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Book The Java Native Interface

Download or read book The Java Native Interface written by Sheng Liang and published by Addison-Wesley Professional. This book was released on 1999 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Java Native Interface (JNI) enables the integration of code written in the Java programming language with code written in other languages such as C and C++. It allows programmers to take full advantage of the Java platform without having to abandon their investment in legacy code. This book is the definitive resource and a comprehensive guide to working with the JNI. Entirely up-to-date, the book offers a tutorial, a detailed description of JNI features and programming techniques, JNI design justifications, and the official specification for all JNI types and functions. You will find coverage of important topics such as: Writing native methods Passing data types between the Java language and native programming languages Embedding a Java virtual machine implementation in native applications Leveraging legacy native libraries Improving the efficiency and reliability of your code An entire chapter is devoted to avoiding common traps and pitfalls. The book uses numerous examples to illustrate programming techniques that have proven to be effective. 0201325772B04062001

Book Essential JNI

    Book Details:
  • Author : Rob Gordon
  • Publisher : Prentice Hall PTR
  • Release : 1998
  • ISBN :
  • Pages : 536 pages

Download or read book Essential JNI written by Rob Gordon and published by Prentice Hall PTR. This book was released on 1998 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Java maturing and branching out into so many different APIs, programmers are finding it difficult to find good, solid coverage of the many new need-to-know APIs in the numerous "catch all" Java books on the market. This title answers that need by presenting no-nonsense, nuts-and-bolts coverage of the new "niche" APIs like JNI, JTAPI, and the Java Wallet in a task-oriented reference format that gives coders the answers they need.

Book Professional Java Native Interfaces with SWT   JFace

Download or read book Professional Java Native Interfaces with SWT JFace written by Jackwind Li Guojie and published by John Wiley & Sons. This book was released on 2006-03-17 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional Java Native Interfaces takes a solutions-based approach in showing how SWT/JFace works, discussing each common component, providing useful, practical ideas, tips and techniques to make the Java developers' work easier. The author provides relevant and timely examples, both stand-alone applications and smaller code snippets that readers can incorporate into their own code. To provide a truly real-world quality, the author builds an email/ftp client sample application to show readers how to combine everything into a presentable Java native UI application.

Book How to Do   1  Programming I O with Java Native Interface

Download or read book How to Do 1 Programming I O with Java Native Interface written by Ole Borch and published by . This book was released on 1997 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learning Android

    Book Details:
  • Author : Marko Gargenta
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-03-10
  • ISBN : 1449307248
  • Pages : 270 pages

Download or read book Learning Android written by Marko Gargenta and published by "O'Reilly Media, Inc.". This book was released on 2011-03-10 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by an expert who's taught this mobile platform to hundreds of developers in large organizations, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. You'll build a Twitter-like application throughout the course of this book, adding new features with each chapter. Along the way, you'll also create your own toolbox of code patterns to help you program any type of Android application with ease. Get an overview of the Android platform and discover how it fits into the mobile ecosystem Learn about the Android stack, including its application framework, and the structure and distribution of application packages (APK) Set up your Android development environment and get started with simple programs Use Android’s building blocks—Activities, Intents, Services, Content Providers, and Broadcast Receivers Learn how to build basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application Get an introduction to Android Interface Definition Language (AIDL) and the Native Development Kit (NDK)

Book How to do   1

    Book Details:
  • Author :
  • Publisher :
  • Release : 1998
  • ISBN :
  • Pages : pages

Download or read book How to do 1 written by and published by . This book was released on 1998 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Component Development for the Java Platform

Download or read book Component Development for the Java Platform written by Stuart Dabbs Halloway and published by Addison-Wesley Professional. This book was released on 2002 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fra bagsiden: As a platform, Java defines the services needed to connect binary components at runtime safely and reliably. To truly take advantage of alle Java has to offer, you must consider not just development, but also deployment, and not just objects, but also components. The book delves into the component-oriented features of the Java platform, thoroughly discussing class loading, refelction, serialization, native interoperation and code generation.

