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EBookClubs

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Book The Crazy Careers of Video Game Designers

Download or read book The Crazy Careers of Video Game Designers written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: You might think that working in the video game industry is all fun and, well...games. Jobs like combat designer and animator sound pretty exciting. But do you know what it really takes to do one of these jobs? Do you have the skills? The knowledge? Are you ready to work hard? Game designers create the images, sounds, and action that gamers enjoy. Find out if you can handle a job in this fast-paced industry.

Book Getting Ready for a Career as a Video Game Designer

Download or read book Getting Ready for a Career as a Video Game Designer written by Bill Lund and published by Capstone Press. This book was released on 1998 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the development of video games as well as the skills and education required for a career as a game designer.

Book How to Become a Video Game Artist

Download or read book How to Become a Video Game Artist written by Sam R. Kennedy and published by Watson-Guptill. This book was released on 2013-05-14 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators—from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who’ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you’ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the most exciting industries of our time.

Book Video Game Designer

Download or read book Video Game Designer written by Kevin Cunningham and published by Cherry Lake. This book was released on 2015-08-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.

Book Careers for Tech Girls in Video Game Development

Download or read book Careers for Tech Girls in Video Game Development written by Laura La Bella and published by The Rosen Publishing Group, Inc. This book was released on 2015-07-15 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: Women have faced an uphill climb in the male-dominated world of video game development, but that is beginning to change. Young women now make up nearly half of all gamers, and some companies are looking to expand the influence of women in the gaming industry and engage with them as creators, rather than only as consumers. This resource introduces middle and high school girls to the world of video game development, covering the kinds of courses, extracurricular activities, and organizations that can help them get into a career in video game development.

Book Computer Game Developer

Download or read book Computer Game Developer written by Mary Firestone and published by Infobase Publishing. This book was released on 2006 with total page 73 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the training needed to become a computer game developer.

Book The Board Game Designer s Guide to Careers in the Industry

Download or read book The Board Game Designer s Guide to Careers in the Industry written by Joe Slack and published by CRC Press. This book was released on 2023-02-22 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you thinking about working in the board game industry? Here’s what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you’ll discover • What jobs are really in demand • How you can get your foot in the door with a publisher • Jobs in the industry you’ve never even thought of • What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author’s many years of experience, you’ll be able to put your own skills and experience to great use in an amazing, growing industry.

Book Nintendo Video Game Designer Shigeru Miyamoto

Download or read book Nintendo Video Game Designer Shigeru Miyamoto written by Kari Cornell and published by Stem Trailblazer Bios. This book was released on 2016 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever played Super Mario Brothers, Donkey Kong, or The Legend of Zelda? Learn about Shigeru Miyamoto, the Japanese designer who created these famous games.

Book The Art of Game Design

    Book Details:
  • Author : Jesse Schell
  • Publisher : CRC Press
  • Release : 2008-08-04
  • ISBN : 0123694965
  • Pages : 522 pages

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2008-08-04 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

Book Video Game Designer

Download or read book Video Game Designer written by Stephanie Watson and published by Referencepoint Press. This book was released on 2017-02 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popularity of video games has exploded in recent years, and new technologies like virtual reality have transformed gaming into a multi-billion dollar industry, creating numerous career opportunities. This book provides and overview the video game designer career path, including the salaries, job prospects, and viewpoints of industry leaders.

Book The Role of a Great Game Designer

Download or read book The Role of a Great Game Designer written by Richard Carrillo and published by . This book was released on 2021-11-10 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for game designers of all experience levels and also for the teams, developers, and support staff they work with. It showcases the reality of what game designers actually do (or should be doing) and sheds light on some widespread misconceptions of the job. This is an easy-to-read, practical guide for the following people: Game Designers: Understand what Game Designers really own and the skills required to be successful. Anyone can design games but not everyone is a Game Designer. What distinguishes those two is the team. Game Designers are part of a passionate development team and working successfully with that team is as important as the game design itself. This book reveals how to successfully drive the gameplay experience from vision to final product. It also dives deeper into the skills required to inspire the team and build belief in the design. Future Game Designers: If you want to become a Game Designer because you believe you have great game ideas then you'll be truly disappointed with the actual job. Your ideas aren't as important as your critical thinking and ability to design. In short, how you turn the millions of ideas already out in the world and the thousands of ideas the dev team already has into solid designs that solve the current problem, fit the vision's goals, and enhance the gameplay experience. This book will further discuss the difference between Ideas and Designs as well as dive deep into the true day to day job of a Game Designer. Teams/Support: For everyone else already in game development but not on the design team, you'll be able to use the knowledge in this book to increase your understanding of game design and better your collaboration with the designers on your teams. After all, it's the game designer's job to inspire you. Great design means nothing without a team driving their passion into the product. The team is the designer's first customer. The moment they forget that, morale starts to fall and the game starts to suffer. But that doesn't mean the customer is always right. This book will showcase what designers are expected to own and how they should always turn to the team for ideas and feedback. Whether you're new to game design, looking to hone your skills, or dreaming of completely restructuring your design team's philosophy, there's something here for you. The ultimate goal of this book is to raise the role of Game Designer to a higher standard across the video game industry.

