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EBookClubs

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Book The Useful Book of Gadgets  Gizmos   Apps

Download or read book The Useful Book of Gadgets Gizmos Apps written by Martin Bailey and published by Management Books 2000. This book was released on 2017-11-17 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering over 100 gadgets, whether you're looking to improve your golf game, fix your PC and fill it with free software, measure a room using your phone or even alter your state of mind without drink or drugs, The Useful Book of Gadgets, Gizmos & Apps has something for everyone.

Book Gadgets  Games and Gizmos for Learning

Download or read book Gadgets Games and Gizmos for Learning written by Karl M. Kapp and published by John Wiley & Sons. This book was released on 2007-09-24 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gadgets, Games, and Gizmos is an innovative book that provides practical and original solutions to the impending boomer/gamer knowledge and skills transfer gap. The book outlines how gamer values such as the use of cheat codes, the love of gadgets, the need to play games, and the desire to be constantly connected can be used as methods for moving information from the heads of the boomers to the fingertips and gadgets of the gamers. As organizations begin to think strategically about how to attract, retain, and train new talent, this book, written by Karl Kapp, named one of 2007's Top 20 Most Influential Training Professionals by TrainingIndustry, Inc., will be an invaluable resource.

Book Using Physics Gadgets and Gizmos  Grades 9 12

Download or read book Using Physics Gadgets and Gizmos Grades 9 12 written by Matthew Bobrowsky and published by NSTA Press. This book was released on 2014-03-01 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: What student—or teacher—can resist the chance to experiment with Rocket Launchers, Drinking Birds, Dropper Poppers, Boomwhackers, Flying Pigs, and more? The 54 experiments in Using Physics Gadgets and Gizmos, Grades 9–12, encourage your high school students to explore a variety of phenomena involved with pressure and force, thermodynamics, energy, light and color, resonance, buoyancy, two-dimensional motion, angular momentum, magnetism, and electromagnetic induction. The authors say there are three good reasons to buy this book: 1. To improve your students’ thinking skills and problem-solving abilities 2. To acquire easy-to-perform experiments that engage students in the topic 3. To make your physics lessons waaaaay more cool The phenomenon-based learning (PBL) approach used by the authors—two Finnish teachers and a U.S. professor—is as educational as the experiments are attention-grabbing. Instead of putting the theory before the application, PBL encourages students to first experience how the gadgets work and then grow curious enough to find out why. Students engage in the activities not as a task to be completed but as exploration and discovery. The idea is to help your students go beyond simply memorizing physics facts. Using Physics Gadgets and Gizmos can help them learn broader concepts, useful critical-thinking skills, and science and engineering practices (as defined by the Next Generation Science Standards). And—thanks to those Boomwhackers and Flying Pigs—both your students and you will have some serious fun. For more information about hands-on materials for Using Physical Science Gadgets and Gizmos books, visit Arbor Scientific at http://www.arborsci.com/nsta-hs-kits

Book Gadgets and Gizmos

Download or read book Gadgets and Gizmos written by Jason Griffey and published by American Library Association. This book was released on 2010-01-01 with total page 37 pages. Available in PDF, EPUB and Kindle. Book excerpt: From e-readers to cameras and audio recorders to the iPad, Jason provides insight into what these devices can do, how much they cost, and how librarians can use them to enhance their facilities and service.

Book Sneaky Uses for Everyday Things

Download or read book Sneaky Uses for Everyday Things written by Cy Tymony and published by Andrews McMeel Publishing. This book was released on 2013-07-16 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: The original, practical guide that offers readers “a chance to become real-life MacGyvers” with “sections on gimmicks, gadgets and survival techniques” (Publishers Weekly). Do you know how to generate battery power with simple household items? Or how to create your own home security system? Science-savvy author Cy Tymony does. And now you can learn how to create these things—and more than 40 other handy gadgets and gizmos—in Sneaky Uses For Everyday Things. More than a simple do-it-yourself guide, this quirky collection teaches you how to transform ordinary objects into the extraordinary just a few minutes. With more than 80 solutions and bonus applications at your disposal, you will be ready for almost any situation. Included are survival, security, self-defense, and silly applications that are just plain fun

Book Gadgets and Gizmos

Download or read book Gadgets and Gizmos written by Jason Griffey and published by ALA TechSource. This book was released on 2010-01-01 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From e-readers to cameras and audio recorders to the iPad, Jason provides insight into what these devices can do, how much they cost, and how librarians can use them to enhance their facilities and service.

