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EBookClubs

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Book The Legendary Game Player

Download or read book The Legendary Game Player written by Zhuan JiaLaoLi and published by Funstory. This book was released on 2020-01-22 with total page 777 pages. Available in PDF, EPUB and Kindle. Book excerpt: How could a game without an external connection work? He was going to grind monsters with 10,000 low-leveled accounts! The diaosi Li Feng who was poisoned by the computer actually had the ability to open small accounts without limit! Hot blooded Jianghu Player, WOW players, Questioning players, Conquering players and other old game players must see it!

Book Lionel Messi

    Book Details:
  • Author : Kate Shoup
  • Publisher :
  • Release : 2019-08
  • ISBN : 9781502651174
  • Pages : pages

Download or read book Lionel Messi written by Kate Shoup and published by . This book was released on 2019-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Dark Revelation   The Role Playing Game   Player s Guide

Download or read book Dark Revelation The Role Playing Game Player s Guide written by C.N. Constantin and published by Chris Constantin. This book was released on 2014-12-07 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Hodgepocalypse takes North America and the d20 system and makes it a diverse world filed with magical rites, modern technology and bizarre cultures.

Book The Everything Tabletop Games Book

Download or read book The Everything Tabletop Games Book written by Bebo and published by Simon and Schuster. This book was released on 2019-07-16 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tabletop and board games aren’t just for rainy days or awkward family events anymore. As the game industry grows, people of all ages are jumping to play “the original social network.” In our ever-increasing technological world, playing old-school games is a welcome retreat from the overexposure to Instagram, Twitter, Facebook, and the rest of social media. Over the past few years, board games have become the hot new hobby. Instead of friends sitting around the same table and staring at their phones, they are now either working with or against each other. Millions upon millions of new fans have begun to join their friends in real life for a fun game of Pandemic, 7 Wonders, or Ticket to Ride. The Everything Tabletop Games Book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Throughout the book, you’ll learn the different genres of tabletop and board games; how to play each game; rules and strategies to help you win; and even where to play online—including new expansions to keep your favorite games fresh and exciting. So gather up some friends, pick a game from this book, and start playing! You’ll be having a blast in no time.

Book Same Players  Different Game

Download or read book Same Players Different Game written by John C. Barnes and published by University of New Mexico Press. This book was released on 2020 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2020 Foreword INDIES Book of the Year Awards Finalist for Adventure, Sports & Recreation In this thought-provoking new book, John C. Barnes examines the contemporary state of commercial college athletics as a guide for current and potential administrators, coaches, regents, and others involved in collegiate athletic operations and decision-making. Each chapter provides an overview of an industry shaped by such current realities as Title IX requirements, commercial investments, student testing, and television contracts. Barnes provides an accessible outline of the historical background and potential future of the commercial college athletics industry from a nonjudgmental perspective. Same Players, Different Game not only serves as a text and guide for governance and leadership but also as a primer for the economic and political realities of modern college athletics that students and sports fans will find fascinating.

Book On the Way to Fun

    Book Details:
  • Author : Roberto Dillon
  • Publisher : CRC Press
  • Release : 2010-03-08
  • ISBN : 1439876894
  • Pages : 185 pages

Download or read book On the Way to Fun written by Roberto Dillon and published by CRC Press. This book was released on 2010-03-08 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to the roots of gaming and showing how early games, as

Book The Ultimate Player s Guide to Skylanders SuperChargers  Unofficial Guide

Download or read book The Ultimate Player s Guide to Skylanders SuperChargers Unofficial Guide written by Hayley Camille and published by Que Publishing. This book was released on 2016-05-10 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Skylanders Superchargers: Your Next Epic Adventure Is Here! With the Skylanders SuperChargers game, the magic of Skylands is even more amazing! But if you really want to master the game, you need a great guide. Here it is! Whether you’re young or old, you’ll love how this book helps you discover Skylanders’ most powerful new secrets–and it’s so easy! This book is packed with full-color pictures and great step-by-step instructions from Hayley “SkyPanda” Camille! She’ll help you get started, meet the characters, learn great strategies, and lots more! • Master every hero’s attacks, upgrades, strengths, and vehicles • Dive, fly, float, barrel-roll, sail, and rev across Skylands • Defeat Count Moneybone, CockadoodleDoom, Stratosfear, and all the villains • Shrink giant chickens, pop colossal corn kernels, and harpoon Hydras • Surf tidal waves in the clouds, erupt volcanoes, and go totally berserk! • Overcome all of Great Grizzo’s elemental challenges • Race Skylands’ Frozen Fossil Festival and other tracks • Expand your game with new Racing Action Packs • Play with friends online • Conquer The Darkness and Kaos’ Doomstation of Ultimate Doomstruction! • Play with 20 new figures and 20 new land-, sea- and sky-based vehicles BONUS: Register your book at quepublishing.com/register to gain access to four online appendixes.