Book Supercharge Your Applications with GraalVM

Download or read book Supercharge Your Applications with GraalVM written by A B Vijay Kumar and published by Packt Publishing Ltd. This book was released on 2021-08-10 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand the internals and architecture of GraalVM with the help of hands-on experiments and gain deep knowledge that you can apply to improve your application's performance, interoperability, and throughput. Key FeaturesGenerate faster and leaner code with minimum computing resources for high performanceCompile Java applications faster than ever to a standalone executable called native imagesCreate high-performance polyglot applications that are compatible across various JVM and non-JVM languagesBook Description GraalVM is a universal virtual machine that allows programmers to compile and run applications written in both JVM and non-JVM languages. It improves the performance and efficiency of applications, making it an ideal companion for cloud-native or microservices-based applications. This book is a hands-on guide, with step-by-step instructions on how to work with GraalVM. Starting with a quick introduction to the GraalVM architecture and how things work under the hood, you'll discover the performance benefits of running your Java applications on GraalVM. You'll then learn how to create native images and understand how AOT (ahead-of-time) can improve application performance significantly. The book covers examples of building polyglot applications that will help you explore the interoperability between languages running on the same VM. You'll also see how you can use the Truffle framework to implement any language of your choice to run optimally on GraalVM. By the end of this book, you'll not only have learned how GraalVM is beneficial in cloud-native and microservices development but also how to leverage its capabilities to create high-performing polyglot applications. What you will learnGain a solid understanding of GraalVM and how it works under the hoodWork with GraalVM's high performance optimizing compiler and see how it can be used in both JIT (just-in-time) and AOT (ahead-of-time) modesGet to grips with the various optimizations that GraalVM performs at runtimeUse advanced tools to analyze and diagnose performance issues in the codeCompile, embed, run, and interoperate between languages using Truffle on GraalVMBuild optimum microservices using popular frameworks such as Micronaut and Quarkus to create cloud-native applicationsWho this book is for This book is for JVM developers looking to optimize their application's performance. You'll also find this book useful if you're a JVM developer looking to explore options to develop polyglot applications using tools from the Python, R, Ruby, or Node.js ecosystem. A solid understanding of software development concepts and prior experience working with programming languages is necessary to get started.

Book Android Application Development for the Intel Platform

Download or read book Android Application Development for the Intel Platform written by Ryan Cohen and published by Apress. This book was released on 2014-09-17 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: The number of Android devices running on Intel processors has increased since Intel and Google announced, in late 2011, that they would be working together to optimize future versions of Android for Intel Atom processors. Today, Intel processors can be found in Android smartphones and tablets made by some of the top manufacturers of Android devices, such as Samsung, Lenovo, and Asus. The increase in Android devices featuring Intel processors has created a demand for Android applications optimized for Intel Architecture: Android Application Development for the Intel® Platform is the perfect introduction for software engineers and mobile app developers. Through well-designed app samples, code samples and case studies, the book teaches Android application development based on the Intel platform—including for smartphones, tablets, and embedded devices—covering performance tuning, debugging and optimization. This book is jointly developed for individual learning by Intel Software College and China Shanghai JiaoTong University.

Book Pro Android C   with the NDK

Download or read book Pro Android C with the NDK written by Onur Cinar and published by Apress. This book was released on 2013-02-02 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework. Pro Android C++ with the NDK is an advanced tutorial and professional reference for today's more sophisticated app developers now porting, developing or employing C++ and other native code to integrate into the Android platform to run sophisticated native apps and better performing apps in general. Using a game app case study, this book explores tools for troubleshooting, debugging, analyzing memory issues, unit testing, unit test code coverage, performance measurement, on native applications, as well as integrating the Android NDK toolchain into existing Autoconf, Makefile, CMake, or JAM based build systems. Pro Android C++ with the NDK also covers the following: · The Android platform, and getting up to speed with the Android NDK, and exploring the APIs that are provided in native space. An overview of Java Native Interface (JNI), and auto-generating JNI code through Simplified Wrapper and Interface Generator (SWIG). An introduction to Bionic API, native networking. native multithreading, and the C++ Standard Template Library (STL) support. Native graphics and sound using JNI Graphics, OpenGL ES, and OpenSL ES. Debugging and troubleshooting native applications using Logging, GNU Debugger (GDB), Eclipse Debugger, Valgrind, strace, and other tools. Profiling native code using GProf to identify performance bottlenecks, and NEON/SIMD optimization from an advanced perspective, with tips and recommendations.

