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Book Theories of Play and Postmodern Fiction

Download or read book Theories of Play and Postmodern Fiction written by Brian Edwards and published by Routledge. This book was released on 2013-05-13 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on developments in critical theory and postmodernist fiction, this study makes an important contribution to the appreciation of playforms in language, texts, and cultural practices. Tracing trajectories in theories of play and game, and with particular attention to the writings of Nietzsche, Wittgenstein, Bakhtin, and Derrida, the author argues that the concept of play provides perspectives on language and communication processes useful both for analysis of literary texts and also for understanding the interactive nature of constructions of knowledge Exploring manifestations of game and play throughout the history of Western culture, from Plato to Pynchon, this study traces developments in 20th-century cultural and literary theory of ideas about play in the writings of Johan Huizinga, Roger Caillois, Jacques Ehrmann, Bernard Suits, James Hans, Mihai Spariosu and Robert Rawdon Wilson. The author emphasizes post-structuralist developments with specific attention to deconstruction and reception theory and argues that deconstruction makes the most significant recent contribution to play theory in its application to language and to literature The work also explores the modes and effects of playforms in particular examples of postmodernist fiction. With attention to major works from Thomas Pynchon (Gravity's Rainbow), John Barth (LETTERS , Robert Kroetsch (What the Crow Said ), Angela Carter (Nights at the Circus ) and Peter Carey (Illywhacker ), Edwards acknowledges and deconstructs such basic oppositions as play and seriousness, fiction and truth, difference and identity to explore the literature's cultural/political significance. Seeking to affirm the fiction's continuing social relevance, the readings presented in this book place play irresistibly at the heartland of language, meaning and culture.

Book Theories of Play and Postmodern Fiction

Download or read book Theories of Play and Postmodern Fiction written by Brian Edwards and published by Routledge. This book was released on 2013-05-13 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on developments in critical theory and postmodernist fiction, this study makes an important contribution to the appreciation of playforms in language, texts, and cultural practices. Tracing trajectories in theories of play and game, and with particular attention to the writings of Nietzsche, Wittgenstein, Bakhtin, and Derrida, the author argues that the concept of play provides perspectives on language and communication processes useful both for analysis of literary texts and also for understanding the interactive nature of constructions of knowledge Exploring manifestations of game and play throughout the history of Western culture, from Plato to Pynchon, this study traces developments in 20th-century cultural and literary theory of ideas about play in the writings of Johan Huizinga, Roger Caillois, Jacques Ehrmann, Bernard Suits, James Hans, Mihai Spariosu and Robert Rawdon Wilson. The author emphasizes post-structuralist developments with specific attention to deconstruction and reception theory and argues that deconstruction makes the most significant recent contribution to play theory in its application to language and to literature The work also explores the modes and effects of playforms in particular examples of postmodernist fiction. With attention to major works from Thomas Pynchon (Gravity's Rainbow), John Barth (LETTERS , Robert Kroetsch (What the Crow Said ), Angela Carter (Nights at the Circus ) and Peter Carey (Illywhacker ), Edwards acknowledges and deconstructs such basic oppositions as play and seriousness, fiction and truth, difference and identity to explore the literature's cultural/political significance. Seeking to affirm the fiction's continuing social relevance, the readings presented in this book place play irresistibly at the heartland of language, meaning and culture.

Book The Play of the Double in Postmodern American Fiction

Download or read book The Play of the Double in Postmodern American Fiction written by Gordon Slethaug and published by SIU Press. This book was released on 1993 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Hawkline Monster, Brautigan's minimalist metafictive parody of the double depicts our narcissistic view of reality. In Double or Nothing, Federman subverts the conventional double, exposing its gamelike structures and traditional views of life and text.