Book Storytelling for Spatial Computing and Mixed Reality

Download or read book Storytelling for Spatial Computing and Mixed Reality written by Rob Morgan and published by CRC Press. This book was released on 2024-12-26 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a clear, accessible manual of storytelling techniques and learning activities for spatial computing, augmented reality and mixed reality. It covers the key skills that the next generation of digital storytellers will need, providing readers with practical tools for creating digital stories and adventures out in the real world. Drawing on more than a decade of experience, veteran immersive storyteller Rob Morgan provides strategies and techniques for augmenting players and places with digital narrative. Readers will try out key ideas through a range of practical exercises, building up their own portfolio of augmented/spatial narrative projects. Storytelling for Spatial Computing and Mixed Reality provides insight on everything from narrative pacing to conditional and emergent storytelling for augmented/spatial technology. Each chapter addresses key questions about the affordances - and ethics - of augmenting players' realities, helping students and practitioners explore this new storytelling frontier. This book will be invaluable to students of game design, experience design and interactive narrative. It provides theories, best practices and case studies also relevant to creative professionals in games, XR, immersive theatre, theme parks and brand experience.

Book Sports Heroes  Fallen Idols

Download or read book Sports Heroes Fallen Idols written by Stanley H. Teitelbaum and published by U of Nebraska Press. This book was released on 2008-06-01 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: On the court and on the field they are the world?s winners, exhibiting a natural grace and prowess their adoring fans can only dream about. Yet so often, off the field our sports heroes lose their perspective, their balance, and ultimately their place. In a work as timely as the latest fracas on the basketball court or the most recent drug-induced scandal in the dugout, Stanley H. Teitelbaum looks into the circumstances behind many star athletes? precipitous fall from grace. ø In his psychotherapy practice, Teitelbaum has worked extensively with professional athletes and sports agents?work he draws on here for insight into the psyche of sports figures and the off-the-field challenges they face. Considering both historical and current cases, he shows how, in many instances, the very factors that elevate athletes to superstardom contribute to their downfall. An evenhanded and honest look at athletes who have faltered, Teitelbaum?s work helps us see past our sports stars? exalted images into what those images?and their frailty?say about our society and ourselves.

Book The Game Master s Book of Non Player Characters

Download or read book The Game Master s Book of Non Player Characters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2021-09-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

Book Hall of Fame Sports Trivia

Download or read book Hall of Fame Sports Trivia written by Frank Cull and published by Page Publishing Inc. This book was released on 2015-01-27 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hall of Fame Sports Trivia runs the gamut from every angle of the playing field, that will delight the entire world of real sports fans! It features outstanding trivia, interesting stats, hilarious quotes, nicknames, all-time records, and Hall of Famers. It also features interesting questions and answers that the average sports fan has never heard before. The end result is our reader screaming out, "I didn't know that!" In each chapter, all you have to do is answer the questions. No b

Book Pokemon Trading Card Game   Fossil Expansion   Player s Guide

Download or read book Pokemon Trading Card Game Fossil Expansion Player s Guide written by Brian Brokaw and published by . This book was released on 1999-10 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides strategies for trading and collecting Pokemon cards from the Fossil Expansion set.

Book Doing Text

    Book Details:
  • Author : Pete Bennett
  • Publisher : Liverpool University Press
  • Release : 2017-02-14
  • ISBN : 1800347413
  • Pages : 197 pages

Download or read book Doing Text written by Pete Bennett and published by Liverpool University Press. This book was released on 2017-02-14 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection re-imagines the study of English and media in a way that decentralises the text (e.g. romantic poetry or film noir) or media formats/platforms (e.g. broadcast media/new media). Instead, the authors work across boundaries in meaningful thematic contexts that reflect the ways in which people engage with reading, watching, making, and listening in their textual lives. In so doing, this project recasts both subjects as combined in a more reflexive, critical space for the study of our everyday social and cultural interactions. Across the chapters, the authors present applicable learning and teaching strategies that weave together art works, films, social practices, creativity, 'viral' media, theater, TV, social media, videogames, and literature. The culmination of this range of strategies is a reclaimed 'blue skies' approach to progressive textual education, free from constraining shackles of outdated ideas about textual categories and value that have hitherto alienated generations of students and both English and media from themselves.

