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Book Transdisciplinary Digital Art

Download or read book Transdisciplinary Digital Art written by Randy Adams and published by Springer Science & Business Media. This book was released on 2008-05-05 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume collects selected papers from the past two instances of Digital Art Weeks (Zurich, Switzerland) and Interactive Futures (Victoria, BC, Canada), two parallel festivals of digital media art. The work represented in Transdisciplinary Digital Art is a confirmation of the vitality and breadth of the digital arts. Collecting essays that broadly encompass the digital arts, Transdisciplinary Digital Art gives a clear overview of the on-going strength of scientific, philosophical, aesthetic and artistic research that makes digital art perhaps the defining medium of the 21st Century.

Book Digital Art through the Looking Glass

Download or read book Digital Art through the Looking Glass written by Oliver Grau (Hg.) and published by Edition Donau-Universität Krems. This book was released on 2019-12-11 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital art challenges archiving, collecting and preserving methods within and outside of gallery, library, archive and museum (GLAM) institutions. By its media, art in the digital sphere is processual, contextual, modular and ephemeral, and its creative process is collaborative. From artists, scholars, technicians and conservators—to preserve this contemporary art is a transdisciplinary task. This book brings together leading international experts from digital art theory and preservation, digital humanities, collection management, conservation and media art histories. In a transdisciplinary approach, theoretic and practice-based research from these stakeholders in art, research, education and exhibition are presented to create an overview of present preservation methods and discuss demands and opportunities for the future. Finally, the need for a new appropriate museum and archive infrastructure is shown to preserve the art of our time.

Book Digital Arts

    Book Details:
  • Author : Cat Hope
  • Publisher : Bloomsbury Publishing USA
  • Release : 2014-06-19
  • ISBN : 1780933215
  • Pages : 282 pages

Download or read book Digital Arts written by Cat Hope and published by Bloomsbury Publishing USA. This book was released on 2014-06-19 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Arts presents an introduction to new media art through key debates and theories. The volume begins with the historical contexts of the digital arts, discusses contemporary forms, and concludes with current and future trends in distribution and archival processes. Considering the imperative of artists to adopt new technologies, the chapters of the book progressively present a study of the impact of the digital on art, as well as the exhibition, distribution and archiving of artworks. Alongside case studies that illustrate contemporary research in the fields of digital arts, reflections and questions provide opportunities for readers to explore relevant terms, theories and examples. Consistent with the other volumes in the New Media series, a bullet-point summary and a further reading section enhance the introductory focus of each chapter.

Book Media

    Book Details:
  • Author : Jeremy Swartz
  • Publisher : Intellect (UK)
  • Release : 2021
  • ISBN : 9781789382655
  • Pages : 0 pages

Download or read book Media written by Jeremy Swartz and published by Intellect (UK). This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: MEDIA: A Transdisciplinary Inquiry explores evolving definitions of media and interrogates how media technologies are transforming media theory and practice. The collection addresses the emerging roles of media across a wide range of disciplines, featuring contributions from an array of internationally known scholars and practitioners. The definition of media itself is in a constant state of flux, expanding to include an ever-widening range of concepts, products, services, and institutions. Here, the authors reconceptualize media, drawing not only on media and communication studies, but also philosophy, sociology, political science, biology, art, computer science, and information studies, among other disciplines. The collection challenges traditional notions of media, explores emerging media, and reexamines concepts including technology, environment, and ecology; multimedia, mediation, and labor; and participation, repair, and curation. These timely and original discussions by established scholars in the field provide a valuable contribution to the fusion of media across disciplines.

Book Design and Culture

    Book Details:
  • Author : Maurice Barnwell
  • Publisher : Purdue University Press
  • Release : 2021-06-15
  • ISBN : 1612496253
  • Pages : 407 pages

Download or read book Design and Culture written by Maurice Barnwell and published by Purdue University Press. This book was released on 2021-06-15 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and Culture: A Transdisciplinary History offers an inclusive overview that crosses disciplinary boundaries and helps define the next phase of global design practice. This book examines the interaction of design with advances in technology, developments in science, and changing cultural attitudes. It looks to the past to prepare for the future and is the first book to offer an innovative transdisciplinary design history that integrates multidisciplinary sources of knowledge into a mindful whole. It shows design as a process that expresses goals through values and beliefs, functioning as a major factor in contemporary cultural life. Starting with the development of the Industrial Revolution, the book focuses on the evolution of design and culture in the twentieth century to predict where design will go in the future. Given the major social and political shifts currently unfolding across the globe, and the resulting changing demographics and environmental degradation, Design and Culture encourages collaboration and communication between disciplines to prepare for the future of design in a rapidly changing world.

Book The Routledge Companion to Digital Humanities and Art History

Download or read book The Routledge Companion to Digital Humanities and Art History written by Kathryn Brown and published by Routledge. This book was released on 2020-04-15 with total page 575 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge Companion to Digital Humanities and Art History offers a broad survey of cutting-edge intersections between digital technologies and the study of art history, museum practices, and cultural heritage. The volume focuses not only on new computational tools that have been developed for the study of artworks and their histories but also debates the disciplinary opportunities and challenges that have emerged in response to the use of digital resources and methodologies. Chapters cover a wide range of technical and conceptual themes that define the current state of the field and outline strategies for future development. This book offers a timely perspective on trans-disciplinary developments that are reshaping art historical research, conservation, and teaching. This book will be of interest to scholars in art history, historical theory, method and historiography, and research methods in education.

