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EBookClubs

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Book Close Up at a Distance

Download or read book Close Up at a Distance written by Laura Kurgan and published by MIT Press. This book was released on 2013-03-26 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maps poised at the intersection of art, architecture, activism, and geography trace a profound shift in our understanding and experience of space. The maps in this book are drawn with satellites, assembled with pixels radioed from outer space, and constructed from statistics; they record situations of intense conflict and express fundamental transformations in our ways of seeing and of experiencing space. These maps are built with Global Positioning Systems (GPS), remote sensing satellites, or Geographic Information Systems (GIS): digital spatial hardware and software designed for such military and governmental uses as reconnaissance, secrecy, monitoring, ballistics, the census, and national security. Rather than shying away from the politics and complexities of their intended uses, in Close Up at a Distance Laura Kurgan attempts to illuminate them. Poised at the intersection of art, architecture, activism, and geography, her analysis uncovers the implicit biases of the new views, the means of recording information they present, and the new spaces they have opened up. Her presentation of these maps reclaims, repurposes, and discovers new and even inadvertent uses for them, including documentary, memorial, preservation, interpretation, political, or simply aesthetic. GPS has been available to both civilians and the military since 1991; the World Wide Web democratized the distribution of data in 1992; Google Earth has captured global bird's-eye views since 2005. Technology has brought about a revolutionary shift in our ability to navigate, inhabit, and define the spatial realm. The traces of interactions, both physical and virtual, charted by the maps in Close Up at a Distance define this shift.

Book Going Virtual

Download or read book Going Virtual written by Sarah Ostman and published by American Library Association. This book was released on 2021-04-07 with total page 103 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the moment the pandemic took hold in Spring 2020, libraries and library workers have demonstrated their fortitude and flexibility by adapting to physical closures, social distancing guidelines, and a host of other challenges. Despite the obstacles, they’ve been able to stay connected to their communities—and helped connect the people in their communities to each other, as well as to the information and services they need and enjoy. Ostman and ALA’s Public Programs Office (PPO) here present a handpicked cross-section of successful programs, most of them virtual, from a range of different libraries. Featuring events designed to support learning, spark conversation, create connection, or simply entertain, the ideas here will inspire programming staff to try similar offerings at their own libraries. Showcasing innovation in action as well as lessons learned, programs include COVID-19 Misinformation Challenge, featuring an email quiz, to encourage participants to separate fact from fiction; weekly virtual storytimes; community cooking demonstrations via Zoom; an online grocery store tour, complete with tips about shopping healthy on a budget; a virtual beer tasting that boasted 80 attendees; socially distanced "creativity crates" for summer reading; an online Minecraft club for kids ages 6 and up; a Zoom presentation about grieving and funerals during COVID, featuring the director of a local funeral home; Art Talk Tuesday, a one-hour, docent-led program; a virtual lecture on the history of witchcraft, presented by a public library in partnership with a university rare book room, that drew thousands of viewers; "knitting for knewbies" kits for curbside pickup; Songs from the Stacks, an ongoing virtual concert series in the style of NPR’s “Tiny Desk”; a pink supermoon viewing party that included people howling at the moon together from their homes on Facebook Live; and many others

Book Virtual Reality Filmmaking

    Book Details:
  • Author : Celine Tricart
  • Publisher : Taylor & Francis
  • Release : 2017-11-22
  • ISBN : 1315280396
  • Pages : 260 pages

Download or read book Virtual Reality Filmmaking written by Celine Tricart and published by Taylor & Francis. This book was released on 2017-11-22 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality Filmmaking presents a comprehensive guide to the use of virtual reality in filmmaking, including narrative, documentary, live event production, and more. Written by Celine Tricart, a filmmaker and an expert in new technologies, the book provides a hands-on guide to creative filmmaking in this exciting new medium, and includes coverage on how to make a film in VR from start to finish. Topics covered include: The history of VR; VR cameras; Game engines and interactive VR; The foundations of VR storytelling; Techniques for shooting in live action VR; VR postproduction and visual effects; VR distribution; Interviews with experts in the field including the Emmy-winning studios Felix & Paul and Oculus Story Studio, Wevr, Viacom, Fox Sports, Sundance’s New Frontier, and more.

