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Book The Magic of Computer Science

Download or read book The Magic of Computer Science written by Donald Kossmann and published by vdf Hochschulverlag AG. This book was released on 2021-05-10 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: We are living in the era of digital transformation. Computers are rapidly becoming the most important tool for companies, science, society, and indeed our everyday life. We all need a basic understanding of Computer Science to make sense of the world, to make decisions, and to improve our lives. Yet there are many misunderstandings about Computer Science. The reason is that it is a nascent discipline that has evolved rapidly and had to reinvent itself several times over the last 100 years – from the beginnings of scientific computing to the modern era of smartphones and the cloud. This book gives an intuitive introduction to the foundations and main concepts of Computer Science. It describes the basic ideas of solving problems with algorithms, modern data-driven approaches, and artificial intelligence (AI). It also provides many examples that require no background in technology. This book is directed toward teenagers who may wonder whether they should major in Computer Science, though it will also appeal to anyone who wants to immerse themselves in the art of Computer Science and modern information technology. Of course, not everyone must become a computer expert, but everyone should take advantage of and understand the innovations and advances of modern technology.

Book The Magic of Computer Graphics

Download or read book The Magic of Computer Graphics written by Noriko Kurachi and published by CRC Press. This book was released on 2011-06-01 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected

Book Experiencing the Impossible

Download or read book Experiencing the Impossible written by Gustav Kuhn and published by MIT Press. This book was released on 2019-03-12 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the scientific study of magic reveals intriguing—and often unsettling—insights into the mysteries of the human mind. What do we see when we watch a magician pull a rabbit out of a hat or read a person's mind? We are captivated by an illusion; we applaud the fact that we have been fooled. Why do we enjoy experiencing what seems clearly impossible, or at least beyond our powers of explanation? In Experiencing the Impossible, Gustav Kuhn examines the psychological processes that underpin our experience of magic. Kuhn, a psychologist and a magician, reveals the intriguing—and often unsettling—insights into the human mind that the scientific study of magic provides.Magic, Kuhn explains, creates a cognitive conflict between what we believe to be true (for example, a rabbit could not be in that hat) and what we experience (a rabbit has just come out of that hat!). Drawing on the latest psychological, neurological, and philosophical research, he suggests that misdirection is at the heart of all magic tricks, and he offers a scientific theory of misdirection. He explores, among other topics, our propensity for magical thinking, the malleability of our perceptual experiences, forgetting and misremembering, free will and mind control, and how magic is applied outside entertaiment—the use of illusion in human-computer interaction, politics, warfare, and elsewhere. We may be surprised to learn how little of the world we actually perceive, how little we can trust what we see and remember, and how little we are in charge of our thoughts and actions. Exploring magic, Kuhn illuminates the complex—and almost magical—mechanisms underlying our daily activities.

Book Magic Tricks  Card Shuffling and Dynamic Computer Memories

Download or read book Magic Tricks Card Shuffling and Dynamic Computer Memories written by S. Brent Morris and published by American Mathematical Soc.. This book was released on 2020-08-03 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Discovering Computer Science

Download or read book Discovering Computer Science written by Jessen Havill and published by CRC Press. This book was released on 2020-10-12 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Havill's problem-driven approach introduces algorithmic concepts in context and motivates students with a wide range of interests and backgrounds." -- Janet Davis, Associate Professor and Microsoft Chair of Computer Science, Whitman College "This book looks really great and takes exactly the approach I think should be used for a CS 1 course. I think it really fills a need in the textbook landscape." -- Marie desJardins, Dean of the College of Organizational, Computational, and Information Sciences, Simmons University "Discovering Computer Science is a refreshing departure from introductory programming texts, offering students a much more sincere introduction to the breadth and complexity of this ever-growing field." -- James Deverick, Senior Lecturer, The College of William and Mary "This unique introduction to the science of computing guides students through broad and universal approaches to problem solving in a variety of contexts and their ultimate implementation as computer programs." -- Daniel Kaplan, DeWitt Wallace Professor, Macalester College Discovering Computer Science: Interdisciplinary Problems, Principles, and Python Programming is a problem-oriented introduction to computational problem solving and programming in Python, appropriate for a first course for computer science majors, a more targeted disciplinary computing course or, at a slower pace, any introductory computer science course for a general audience. Realizing that an organization around language features only resonates with a narrow audience, this textbook instead connects programming to students’ prior interests using a range of authentic problems from the natural and social sciences and the digital humanities. The presentation begins with an introduction to the problem-solving process, contextualizing programming as an essential component. Then, as the book progresses, each chapter guides students through solutions to increasingly complex problems, using a spiral approach to introduce Python language features. The text also places programming in the context of fundamental computer science principles, such as abstraction, efficiency, testing, and algorithmic techniques, offering glimpses of topics that are traditionally put off until later courses. This book contains 30 well-developed independent projects that encourage students to explore questions across disciplinary boundaries, over 750 homework exercises, and 300 integrated reflection questions engage students in problem solving and active reading. The accompanying website — https://www.discoveringcs.net — includes more advanced content, solutions to selected exercises, sample code and data files, and pointers for further exploration.

