Download or read book Frostgrave written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2015-07-20 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this fantasy skirmish wargame, wizards do battle amidst the frozen ruins of the ancient city of Felstad in the hopes of discovering the treasures of a fallen empire. Each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice will usually accompany his master and more than a dozen other henchmen types are available for hire, from lowly thugs to heavily armoured knights and stealthy assassins. Wizards can expand their magical knowledge by unlocking ancient secrets and can learn up to 80 different spells. As they gain power and wealth, wizards can also develop their headquarters on the outskirts of the city, turning one of a dozen different basic locations into bastions of their art, equipping them with alchemical laboratories, mystical forges, astronomical telescopes and other magical resources. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting these games into an ongoing campaign, that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless, thrilling adventures that can be found amidst the ruins of the lost city.
Download or read book Cypher System Rulebook written by Monte Cook and published by . This book was released on 2015-07-28 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Encyclopedia Magica written by Dale S. Henson and published by TSR. This book was released on 1994 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Dungeon Master s Guide II written by Jesse Decker and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.
Download or read book Odyssey of the Dragonlords RPG written by Modiphius and published by Modiphius. This book was released on 2020-03-03 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Campaign book; compatible with the "5E" edition rules of Dungeons & Dragons.
Download or read book Four Against Darkness written by Andrea Sfiligoi and published by Createspace Independent Publishing Platform. This book was released on 2017-09-13 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.
Download or read book Warhammer Fantasy Roleplay written by Fantasy Flight Games and published by . This book was released on 2009-02-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Heroes rise from all walks of life in Warhammer Fantasy Roleplay. From the lowly peasant or meagre rat catcher to the wealthy noble or questing knight, fate might snare anyone in its fickle web. The Career Compendium is designed as the ultimate, comprehensive career reference for both players and Game Masters, and explores the many different paths heroes may take during their adventures. The Career Compendium includes the following: More than 220 official careers spanning the entire breadth of the Warhammer Fantasy Roleplay line. Eight brand new careers, including the Dilettante, Farmer, and Rapscallion. Expanded, full-page career entries, providing new insights and details for players and Game Masters alike. Revised character creation charts and references covering the entire range of basic starting careers. Hundreds of new adventure seeds and plot hooks to enhance your campaign. Master Indices and charts organising the entire range of careers in a variety of ways for easy reference and research. Updates, official errata, and clarifications for previously published careers. The Career Compendium is an invaluable resource for anyone who plays Warhammer Fantasy Roleplay. Capture the rich, vibrant life of the Old World through the eyes of your Warhammer Fantasy Roleplay characters.
Download or read book Legends written by Jack Matchette and published by FriesenPress. This book was released on 2022-07-06 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: Channel your inner hero with this exciting, new superhero role-playing game! LEGENDS introduces you to the world of New Olympus, where you can create your own unique hero to take you through the trials and tribulations necessary to become a true Legend. With 100 customizable Powers and over 650 Abilities and Enhancements to choose from, players young and old will find countless ways to create, experience, and enjoy, while fighting crime and keeping villains in line! This detailed rulebook covers character creation, game mechanics, the New Olympus campaign setting, and so much more. Immerse yourself in the world of LEGENDS and bring your biggest superhero dreams to life!
Download or read book Godlike written by Dennis Detwiller and published by ARC Dream Publishing. This book was released on 2015-05-05 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: "You are larger than life, but the war is larger than you."Godlike is a tabletop superhero roleplaying game like no other. No bright spandex, no pulp machismo. In the face of a world on fire, ordinary men and women emerge who possess the Talents their times demand -- but who are still as vulnerable, and ultimately as expendable, as ordinary troops in the foxholes.Backed by a deep alternate history, players take the roles of Talents fighting in the greatest conflict of the Twentieth Century.This is an expanded and edited edition of the classic roleplaying game by Dennis Detwiller and Greg Stolze.
Download or read book Outbreak Undead written by Christopher De La Rosa and published by . This book was released on 2010-07-01 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Outbreak: Undead is a Zombie Survival Simulation RPG that is not only fun, but an essential step in surviving the Undead. This book provides the most dramatic, effective, and above all realistic means in which to (safely) simulate the events of a zombie uprising and try your chances at survival!"--Cover.
Download or read book Beyond Role and Play written by Markus Montola and published by . This book was released on 2004 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Paranoia written by Gareth Hanrahan and published by . This book was released on 2010-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The mandatory enjoyment of Paranoia's 25th Anniversary continues! With this ultra-high-security book, players can forget the troubles of the little people of Alpha Complex. No more hose jobs as Troubleshooters, no more policing the madness that is Alpha Complex as a Blue Clearance Trooper. No, the life of a High Programmer is one of luxury! As High Programmers, players will enjoy the fruits of their labours (and those of everyone else) as the pre-eminent leaders of Alpha Complex. There is no way their plans will be scuppered by Alpha Complex's nightmarish bureaucracy. No way that rival High Programmers will seek to bring about their demise. No way that the citizens below them will revolt. No way that the Computer will find even more insane challenges that cannot possibly be completed. No way at all. Uh huh.
Download or read book Harlem Unbound written by Chris Spivey and published by Chaosium Incorporated. This book was released on 2020-04-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Sourcebook and scenarios for 7th edition Call of Cthulhu
Download or read book No Thank You Evil written by Shanna Germain and published by . This book was released on 2015-10-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Creatures Anathema written by Fantasy Flight Games and published by Fantasy Flight Games. This book was released on 2009-03-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This tome details over 60 aliens, beasts, and daemons of the Calixis Sector, and how to destroy them in the name of the Emperor. Each creature comes with plots and places for GMs to use in their campaigns, including overviews of some of the most infamous Calixian Deathworlds.
Download or read book Mythras Hardback written by Pete Nash and published by . This book was released on 2021-02-06 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...
Download or read book OSR Solo written by Peter Rudin-Burgess and published by Lulu.com. This book was released on 2021-02-23 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. game you will get using these rules will be a sandbox-style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate levels would be helpful. No DM? The normal cycle of play is that the DM describes the scene and asks what do you do? The players describe their actions. The DM describes the effects of those actions and the cycle repeats. In solo play there is just the single character and no DM. You start by imagining your character in the game setting and play them through all the social interactions, all the NPCs and events that would normally come up. At some point you will reach a point where you would normally ask your DM for more information. Are there any guards? Are there any ways out? What can you hear? At this point the solo rules come into play. You pitch your question in a Yes/No format. The solo rules will then return an answer to your question much like a Magic 8 Ball toy. It is then down to you and your improv. skills to decide what does this answer mean right now? Often the first thing that comes into your head is the answer to go with. If you just got yes and no answers things would get boring quite quickly. These rules are designed to throw up twists and turns into your character's story. is a perfect way to learn a new game, test your first adventures and going beyond just making characters when you are first getting to know the rules