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Book The Genesis Game  Volume II

Download or read book The Genesis Game Volume II written by Andrew O'Kelley and published by . This book was released on 2020-03-09 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reincarnated. The Black Seraph Lives Again Murderer. Psychopath. Bastard. Seraph knows what he is. The best hope for humanity to conquer the World Dungeon and survive the Genesis Game. By his own actions, Seraph has become a pariah, ostracized and rejected by the few humans inside the World Dungeon. Far removed from the savior, he was tasked to become. His mission to bring humanity to the Altar of the End and save them from Wormwood is endangered by the hate of the Elves of Hometown towards him and the distrust of other people. The Past Has ChangedSeraph has one hope, a hope to secure a prime Guild Hall for the upcoming influx of people into the dungeon. But short of allies and desperate for survival, Seraph is forced to enter the second floor of the World Dungeon alone. Never forgetting that failure means the doom of humanity, and for Seraph to save the world, no method is off the table. No price is too great Social Media Links and Other Things http://tiny.cc/MyPatreonPage * My Patreon Page - http://tiny.cc/MyPatreonPage * My Discord Server - http://tiny.cc/OKelleysDiscord * Sign up for Notification on Volume III - http://tiny.cc/NotifyMeGG

Book Fantasy Genesis

    Book Details:
  • Author : Chuck Lukacs
  • Publisher : National Geographic Books
  • Release : 2010-03-10
  • ISBN : 1600613373
  • Pages : 0 pages

Download or read book Fantasy Genesis written by Chuck Lukacs and published by National Geographic Books. This book was released on 2010-03-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get Rolling on Your Most Inventive Artwork Ever! What lurks in the shadows of your imagination? This book takes you deep into the dusty corners and dark recesses where your most original ideas lie in wait, showing you how to lure them out into daylight, and shape them into fantastic yet believable concept art. Experimentation is the cornerstone of Fantasy Genesis. A series of dice rolls and corresponding word lists present you with an infinite variety of jumping-off points and visual problems to solve. The challenge (and the fun) is to meld seemingly unrelated and everyday elements such as a caterpillar, seashells, fire or a hammer into exceptionally curious, grotesque, oddly beautiful and totally unexpected creations. • 40+ step-by-step mini-demonstrations illustrate basic techniques for drawing a wide range of fantasy elements and forms • 3 game variations (complete with game sheets) lead you to create fiercely imaginative objects, creatures and humanoids • 3 full-length demonstrations show how to play the game from your first rolls of the die to finished concept drawings Use this art-game as a warm-up, a bulldozer for creative-block or a daily sketching exercise to generate a stockpile of inspired beasties, heroes, costumes, weapons and other never-before-dreamt creations. It all starts with a roll, a word and your imagination.

Book The Genesis Game

    Book Details:
  • Author : Wolfe Locke
  • Publisher : Independently Published
  • Release : 2021-04-27
  • ISBN :
  • Pages : 339 pages

Download or read book The Genesis Game written by Wolfe Locke and published by Independently Published. This book was released on 2021-04-27 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Genesis Game: Volume I Also available in Spanish on Amazon El Juego Génesis★ Master link - https://geni.us/GG1Spanish ★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★ From the ashes of apocalypse, one rises. They called him the Black Seraph. The boy who would become known as the Angel of Death within the inner world of the dungeon. Surviving when all others failed, he completed the dungeon and found his victory hollow. Cursed by Amarath, the spirit of the dungeon, for ruthlessly focusing on his empowerment, his power was sealed away and he cast into the past to be reincarnated into the body of his child-like self. He must find a new path forward and learn there's more to power than being a tyrant if humanity is to survive the coming of Wormwood and the Genesis Game. Get your copy today! For Fans of - Dark Fantasy, LitRPG with Antiheroes, and Villainous Main Characters. Warning: Contains violence and depictions of violence. No sexual content. ★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★ For a complimentary audiobooks, check the links below. ★https://geni.us/FreeAudioEssenseWeaver and https://geni.us/NetherlandFreeAudio★ Author Links Webpage - https://fantasyunlimited.org Facebook Publishing Page - https://www.facebook.com/fantasyunlimited.org Reader Group: https://www.facebook.com/groups/fantasyunlimitedreadergroup/ Instagram: https://instagram.com/wolfe.locke Discord: http://tiny.cc/FantasyUnlimitedDiscord Lastly, join our Amazon Book Club at the link below for notices on new and upcoming releases. Suggestions, ect. ★http://tiny.cc/FantasyUnlimitedBookClub★