Book The Computer Science Activity Book

Download or read book The Computer Science Activity Book written by Christine Liu and published by No Starch Press. This book was released on 2018-11-13 with total page 37 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on introduction to computer science concepts for non-technical readers. Activities include word searches, mazes, "Find the Bug!" hunts, matching games, "Color by Boolean" (a twist on the classic Paint by Numbers), and more. The Computer Science Activity Book is the perfect companion for curious youngsters -- or grown-ups who think they'll never understand some of the basics of how computers work. Work through this brief, coloring book-like collection of fun and innovative hands-on exercises and learn some basic programming concepts and computer terminology that form the foundation of a STEM education. You'll learn a bit about historical figures like Charles Babbage, Ada Lovelace, Grace Hopper, and Alan Turing; how computers store data and run programs; and how the parts of a computer work together (like the hard drive, RAM, and CPU). Draw a garden of flowers using loops, create creatures with conditional statements, and just have a bit of fun.

Book Writing for Computer Science

Download or read book Writing for Computer Science written by Justin Zobel and published by Taylor & Francis. This book was released on 2004-06-03 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete update to a classic, respected resource Invaluable reference, supplying a comprehensive overview on how to undertake and present research

Book Conjuring With Computation  A Manual Of Magic And Computing For Beginners

Download or read book Conjuring With Computation A Manual Of Magic And Computing For Beginners written by Paul Curzon and published by World Scientific. This book was released on 2023-05-25 with total page 421 pages. Available in PDF, EPUB and Kindle. Book excerpt: The team behind Computer Science for Fun (CS4FN), brings you Conjuring with Computation: A Manual of Magic and Computing for Beginners. Develop your skills as a magician while also learning the basics of computer science by exploring its links to magic. Each chapter explains how to do a simple magic trick, step-by-step, then uses the trick to introduce linked fundamental ideas in computer science in a fun way.By reading the book you will learn to do self-working tricks, be able to hold magic shows, create your own versions of tricks, and with creativity even invent your own. We cover:The book includes profiles of computer scientists, alongside magicians with links to technology, through history.Master conjuring and thinking computationally.

Book The History of Visual Magic in Computers

Download or read book The History of Visual Magic in Computers written by Jon Peddie and published by Springer Science & Business Media. This book was released on 2013-06-13 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, “How do they do that?”, then you’ve experienced the magic of 3D worlds generated by a computer. 3D in computers began as a way to represent automotive designs and illustrate the construction of molecules. 3D graphics use evolved to visualizations of simulated data and artistic representations of imaginary worlds. In order to overcome the processing limitations of the computer, graphics had to exploit the characteristics of the eye and brain, and develop visual tricks to simulate realism. The goal is to create graphics images that will overcome the visual cues that cause disbelief and tell the viewer this is not real. Thousands of people over thousands of years have developed the building blocks and made the discoveries in mathematics and science to make such 3D magic possible, and The History of Visual Magic in Computers is dedicated to all of them and tells a little of their story. It traces the earliest understanding of 3D and then foundational mathematics to explain and construct 3D; from mechanical computers up to today’s tablets. Several of the amazing computer graphics algorithms and tricks came of periods where eruptions of new ideas and techniques seem to occur all at once. Applications emerged as the fundamentals of how to draw lines and create realistic images were better understood, leading to hardware 3D controllers that drive the display all the way to stereovision and virtual reality.

