EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Game Magic

    Book Details:
  • Author : Jeff Howard
  • Publisher : CRC Press
  • Release : 2014-04-22
  • ISBN : 1466567872
  • Pages : 362 pages

Download or read book Game Magic written by Jeff Howard and published by CRC Press. This book was released on 2014-04-22 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi

Book The Magic Circle  Principles of Gaming   Simulation

Download or read book The Magic Circle Principles of Gaming Simulation written by Jan H.G. Klabbers and published by BRILL. This book was released on 2009-01-01 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this unique book is to outline the core of game science by presenting principles underlying the design and use of games and simulations. Game science covers three levels of discourse: the philosophy of science level, the science level, and the application or practical level. The framework presented will help to grasp the interplay between forms of knowledge and knowledge content, interplay that evolves through the action of the players. Few scientists have witnessed such a radical change in their area of research and practice as those who engaged in play and gaming since the 1950s. Since that time game scientists from a whole variety of disciplines started adopting gaming and simulation methods in their research. Rapid advances in information technology and computer science are producing a tool rich environment for the design and use of games, and for humanities studies of games as digital arts and interactive narratives. Game science is advancing through these waves of change, driven by the digital computer game industry, enhanced through computer and information science, as well as through advances in professional gaming such as in education, public and business management, policy development, health care, eco-systems management, and so on. When asking game scientists about the core of their science, one should expect to hear diverging answers. The common questions about the core of game and play are not new. They refer to: What is the meaning of game and play? What is real and what is virtual reality? How could we build simple and effective games from complex social systems? Are we able to bring forward a general theory of games? Are we able to help players (social actors) to find smart solutions and approaches to complex issues? How do games enhance learning and how do they improve our thinking capacity and action repertoire? Current answers to these questions are scattered and inadequate. This book offers a frame-of-reference that will enlighten the characteristics of particular games and simulations from a common perspective. The author pays less attention to instrumental reasoning than on theoretical and methodological questions. Answers will provide a suitable context for addressing design science and analytical science approaches to artifact design and assessment, and theory development and testing. Due to the high diversity of approaches that game science has to accommodate the author chooses an interdisciplinary and where appropriate a meta-disciplinary approach.

Book Costume Quest

    Book Details:
  • Author : Zac Gorman
  • Publisher : Oni Press
  • Release : 2014-10-21
  • ISBN : 9781620101902
  • Pages : 0 pages

Download or read book Costume Quest written by Zac Gorman and published by Oni Press. This book was released on 2014-10-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hot on the heels of the freshly announced video game COSTUME QUEST 2, Oni Press presents an adorable Halloween-themed graphic novel from Double Fine Productions (BROKE AGE, PSYCHONAUTS) and comics superstar Zac Gorman (MAGIC GAME TIME)! Klem and his pals aren't the most popular Grubbins in candy-starved Repugia, but Klem's hoping that will change once he brings a hoard of candy back from the human world. After all, it's Halloween, so there's candy everywhere! Unfortunately, there're also bullies everywhere, ready to steal all of Klem's sweet, sweet loot. Will he and his friends make it out alive, or are they doomed to an eternity of sugar-free torment?

Book Magic World  Fantasy Roleplaying in Worlds of Epic Adventure

Download or read book Magic World Fantasy Roleplaying in Worlds of Epic Adventure written by Ben Monroe and published by Chaosium. This book was released on 2012-01-01 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: FANTASY ROLEPLAYING IN WORLDS OF EPIC ADVENTURE Enter a world of fantastic adventure, where your destiny is limited only by your imagination. Where powerful sorcerers manipulate the very essence of reality, and where warriors decide the fate of kingdoms with blade and spear. A world of magic, myth, and menace... A MAGIC WORLD! Magic World is a self-contained fantasy roleplaying game using the classic Basic Roleplaying system. The game allows you to play characters in a world of fantasy, adventure, and excitement. The rules of Magic World are simple to grasp, while having enough options and complexity to suit any gaming style. Characters grow in experience organically, without relying on artificial constructs such as classes, levels, etc. Any sort of fantasy character you can imagine, you can play. Magic World contains: Full rules for creating characters in a world of magic and fantasy. A robust magic system with nearly one hundred spells. Any character may become a spell caster with the right combination of raw talent, and training! Detailed, yet streamlined skills and combat rules. Complete rules for nautical adventures. A bestiary of more than sixty creatures to use as foes for the characters, or as the characters themselves! Play as any species imaginable: Human, Elf, Orc, Centaur, Troll, Talking Beast, and more! Gamemaster advice, and resources. A gallery of enchanted items which might be found in your characters adventures. A complete sample campaign setting, "the Southlands", to jump start your adventures. And more!