Book The Sega Mega Drive   Genesis Encyclopedia

Download or read book The Sega Mega Drive Genesis Encyclopedia written by Chris Scullion and published by White Owl. This book was released on 2021-12-08 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: “An exhaustive, tremendous look back at one of the most beloved consoles of all time . . . an absolutely barnstorming recollection of a wonderful era.” —Finger Guns The third book in Chris Scullion’s series of video game encyclopedias, The Sega Mega Drive and Genesis Encyclopedia is dedicated to Sega’s legendary 16-bit video game console. The book contains detailed information on every single game released for the Sega Mega Drive and Genesis in the west, as well as similarly thorough bonus sections covering every game released for its add-ons, the Mega CD and 32X. With nearly a thousand screenshots, generous helpings of bonus trivia and charmingly bad jokes, The Sega Mega Drive and Genesis Encyclopedia is the definitive guide to a legendary gaming system. “The Sega Mega Drive and Genesis Encyclopedia is a must-buy for fans of the console and a perfect addition to any retro game fan’s library.” —Goomba Stomp Magazine

Book Genesis Wave  Book One

    Book Details:
  • Author : John Vornholt
  • Publisher : Simon and Schuster
  • Release : 2000-09-01
  • ISBN : 0743419545
  • Pages : 321 pages

Download or read book Genesis Wave Book One written by John Vornholt and published by Simon and Schuster. This book was released on 2000-09-01 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intended to create life from nothingness, the Genesis Device had the potential to become a weapon of awe-inspiring destructiveness, capable of rearranging matter and life energy on a planetary scale. After the cataclysmic explosion of the Genesis Planet, and the Klingon Empire's attempt to steal the top-secret technology for its own military purposes, Starfleet wisely decided to destroy all data and records on Project Genesis, hoping to bury its deadly secrets forever. Nearly a century later, all that remains of Genesis is the knowledge stored in the mind of an elderly, almost-forgotten scientist namedDr. Carol Marcus. But Dr. Marcus has gone missing, and a menace from bygone days has come rushing back with a vengeance. Sweeping across the Alpha Quadrant at a terrifying speed, a mysterious wave of energy is wiping out populations of entire planets, rearranging matter on a molecular level to create bizarre new landscapes and life-forms. The Starship Enterprise™, commanded by Captain Jean-Luc Picard, is the first Starfleet vessel to discover the threat, but Picard and his crew are not the only ones in danger. Billions of living beings and hundreds of inhabited planets lie in the path of the mutagenic wave, which is expanding outward as it traverses the cosmos. Earth and the Romulan Empire face total obliteration. To discover the origin of the wave, Picard and his crew must probe the long-buried mysteries of the past. But even if he can uncover the shocking history of the Genesis Wave, is there any way to save the future from its unleashed fury? The Genesis Wave, Book One, is the beginning of an apocalyptic two-part adventure that will pit the desperate crew of the Starship Enterprise against a disaster of galactic proportions.

Book The Infinity Courts

Download or read book The Infinity Courts written by Akemi Dawn Bowman and published by Simon and Schuster. This book was released on 2022-04-19 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes an excerpt from The Genesis War.

Book The Ultimate History of Video Games  Volume 2

Download or read book The Ultimate History of Video Games Volume 2 written by Steven L. Kent and published by Crown. This book was released on 2021-08-24 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.