Book The Elements of Computing Systems

Download or read book The Elements of Computing Systems written by Noam Nisan and published by . This book was released on 2008 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

Book Combinatorics for Computer Science

Download or read book Combinatorics for Computer Science written by Stanley Gill Williamson and published by Courier Corporation. This book was released on 2002-01-01 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Useful guide covers two major subdivisions of combinatorics — enumeration and graph theory — with emphasis on conceptual needs of computer science. Each part is divided into a "basic concepts" chapter emphasizing intuitive needs of the subject, followed by four "topics" chapters that explore these ideas in depth. Invaluable practical resource for graduate students, advanced undergraduates, and professionals with an interest in algorithm design and other aspects of computer science and combinatorics. References for Linear Order & for Graphs, Trees, and Recursions. 219 figures.

Book Practically Magic

Download or read book Practically Magic written by Hawkins-Schultz and published by . This book was released on 2013-03-19 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Science Unleashed

Download or read book Computer Science Unleashed written by Wladston Ferreira Filho and published by Code Energy. This book was released on 2021-03-01 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: A high-level overview of networking, data science and computer security. Designed for readers who don't care for academic formalities, it's a fast and easy guide. It teaches the foundations programmers and knowledge workers need to maximize their effectiveness. It explains how the Internet works from the ground up, how to analyse and derive knowledge from data, and how computers are able to predict the future with machine learning.

Book Gaming Matters

    Book Details:
  • Author : Judd Ethan Ruggill
  • Publisher : University of Alabama Press
  • Release : 2011-05-11
  • ISBN : 0817317376
  • Pages : 168 pages

Download or read book Gaming Matters written by Judd Ethan Ruggill and published by University of Alabama Press. This book was released on 2011-05-11 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Gaming Matters, McAllister and Ruggill turn from the broader discussion of video game rhetoric to study the video game itself as a medium and the specific features that give rise to games as similar and yet diverse as Pong, Tomb Raider, and Halo.

Book Computer Science Education

Download or read book Computer Science Education written by Sue Sentance and published by Bloomsbury Publishing. This book was released on 2023-02-23 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing together the most up-to-date research from experts all across the world, the second edition of Computer Science Education offers the most up-to-date coverage available on this developing subject, ideal for building confidence of new pre-service and in-service educators teaching a new discipline. It provides an international overview of key concepts, pedagogical approaches and assessment practices. Highlights of the second edition include: - New sections on machine learning and data-driven (epistemic) programming - A new focus on equity and inclusion in computer science education - Chapters updated throughout, including a revised chapter on relating ethical and societal aspects to knowledge-rich aspects of computer science education - A new set of chapters on the learning of programming, including design, pedagogy and misconceptions - A chapter on the way we use language in the computer science classroom. The book is structured to support the reader with chapter outlines, synopses and key points. Explanations of key concepts, real-life examples and reflective points keep the theory grounded in classroom practice. The book is accompanied by a companion website, including online summaries for each chapter, 3-minute video summaries by each author and an archived chapter on taxonomies and competencies from the first edition.

Book Quantum Computing Without Magic

Download or read book Quantum Computing Without Magic written by Zdzislaw Meglicki and published by MIT Press. This book was released on 2008-08-01 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: How quantum computing is really done: a primer for future quantum device engineers. This text offers an introduction to quantum computing, with a special emphasis on basic quantum physics, experiment, and quantum devices. Unlike many other texts, which tend to emphasize algorithms, Quantum Computing Without Magic explains the requisite quantum physics in some depth, and then explains the devices themselves. It is a book for readers who, having already encountered quantum algorithms, may ask, “Yes, I can see how the algebra does the trick, but how can we actually do it?” By explaining the details in the context of the topics covered, this book strips the subject of the “magic” with which it is so often cloaked. Quantum Computing Without Magic covers the essential probability calculus; the qubit, its physics, manipulation and measurement, and how it can be implemented using superconducting electronics; quaternions and density operator formalism; unitary formalism and its application to Berry phase manipulation; the biqubit, the mysteries of entanglement, nonlocality, separability, biqubit classification, and the Schroedinger's Cat paradox; the controlled-NOT gate, its applications and implementations; and classical analogs of quantum devices and quantum processes. Quantum Computing Without Magic can be used as a complementary text for physics and electronic engineering undergraduates studying quantum computing and basic quantum mechanics, or as an introduction and guide for electronic engineers, mathematicians, computer scientists, or scholars in these fields who are interested in quantum computing and how it might fit into their research programs.

Book Elements of Programming

Download or read book Elements of Programming written by Alexander Stepanov and published by Lulu.com. This book was released on 2019-06-27 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. The book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.