Book Handbook of Research on New Literacies

Download or read book Handbook of Research on New Literacies written by Julie Coiro and published by Routledge. This book was released on 2014-04-04 with total page 1386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Situated at the intersection of two of the most important areas in educational research today — literacy and technology — this handbook draws on the potential of each while carving out important new territory. It provides leadership for this newly emerging field, directing scholars to the major issues, theoretical perspectives, and interdisciplinary research pertaining to new literacies. Reviews of research are organized into six sections: Methodologies Knowledge and Inquiry Communication Popular Culture, Community, and Citizenship: Everyday Literacies Instructional Practices and Assessment Multiple Perspectives on New Literacies Research FEATURES Brings together a diverse international team of editors and chapter authors Provides an extensive collection of research reviews in a critical area of educational research Makes visible the multiple perspectives and theoretical frames that currently drive work in new literacies Establishes important space for the emerging field of new literacies research Includes a unique Commentary section: The final section of the Handbook reprints five central research studies. Each is reviewed by two prominent researchers from their individual, and different, theoretical position. This provides the field with a sense of how diverse lenses can be brought to bear on research as well as the benefits that accrue from doing so. It also provides models of critical review for new scholars and demonstrates how one might bring multiple perspectives to the study of an area as complex as new literacies research. The Handbook of Research on New Literacies is intended for the literacy research community, broadly conceived, including scholars and students from the traditional reading and writing research communities in education and educational psychology as well as those from information science, cognitive science, psychology, sociolinguistics, computer mediated communication, and other related areas that find literacy to be an important area of investigation.

Book The New Media and Cybercultures Anthology

Download or read book The New Media and Cybercultures Anthology written by Pramod K. Nayar and published by John Wiley & Sons. This book was released on 2010-04-26 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Moving beyond traditional cyberculture studies paradigms in several key ways, this comprehensive collection marks the increasing convergence of cyberculture with other forms of media, and with all aspects of our lives in a digitized world. Includes essential readings for both the student and scholar of a diverse range of fields, including new and digital media, internet studies, digital arts and culture studies, network culture studies, and the information society Incorporates essays by both new and established scholars of digital cultures, including Andy Miah, Eugene Thacker, Lisa Nakamura, Chris Hables Gray, Sonia Livingstone and Espen Aarseth Created explicitly for the undergraduate student, with comprehensive introductions to each section that outline the main ideas of each essay Explores the many facets of cyberculture, and includes sections on race, politics, gender, theory, gaming, and space The perfect companion to Nayar's Introduction to New Media and Cyberculture

Book Philadelphia s Top Fifty Baseball Players

Download or read book Philadelphia s Top Fifty Baseball Players written by Rich Westcott and published by U of Nebraska Press. This book was released on 2020-04-01 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Philadelphia's Top Fifty Baseball Players takes a look at the greatest players in Philadelphia baseball history from the earliest days in 1830 through the Negro Leagues and into the modern era. Their ranks include batting champions, home run kings, Most Valuable Players, Cy Young Award winners, and Hall of Famers--from Ed Delahanty, Jimmie Foxx, Lefty Grove, Roy Campanella, Mike Schmidt, and Ryan Howard to Negro League stars Judy Johnson and Biz Mackey and other Philadelphia standouts such as Richie Ashburn, Dick Allen, Chuck Klein, Eddie Collins, and Reggie Jackson. For each player the book highlights memorable incidents and accomplishments and, above all, his place in Philadelphia's rich baseball tradition.

Book The N64 Encyclopedia

Download or read book The N64 Encyclopedia written by Chris Scullion and published by White Owl. This book was released on 2022-12-29 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fourth book in Chris Scullion’s critically acclaimed series of video game encyclopedias, The N64 Encyclopedia is dedicated to the Nintendo 64, one of the most well-loved games consoles ever released. Although the Nintendo 64 didn’t sell as well as some of Nintendo’s other systems, and it struggled in the shadow of the bold newcomer that was the Sony PlayStation, nearly everyone who owned an N64 was in love with it and the four-player multiplayer it provided as standard. Despite its relatively small library, the Nintendo 64 had a healthy number of groundbreaking titles that would revolutionize the way we play video games. The likes of Super Mario 64, GoldenEye 007, Mario Kart 64 and The Legend of Zelda: Ocarina of Time remain iconic in the eyes of video game fans over 25 years down the line. This book naturally contains those games, but it also contains every other game released for the system, no matter how obscure. It also covers every game released in Japan, including those for the ill-fated Nintendo 64DD add-on which never left the country. With over 400 games covered, screenshots for every title and a light-hearted writing style designed to make reading it a fun experience, The N64 Encyclopedia is the definitive guide to a revolutionary gaming system.