Book The Skeletal Champion

    Book Details:
  • Author : James Falcon
  • Publisher :
  • Release : 2020-12-28
  • ISBN :
  • Pages : 477 pages

Download or read book The Skeletal Champion written by James Falcon and published by . This book was released on 2020-12-28 with total page 477 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enticed by promises of renewed power, a skeleton fights with but one task, to gain strength, in preparation for a battle beyond his wildest imaginings.In life, Xanthus was a powerful necromancer with undead servants to obey his every whim. In death, the tables have turned. His soul plucked from the Well of Souls by Zekant, a Lord of Pandemonium. He has been changed, deposited in the Spectral Arena as a monster gladiator.He is reborn as a skeleton and given a new name, Tetraites.

Book Dreamsongs  Volume II

    Book Details:
  • Author : George R. R. Martin
  • Publisher : Bantam
  • Release : 2012-10-16
  • ISBN : 0553385690
  • Pages : 770 pages

Download or read book Dreamsongs Volume II written by George R. R. Martin and published by Bantam. This book was released on 2012-10-16 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: Even before the enormous success of A Game of Thrones, George R. R. Martin had secured his reputation as one of the most exciting storytellers of our time. The second of two thrilling collections, Dreamsongs: Volume II continues the story of his amazing journey from a young writer to a #1 New York Times bestselling force of nature. Whether writing about werewolves, wizards, or outer space, George R. R. Martin is renowned for his versatility and expansive talent, as demonstrated in this dazzling collection. Dreamsongs: Volume II contains acclaimed stories such as the World Fantasy Award winner “The Skin Trade,” as well as the first novella in the Ice and Fire universe, The Hedge Knight—plus two early screenplays. Featuring extensive author commentary, Dreamsongs: Volume II is an invaluable chronicle of a writer at the height of his creativity—and an unforgettable reading experience for fans old and new. “Science fiction, fantasy and horror fans alike will be blown away by the diversity and quality of stories. . . . This extraordinary collection is one to cherish.”—Publishers Weekly (starred review) “Dreamsongs is the ideal way to discover . . . a master of science fiction, fantasy and horror. . . . Martin is a writer like no other.”—The Guardian (U.K.) PRAISE FOR GEORGE R. R. MARTIN “Of those who work in the grand epic-fantasy tradition, Martin is by far the best. In fact . . . this is as good a time as any to proclaim him the American Tolkien.”—Time “Long live George Martin . . . a literary dervish, enthralled by complicated characters and vivid language, and bursting with the wild vision of the very best tale tellers.”—The New York Times “I always expect the best from George R. R. Martin, and he always delivers.”—Robert Jordan

Book The Book of GENESIS

Download or read book The Book of GENESIS written by James M. Bower and published by Springer Verlag. This book was released on 1995 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title introduces and guides the reader through Genesis, a simulation and modeling software tool that is delivered on-line via the Internet from a California Institute of Technology file server. It contains a contribution of models and simulations, plus step-by-step tutorials. 50 illustrations. Approx.

Book Analog Game Studies  Volume II

Download or read book Analog Game Studies Volume II written by Aaron Trammell and published by Lulu.com. This book was released on 2017-05-05 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Analog Game Studies is a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-action role-playing games, board games, card games, pervasive games, game-like performances, carnival games, experimental games, and more. Analog Game Studies was founded to reserve a space for scholarship on analog games in the wider field of game studies.

Book Sanctum Genesis  1

Download or read book Sanctum Genesis 1 written by Christophe Bec and published by Humanoids Inc. This book was released on 2017-07-19 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: Journey to the roots of the nightmare as the Nazi party attempts to control the ancient evil entity that was introduced in the bestselling series Sanctum. PUBLICATION IN 2 VOLUMES - COMPLETED WORK Aleppo, Syria, 1934. Following a major archeological discovery, German soldiers from the esoteric branch of the Nazi party forcibly take over the site and hold the French-led archeological team hostage. The Nazis are after an ancient weapon that they hope can further their world conquering plans, but in the process of uncovering it they awaken Môt, a primeval divinity that proves utterly impossible to control. A tale of suspense, action-adventure, and horror for fans of Indiana Jones and Lovecraftian horror.

