Download or read book The IDE Crasher s Guide Compendium Volumes One Three written by David J. Andrew and published by David J. Andrew. This book was released on 2018-10-31 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: Built from the process of years of study, application, and function among the various parts of the technological community, this monthly periodical is set to provide a glorious array of teaching from software development, penetration testing, securities, server functionality, to open innovations.
Download or read book The IDE Crasher s Guide Volume Three October 2018 written by David J. Andrew and published by David J. Andrew. This book was released on 2018-10-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Built from the process of years of study, application, and function among the various parts of the technological community, this monthly periodical is set to provide a glorious array of teaching from software development, penetration testing, securities, server functionality, to open innovations.
Download or read book The IDE Crasher s Guide Volume One written by David J. Andrew and published by David J. Andrew. This book was released on 2018-08-31 with total page 37 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teachings From The Process Of Stalled Integrated Development Environments, Debugging, Development Evolution, Code Stream Lining, And Random Innovations. - First in a Series Of Informational Lectures.
Download or read book Panic UNIX System Crash Dump Analysis written by Chris Drake and published by Prentice Hall PTR. This book was released on 1995 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-Rom includes several analysis tools, such as adb macros and C tags output from the source trees of two different UNIX systems.
Download or read book Presentation Zen written by Garr Reynolds and published by Pearson Education. This book was released on 2009-04-15 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: FOREWORD BY GUY KAWASAKI Presentation designer and internationally acclaimed communications expert Garr Reynolds, creator of the most popular Web site on presentation design and delivery on the Net — presentationzen.com — shares his experience in a provocative mix of illumination, inspiration, education, and guidance that will change the way you think about making presentations with PowerPoint or Keynote. Presentation Zen challenges the conventional wisdom of making "slide presentations" in today’s world and encourages you to think differently and more creatively about the preparation, design, and delivery of your presentations. Garr shares lessons and perspectives that draw upon practical advice from the fields of communication and business. Combining solid principles of design with the tenets of Zen simplicity, this book will help you along the path to simpler, more effective presentations.
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Download or read book Writing Literature Reviews written by Jose L. Galvan and published by Taylor & Francis. This book was released on 2017-04-05 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Guideline 12: If the Results of Previous Studies Are Inconsistent or Widely Varying, Cite Them Separately
Download or read book C Coding Standards written by Herb Sutter and published by Pearson Education. This book was released on 2004-10-25 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards. The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like What's worth standardizing--and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code? Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.
Download or read book Xcode 3 Unleashed written by Fritz Anderson and published by Addison-Wesley. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple's new Xcode 3 is the most powerful Mac development suite ever created. In Xcode 3 Unleashed, renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application. Anderson leads you through a simple project that covers the entire Xcode 3.x development lifecycle. You'll walk through building and debugging command-line tools, creating Mac OS X user interfaces, modeling data, localizing languages, compiling applications, and much more. Along the way, he introduces each of Apple's remarkable development tools from the latest version of Interface Builder to Instruments a powerful new tool for analyzing and optimizing your code. Anderson shows how to manage your source code in any environment, whether you're working solo or participating in a worldwide team. He thoroughly illuminates Xcode 3's build system and shows how to make the most of Apple's performance tools, led by the deep and powerful Shark statistical profiler. Systematically updated for Xcode 3.x, this is a comprehensive