Book The Multiverse as Theory in Postmodern Speculative Fictional Narratives

Download or read book The Multiverse as Theory in Postmodern Speculative Fictional Narratives written by Angélica Cabrera Torrecilla and published by Taylor & Francis. This book was released on 2024-11-15 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Multiverse as Theory in Postmodern Speculative Fictional Narratives considers the concept of the multiverse beyond the immediacy of being merely an excuse or scenario for the development of stories, instead positioning the multiverse as a theoretical method in which speculative fiction narratives can explore diverse issues to bridge ideas across cultural, social, and philosophical analysis. Taking a cross-cultural approach, the book centres around the critical engagements that literary and media texts have with the representations of the multiverse, beyond considering this subject as a mere rhetorical flourish or a passing fad. A diverse and international team of authors engage with the multiverse from the point of view of “other worlds,” understanding it not as the appearance of another independent world, but as the collision of two or more different worlds into one of them. From this key finding, the multiverse encourages us to pay attention to the influence that fiction exerts on narratives and world-building, providing possible frameworks to rethink critical aspects of temporality, space, self, society, and culture in contemporary times. This pioneering work will interest students and scholars working in the areas of media and cultural studies, comparative literature, popular culture studies, speculative fiction, and transmedia studies.

Book Games and Gaming in Medieval Literature

Download or read book Games and Gaming in Medieval Literature written by Serina Patterson and published by Springer. This book was released on 2015-07-29 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from the twelfth to the sixteenth centuries, and cover England, France, Denmark, Poland, and Spain, re-examining medieval games in diverse social settings such as the church, court, and household.

Book Children   s Literature and Intergenerational Relationships

Download or read book Children s Literature and Intergenerational Relationships written by Justyna Deszcz-Tryhubczak and published by Springer Nature. This book was released on 2021-04-23 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Children’s Literature and Intergenerational Relationships: Encounters of the Playful Kind explores ways in which children’s literature becomes the object and catalyst of play that brings younger and older generations closer to one another. Providing examples from diverse cultural and historical contexts, this collection argues that children’s texts promote intergenerational play through the use of literary devices and graphic formats and that they may prompt joint play practices in the real world. The book offers a distinctive contribution to children’s literature scholarship by shifting critical attention away from the difference and conflict between children and adults to the exploration of inter-age interdependencies as equally crucial aspects of human life, presenting a new perspective for all who research and work with children’s culture in times of global aging.

Book The Legend of Good Women

Download or read book The Legend of Good Women written by Carolyn P. Collette and published by DS Brewer. This book was released on 2006 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essays re-examining the Legend of Good Women, placing it in its cultural and historical context.

Book The Move Beyond Form

    Book Details:
  • Author : M. Hughes
  • Publisher : Springer
  • Release : 2013-03-12
  • ISBN : 113732922X
  • Pages : 317 pages

Download or read book The Move Beyond Form written by M. Hughes and published by Springer. This book was released on 2013-03-12 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fictional narratives of the late twentieth century often cross boundaries. This study argues that the undoing of structure in postmodern art form demands a different way of thinking and represents a commentary on the material and social conditions of the late twentieth century and beyond.

Book Literary Gaming

    Book Details:
  • Author : Astrid Ensslin
  • Publisher : MIT Press
  • Release : 2023-08-15
  • ISBN : 0262548836
  • Pages : 217 pages

Download or read book Literary Gaming written by Astrid Ensslin and published by MIT Press. This book was released on 2023-08-15 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, Astrid Ensslin examines literary videogames—hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on game mechanics; and they are digital-born, dependent on a digital medium (unlike, for example, conventional books read on e-readers). They employ narrative, dramatic, and poetic techniques in order to explore the affordances and limitations of ludic structures and processes, and they are designed to make players reflect on conventional game characteristics. Ensslin approaches these hybrid works as a new form of experimental literary art that requires novel ways of playing and reading. She proposes a systematic method for analyzing literary-ludic (L-L) texts that takes into account the analytic concerns of both literary stylistics and ludology. After establishing the theoretical underpinnings of her proposal, Ensslin introduces the L-L spectrum as an analytical framework for literary games. Based on the phenomenological distinction between deep and hyper attention, the L-L spectrum charts a work's relative emphases on reading and gameplay. Ensslin applies this analytical toolkit to close readings of selected works, moving from the predominantly literary to the primarily ludic, from online hypermedia fiction to Flash fiction to interactive fiction to poetry games to a highly designed literary “auteur” game. Finally, she considers her innovative analytical methodology in the context of contemporary ludology, media studies, and literary discourse analysis.