Book Using Physical Science Gadgets and Gizmos  Grades 6 8

Download or read book Using Physical Science Gadgets and Gizmos Grades 6 8 written by Matthew Bobrowsky and published by NSTA Press. This book was released on 2014-04-01 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: What student—or teacher—can resist the chance to experiment with Rocket Launchers, Sound Pipes, Drinking Birds, Dropper Poppers, and more? The 35 experiments in Using Physical Science Gadgets and Gizmos, Grades 6–8, cover topics including pressure and force, thermodynamics, energy, light and color, resonance, and buoyancy. The authors say there are three good reasons to buy this book: 1. To improve your students’ thinking skills and problem-solving abilities. 2. To get easy-to-perform experiments that engage students in the topic. 3. To make your physics lessons waaaaay more cool. The phenomenon-based learning (PBL) approach used by the authors—two Finnish teachers and a U.S. professor—is as educational as the experiments are attention-grabbing. Instead of putting the theory before the application, PBL encourages students to first experience how the gadgets work and then grow curious enough to find out why. Students engage in the activities not as a task to be completed but as exploration and discovery. The idea is to help your students go beyond simply memorizing physical science facts. Using Physical Science Gadgets and Gizmos can help them learn broader concepts, useful thinking skills, and science and engineering practices (as defined by the Next Generation Science Standards). And—thanks to those Sound Pipes and Dropper Poppers—both your students and you will have some serious fun. For more information about hands-on materials for Using Physical Science Gadgets and Gizmos books, visit Arbor Scientific at http://www.arborsci.com/nsta-kit-middle-school

Book Gizmos  Gadgets  and Guitars  The Story of Leo Fender

Download or read book Gizmos Gadgets and Guitars The Story of Leo Fender written by Michael Mahin and published by Henry Holt and Company (BYR). This book was released on 2021-09-07 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: The picture book biography of ingenious American inventor Leo Fender, creator of the world’s most iconic Fender electric guitars. For readers who love Iggy Peck, Architect. Leo Fender loved to thinker and tinker and take things apart and put them back together again. When he lost an eye in a childhood accident, he refused to think of himself as broken. With a new pair of magnifying glasses, Leo got back to doing what he loved, fixing machines big and small—even broken instruments. His inventions—which included the Telecaster and the Stratocaster—would inspire the rock ’n’ roll generation and go on to amplify the talents of legendary guitarists Muddy Waters, Jimi Hendrix, Eric Clapton, and Bonnie Raitt, among others. Fender’s brilliant engineering vision connected science and art forever. Christy Ottaviano Books

Book Steampunk Gear  Gadgets  and Gizmos  A Maker s Guide to Creating Modern Artifacts

Download or read book Steampunk Gear Gadgets and Gizmos A Maker s Guide to Creating Modern Artifacts written by Thomas Willeford and published by McGraw Hill Professional. This book was released on 2011-11-05 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash Your Inner Mechanical Mastermind Welcome to the wondrous world of Thomas Willeford, aka Lord Archibald "Feathers" Featherstone, in which he shares his closely guarded secrets of Steampunkery. Filled with do-it-yourself projects, Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts shows you how to build exquisite, ingenious contraptions on a budget. Learn from Lord Featherstone as he distills his wealth of hard-learned skills, describes how to use the readily available tools of the modern mad scientist, and expounds on the art and philosophy of scavenging unique components and raw materials. The perfect companion for the hobbyist and advanced machinist alike, this inventive volume will guide you through the creation of your very own infernal devices. Get steamed with these provocative projects: Aetheric ray deflector solid brass goggles Calibrated indicator gauges Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive) High voltage electro-static cannon (or, the lamp gun) Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure) Altitude mask with integrated respiratory augmentation Armoured pith helmet Mark I superior replacement arm with integrated Gatling gun attachment Visit the companion website, www.mhprofessional.com/steampunk, for videos, images, and more bonus content! Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Book Seeking Serenity

Download or read book Seeking Serenity written by Amanda Enayati and published by Berkley. This book was released on 2016-01-05 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Argues that certain kinds of stress can be motivating and provides ten principles to help transform everyday stress into a productive pathway to adaptation and growth.