Book The Ultimate History of Video Games  Volume 2

Download or read book The Ultimate History of Video Games Volume 2 written by Steven L. Kent and published by Crown. This book was released on 2021-08-24 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.

Book Playing at the Next Level

Download or read book Playing at the Next Level written by Ken Horowitz and published by McFarland. This book was released on 2016-10-27 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today a multinational video game developer, Sega was the first to break Nintendo’s grip on the gaming industry, expanding from primarily an arcade game company to become the dominant game console manufacturer in North America. A major part of that success came from the hard work and innovation of its subsidiary, Sega of America, who in a little more than a decade wrested the majority market share from Nintendo and revolutionized how games were made. Drawing on interviews with nearly 100 Sega alumni, this book traces the development of the company, revealing previously undocumented areas of game-making history, including Sega’s relationship with Tonka, the creation of its internal studios, and major breakthroughs like the Sega Channel and HEAT Network. More than 40 of the company’s most influential games are explored in detail.

Book The Genesis Game

    Book Details:
  • Author : Andrew O'Kelley
  • Publisher :
  • Release : 2020-01-22
  • ISBN :
  • Pages : 278 pages

Download or read book The Genesis Game written by Andrew O'Kelley and published by . This book was released on 2020-01-22 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Black Seraph Rises With One Mission. Save Humanity ★From Billions, Only a Million Must Survive★ The end of the era of humanity was marked by the appearance of the World Dungeon and the system of power it provided. No one gained more power than the tyrant known as the Black Seraph, the Angel of Genocide. Surviving at the expense of the rest of humanity, Seraph was able to complete the World Dungeon upon reaching the Altar of the End. A hollow victory, as he was cursed by the spirit of the dungeon for ruthlessly focusing on his empowerment. His power sealed away within the dungeon; Seraph was cast into the past, reincarnated into the body of his child-liker self. Forbidden from hoarding power for himself and charged with the mission of ensuring the survival of humanity. But people do not change overnight, and Seraph must find a new path forward and learn there's more to power than being a tyrant if humanity is to survive the Genesis Game. Some Reviews ★★★★★ With these rebirth stories, you get a character who uses foreknowledge to become super strong. This story acknowledges bad memory bad choices and simple disinterest. In other words, the character is a normal human being. Love it ★★★★★ I hesitated a bit to pick this up after seeing negative reviews, but ignore them. Seraph is the ultimate anti-hero in the truest sense. He's not evil so much as amoral from his experiences. I'm really interested in seeing how he develops going forward. ★★★★★ The MC was from my point of view believable. He does what needs to be done, I know many people might not agree but I found his choices realistic even though this is syfi/fantasy the choices felt realistic of a grown male. No crying and wishy-washy mistakes that gets everyone killed, you know letting the same shithead go 4000 time's under the mistaken belief that the bad guy's life is as important as the 30 people he killed and it would be wrong to take his life, then at the end he kills 40 more people. I REALLY HATE THAT. Great book I'm excited for book 2

Book Video Game Audio

Download or read book Video Game Audio written by Christopher Hopkins and published by McFarland. This book was released on 2022-08-17 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.

Book Netherland

    Book Details:
  • Author : Andrew O'Kelley
  • Publisher : Andrew O'Kelley
  • Release : 2020-11-26
  • ISBN :
  • Pages : 259 pages

Download or read book Netherland written by Andrew O'Kelley and published by Andrew O'Kelley. This book was released on 2020-11-26 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elijah has seen his share of hardship, but nothing could have prepared him for Netherland A place where monsters roam. A world with deadly secrets. Facing off against other humans in the middle of a Dark Lord's deadly game of survival, he is not without power. He's been gifted a Sol, an ethereal wisp named Fel that allows access to a system he can use to strengthen himself. And he must if he's to survive. KEYWORDS: LitRPG, GameLit, Survival Game, Dark Fantasy Series, Young Adult, Isekai, Portal Fantasy, Base Building, Kingdom, Fantasy Post Apocalypse, Monsters, Eldritch Horror