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EBookClubs

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Book The QuickTime VR Book

Download or read book The QuickTime VR Book written by Susan A. Kitchens and published by Addison Wesley. This book was released on 1998 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: An illustrated introduction to the groundbreaking interactive technology that's brought virtual reality to the massesQuickTime Virtual Reality, more commonly known as QuickTime VR, is a cross-platform technology developed by Apple. QuickTime allows viewers to explore a site in 3D, rotate objects, zoom in or out of a scene, or look around 360 degrees, all while at their desktop. The QuickTime VR Book provides an introduction to the process of creating QuickTime VR movies and larger QTVR-based projects.The concise information in The QuickTime VR Book shows readers how to add QuickTime VR content to their Web site or CD-ROM. It covers the basics of virtual-reality technology and such topics as planning your movie, viewing and creating panoramas and object movies, understanding and setting up hot spots, and linking large projects together. This book will serve as an indispensable resource for Web and multimedia producers (including game developers), photographers, and 3D artists.-- FirstQuickTime VR book on the market!-- A technology that cyberstores are increasingly using to make sales by displaying merchandise in virtual storefronts-- An affordable introductory book, appealing to higher-end audiences who want to add this technique to their repertoire of skills-- A book for those who produce Web sites and CDs, as well as those who create their content

Book Quicktime Vr

    Book Details:
  • Author : Breheney
  • Publisher : Morgan Kaufmann
  • Release : 2009-01
  • ISBN : 9781558607446
  • Pages : 400 pages

Download or read book Quicktime Vr written by Breheney and published by Morgan Kaufmann. This book was released on 2009-01 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Challenge

    Book Details:
  • Author : Matthew Stephen MacQueen
  • Publisher :
  • Release : 1996
  • ISBN :
  • Pages : 128 pages

Download or read book The Challenge written by Matthew Stephen MacQueen and published by . This book was released on 1996 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book QuickTime VR Authoring Studio

Download or read book QuickTime VR Authoring Studio written by and published by . This book was released on 1997 with total page 103 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book QuickTime VR Objects

Download or read book QuickTime VR Objects written by Paul Stout and published by . This book was released on 1997 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Interactive QuickTime

Download or read book Interactive QuickTime written by Matthew Peterson and published by Morgan Kaufmann. This book was released on 2004 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: A logical followup to "QuickTime on the Web, " this eagerly awaited book details the power of QuickTime's wired media technology and provides a resource for professionals developing and deploying interactive content.

Book Virtual Reality Photography

Download or read book Virtual Reality Photography written by Scott Highton and published by Virtual Reality Photography. This book was released on 2010 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: A reference book on the art and techniques of virtual reality photography by one of the pioneers in the field, Scott Highton.The book includes sections on Photography Basics, Panoramic VR Imaging, Object VR Imaging, and Business Practices.Intended audience includes both professional and amateur photographers, as well as multimedia authors and designers.

Book Using the QuickTime VR Authoring Tools Suite

Download or read book Using the QuickTime VR Authoring Tools Suite written by Apple Computer, Inc and published by . This book was released on 1995 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book QuickTime for Filmmakers

    Book Details:
  • Author : Richard Ferncase
  • Publisher : Taylor & Francis
  • Release : 2003-12-04
  • ISBN : 1136132856
  • Pages : 346 pages

Download or read book QuickTime for Filmmakers written by Richard Ferncase and published by Taylor & Francis. This book was released on 2003-12-04 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the decades, distribution has remained the most elusive aspect of filmmaking. The Web provides filmmakers with a new option for distribution, exhibition, and broadcast. While other media streaming technologies are available, QuickTime remains the most popular option for its versatility, excellent quality, and ease of use. QuickTime for Filmmakers shows filmmakers and videographers how to utilize this industry standard tool and offers advice on how best to shoot a film for Internet delivery. Other topics include: Editing and converting video, adding and editing soundtracks and using text in QT movies, compressing media, and preparing movies for http and RTSP streaming or a combination of both. A chapter on virtual reality explores QuickTime's unique feature for creating 360 panoramas, immersive cubic VR, object movies and VR scenes. A companion CD-ROM demonstrates topics covered in the book and provides samples of film prepared for web delivery.

Book The VR Book

    Book Details:
  • Author : Jason Jerald
  • Publisher : Morgan & Claypool
  • Release : 2015-09-01
  • ISBN : 1970001135
  • Pages : 637 pages

Download or read book The VR Book written by Jason Jerald and published by Morgan & Claypool. This book was released on 2015-09-01 with total page 637 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.

Book Interactive Panoramas

Download or read book Interactive Panoramas written by Corinna Jacobs and published by Springer Science & Business Media. This book was released on 2004-08-09 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the range of techniques for the production of digital interactive panoramas and object movies Details of all the necessary steps involved in panoramic photography Professional tips and tricks from a professional photographer and web designer

Book The VR Worx

    Book Details:
  • Author : Duilio Proni
  • Publisher :
  • Release : 1999
  • ISBN :
  • Pages : 255 pages

Download or read book The VR Worx written by Duilio Proni and published by . This book was released on 1999 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book QuickTime for the Web

Download or read book QuickTime for the Web written by Steven Gulie and published by Elsevier. This book was released on 2003-10-02 with total page 872 pages. Available in PDF, EPUB and Kindle. Book excerpt: QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.

Book QTVR

    Book Details:
  • Author :
  • Publisher :
  • Release : 2004
  • ISBN : 9788995498613
  • Pages : pages

Download or read book QTVR written by and published by . This book was released on 2004 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Brief van Johannes ab Utrecht Dresselhuis  1789 1861  aan Samuel de Wind  1793 1859

Download or read book Brief van Johannes ab Utrecht Dresselhuis 1789 1861 aan Samuel de Wind 1793 1859 written by and published by . This book was released on 1827 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: De penning die gevonden is in Haamstede en de afleidingen van de naam Nehalennia.

Book QuickTime Virtual Reality

Download or read book QuickTime Virtual Reality written by Unjung Kim Surh and published by . This book was released on 1998 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Discovering QuickTime

Download or read book Discovering QuickTime written by George Towner and published by Morgan Kaufmann Publishers. This book was released on 1999 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for programmers, multimedia designers, and everyone interested in the latest media technology, this book gives you a step-by-step introduction to QuickTime programming, from movies and animation to streaming video on the Internet. The CD-ROM in the back provides working applications, sample code, and the essential programming resources you need to get started. QuickTime sets the standard for worldwide distribution of multimedia content. An increasing number of Windows and Macintosh application developers use its extensive toolkit to bring time and action to their programs. If you're going to compete in today's multimedia world, you need to understand QuickTime. What can QuickTime do for you? QuickTime is a complete system for working with all aspects of digital media. With QuickTime, you can: * Build, play, and edit movies on both Windows and Macintosh computers. * Fill your movies with a wide range of video, audio, graphic, and animation data, using most popular formats and compression standards. * Create Windows and Macintosh movie files that you can stream over the Internet or deliver on CD-ROM. * Make animated graphics with interactive capabilities. * Compose and play synthetic sounds and music, using QuickTime's built-in MIDI synthesizer. * Create virtual reality environments and 3D interactive models. This book shows you how to harness the power of QuickTime. It doesn't take weeks of work to achieve sophisticated multimedia effects; fewer than a dozen lines of Java or C can bring the power of QuickTime into your application. * * Includes a companion CD-ROM packed with QuickTime support materials, reference materials, and examples