Book Digital Art Through the Looking Glass

Download or read book Digital Art Through the Looking Glass written by Oliver Grau (Hg ) and published by Edition Donau-Universitat Krems. This book was released on 2019-12-11 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital art challenges archiving, collecting and preserving methods within and outside of gallery, library, archive and museum (GLAM) institutions. By its media, art in the digital sphere is processual, contextual, modular and ephemeral, and its creative process is collaborative. From artists, scholars, technicians and conservators-to preserve this contemporary art is a transdisciplinary task. This book brings together leading international experts from digital art theory and preservation, digital humanities, collection management, conservation and media art histories. In a transdisciplinary approach, theoretic and practice-based research from these stakeholders in art, research, education and exhibition are presented to create an overview of present preservation methods and discuss demands and opportunities for the future. Finally, the need for a new appropriate museum and archive infrastructure is shown to preserve the art of our time.

Book Towards a Digital Poetics

Download or read book Towards a Digital Poetics written by James O'Sullivan and published by Springer. This book was released on 2019-07-31 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: We live in an age where language and screens continue to collide for creative purposes, giving rise to new forms of digital literatures and literary video games. Towards a Digital Poetics explores this relationship between word and computer, querying what it is that makes contemporary fictions like Dear Esther and All the Delicate Duplicates—both ludic and literary—different from their print-based predecessors.

Book The Transdisciplinary Studio

Download or read book The Transdisciplinary Studio written by Alex Coles and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: We have entered a post-post-studio age, and find ourselves with a new studio model: the transdisciplinary. Artists and designers are now defined not by their discipline but by the fluidity with which their practices move between the fields of architecture, art, and design. This volume delves into four pioneering transdisciplinary studios--Jorge Pardo Sculpture, Konstantin Grcic Industrial Design, Studio Olafur Eliasson, and Åbäke--by observing and interviewing the practitioners and their assistants. A further series of interviews with curators, critics, anthropologists, designers, and artists serves to contextualize the transdisciplinary model now at the fore of creative practice. Including interviews with Jorge Pardo, Konstantin Grcic, Olafur Eliasson, and Åbäke; and Vito Acconci, Gui Bonsiepe, James Clifford, Dexter Sinister, Martino Gamper, Ryan Gander, Caroline Jones, Ronald Jones, Maria Lind, Alessandro Mendini, Rick Poynor, and Andrea Zittel. The Transdisciplinary Studio is the first volume of a series of books by Alex Coles on the expanded studio model and contemporary praxis.

Book Post Digital  Post Internet Art and Education

Download or read book Post Digital Post Internet Art and Education written by Kevin Tavin and published by Springer Nature. This book was released on 2021-06-28 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access edited volume provides theoretical, practical, and historical perspectives on art and education in a post-digital, post-internet era. Recently, these terms have been attached to artworks, artists, exhibitions, and educational practices that deal with the relationships between online and offline, digital and physical, and material and immaterial. By taking the current socio-technological conditions of the post-digital and the post-internet seriously, contributors challenge fixed narratives and field-specific ownership of these terms, as well as explore their potential and possible shortcomings when discussing art and education. Chapters also recognize historical forebears of digital art and education while critically assessing art, media, and other realms of engagement. This book encourages readers to explore what kind of educational futures might a post-digital, post-internet era engender.

Book Making Things and Drawing Boundaries

Download or read book Making Things and Drawing Boundaries written by Jentery Sayers and published by U of Minnesota Press. This book was released on 2018-01-15 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Making Things and Drawing Boundaries, critical theory and cultural practice meet creativity, collaboration, and experimentation with physical materials as never before. Foregrounding the interdisciplinary character of experimental methods and hands-on research, this collection asks what it means to “make” things in the humanities. How is humanities research manifested in hand and on screen alongside the essay and monograph? And, importantly, how does experimentation with physical materials correspond with social justice and responsibility? Comprising almost forty chapters from ninety practitioners across twenty disciplines, Making Things and Drawing Boundaries speaks directly and extensively to how humanities research engages a growing interest in “maker” culture, however “making” may be defined. Contributors: Erin R. Anderson; Joanne Bernardi; Yana Boeva; Jeremy Boggs; Duncan A. Buell; Amy Burek; Trisha N. Campbell; Debbie Chachra; Beth Compton; Heidi Rae Cooley; Nora Dimmock; Devon Elliott; Bill Endres; Katherine Faull; Alexander Flamenco; Emily Alden Foster; Sarah Fox; Chelsea A. M. Gardner; Susan Garfinkel; Lee Hannigan; Sara Hendren; Ryan Hunt; John Hunter; Diane Jakacki; Janelle Jenstad; Edward Jones-Imhotep; Julie Thompson Klein; Aaron D. Knochel; J. K. Purdom Lindblad; Kim Martin; Gwynaeth McIntyre; Aurelio Meza; Shezan Muhammedi; Angel David Nieves; Marcel O’Gorman; Amy Papaelias; Matt Ratto; Isaac Record; Jennifer Reed; Gabby Resch; Jennifer Roberts-Smith; Melissa Rogers; Daniela K. Rosner; Stan Ruecker; Roxanne Shirazi; James Smithies; P. P. Sneha; Lisa M. Snyder; Kaitlyn Solberg; Dan Southwick; David Staley; Elaine Sullivan; Joseph Takeda; Ezra Teboul; William J. Turkel; Lisa Tweten.

