EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book The Zork Chronicles

    Book Details:
  • Author : George Alec Effinger
  • Publisher : Avon Books
  • Release : 1990
  • ISBN : 9780380753888
  • Pages : 308 pages

Download or read book The Zork Chronicles written by George Alec Effinger and published by Avon Books. This book was released on 1990 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Philosophy Through Video Games

Download or read book Philosophy Through Video Games written by Jon Cogburn and published by Routledge. This book was released on 2009-09-10 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. Topics covered include: * The Problem of the External World * Dualism and Personal Identity * Artificial and Human Intelligence in the Philosophy of Mind * The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include: Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles

Book Infocom  No  3

    Book Details:
  • Author : Robin W. Bailey
  • Publisher :
  • Release : 1989
  • ISBN : 9780380753864
  • Pages : 315 pages

Download or read book Infocom No 3 written by Robin W. Bailey and published by . This book was released on 1989 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: Axis is a true hero, in every sense of the word. On his shoulders lies the double burden of prophecy and war. Having fulfilled the first part of the prophecy by becoming the Starman, he now must reunite the three races inhabiting his world. It is his destiny to lead an army against his evil half-brother, to regain control of Tencendor, once the greatest land in the world. It is his destiny to be caught between the two women he loves, one of epitome of gentility, beauty and intelligence, the other a feirce warrior with a cunning wit. And it his destiny to be thwarted at every turn by the vicious Goragel, an insance monster bent on destroying all that Axis works to preserve...

Book When Gravity Fails

    Book Details:
  • Author : George Alec Effinger
  • Publisher : Open Road Media
  • Release : 2014-04-01
  • ISBN : 1497605407
  • Pages : 332 pages

Download or read book When Gravity Fails written by George Alec Effinger and published by Open Road Media. This book was released on 2014-04-01 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a futuristic Middle East, plug-ins can turn anyone into a killer in this “wry and black and savage” Nebula and Hugo award finalist (George R. R. Martin). Set in a high-tech near future featuring an ascendant Muslim world and divided Western superpowers, this cult classic takes us into a world with mind- or mood-altering drugs for any purpose, brains enhanced by electronic hardware with plug-in memory additions and modules offering the wearer new personalities, and bodies shaped to perfection by surgery. Marid Audran, an unmodified and fairly honest street hustler, lives in a decadent Arab ghetto, the Budayeen, and holds on tight to his cherished independence. Then, against his best instincts, he becomes involved in a series of inexplicable murders. Some seem like routine assassinations, carried out with an old-fashioned handgun by a man wearing a plug-in James Bond persona; others, involving whores, feature prolonged torture and horrible mutilations. Soon the problem comes to the attention of Budayeen godfather Friedlander Bey—who makes Audran an offer he can’t refuse. Nominated for the Nebula and Hugo awards, the highest honors in the genre, When Gravity Fails, which introduced the cyberpunk Budayeen Cycle, is a pioneering work the Denver Post called “superior science fiction” and Harlan Ellison described as “crazy as a spider on ice skates . . . plain old terrific.”

Book Wishbringer

    Book Details:
  • Author : Craig Shaw Gardner
  • Publisher :
  • Release : 1988
  • ISBN : 9780380753857
  • Pages : 260 pages

Download or read book Wishbringer written by Craig Shaw Gardner and published by . This book was released on 1988 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Order of Odd Fish

Download or read book The Order of Odd Fish written by James Kennedy and published by Delacorte Press. This book was released on 2008-08-12 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: JO LAROUCHE HAS lived her 13 years in the California desert with her Aunt Lily, ever since she was dropped on Lily’s doorstep with this note: This is Jo. Please take care of her. But beware. This is a dangerous baby. At Lily’s annual Christmas costume party, a variety of strange events take place that lead Jo and Lily out of California forever—and into the mysterious, strange, fantastical world of Eldritch City. There, Jo learns the scandalous truth about who she is, and she and Lily join the Order of Odd-Fish, a collection of knights who research useless information. Glamorous cockroach butlers, pointless quests, obsolete weapons, and bizarre festivals fill their days, but two villains are controlling their fate. Jo is inching closer and closer to the day when her destiny is fulfilled, and no one in Eldritch City will ever be the same.

Book Ready  Okay

    Book Details:
  • Author : Adam Cadre
  • Publisher : Harper Collins
  • Release : 2000-07-25
  • ISBN : 0060195584
  • Pages : 408 pages

Download or read book Ready Okay written by Adam Cadre and published by Harper Collins. This book was released on 2000-07-25 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: A novel about alienated adolescents follows a group of teens in suburban California as they move through a dangerous world inhabited by drugs, violence, and parental abadonment.

Book Dungeon Hacks

    Book Details:
  • Author : David L. Craddock
  • Publisher : CRC Press
  • Release : 2021-08-11
  • ISBN : 1000425673
  • Pages : 172 pages

Download or read book Dungeon Hacks written by David L. Craddock and published by CRC Press. This book was released on 2021-08-11 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games introduces you to the visionaries behind some of the most popular roguelikes of all time and shows how their creations paved the way for the blockbuster videogames of today—and beyond.