Book E Sports Game Design

Download or read book E Sports Game Design written by Cecilia Pinto McCarthy and published by Norwood House Press. This book was released on 2017-07 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: Any flashy product can catch somebody’s attention. But it takes a great game design to keep gamers interested. Read E-Sports Game Design and learn about the technology used and the importance of developing a good story, characters, graphics, and sound. The best games rise to the top of the E-Sports pyramid, and the legends remain there forever.

Book Careers in Focus

Download or read book Careers in Focus written by and published by Infobase Publishing. This book was released on 2009 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: For each position, the authors include a brief overview and its history. Discussions of education, certifications, or licensing required; a detailed job description; salary; and the future outlook are also supplied.

Book Becoming a Video Game Designer

Download or read book Becoming a Video Game Designer written by Daniel Noah Halpern and published by Simon & Schuster. This book was released on 2020-12-01 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games—required reading for anyone considering a path to this profession. Becoming a Video Game Designer takes you behind the scenes to find out what it’s really like, and what it really takes, to become a video game designer. Gaming is a $138 billion-dollar entertainment industry, and designers are the beating heart. Long-form journalist Daniel Noah Halpern shadows top video game designer Tom Cadwell to show how this dream job becomes a reality. Cadwell is head of design at Riot Games, the company behind award-winning blockbuster games like League of Legends, which has an active user base of 111 million players. Creating a massive multiplayer online game takes years of visionary R&D—it is a blend of art and science. It is also big business. Learn the ins and the outs of the job from Cadwell as well as other designers, including Brendon Chung, acclaimed founder of Blendo Games. Successful designers must be creative decision makers and also engineers and collaborators. Gain professional wisdom by following Tom’s path to prominence, from his start as a passionate gamer to becoming one of the most revered designers in the business.

Book Ultimate Game Design  Building Game Worlds

Download or read book Ultimate Game Design Building Game Worlds written by Tom Meigs and published by McGraw Hill Professional. This book was released on 2003-06-09 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build games with techniques and insights from a pro.

Book The Brain Boosting Benefits of Gaming

Download or read book The Brain Boosting Benefits of Gaming written by Arie Kaplan and published by Millbrook Press. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Audisee® eBooks with Audio combine professional narration and sentence highlighting for an engaging read aloud experience! Has anyone ever told you gamers out there that your time would be better spent studying? Well, don't let go of that joystick just yet! Turns out, advancing to that next level of Super Mario Brothers has a similar effect on your brain as getting an A on your spelling test. Video games have been successful at training elite groups in the U.S. military and future doctors. Discover how they can help boost your brain power too!

Book Advanced Game Design

    Book Details:
  • Author : Michael Sellers
  • Publisher : Addison-Wesley Professional
  • Release : 2017-10-30
  • ISBN : 0134669452
  • Pages : 624 pages

Download or read book Advanced Game Design written by Michael Sellers and published by Addison-Wesley Professional. This book was released on 2017-10-30 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it. Drawing on 20+ years of experience designing games, launching game studios, and teaching game design, Sellers explains: What games are, and how systems thinking can help you think about them more clearly How to systematically promote engagement, interactivity, and fun What you can learn from MDA and other game design frameworks How to create gameplay and core loops How to design the entire player experience, and how to build game mechanics that work together to create that experience How to capture your game’s “big idea” and Unique Selling Proposition How to establish high-level and background design and translate it into detailed design How to build, playtest, and iterate early prototypes How to build your game design career in a field that keeps changing at breakneck speed