Book Eccentric Contraptions and Amazing Gadgets  Gizmos and Thingamabobs

Download or read book Eccentric Contraptions and Amazing Gadgets Gizmos and Thingamabobs written by Maurice Collins and published by . This book was released on 2004 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: The incredible clockwork teasmade on the cover is just one of over 100 bizarre and ingenious gadgets in Maurice Collins' collection from the complexity of mechanical fruit peelers and a hand-pumped automatic shaver to the simplicity of the 'toe socks' of the 1920s which claimed to cut hosiery bills by 80 per cent. If you thought burglar alarms were a modern invention, there is a Victorian brass clockwork one in the collection, if you've always found striking matches too taxing, someone in the 1920s invented an automated self-striking match box to save you the trouble. Fascinating and humorous Eccentric Contraptions will intrigue and amuse, and is a testament to human ingenuity and resourcefulness.

Book Nostalgia Nerd s Gadgets  Gizmos   Gimmicks

Download or read book Nostalgia Nerd s Gadgets Gizmos Gimmicks written by Peter Leigh and published by Ilex Press. This book was released on 2022-10-13 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this eagerly-awaited new book from the author of the best-selling Nostalgia Nerd's Retro Tech, Peter Leigh takes a fun, informative and irreverent romp through the history of more than forty pieces of personal tech, charting the successes, failures and oddities from over five decades of our obsession with gadgetry. From the Teasmade to the TomTom, mankind has been on a constant hunt for gimmicks that make life easier, faster and more entertaining, and as yesterday's 'must-haves' become today's museum pieces, there's no better time to take a nostalgic trip through tech's back catalogue.

Book Gizmos or  The Electronic Imperative

Download or read book Gizmos or The Electronic Imperative written by Arthur Asa Berger and published by Springer. This book was released on 2015-11-05 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gizmos or: The Electronic Imperative offers a concise series of analyses on the transformative impact of digital devices on American society. With approaches ranging from semiotic theory to psychoanalytic theory, sociological theory to personal reflection, Berger taps the span of knowledge from his prolific career to help readers better understand the role digital devices play both in their technologic, economic, and common-use forms. Using accessible, conversational language and numerous illustrations, Berger deconstructs familiar objects and media for readers ranging from field specialists to everyday cultural consumers alike.

Book Using Physical Science Gadgets and Gizmos 3 5

Download or read book Using Physical Science Gadgets and Gizmos 3 5 written by Matthew Bobrowsky and published by . This book was released on 2014-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: What student-- or teacher-- can resist the chance to experiment with Velocity Radar Guns, Running Parachutes, Super Solar Racer Cars, and more? The 30 experiments in Using Physical Science Gadgets and Gizmos, Grades 3- 5, let your elementary school students explore a variety of phenomena involved with speed, friction and air resistance, gravity, air pressure, electricity, electric circuits, magnetism, and energy.The authors say there are three good reasons to buy this book:1. To improve your students' thinking skills and problem-solving abilities.2. To get easy-to-perform experiments that engage students in the topic.3. To make your physics lessons waaaaay more cool.The phenomenon-based learning (PBL) approach used by the authors-- two Finnish teachers and a U.S. professor-- is as educational as the experiments are attention-grabbing. Instead of putting the theory before the application, PBL encourages students to first experience how the gadgets work and then grow curious enough to find out why. Working in groups, students engage in the activities not as a task to be completed but as exploration and discovery using curiosity-piquing devices and doohickeys.The idea is to motivate young scientists to go beyond simply memorizing science facts. Using Physical Science Gadgets and Gizmos can help them learn broader concepts, useful thinking skills, and science and engineering practices (as defined by the Next GeneratioWhat student-- or teacher-- can resist the chance to experiment with Velocity Radar Guns, Running Parachutes, Super Solar Racer Cars, and more? The 30 experiments in Using Physical Science Gadgets and Gizmos, Grades 3- 5, let your elementary school students explore a variety of phenomena involved with speed, friction and air resistance, gravity, air pressure, electricity, electric circuits, magnetism, and energy.