Book This Is a Book About the Kids in the Hall

Download or read book This Is a Book About the Kids in the Hall written by Semley, John and published by ECW Press. This book was released on 2016-10-11 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book to explore their history, legacy, and influence This is a book about the Kids in the Hall „ the legendary Canadian sketch comedy troupe formed in Toronto in 1984 and best known for the innovative, hilarious, zeitgeist-capturing sketch show The Kids in the Hall „ told by the people who were there, namely the Kids themselves. John SemleyÍs thoroughly researched book is rich with interviews with Dave Foley, Mark McKinney, Bruce McCulloch, Kevin McDonald, and Scott Thompson, as well as Lorne Michaels and comedians speaking to the KidsÍ legacy: Janeane Garofalo, Tim Heidecker, Nathan Fielder, and others. It also turns a criticÍs eye on that legacy, making a strong case for the massive influence the Kids have exerted, both on alternative comedy and on pop culture more broadly. The Kids in the Hall were like a band: a group of weirdoes brought together, united by a common sensibility. And, much like a band, theyÍre always better when theyÍre together. This is a book about friendship, collaboration, and comedy „ and about clashing egos, lost opportunities, and one-upmanship. This is a book about the head-crushing, cross-dressing, inimitable Kids in the Hall.

Book Outcast of Redwall

Download or read book Outcast of Redwall written by Brian Jacques and published by Random House. This book was released on 2011-01-25 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: The eighth book in the beloved, bestselling Redwall saga - soon to be a major Netflix movie! When ferret Swartt Sixclaw and the badger Sunflash the Mace swear a pledge of death upon each other, it is the beginning of a long and bitter struggle between them. And when the Abbess of Redwall banishes a young creature from the Abbey, the Outcast of Redwall finds himself embroiled in their hostile battle.

Book Virtual Ascendance

Download or read book Virtual Ascendance written by Devin C. Griffiths and published by Rowman & Littlefield. This book was released on 2013-09-19 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers insight into its popularity and place in our culture as well as the impact it has on our daily lives – from the doctor’s office to the family room sofa.

Book Artificial Intelligence and Games

Download or read book Artificial Intelligence and Games written by Georgios N. Yannakakis and published by Springer. This book was released on 2018-02-17 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Book Dungeons and Dreamers

    Book Details:
  • Author : Brad King
  • Publisher : Etc Press
  • Release : 2014-03
  • ISBN : 9780991222728
  • Pages : 278 pages

Download or read book Dungeons and Dreamers written by Brad King and published by Etc Press. This book was released on 2014-03 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Before the multibillion computer game industry, there was Dungeons & Dragons, a tabletop game created by Gary Gygax and Dave Arneson in 1974. D&D captured the attention of a small but influential group of players, many of whom also gravitated to the computer networks that were then appearing on college campuses around the globe. With the subsequent emergence of the personal computer, a generation of geeky storytellers arose that translated communal D&D playing experiences into the virtual world of computer games. The result of that 40-year journey is today's massive global community of players who, through games, have forged very real friendships and built thriving lives in virtual worlds. Dungeons & Dreamers follows the designers, developers, and players who built the virtual games and communities that define today's digital entertainment landscape and explores the nature of what it means to live and thrive in virtual communities.

Book Dungeons and Desktops

Download or read book Dungeons and Desktops written by Matt Barton and published by A K PETERS. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer role-playing games -- Origins -- The dark age -- The bronze age -- The silver age -- The birth of the golden age -- SSI's golden age -- Origin's golden age -- The golden age of Sir-Tech, New World Computing, and Sierra -- Early Japanese role-playing games -- Dungeon master and the rise of real-time 3D -- Other games of the golden age -- The epic fails -- The platinum age -- Diablo and the rise of action RPGs -- Fallout and Baldur's gate -- Other treasures of the platinum age -- The birth of the modern age -- Modern JRPGs -- The rise of the MMORPG -- The late modern age -- The renaissance, Kickstarted -- The road ever ventures forth -- Surprise encounter -- Appendix I : the CRPG bestiary of the extraordinary and the obscure.

Book The Art of Dishonored 2

Download or read book The Art of Dishonored 2 written by Bethesda Studios and published by Dark Horse Comics. This book was released on 2016-11-15 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Empire of Isles is home to fabulous wonders beyond count, and dangers to match. Now, walk in the same steps as heroes Corvo Attano and Emily Kaldwin as you examine the complexly beautiful concept and design of Dishonored 2! ArKane Studios and Dark Horse books are proud to present this gorgeous collection, featuring hundreds of pieces of art chronicling the development of the blockbuster stealth-action title. The Art of Dishonored 2 is a must-have item for art fans and gamers alike! • Exclusive never before seen concept art from the making of Dishonored 2! • The comprehensive companion to the wildly anticipated Dishonored 2! • The art book that Dishonored fans have been waiting for! • Dishonored won the 2013 BAFTA for Best Game! This is the Official Art Book for Dishonored 2. Dark Horse was also responsible for the official Art Book for Dishonored, titled Dishonored: The Dunwall Archives (978-1616555627)

Book 1001 Video Games You Must Play Before You Die

Download or read book 1001 Video Games You Must Play Before You Die written by Tony Mott and published by Hachette UK. This book was released on 2011-12-05 with total page 960 pages. Available in PDF, EPUB and Kindle. Book excerpt: In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.

Book The Guide to Classic Graphic Adventures

Download or read book The Guide to Classic Graphic Adventures written by Kurt Kalata and published by Createspace Independent Publishing Platform. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.