Book Android on x86

    Book Details:
  • Author : Iggy Krajci
  • Publisher : Apress
  • Release : 2014-01-23
  • ISBN : 1430261315
  • Pages : 375 pages

Download or read book Android on x86 written by Iggy Krajci and published by Apress. This book was released on 2014-01-23 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android on x86: an Introduction to Optimizing for Intel® Architecture serves two main purposes. First, it makes the case for adapting your applications onto Intel’s x86 architecture, including discussions of the business potential, the changing landscape of the Android marketplace, and the unique challenges and opportunities that arise from x86 devices. The fundamental idea is that extending your applications to support x86 or creating new ones is not difficult, but it is imperative to know all of the technicalities. This book is dedicated to providing you with an awareness of these nuances and an understanding of how to tackle them. Second, and most importantly, this book provides a one-stop detailed resource for best practices and procedures associated with the installation issues, hardware optimization issues, software requirements, programming tasks, and performance optimizations that emerge when developers consider the x86 Android devices. Optimization discussions dive into native code, hardware acceleration, and advanced profiling of multimedia applications. The authors have collected this information so that you can use the book as a guide for the specific requirements of each application project. This book is not dedicated solely to code; instead it is filled with the information you need in order to take advantage of x86 architecture. It will guide you through installing the Android SDK for Intel Architecture, help you understand the differences and similarities between processor architectures available in Android devices, teach you to create and port applications, debug existing x86 applications, offer solutions for NDK and C++ optimizations, and introduce the Intel Hardware Accelerated Execution Manager. This book provides the most useful information to help you get the job done quickly while utilizing best practices.

Book Efficient Java Native Interface for Android Based Mobile Devices

Download or read book Efficient Java Native Interface for Android Based Mobile Devices written by Preetham Chandrian and published by . This book was released on 2011 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: This thesis addresses the overhead incurred in the JNI due to reflection and serialization when objects are accessed on android based mobile devices. It provides techniques to reduce this overhead. It also provides an API to access objects through its reference through pinning its memory location. The Android emulator was used to evaluate the performance of these techniques and we observed that there was 5 - 10 % performance gain in the new Java Native Interface.

Book Beginning Java 7

    Book Details:
  • Author : Jeff Friesen
  • Publisher : Apress
  • Release : 2012-01-24
  • ISBN : 1430239107
  • Pages : 914 pages

Download or read book Beginning Java 7 written by Jeff Friesen and published by Apress. This book was released on 2012-01-24 with total page 914 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Java 7 guides you through version 7 of the Java language and a wide assortment of platform APIs. New Java 7 language features that are discussed include switch-on-string and try-with-resources. APIs that are discussed include Threading, the Collections Framework, the Concurrency Utilities, Swing, Java 2D, networking, JDBC, SAX, DOM, StAX, XPath, JAX-WS, and SAAJ. This book also presents an introduction to Android app development so that you can apply some of its knowledge to the exciting world of Android app development. This book presents the following table of contents: Chapter 1 introduces you to Java and begins to cover the Java language by focusing on fundamental concepts such as comments, identifiers, variables, expressions, and statements. Chapter 2 continues to explore this language by presenting all of its features for working with classes and objects. You learn about features related to class declaration and object creation, encapsulation, information hiding, inheritance, polymorphism, interfaces, and garbage collection. Chapter 3 focuses on the more advanced language features related to nested classes, packages, static imports, exceptions, assertions, annotations, generics, and enums. Additional chapters introduce you to the few features not covered in Chapters 1 through 3. Chapter 4 largely moves away from covering language features (although it does introduce class literals and strictfp) while focusing on language-oriented APIs. You learn about Math, StrictMath, Package, Primitive Type Wrapper Classes, Reference, Reflection, String, StringBuffer and StringBuilder, Threading, BigDecimal, and BigInteger in this chapter. Chapter 5 begins to explore Java's utility APIs by focusing largely on the Collections Framework. However, it also discusses legacy collection-oriented APIs and how to create your own collections. Chapter 6 continues to focus on utility APIs by presenting the concurrency utilities along with the Objects and Random classes. Chapter 7 moves you away from the command-line user interfaces that appear in previous chapters and toward graphical user interfaces. You first learn about the Abstract Window Toolkit foundation, and then explore the Java Foundation Classes in terms of Swing and Java 2D. Appendix C explores Accessibility and Drag and Drop. Chapter 8 explores filesystem-oriented I/O in terms of the File, RandomAccessFile, stream, and writer/reader classes. Chapter 9 introduces you to Java's network APIs (e.g., sockets). It also introduces you to the JDBC API for interacting with databases along with the Java DB database product. Chapter 10 dives into Java's XML support by first presenting an introduction to XML (including DTDs and schemas). It next explores the SAX, DOM, StAX, XPath, and XSLT APIs. It even briefly touches on the Validation API. While exploring XPath, you encounter namespace contexts, extension functions and function resolvers, and variables and variable resolvers. Chapter 11 introduces you to Java's support for SOAP-based and RESTful web services. As well as providing you with the basics of these web service categories, Chapter 11 presents some advanced topics, such as working with the SAAJ API to communicate with a SOAP-based web service without having to rely on JAX-WS. You will appreciate having learned about XML in Chapter 10 before diving into this chapter. Chapter 12 helps you put to use some of the knowledge you've gathered in previous chapters by showing you how to use Java to write an Android app's source code. This chapter introduces you to Android, discusses its architecture, shows you how to install necessary tools, and develops a simple app. Appendix A presents the solutions to the programming exercises that appear near the end of Chapters 1 through 12. Appendix B introduces you to Java's Scripting API along with Java 7's support for dynamically typed languages. Appendix C introduces you to additional APIs and architecture topics. Examples include Accessibility, classloaders, Console, Drag and Drop, Java Native Interface, and System Tray. Appendix D presents a gallery of significant applications that demonstrate various aspects of Java. Unfortunately, there are limits to how much knowledge can be crammed into a print book. For this reason, Appendixes A, B, C, and D are not included in this book's pages. Instead, these appendixes are freely distributed as PDF files. Appendixes A and B are bundled with the book's associated code file at the Apress website (http://www.apress.com/9781430239093). Appendixes C and D are bundled with their respective code files at my TutorTutor.ca website (http://tutortutor.ca/cgi-bin/makepage.cgi?/books/bj7).