Book The Game of Poetics

Download or read book The Game of Poetics written by Ruth Ellen Eileen Burke and published by . This book was released on 1984 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Towards a Theory of Life Writing

Download or read book Towards a Theory of Life Writing written by Marija Krsteva and published by Taylor & Francis. This book was released on 2022-11-30 with total page 123 pages. Available in PDF, EPUB and Kindle. Book excerpt: Towards a Theory of Life-Writing: Genre Blending provides a look into the rules of life-writing genre blending proposing a theory to explain and illustrate the main regulations governing such genre play. It centers on fact and fiction duality in the formation of auto/biofictional genres. This book investigates the existing developments in this field, and explores major criticism and lines of inquiry in order to arrive at the theory of life-writing genre play textuality. The specific interplay of the different generic characteristics develops a specific textuality at the heart of it. This is termed biofictional preservation (biopreservation) to explain the textual transformation and the shaping of the auto/biofictional genres. Written for undergraduate and graduate students, but also for the general readers, the book further exemplifies the theory in the analyses of different biofictions about the American authors F. Scott Fitzgerald and Ernest Hemingway featuring overlapping and juxtaposed material. This volume aims to provide a theory of this specific textuality in order to better understand and approach the process in question as well as to open up new horizons for further study and exploration.

Book Chaucer s Losers  Nintendo s Children  and Other Forays in Queer Ludonarratology

Download or read book Chaucer s Losers Nintendo s Children and Other Forays in Queer Ludonarratology written by Tison Pugh and published by U of Nebraska Press. This book was released on 2019-12 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tison Pugh examines the intersection of narratology, ludology, and queer studies, pointing to the ways in which the blurred boundaries between game and narrative provide both a textual and a metatextual space of queer narrative potential. By focusing on these three distinct yet complementary areas, Pugh shifts understandings of the way their play, pleasure, and narrative potential are interlinked. Through illustrative readings of an eclectic collection of cultural artifacts—from Chaucer’s Canterbury Tales to Nintendo’s Legend of Zelda franchise, from Edward Albee’s dramatic masterpiece Who’s Afraid of Virginia Woolf? to J. K. Rowling’s Harry Potter fantasy novels—Pugh offers perspectives of blissful ludonarratology, sadomasochistic ludonarratology, the queerness of rules, the queerness of godgames, and the queerness of children’s questing video games. Collectively, these analyses present a range of interpretive strategies for uncovering the disruptive potential of gaming texts and textual games while demonstrating the wide applicability of queer ludonarratology throughout the humanities.

Book Carnival of Repetition

Download or read book Carnival of Repetition written by John Johnston and published by University of Pennsylvania Press. This book was released on 2016-11-11 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although published many decades ago, William Gaddis's The Recognitions is only now beginning to receive the critical attention it deserves. Carnival of Repetition, the first full-length study of the novel, is a sophisticated analysis that places it in a new literary and cultural context . This novel of the 1950 s is unlike anything else from that decade. It harks back to the works of high modernism (exemplified by Joyce's Ulysses) and looks forward to postmodern fiction (especially as practiced by Barth, Pynchon, and DeLillo). Imitation is its major theme, one that Gaddis pursues on many levels, across several continents, into mazes of arcane knowledge and bogus scholarship, and even into the novel's structure through the repetition of prior texts and the interplay between literal and disguised quotation. Through an endless play of repetition, Gaddis con­founds the reader's recognition of similarity and difference. Johnston uses the theories of Bakhtin and Deleuze (and others, such as Julia Kristeva) to map out a context for this most unusual and difficult work. From Bakhtin, he appropriates the concepts of "carnivalesque" fiction and dialogism (or a plurality of independent voices, no one more important than another). From Deleuze, he borrows the idea of the simulacrum, a copy that presupposes no original and that becomes meaningful through a process of infinite repetition. With these instruments, Johnston analyzes the labyrinth of copy and counterfeit that Gaddis constructs in his novel.

