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EBookClubs

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Book Animate Form  Animate Design  Animate Thinking

Download or read book Animate Form Animate Design Animate Thinking written by Ali Khiabanian and published by . This book was released on 2018-11-22 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nature of space and architecture is changing from a fixed and unchangeable structure to a dynamic and fluid existence which is capable of change, growth, stimulation and transformation like living creatures. Design of such space requires different thinking and tools. Animate design is a process where form and space is being affected by different moving, varying, evolving and developing forces. In this design method, form and space are considered as dynamic rather than static. In design process, the form and space dialogue with designer, accept and analyze desires, project or land limitations and other factors and show an appropriate behavior. Animate design opens our eyes to a world of movement, variation and transformation and our surrounding and forms and spaces we encounter provide more possibility to convert or solve the problems. It will result in better understanding of time and quality of human presence in architectural space and his activity. With such recognition, better and more accurate decisions may be made in conformity of human and society and affect human soul with an accurate and more complete design. For watching animations of projects of book: https: //www.youtube.com/c/AliKhiabanian Index Summary: - Virtual reality - Digital thought - Design or modeling in computer, which One? - Digital design process - How to make animation in 3ds Max - Animate Design is developed process of parametric design - How to save animation - Define a specific trajectory for camera motion - Animate design - Morpher - Pattern Design - Kinetic Architecture - Growth & Metamorphosis - Transformation - Animate Thinking

Book Design for Motion

    Book Details:
  • Author : Austin Shaw
  • Publisher : CRC Press
  • Release : 2015-11-19
  • ISBN : 1317607775
  • Pages : 346 pages

Download or read book Design for Motion written by Austin Shaw and published by CRC Press. This book was released on 2015-11-19 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.

Book Animate d  Architecture

    Book Details:
  • Author : Vahid Vahdat
  • Publisher : Liverpool University Press
  • Release : 2024-03-25
  • ISBN : 1802073779
  • Pages : 312 pages

Download or read book Animate d Architecture written by Vahid Vahdat and published by Liverpool University Press. This book was released on 2024-03-25 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: At their peak, architectural marvels such as the Sagrada Família, the Tower of London, the Mosque–Cathedral of Córdoba, and the Eiffel tower, had a combined annual visit of almost 16.4 million people. The animated icebound castle in Disney’s (2019) Frozen had 116.4 million views, from one single YouTube trailer, in less than 24 hours. The spaces of such massively consumed animation have for generations informed the architectural imagination of people across the globe and from very early in their lives. Yet, not only have the architectural disciplines remained rather absent in the design of these massively consumed spaces, architectural theory has likewise failed to articulate a framework to approach the architecture of animation. To address this void, this book offers an interdisciplinary approach to survey the role of space in animation, including in creating humorous moments in early cartoon shorts, generating action and suspense in Japanese anime, and even stimulating erotic pleasure in pornographic Hentai. Exploring the imagined architecture of animation, from early motion picture to digital animation and from computer graphics to game engines, offers an analytical frame to reconceptualize space.

Book The Noble Approach

Download or read book The Noble Approach written by Tod Polson and published by Chronicle Books. This book was released on 2013-08-13 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: This extraordinary volume examines the life and animation philosophy of Maurice Noble, the noted American animation background artist and layout designer whose contributions to the industry span more than 60 years and include such cartoon classics as Duck Dodgers in the 24 ½th Century, What's Opera, Doc?, and The Road Runner Show. Revered throughout the animation world, his work serves as a foundation and reference point for the current generation of animators, story artists, and designers. Written by Noble's longtime friend and colleague Tod Polson and based on the draft manuscript Noble worked on in the years before his death, this illuminating book passes on his approach to animation design from concept to final frame, illustrated with sketches and stunning original artwork spanning the full breadth of his career.