Book Virtual Reality Church

    Book Details:
  • Author : Darrell Bock
  • Publisher : Moody Publishers
  • Release : 2021-03-02
  • ISBN : 0802499082
  • Pages : 213 pages

Download or read book Virtual Reality Church written by Darrell Bock and published by Moody Publishers. This book was released on 2021-03-02 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is Virtual Reality a Biblical Reality? The invention of the printing press catalyzed Martin Luther’s reformation; radios and televisions delivered Billy Graham’s gospel proclamations to millions of households. Technological advancements have undoubtedly advanced kingdom work for centuries—but is the same true for the burgeoning technologies of today? As virtual reality becomes increasingly prominent throughout society, churches must assess how to respond thoughtfully and biblically. In Virtual Reality Church, theologians Darrell Bock and Jonathan Armstrong present a systematic reflection on how to faithfully apply virtual reality for ministry purposes. They examine the risks—like compromising the meaning of tangible worship—and opportunities—like safely reaching persecuted churches—of integrating revolutionary technologies into the Christian life. Learn to think critically, theologically, and pastorally about new technologies so that you can faithfully advance the gospel into the future.

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 1993-11-23
  • ISBN :
  • Pages : 562 pages

Download or read book PC Mag written by and published by . This book was released on 1993-11-23 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book Immersive Realities  A Journey into Augmented and Virtual Worlds

Download or read book Immersive Realities A Journey into Augmented and Virtual Worlds written by Divya Bhavani Mohan and published by Libertatem Media Private Limited. This book was released on 2023-01-05 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the cutting-edge technologies of augmented and virtual reality. This book takes readers on a journey through the development, implementation, and future possibilities of these immersive technologies, offering insights into their impact on various industries and daily life.

Book Fantasies of Virtual Reality

Download or read book Fantasies of Virtual Reality written by Marcus Carter and published by MIT Press. This book was released on 2024-09-10 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fantasies that underpin common perceptions of Virtual Reality—and what we need to know about VR’s potential risks as well as its opportunities. Virtual reality is the next new frontier for Silicon Valley. Mark Zuckerberg, who has overseen Meta’s investment of billions into VR, pitches it as the next dominant computing paradigm. More than just a gaming technology, VR is top of mind for academics, tech reportage, and industry evangelists who all see the potential for VR to revolutionize fields such as education and health, as well as the way we work and communicate. But will VR achieve all this? In Fantasies of Virtual Reality, Marcus Carter and Ben Egliston strip bare the tech industry’s vision of a future dominated by immersive VR experiences, challenging the utopian promises of this technology’s potential. Carter and Egliston offer a critical account of VR in a variety of contexts, from gaming to human resources to policing and the military. They argue that while VR does hold significant potential, the overhyped expectations surrounding it, from achieving true empathetic understanding to transforming traditional education and office work, are often overstated and fraught with issues of privacy, control, and exclusion. What’s more, there is nothing truly virtual about virtual reality: VR is deeply entrenched in the material world, driven by tangible technological, economic, and social logics. An accessible introduction to this emerging technology, Fantasies of Virtual Reality is essential reading for anyone interested in what VR can really do—and what is just plain fantasy.

Book The Impact of Virtual and Augmented Reality on Individuals and Society

Download or read book The Impact of Virtual and Augmented Reality on Individuals and Society written by Mel Slater and published by Frontiers Media SA. This book was released on 2019-10-24 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Virtual Reality

Download or read book Virtual Reality written by Josh Gregory and published by Cherry Lake. This book was released on 2017-08-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: The latest virtual reality technology allows you to step into a new world by simply strapping on a headset and selecting a program on your computer. With this book, students learn about the past, present, and future of technological innovation. Fun, engaging text introduces readers to new ideas and builds on technology concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.

