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EBookClubs

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Book The Walking Dead  81

Download or read book The Walking Dead 81 written by Robert Kirkman and published by Image Comics. This book was released on 2011-02-09 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'NO WAY OUT' continues! Desperate times call for desperate measures.

Book The Walking Dead Deluxe  81

Download or read book The Walking Dead Deluxe 81 written by Robert Kirkman and published by Image Comics. This book was released on 2024-01-17 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Glenn and Heath make a daring attempt to drive the herd away from Alexandria, but the walls protecting the town grow weaker with each new walker.

Book The Walking Dead Vol  14

Download or read book The Walking Dead Vol 14 written by Robert Kirkman and published by Image Comics. This book was released on 2011-06-15 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the Eisner Award winning series continues, no one in The Community is safe from what happens within its walls. Collects THE WALKING DEAD #79-84

Book The Walking Dead  150

Download or read book The Walking Dead 150 written by Robert Kirkman and published by Image Comics. This book was released on 2016-01-13 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: SPECIAL EXTRA-SIZED ANNIVERSARY ISSUE - 40 PAGE! In our 150th issue, Rick Grimes finds himself... BETRAYED.

Book The Walking Dead  19

Download or read book The Walking Dead 19 written by Robert Kirkman and published by Image Comics. This book was released on 2005-06-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: The group has a visitor, but is she friend, foe or worse? Where did she come from? How did she survive? Can she be trusted? This is the beginning of a new story arc, an excellent jumping-on point for new readers. The quest to rebuild civilization starts here.

Book The Walking Dead  100

Download or read book The Walking Dead 100 written by Robert Kirkman and published by Image Comics. This book was released on 2012-07-11 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'SOMETHING TO FEAR' CONTINUES! This extra-sized chapter contains one of the darkest moments in Rick Grimes' life, and one of the most violent and brutal things to happen within the pages of this series. 100 issues later, this series remains just as relentless as the debut issue. Do not miss the monumental 100th issue of THE WALKING DEAD!

Book The Walking Dead Deluxe  34

Download or read book The Walking Dead Deluxe 34 written by Robert Kirkman and published by Image Comics. This book was released on 2022-03-02 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rick, Glenn, Michonne, and their new allies from Woodbury return to the prison to a horrific surprise. This deluxe presentation in STUNNING FULL COLOR also features another installment of Cutting Room Floor and creator commentary.

Book The Walking Dead  83

Download or read book The Walking Dead 83 written by Robert Kirkman and published by Image Comics. This book was released on 2011-03-30 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'NO WAY OUT' continues. What is left but surrender?

Book Monster Culture in the 21st Century

Download or read book Monster Culture in the 21st Century written by Marina Levina and published by Bloomsbury Publishing USA. This book was released on 2013-05-23 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the past decade, our rapidly changing world faced terrorism, global epidemics, economic and social strife, new communication technologies, immigration, and climate change to name a few. These fears and tensions reflect an evermore-interconnected global environment where increased mobility of people, technologies, and disease have produced great social, political, and economical uncertainty. The essays in this collection examine how monstrosity has been used to manage these rising fears and tensions. Analyzing popular films and televisions shows, such as True Blood, Twilight, Paranormal Activity, District 9, Battlestar Galactica, and Avatar, it argues that monstrous narratives of the past decade have become omnipresent specifically because they represent collective social anxieties over resisting and embracing change in the 21st century. The first comprehensive text that uses monstrosity not just as a metaphor for change, but rather a necessary condition through which change is lived and experienced in the 21st century, this approach introduces a different perspective toward the study of monstrosity in culture.

Book The Architecture of Survival

Download or read book The Architecture of Survival written by Erik Trump and published by Rowman & Littlefield. This book was released on 2023-09-05 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Architecture of Survival: Setting and Politics in Apocalypse Films offers a compelling exploration of how popular films and TV series from the past two decades use architectural spaces to comment on socio-political issues. The authors harness varied theoretical perspectives to demonstrate how, through set design, these works suggest that certain kinds of architecture support human development, community, and freedom, while other kinds separate us from our fellow humans and make democratic politics impossible. The clean lines of modernist design serve in films such as Contagion and Ex Machina as a metaphor for the sanitized, sterile politics that drive disaster. In The Walking Dead apocalypse survivors favor traditional architectural styles when rebuilding society, a choice that symbolically affirms their democratic principles. The massive walls and super-gentrification as seen in Elysium and Army of the Dead divide humanity, with those on one side wielding illegitimate power. Empty streetscapes intensify loneliness, alienation, and the destruction of civil norms. "Smart cities," offering a blend of high-tech surveillance and big data, erode social capital and community in Her and Transcendence. The book concludes with a somewhat hopeful glimpse into architecture’s potential to mitigate the catastrophic adverse effects of climate change, as seen in films like Zootopia.

Book The Walking Dead Cutting Room Floor HC

Download or read book The Walking Dead Cutting Room Floor HC written by Robert Kirkman and published by . This book was released on 2012-05-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEVER BEFORE SEEN WALKING DEAD PLOTS! For the first time ever: anunprecedented, behind-the-scenes look at Robert Kirkman's original, hand-writtenplot lines for the early issues of the Eisner-award winning series, TheWalking Dead! See what plot lines were left on the cutting-room floor andget an in-depth look at how the series came together. This collection includes commentaries on Kirkman's original plots withnever-before-seen material. This is The Walking Dead collector's item ofthe year!