Book The Postmodern Turn

    Book Details:
  • Author : Steven Best
  • Publisher : Guilford Press
  • Release : 1997-01-01
  • ISBN : 9781572302211
  • Pages : 324 pages

Download or read book The Postmodern Turn written by Steven Best and published by Guilford Press. This book was released on 1997-01-01 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a groundbreaking analysis of the emergence of a pos tmodern paradigm in theory, the arts, science, and politics. From the authors of Postmodern Theory, the much-acclaimed introduction to key p ostmodern thinkers and themes, The Postmodern Turn ranges over diverse intellectual and artistic terrain--from architecture, painting, liter ature, music, and politics, to the physical and biological sciences. C ritically engaging postmodern theory and culture, Steven Best and Doug las Kellner illuminate our momentous transition between a modernist pa st and a future struggling to define itself.

Book In Palamedes  Shadow

Download or read book In Palamedes Shadow written by R. Rawdon Wilson and published by Boston : Northeastern University Press. This book was released on 1990 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Postmodern Joy of Role Playing Games

Download or read book The Postmodern Joy of Role Playing Games written by René Reinhold Schallegger and published by McFarland. This book was released on 2018-02-16 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Historian Johan Huizinga once described game playing as the motor of humanity's cultural development, predating art and literature. Since the late 20th century, Western society has undergone a "ludification," as the influence of game-playing has grown ever more prevalent. At the same time, new theories of postmodernism have emphasized the importance of interactive, playful behavior. Core concepts of postmodernism are evident in pen-and-paper role-playing, such as Dungeons and Dragons. Exploring the interrelationships among narrative, gameplay, players and society, the author raises questions regarding authority, agency and responsibility, and discusses the social potential of RPGs in the 21st century.

Book The Bloomsbury Introduction to Postmodern Realist Fiction

Download or read book The Bloomsbury Introduction to Postmodern Realist Fiction written by T.V. Reed and published by Bloomsbury Publishing. This book was released on 2021-03-25 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Postmodern realist fiction uses realism-disrupting literary techniques to make interventions into the real social conditions of our time. It seeks to capture the complex, fragmented nature of contemporary experience while addressing crucial issues like income inequality, immigration, the climate crisis, terrorism, ever-changing technologies, shifting racial, sex and gender roles, and the rise of new forms of authoritarianism. A lucid, comprehensive introduction to the genre as well as to a wide variety of voices, this book discusses more than forty writers from a diverse range of backgrounds, and over several decades, with special attention to 21st-century novels. Writers covered include: Kathy Acker, Chimamanda Ngozi Adiche, Julia Alvarez, Sherman Alexie, Gloria Anzaldua, Margaret Atwood, Toni Cade Bambara, A.S. Byatt, Octavia Butler, Angela Carter, Ana Castillo, Don DeLillo, Junot Diaz, Jennifer Egan, Awaeki Emezi, Mohsin Hamid, Jessica Hagedorn, Maxine Hong Kingston, Ursula K. Le Guin, Daisy Johnson, Bharati Mukherjee, Toni Morrison, Vladimir Nabokov, Tommy Orange, Ruth Ozeki, Ishmael Reed, Eden Robinson, Salman Rushdie, Jean Rhys, Leslie Marmon Silko, Art Spiegelman, Kurt Vonnegut, and Jeannette Winterson, among others.