Book The Virtual Training Guidebook

Download or read book The Virtual Training Guidebook written by Cindy Huggett and published by Association for Talent Development. This book was released on 2014-01-10 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with checklists, advice, and how-to features, The Virtual Training Guidebook teaches you how to design, deliver, and implement live online learning. This book will help learning professionals transition to the online classroom by taking a holistic look at successful implementation, including gaining organizational support, selecting a platform, designing classes, selecting facilitators, preparing participants, global considerations, and the logistics required for success. Learn how to prepare for a virtual training rollout. Create live online classes using a three-step design process. Select the technology that is right for the organization. Select and prepare facilitators who can effectively engage participants.

Book Trends  Experiences  and Perspectives in Immersive Multimedia and Augmented Reality

Download or read book Trends Experiences and Perspectives in Immersive Multimedia and Augmented Reality written by Simão, Emília and published by IGI Global. This book was released on 2018-07-27 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: The concept of immersive multimedia, which is closely related to concepts of augmented reality, brings opportunities in art, education, entertainment, and technology. As such, it is vital to explore the connections between consumers of media content and information parts that come from multimedia platforms. Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality is a critical scholarly resource that offers solutions to the problems that appear in both theoretical and practical dimensions of immersive multimedia experiences on an interdisciplinary platform. Featuring coverage on a broad range of topics such as cyber behavior, human-computer interaction, and transmedia, this book is geared towards digital artists, media professionals, developers, academicians, researchers, and upper-level graduate students seeking current research on the exploration of immersive multimedia through the perspectives of technology, communications, and art.

Book Proceedings of the 3rd International Conference on Culture  Design and Social Development  CDSD 2023

Download or read book Proceedings of the 3rd International Conference on Culture Design and Social Development CDSD 2023 written by Youbin Chen and published by Springer Nature. This book was released on 2024 with total page 649 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Virtual Reality and Minecraft

Download or read book Virtual Reality and Minecraft written by Josh Gregory and published by Cherry Lake. This book was released on 2019-01-01 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way. Includes table of contents, glossary, and index--as well as sources for further reading.

Book CIO

    CIO

    Book Details:
  • Author :
  • Publisher :
  • Release : 1995-03-15
  • ISBN :
  • Pages : 76 pages

Download or read book CIO written by and published by . This book was released on 1995-03-15 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Augmented Reality  Virtual Reality  and Computer Graphics

Download or read book Augmented Reality Virtual Reality and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer Nature. This book was released on 2020-08-31 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry. * The conference was held virtually due to the COVID-19 pandemic.

Book Online Gaming and Playful Organization

Download or read book Online Gaming and Playful Organization written by Harald Warmelink and published by Routledge. This book was released on 2014-02-03 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form of entertainment, this book argues that gaming communities can function as a useful analogue for work organizations because both are comprised of diverse members who must communicate and collaborate to solve complex problems. By examining the impact of gaming beyond its own context, this book argues that one can apply numerous lessons from the virtual world of online games to the “real” world of businesses, schools, and other professional communities. Most notably, it articulates the concept of playful organizations, defined as organizations in which the ability to play has become so institutionalized that it is spontaneous, creative, and enjoyable. Based on original research, Online Gaming and Playful Organization establishes an interdisciplinary framework for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of online games and virtual worlds, and of the possible structural and cultural transformation of public and private organizations.

Book Imaging in Oncological Urology

    Book Details:
  • Author : Jean J. M. C. H. Rosette
  • Publisher : Springer Science & Business Media
  • Release : 2008-11-23
  • ISBN : 1846287596
  • Pages : 427 pages

Download or read book Imaging in Oncological Urology written by Jean J. M. C. H. Rosette and published by Springer Science & Business Media. This book was released on 2008-11-23 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hugely important book that details significant changes in imaging in oncological conditions related to the bladder, prostate and kidneys. The sole focus is on oncology in urology, mainly Ultrasound and MRI, with organ-oriented topics. The latest technologies on imaging are included to better identify carcinomatous lesions and lymph node metastases. Each chapter includes a section that outlines the optimal imaging approach, providing an algorithm for imaging per disease entity, and according to the evidence-based chronological and diagnostic follow-up.