Book Invincible  81

Download or read book Invincible 81 written by Robert Kirkman and published by Image Comics. This book was released on 2011-07-27 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invincible continues making up for lost time while he was out in space fighting The Viltrumite War. His efforts bring him face-to-face with PowerPlex, who still blames Invincible for the death of his wife and son. The thing is, these days Invincible has plenty to be angry about as well, so things are about to get intense!

Book Pattern Language for Game Design

Download or read book Pattern Language for Game Design written by Christopher Barney and published by CRC Press. This book was released on 2020-12-08 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.

Book  We re All Infected

Download or read book We re All Infected written by Dawn Keetley and published by McFarland. This book was released on 2014-02-07 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited collection brings together an introduction and 13 original scholarly essays on AMC's The Walking Dead. The essays in the first section address the pervasive bloodletting of the series: What are the consequences of the series' unremitting violence? Essays explore violence committed in self-defense, racist violence, mass lawlessness, the violence of law enforcement, the violence of mourning, and the violence of history. The essays in the second section explore an equally urgent question: What does it mean to be human? Several argue that notions of the human must acknowledge the centrality of the body--the fact that we share a "blind corporeality" with the zombie. Others address how the human is closely aligned with language and time, the disappearance of which are represented by the aphasic, timeless zombie. Underlying each essay are the game-changing words of The Walking Dead's protagonist Rick Grimes to the other survivors: "We're all infected." The violence of the zombie is also our violence; their blind drives are also ours. The human characters of The Walking Dead may try to define themselves against the zombies but in the end their bodies harbor the zombie virus: they are the walking dead. Instructors considering this book for use in a course may request an examination copy here.

Book The Walking Dead Live

Download or read book The Walking Dead Live written by Philip L. Simpson and published by Rowman & Littlefield. This book was released on 2016-07-05 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 2010, The Walking Dead premiered on AMC and has since become the most watched scripted program in the history of basic cable. Based on the graphic novel series by Robert Kirkman, The Walking Dead provides a stark, metaphoric preview of what the end of civilization might look like: the collapse of infrastructure and central government, savage tribal anarchy, and purposeless hordes of the wandering wounded. While the representation of zombies has been a staple of the horror genre for more than half a century, the unprecedented popularity of The Walking Dead reflects an increased identification with uncertain times. In The Walking Dead Live! Essays on the Television Show, Philip L. Simpson and Marcus Mallard have compiled essays that examine the show as a cultural text. Contributors to this volume consider how the show engages with our own social practices—from theology and leadership to gender, race, and politics—as well as how the show reflects matters of masculinity, memory, and survivor’s guilt. As a product of anxious times, The Walking Dead gives the audience an idea of what the future may hold and what popular interest in the zombie genre means. Providing insight into the broader significance of the zombie apocalypse story, The Walking Dead Live! will be of interest to scholars of sociology, cultural history, and television, as well as to fans of the show.

Book Hope and Kinship in Contemporary Fiction

Download or read book Hope and Kinship in Contemporary Fiction written by Gero Bauer and published by Bloomsbury Publishing USA. This book was released on 2024-01-11 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the emphasis that contemporary novels, films and television series place on the present, arguing that hope emerges from the potentiality of the here and now, rather than the future, and as intimately entangled with negotiations of structures of belonging. Taking its cue from an understanding of hope as connoting an organizing temporality, one which is often presumed to be projecting into a future, Hope and Kinship in Contemporary Fiction challenges this understanding, arguing that hope emerges in practices of relationality in the present, disentangling hope from a necessary correlation with futurity. Through close readings of contemporary works, including The Road, The Walking Dead, Cloud Atlas, Sense8, The People in the Trees and A Little Life, Gero Bauer investigates how these texts explore structures of kinship as creative and affective practices of belonging and care that claim spaces beyond the heterosexual, reproductive nuclear family. In this context, fictional figurations of the child – often considered the bearer of the future – are of particular interest. Through these interventions into definitions of and reflections on fictional manifestations of hope and kinship, Bauer's analyses intersect with queer theory, new materialism and postcritical approaches to literature and cultural studies, moving towards counterintuitively hopeful readings of the present moment.

Book The Walking Dead at Saqqara

Download or read book The Walking Dead at Saqqara written by Lara Weiss and published by Walter de Gruyter GmbH & Co KG. This book was released on 2022-06-21 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Funerary rituals and the cult of the dead are classics of research in religious studies, especially for ancient Egypt. Still, we know relatively little about how people interacted in daily life at the city of Memphis and its Saqqara necropolis in the late second millennium BCE. By focussing on lived ancient religion, we can see that the social and religious strategies employed by the individuals at Saqqara are not just means on the way to religious, post-mortem salvation, nor is their self-representation simply intended to manifest social status. On the contrary, the religious practices at Saqqara show in their complex spatiality a wide spectrum of options to configure sociality before and after one's own death. The analytical distinction between religion and other forms of human practices and sociality illuminates the range of cultural practices and how people selected, modified, or even avoided certain religious practices. As a result, pre-funerary, funerary and practices of the subsequent mortuary cults, in close connection with religious practices directed towards other ancestors and deities, allow the formation of imagined and functioning reminiscence clusters as central social groups at Saqqara, creating a heuristic model applicable also to other contexts.