Book The Java Virtual Machine Specification  Java SE 7 Edition

Download or read book The Java Virtual Machine Specification Java SE 7 Edition written by Tim Lindholm and published by Addison-Wesley. This book was released on 2013-02-15 with total page 783 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by the inventors of the technology, The Java® Virtual Machine Specification, Java SE 7 Edition, is the definitive technical reference for the Java Virtual Machine. The book provides complete, accurate, and detailed coverage of the Java Virtual Machine. It fully describes the invokedynamic instruction and method handle mechanism added in Java SE 7, and gives the formal Prolog specification of the type-checking verifier introduced in Java SE 6. The book also includes the class file extensions for generics and annotations defined in Java SE 5.0, and aligns the instruction set and initialization rules with the Java Memory Model.

Book Pro Android Games

    Book Details:
  • Author : Vladimir Silva
  • Publisher : Apress
  • Release : 2010-04-13
  • ISBN : 143022648X
  • Pages : 310 pages

Download or read book Pro Android Games written by Vladimir Silva and published by Apress. This book was released on 2010-04-13 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android. Pro Android Games teaches you how to build cool games like Space Blaster and the classic Asteroids from scratch on the latest Android platform. This book also shows you how to port other classic freeware/shareware games like Doom and Wolfenstein 3D from C using the Java Native Interface (JNI) for Android. This book is all about a unique perspective in Android game development: a well-balanced, powerful combination of pure Java and hybrid game development, mixing Java and C. By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform. With actionable real-world source code in hand, this book allows you to dive right into games development on Android. You'll definitely have fun, and perhaps you'll even make some money. Enjoy!

Book Core Java for Beginners  3rd Edition

Download or read book Core Java for Beginners 3rd Edition written by Das, Rashmi Kant and published by Vikas Publishing House. This book was released on 2013 with total page 918 pages. Available in PDF, EPUB and Kindle. Book excerpt: Core Java for Beginners has been written keeping in mind the requirements of B.Tech and MCA students. The book introduces the core concepts of Java, along with the knowledge of fundamentals required for developing programs. Starting from the basic concepts of object-oriented programming languages, the book covers an entire range of topics, including advanced topics like RMI, JDBC, and so on. The text is replete with several examples to facilitate better understanding of the intricacies of the programming language. KEY FEATURES • Incorporates features of Java 2 and J2SE • Discusses exception handling in depth • Discusses garbage collection • Introduces new pedagogical feature 'Remember', which recapitulates the key points discussed and also clarifies finer programming and conceptual points • Presents around 350 tested programs with outputs and reinforces the learning through exercises

Book Java NIO

    Book Details:
  • Author : Ron Hitchens
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2002-08-27
  • ISBN : 0596002882
  • Pages : 302 pages

Download or read book Java NIO written by Ron Hitchens and published by "O'Reilly Media, Inc.". This book was released on 2002-08-27 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title provides a complete introduction to this major improvement in the new 1.4 version of Java, the new Java.Nio package. It includes information missing from previous editions of Java that are critical to writing high-performance applications.