Book Naturally Animated Architecture  Using The Movements Of The Sun  Wind  And Rain To Bring Indoor Spaces And Sustainable Practices To Life

Download or read book Naturally Animated Architecture Using The Movements Of The Sun Wind And Rain To Bring Indoor Spaces And Sustainable Practices To Life written by Kevin Nute and published by World Scientific. This book was released on 2018-09-14 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: This video-augmented book explains how the natural movements of the sun, wind and rain can be used to improve the well-being of people in buildings and raise awareness of sustainable living practices. In demonstrating how buildings can be designed to reconcile their traditional role as shelter from the elements with the active inclusion of their movement, the book shows how, in the process of separating us from the extremes of the natural world, architecture can also be a means of reconnecting us with nature.Related Link(s)

Book Thinking Animation

    Book Details:
  • Author : Angie Jones
  • Publisher : Course Technology
  • Release : 2007
  • ISBN :
  • Pages : 372 pages

Download or read book Thinking Animation written by Angie Jones and published by Course Technology. This book was released on 2007 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes ways artists can use traditional animation techniques with computer technology.

Book An Architectural Approach to Level Design

Download or read book An Architectural Approach to Level Design written by Christopher W. Totten and published by CRC Press. This book was released on 2018-09-03 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.

Book Animated Architecture

Download or read book Animated Architecture written by Derek Walker and published by . This book was released on 1982 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Use of Animation  computer Software  in Teaching Sustainable Architecture  education for Sustainability  with Specific Reference to the Sun

Download or read book The Use of Animation computer Software in Teaching Sustainable Architecture education for Sustainability with Specific Reference to the Sun written by William Van Zyl and published by Five House Publishing. This book was released on 2018 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Designing Interface Animation

Download or read book Designing Interface Animation written by Val Head and published by Rosenfeld Media. This book was released on 2016-07-26 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.

Book Designing Digital Space

Download or read book Designing Digital Space written by Daniela Bertol and published by John Wiley & Sons. This book was released on 1996-12-20 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future

Book Anime Architecture

    Book Details:
  • Author : Stefan Riekele
  • Publisher : National Geographic Books
  • Release : 2020-11-17
  • ISBN : 0500294526
  • Pages : 0 pages

Download or read book Anime Architecture written by Stefan Riekele and published by National Geographic Books. This book was released on 2020-11-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.

Book Drive

    Book Details:
  • Author : Daniel H. Pink
  • Publisher : Penguin
  • Release : 2011-04-05
  • ISBN : 1101524383
  • Pages : 275 pages

Download or read book Drive written by Daniel H. Pink and published by Penguin. This book was released on 2011-04-05 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New York Times bestseller that gives readers a paradigm-shattering new way to think about motivation from the author of When: The Scientific Secrets of Perfect Timing Most people believe that the best way to motivate is with rewards like money—the carrot-and-stick approach. That's a mistake, says Daniel H. Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others). In this provocative and persuasive new book, he asserts that the secret to high performance and satisfaction-at work, at school, and at home—is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does—and how that affects every aspect of life. He examines the three elements of true motivation—autonomy, mastery, and purpose-and offers smart and surprising techniques for putting these into action in a unique book that will change how we think and transform how we live.

Book Animate Form

Download or read book Animate Form written by Greg Lynn and published by . This book was released on 1997 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cinematic Architecture

Download or read book Cinematic Architecture written by Pascal Schöning and published by . This book was released on 2009 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following Pascal Schönings̕ Manifesto for a Cinematic Architecture (Architectural Association, 2005), which laid out the theoretical context for the work, Cinematic Architecture consists of a selection of student projects, related installations and critical essays. It will form the basis for a cinematic colloquium to take place at the AA on the day of its launch on 15 May 2009.

Book Tropisms

    Book Details:
  • Author : Ton Verstegen
  • Publisher : Nai010 Publishers
  • Release : 2001
  • ISBN :
  • Pages : 116 pages

Download or read book Tropisms written by Ton Verstegen and published by Nai010 Publishers. This book was released on 2001 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: The term "tropism" refers to the growth characteristics exercised by organisms under the influence of external forces. Contextualizing his argument in biology, aesthetics and literature, Ton Verstegen applies this figure to those architectures in which movement and dynamics play a central role. Verstegen argues that spatial animation always entails metaphoric or conceptual animation, providing examples from a variety of architects and demonstrating how computer technologies in design have affected the possibilities of movement in architecture.

Book The Evolution of Designs

Download or read book The Evolution of Designs written by Philip Steadman and published by Routledge. This book was released on 2008-06-03 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Evolution of Designs tells the history of the many analogies that have been made, since the end of the eighteenth century, between the evolution of organisms and the human production of artefacts – especially buildings.