Book Design  User Experience  and Usability  Theories  Methods  and Tools for Designing the User Experience

Download or read book Design User Experience and Usability Theories Methods and Tools for Designing the User Experience written by Aaron Marcus and published by Springer. This book was released on 2014-05-16 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 66 papers included in this volume are organized in topical sections on design theories, methods and tools; user experience evaluation; heuristic evaluation; media and design; design and creativity.

Book Art in the Age of Machine Learning

Download or read book Art in the Age of Machine Learning written by Sofian Audry and published by MIT Press. This book was released on 2021-11-23 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of machine learning art and its practice in new media art and music. Over the past decade, an artistic movement has emerged that draws on machine learning as both inspiration and medium. In this book, transdisciplinary artist-researcher Sofian Audry examines artistic practices at the intersection of machine learning and new media art, providing conceptual tools and historical perspectives for new media artists, musicians, composers, writers, curators, and theorists. Audry looks at works from a broad range of practices, including new media installation, robotic art, visual art, electronic music and sound, and electronic literature, connecting machine learning art to such earlier artistic practices as cybernetics art, artificial life art, and evolutionary art. Machine learning underlies computational systems that are biologically inspired, statistically driven, agent-based networked entities that program themselves. Audry explains the fundamental design of machine learning algorithmic structures in terms accessible to the nonspecialist while framing these technologies within larger historical and conceptual spaces. Audry debunks myths about machine learning art, including the ideas that machine learning can create art without artists and that machine learning will soon bring about superhuman intelligence and creativity. Audry considers learning procedures, describing how artists hijack the training process by playing with evaluative functions; discusses trainable machines and models, explaining how different types of machine learning systems enable different kinds of artistic practices; and reviews the role of data in machine learning art, showing how artists use data as a raw material to steer learning systems and arguing that machine learning allows for novel forms of algorithmic remixes.

Book The Fundamentals of Digital Art

Download or read book The Fundamentals of Digital Art written by Richard Colson and published by Bloomsbury Publishing. This book was released on 2007-11-19 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Fundamentals of Digital Art by Richard Colson offers a comprehensive overview of the discipline and practice of digital art. The book provides detailed explanations of physical computing, using data sources, programming, networks for artists and contemporary experimental practices. The text is accompanied by extensive illustrations, ranging from work by recognised practitioners in the field to current student work from undergraduate programmes. It also includes clear workshop diagrams designed to help readers develop the confidence to work with the approaches covered in the book themselves.

Book Arts and Technology

    Book Details:
  • Author : Anthony L. Brooks
  • Publisher : Springer
  • Release : 2012-09-03
  • ISBN : 364233329X
  • Pages : 187 pages

Download or read book Arts and Technology written by Anthony L. Brooks and published by Springer. This book was released on 2012-09-03 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the Second International Conference on Arts and Technology, ArtsIT 2011, which was held in December 2011 in Esbjerg, Denmark. The 19 revised full papers and the two poster papers cover various topics such as Interaction and Art, Music and Performance, and Digital Technology.

Book Intimacy Across Visceral and Digital Performance

Download or read book Intimacy Across Visceral and Digital Performance written by M. Chatzichristodoulou and published by Springer. This book was released on 2012-10-23 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consisting of critical analyses, theoretical provocations and practical reflections by leading scholars/practitioners from the fields of performance studies, live art and creative technology, these essays examine the rise of intimate performance works and question the socio-historical contexts provoking those aesthetic and affective developments.

Book The Oxford Handbook of Computer Music

Download or read book The Oxford Handbook of Computer Music written by Roger T. Dean and published by Oxford University Press. This book was released on 2009-09-16 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Oxford Handbook of Computer Music offers a state-of-the-art cross-section of the most field-defining topics and debates in computer music today. A unique contribution to the field, it situates computer music in the broad context of its creation and performance across the range of issues - from music cognition to pedagogy to sociocultural topics - that shape contemporary discourse in the field. Fifty years after musical tones were produced on a computer for the first time, developments in laptop computing have brought computer music within reach of all listeners and composers. Production and distribution of computer music have grown tremendously as a result, and the time is right for this survey of computer music in its cultural contexts. An impressive and international array of music creators and academics discuss computer music's history, present, and future with a wide perspective, including composition, improvisation, interactive performance, spatialization, sound synthesis, sonification, and modeling. Throughout, they merge practice with theory to offer a fascinating look into computer music's possibilities and enduring appeal.