Book War of the Spark  Forsaken  Magic  The Gathering

Download or read book War of the Spark Forsaken Magic The Gathering written by Greg Weisman and published by Random House Worlds. This book was released on 2019-11-12 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Return to the multiverse of Magic: The Gathering as the hunt for Liliana Vess is on in the aftermath of the War of the Spark. The Planeswalkers have defeated Nicol Bolas and saved the Multiverse—though at grave cost. The living have been left to pick up the pieces and mourn the dead. But one loss is almost too great to bear: Gideon Jura, champion of justice and shield of the Gatewatch, is gone. As his former comrades Jace and Chandra struggle to rebuild from this tragedy, their future, like the future of the Gatewatch, remains uncertain. As the Gatewatch’s newest member, Kaya aims to help write that future. In joining, she pledged an oath to protect the living and the dead, but now that oath will be tested. The grieving guild masters of Ravnica have tasked her with a grave mission suited to her talents as a hunter and assassin—a mission she is ordered to keep secret from the Gatewatch. She must track down and exact retribution on the traitor Liliana Vess. But Liliana Vess has no interest in being found. Forsaken by her friends, she fled Ravnica after the defeat of Bolas. She was hostage to his wicked will, forced to assist in his terrible atrocities on pain of death—until Gideon, the last one who believed in her goodness, died in her place. Haunted by Gideon’s final gift, and hunted by former allies, Liliana now returns to a place she’d thought she’d never see again, the only place she has left: home.

Book Card Night

    Book Details:
  • Author : Will Roya
  • Publisher : Black Dog & Leventhal
  • Release : 2021-07-13
  • ISBN : 0762473525
  • Pages : 198 pages

Download or read book Card Night written by Will Roya and published by Black Dog & Leventhal. This book was released on 2021-07-13 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn when to hold 'em and when to fold 'em with Card Night, a collection of 52 classic card games, including rules and strategies. Featuring step-by-step, illustrated instructions, and two indexes that organize each game by difficulty and number of players needed, Card Night includes directions for playing all the most popular card games, including Hearts and Bridge, Rummy and Go Fish. In addition to providing the rules of standard game play, Card Night also details the fascinating stories and peculiarities behind some of the world's most famous card decks, some of which were used as currency, tools for propaganda, and even as a means for sending coded messages. Offering one game for each week of the year, Card Night is the go-to companion for weekly game nights, long car rides, and rainy days spent at home. Wow your friends and family with your game playing prowess and keep them entertained with fascinating details from playing card history.

Book Generation Decks

    Book Details:
  • Author : Titus Chalk
  • Publisher : Solaris
  • Release : 2017-04-06
  • ISBN : 1786180677
  • Pages : 288 pages

Download or read book Generation Decks written by Titus Chalk and published by Solaris. This book was released on 2017-04-06 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Frostgrave  The Wizards    Conclave

Download or read book Frostgrave The Wizards Conclave written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2019-02-21 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wizards tend to be secretive and solitary, rarely sharing their knowledge, and associating with only a select few apprentices, followers, and henchmen. It is rare that they spend time in the company of other spellcasters, and rarer still that they work together. Now, however, something is about to take place that has not occurred since the great days of Felstad – a gathering of wizards. In this new supplement for Frostgrave, some of the biggest names in gaming turn their creative powers towards the Frozen City, each contributing a scenario and adding their own flair to the game. Featuring scenarios by Alessio Cavatore, Alex Buchel, Andy Chambers, Gav Thorpe, Chris Pramas, Daniel Mersey, Andrea Sfiligoi, and many more, this tome provides a collection of adventures that will pit players against unimaginable foes and challenges, pushing their wizards and warbands to new limits.

Book Quests

    Book Details:
  • Author : Jeff Howard
  • Publisher : CRC Press
  • Release : 2008-01-24
  • ISBN : 1439880816
  • Pages : 248 pages

Download or read book Quests written by Jeff Howard and published by CRC Press. This book was released on 2008-01-24 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges) each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nigh

Book The Art of Magic  The Gathering   War of the Spark

Download or read book The Art of Magic The Gathering War of the Spark written by James Wyatt and published by VIZ Media LLC. This book was released on 2020-10-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Magnificent hardcover art books featuring the incredible images and lore of Magic: The Gathering®! Danger and adventure await in these pages, lavishly illustrated with the award-winning art of Magic: The Gathering®! “Even gods shall kneel.” —Nicol Bolas Centuries of scheming have come to fruition at last. Meet Nicol Bolas: Elder dragon, Planeswalker, God-Pharaoh. He is the ultimate mastermind, whose plots for domination twist through the histories of countless worlds. Now those plots culminate on the shattered streets of Ravnica, with undead armies marching at his command and dozens of Planeswalkers marshaled to oppose him. In these lavishly illustrated pages, featuring art carefully chosen from more than two decades of Magic: The Gathering®, the full scope of Nicol Bolas’s plans is revealed at last. It has all led to this. The greatest heroes of the Multiverse make their stand against the ultimate villain in the War of the Spark!