revision of Anderson's previous bestseller, Step into Xcode. Its breadth, depth, and practical focus will make it indispensable to every Mac developer: experienced programmers upgrading from Xcode 2 or migrating from CodeWarrior; UNIX/Linux programmers moving to Mac OS X; even new programmers. Detailed information on how to... Succeed with every stage of the Mac OS X application lifecycle Make the most of Xcode 3's core tools for editing, debugging, testing, and compilation Get the most from new improvements to Interface Builder Create robust applications using the Model-View-Controller paradigm Utilize dynamic libraries and frameworks Build Universal Binaries to run on both Intel and PowerPC Macs Add Spotlight searchability to data files Profile memory, I/O, graphics, and threading in real-time Accelerate both your applications and your development processes Leverage new improvements to the Xcode documentation system Avoid header ambiguity, disappearing links, and other Xcode development pitfalls Introduction 1 Part I: The Life Cycle of a Mac OS X Application Chapter 1: Kicking the Tires 11 Chapter 2: Simple Workflow and Passive Debugging 19 Chapter 3: Simple Active Debugging 29 Chapter 4: Compilation: The Basics 39 Chapter 5: Starting a Cocoa Application 47 Chapter 6: A Cocoa Application: Views 63 Chapter 7: A Cocoa Application: Controllers 75 Chapter 8: Version Control 93 Chapter 9: Property Lists 117 Chapter 10: Libraries and Dependent Targets 141 Chapter 11: File Packages and Bundles 153 Chapter 12: Unit Testing 167 Chapter 13: Creating a Custom View 181 Chapter 14: Dynamic Libraries and Frameworks 203 Chapter 15: Documentation in Xcode 221 Chapter 16: Using the Data Modeling Tools 243 Chapter 17: Cross-Development 267 Chapter 18: Spotlight (or, How to Build a Plug-in) 281 Chapter 19: Finishing Touches 301 Part II: Xcode Tasks Chapter 20: Navigating an Xcode Project 331 Chapter 21: Xcode for make Veterans 353 Chapter 22: More About Debugging 373 Chapter 23: Xcode and Speed 395 Chapter 24: A Legacy Project 403 Chapter 25: Shark and the CHUD Tools 421 Chapter 26: Instruments 437 Chapter 27: Closing Snippets 461 Appendices Appendix A: Some Build Variables 475 Appendix B: Project and Target Templates 485 Appendix C: Other Resources 501 Index 507
Download or read book Hadoop The Definitive Guide written by Tom White and published by "O'Reilly Media, Inc.". This book was released on 2012-05-10 with total page 687 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to unlock the power of your data? With this comprehensive guide, you’ll learn how to build and maintain reliable, scalable, distributed systems with Apache Hadoop. This book is ideal for programmers looking to analyze datasets of any size, and for administrators who want to set up and run Hadoop clusters. You’ll find illuminating case studies that demonstrate how Hadoop is used to solve specific problems. This third edition covers recent changes to Hadoop, including material on the new MapReduce API, as well as MapReduce 2 and its more flexible execution model (YARN). Store large datasets with the Hadoop Distributed File System (HDFS) Run distributed computations with MapReduce Use Hadoop’s data and I/O building blocks for compression, data integrity, serialization (including Avro), and persistence Discover common pitfalls and advanced features for writing real-world MapReduce programs Design, build, and administer a dedicated Hadoop cluster—or run Hadoop in the cloud Load data from relational databases into HDFS, using Sqoop Perform large-scale data processing with the Pig query language Analyze datasets with Hive, Hadoop’s data warehousing system Take advantage of HBase for structured and semi-structured data, and ZooKeeper for building distributed systems
Download or read book Microsoft Azure Essentials Fundamentals of Azure written by Michael Collier and published by Microsoft Press. This book was released on 2015-01-29 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Microsoft Azure Essentials from Microsoft Press is a series of free ebooks designed to help you advance your technical skills with Microsoft Azure. The first ebook in the series, Microsoft Azure Essentials: Fundamentals of Azure, introduces developers and IT professionals to the wide range of capabilities in Azure. The authors - both Microsoft MVPs in Azure - present both conceptual and how-to content for key areas, including: Azure Websites and Azure Cloud Services Azure Virtual Machines Azure Storage Azure Virtual Networks Databases Azure Active Directory Management tools Business scenarios Watch Microsoft Press’s blog and Twitter (@MicrosoftPress) to learn about other free ebooks in the “Microsoft Azure Essentials” series.
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