Book Great Age Guide to Gadgets and Gizmos

Download or read book Great Age Guide to Gadgets and Gizmos written by Sandy Berger and published by Que Publishing. This book was released on 2005-09 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Sandy Berger is the host of the AARP Webplace Computers and Technology website, and is the perfect host to guide you through the world of electronic devices. Sandy's easy-reading style and bite-sized chunks of information are just a few of the reasons why she has been dubbed "the Martha Stewart of e-learning." Sandy will introduce you to the latest electronic toys and devices, including digital cameras, computer devices such as voice-recognition and magnification software, cell phones and more. You'll find out what you should purchase to improve a specific aspect of your life Sandy will explain how they all work so you can use it for your enjoyment. There is much to learn and keep up-to-date with when it comes to technology. Let Sandy help guide your way through her new Great Age Guide book series!

Book Rosie Revere  Engineer

Download or read book Rosie Revere Engineer written by Andrea Beaty and published by Abrams. This book was released on 2013-09-03 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this beloved New York Times bestselling picture book, meet Rosie Revere, a seemingly quiet girl by day but a brilliant inventor of gizmos and gadgets by night. Rosie dreams of becoming a great engineer, and her room becomes a secret workshop where she constructs ingenious inventions from odds and ends. From hot dog dispensers to helium pants and python-repelling cheese hats, Rosie's creations would astound anyone—if only she'd let them see. But Rosie is afraid of failure, so she hides her inventions under her bed. That is, until her great-great-aunt Rose (also known as Rosie the Riveter) pays her a visit. Aunt Rose teaches Rosie that the first flop isn't something to fear; it's something to celebrate. Failure only truly happens if you quit. And so, Rosie learns to embrace her passion, celebrate her missteps, and pursue her dreams with persistence. This empowering picture book encourages young readers to explore their creativity, persevere through challenges, and celebrate the journey toward achieving their goals. Whether you're a budding engineer or simply love stories of resilience, Rosie Revere, Engineer is a delightful read for all ages. Add this inspiring tale to your family library and discover the magic of celebrating each failure on the road to success. Don’t miss the book that the Duchess of York recently chose to read aloud at a Literally Healing visit to a children’s hospital. For more STEM-themed adventures, check out other titles by Andrea Beaty and David Roberts, including Ada Twist, Scientist, Iggy Peck, Architect, and Rosie Revere and the Raucous Riveters. “Will no doubt inspire conversations with children about the benefits of failure and the pursuit of dreams.” —School Library Journal Check out all the books in the Questioneers Series: The Questioneers Picture Book Series: Iggy Peck, Architect | Rosie Revere, Engineer | Ada Twist, Scientist | Sofia Valdez, Future Prez | Aaron Slater, Illustrator | Lila Greer, Teacher of the Year The Questioneers Chapter Book Series: Rosie Revere and the Raucous Riveters | Ada Twist and the Perilous Pants | Iggy Peck and the Mysterious Mansion | Sofia Valdez and the Vanishing Vote | Ada Twist and the Disappearing Dogs | Aaron Slater and the Sneaky Snake Questioneers: The Why Files Series: Exploring Flight! | All About Plants! | The Science of Baking | Bug Bonanza! | Rockin’ Robots! Questioneers: Ada Twist, Scientist Series: Ghost Busted | Show Me the Bunny | Ada Twist, Scientist: Brainstorm Book | 5-Minute Ada Twist, Scientist Stories The Questioneers Big Project Book Series: Iggy Peck’s Big Project Book for Amazing Architects | Rosie Revere’s Big Project Book for Bold Engineers | Ada Twist’s Big Project Book for Stellar Scientists | Sofia Valdez’s Big Project Book for Awesome Activists | Aaron Slater’s Big Project Book for Astonishing Artists

Book Exploring Arduino

    Book Details:
  • Author : Jeremy Blum
  • Publisher : John Wiley & Sons
  • Release : 2019-10-24
  • ISBN : 1119405300
  • Pages : 512 pages

Download or read book Exploring Arduino written by Jeremy Blum and published by John Wiley & Sons. This book was released on 2019-10-24 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!