Book Red Book of Magic

Download or read book Red Book of Magic written by Chaosium and published by Chaosium. This book was released on 2021-02-20 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: RuneQuest Core book

Book Totally Unauthorized Guide to Magic the Gathering Card Game

Download or read book Totally Unauthorized Guide to Magic the Gathering Card Game written by Joseph G. Bell and published by Bradygames. This book was released on 1996 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide focuses on the most frequently asked questions, such as the timing of the cards, which cards take precedence and how to resolve the situations.

Book The CRPG Book  A Guide to Computer Role Playing Games

Download or read book The CRPG Book A Guide to Computer Role Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Book Dark Messiah of Might and Magic

Download or read book Dark Messiah of Might and Magic written by Michael Searle and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Never Be on the Wrong Side of the Sword Again Exclusive strategy from The Syndicate and Ubisoft's Frag Dolls Fully detailed multiplayer maps Complete guide to every magic item Expert tips on how to master the archer, assassin, warrior, priestess, and mage

Book Magical Fury

    Book Details:
  • Author : Ewen Cluney
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2015-01-28
  • ISBN : 9781507623787
  • Pages : 42 pages

Download or read book Magical Fury written by Ewen Cluney and published by Createspace Independent Publishing Platform. This book was released on 2015-01-28 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: It started out as another boring day at work. Then a magical girl showed up, like something straight out of an anime. Except that I haven't seen an anime where the magical girl threatens to kill people. She was throwing lightning bolts around and saying something about the reincarnation of Star Princess Astraia being in the building. It turns out that was me. So now I look like a scrawny teenage girl, and I have magical star powers, and a psychotic magical girl named Shadow Princess Umbra is making my life hell. She blew up my parents' house. And the more of Astraia's memories I uncover, the more I think that Umbra isn't even close to being the worse of it. But I'm going to keep fighting, because giving up isn't an option. Magical Fury is a dark magical girl RPG, inspired by anime series like Madoka Magica, Sailor Moon, and Magical Girl Lyrical Nanoha. Your characters start out as normal girls who discover that they are reincarnated magical girls. They awaken to their powers under fire, and it will be up to you to decide where she goes with new her life from there. The game uses a very simple variant of the Apocalypse World engine, aimed at fast and flavorful play that you can jump into on short notice or play in a more deliberate, long-term style. Battles come down to a handful of rolls, and throughout the emphasis is decidedly on the consequences of the course of action you choose. The book also includes an appendix with 17 random tables to help you along with character creation and other things that pop up during play. To play you will need some six-sided dice, character sheets, and something to write with.

Book How to Play Magic the Gathering

    Book Details:
  • Author : Howexpert Press
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2015-12-31
  • ISBN : 9781523205141
  • Pages : 84 pages

Download or read book How to Play Magic the Gathering written by Howexpert Press and published by Createspace Independent Publishing Platform. This book was released on 2015-12-31 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to learn the basics on how to play Magic the Gathering, then get "How to Play Magic the Gathering" guide. In this short and to the point guide, newcomers become acclimated with all the tools they will need to start playing the collectible card game. While the game is too complex for one guide to teach everything needed to become a top notch Magic pilot, this guide will provide a strong foundation on which to build a successful Magic career. - All the rules that you will need in order to begin playing are included in this guide, along with pictures to help understand the concepts being discussed. Many common situations are analyzed which will start you on the path to examining your own plays to discover your strengths, weaknesses, and areas of growth opportunities. - Using this guide as a starting point, new players will begin with a firm grasp of not only how to play Magic, but how to approach it mentally in order to continue deepening their understanding of the tactics involved in being a winning Magic player. We suggest sharing this guide with a friend so that the two of you can learn together and point out misunderstandings before they are ingrained too deeply. - Playing Magic well will lead to more wins and, ultimately, more happiness playing this rich and compelling game. It is our hope that this guide will lead you down that path towards happiness and success doing something that you enjoy. Good luck, and have fun. Click "Buy Now" to get it now!

Book The Smart Unicorn Activity Book

Download or read book The Smart Unicorn Activity Book written by Glenda Horne and published by Castle Point Books. This book was released on 2020-10-13 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover a dazzling realm of magical unicorns who love puzzles and activities as much as you! In The Smart Unicorn Activity Book, you can color, play, think, create, puzzle, and imagine great things alongside amazing unicorns. Color unicorn art, connect the dots across a rainbow, solve word puzzles and counting games, and make beautiful crafts that will bring your unicorn friendships to life. Never miss a moment to play, think, have fun, and experience the magic of unicorns with this colorful activity book. The Smart Unicorn Activity Book has a world of fun just waiting for you! · More than 100 activities, including coloring, mazes, and dot-to-dots · Word games, math games, and puzzles included for extra fun! · Feel the magic of stunning unicorns all the time! · Hours of entertainment at home and on the go