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EBookClubs

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Book The Complete Commodore Inner Space Anthology

Download or read book The Complete Commodore Inner Space Anthology written by Hildon, Karl J. H and published by Milton, Ont. : Transactor Pub.. This book was released on 1985 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Machine Language for the Commodore 64  128  and Other Commodore Computers

Download or read book Machine Language for the Commodore 64 128 and Other Commodore Computers written by Jim Butterfield and published by . This book was released on 1986 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Assembly Language Programming with the Commodore 64

Download or read book Assembly Language Programming with the Commodore 64 written by Marvin L. De Jong and published by Brady. This book was released on 1984 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language

Book Programming the Commodore 64 again

Download or read book Programming the Commodore 64 again written by Jens Christian Ingvartsen Thomsen and published by Trisect Retro Development. This book was released on 2020-03-24 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to program a game in Commodore 64 Assembler step by step. Learn to create sprites, custom characterset, collision and much more.

Book Still programming the Commodore 64

Download or read book Still programming the Commodore 64 written by Jens Christian Ingvartsen Thomsen and published by Trisect Retro Development. This book was released on 2020-10-15 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.

Book Programming the Commodore 64

Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Commodore 64 Programmer s Reference Guide

Download or read book Commodore 64 Programmer s Reference Guide written by and published by Prentice Hall. This book was released on 1983-01 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer

Book 10 PRINT CHR  205 5 RND 1      GOTO 10

Download or read book 10 PRINT CHR 205 5 RND 1 GOTO 10 written by Nick Montfort and published by MIT Press. This book was released on 2012-11-23 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

Book Commodore

    Book Details:
  • Author : Brian Bagnall
  • Publisher :
  • Release : 2016-08
  • ISBN : 9780994031013
  • Pages : 0 pages

Download or read book Commodore written by Brian Bagnall and published by . This book was released on 2016-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Filled with first-hand accounts of ambition, greed, and inspired engineering, this history of the personal computer revolution takes readers inside the cutthroat world of Commodore. Before Apple, IBM, or Dell, Commodore was the first computer manufacturer to market its machines to the public, selling an estimated 22 million Commodore 64s. Those halcyon days were tumultuous, however, owing to the expectations and unsparing tactics of founder Jack Tramiel. Engineers and managers with the company between 1976 and 1994 share their memories of the groundbreaking moments, soaring business highs, and stunning employee turnover that came with being on top in the early days of the microcomputer industry. This updated third edition includes additional interviews and first-hand material from major Commodore figures like lead engineer Jeff Porter, engineers Bob Welland, Michael Sinz, Hedley Davis and Electronics Arts founder Trip Hawkins.

Book Computer Graphics from Scratch

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Book Designing Voice User Interfaces

Download or read book Designing Voice User Interfaces written by Cathy Pearl and published by "O'Reilly Media, Inc.". This book was released on 2016-12-19 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Voice user interfaces (VUIs) are becoming all the rage today. But how do you build one that people can actually converse with? Whether you’re designing a mobile app, a toy, or a device such as a home assistant, this practical book guides you through basic VUI design principles, helps you choose the right speech recognition engine, and shows you how to measure your VUI’s performance and improve upon it. Author Cathy Pearl also takes product managers, UX designers, and VUI designers into advanced design topics that will help make your VUI not just functional, but great.Understand key VUI design concepts, including command-and-control and conversational systemsDecide if you should use an avatar or other visual representation with your VUIExplore speech recognition technology and its impact on your designTake your VUI above and beyond the basic exchange of informationLearn practical ways to test your VUI application with usersMonitor your app and learn how to quickly improve performanceGet real-world examples of VUIs for home assistants, smartwatches, and car systems

Book A Compendium of Commodore 64 Games   Volume One

Download or read book A Compendium of Commodore 64 Games Volume One written by Kieren Hawken and published by 2qt Publishing. This book was released on 2020-01-28 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book we take you through the life of the Commodore 64 and 128 computers looking at a varied cross section of the 10000+ games available with a review and screenshot of each one. From classics released in the early eighties to modern homebrew titles, there are games of all genres and styles.

Book The Time Life Step by step Guide to the Commodore 64

Download or read book The Time Life Step by step Guide to the Commodore 64 written by and published by Random House (NY). This book was released on 1984 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The First Book of KIM

Download or read book The First Book of KIM written by Jim Butterfield and published by Hayden. This book was released on 1978 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Programming the Z80

Download or read book Programming the Z80 written by Rodnay Zaks and published by Sybex. This book was released on 1979 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Basic Computer Games

Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Machine Code Games Routines for the Commodore 64

Download or read book Machine Code Games Routines for the Commodore 64 written by Paul Roper and published by Heinemann Educational Publishers. This book was released on 1984-01-01 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: