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Book The Billion Dollar Monopoly R Swindle

Download or read book The Billion Dollar Monopoly R Swindle written by Ralph Anspach and published by . This book was released on 2010-06-24 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Billion Dollar Monopoly Swindle

Download or read book The Billion Dollar Monopoly Swindle written by Ralph Anspach and published by . This book was released on 1998 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Hot Tips in Setting Your Goals

Download or read book Hot Tips in Setting Your Goals written by Bruce M. Arnold and published by Xlibris Corporation. This book was released on 2012-04-30 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: A novel theme of Harmony of society and its economy on spiritual basis is highlighted for the first time in scientific literature in this book. Thanks to God, based on a synthesis of scientific knowledge and spiritual essence, features, global paradigm, and the laws of Harmony «D + 3D» come to light in this book. Special attention is paid to the study of huge role of spiritual and moral and intellectual development of individuals and social groups in building harmonious social economy in countries with four Ds. The monograph shows the ways of disharmony elimination in the modern world, beginning of new epoch and civilizational changes, and the need for broad partnership of East and West, all continents in the face of global challenges to the nations is based here. The book is intended for workers of science and education, PhD candidates, graduate students, and students engaged in scientific research in the fields of economics, finance, sociology, political science, demography, and other branches of social sciences and humanities. It is of great interest to practitioners and to all the readers who are conscious about the choice of vector of harmonious development of the countries.

Book Monopoly

    Book Details:
  • Author : Rod Kennedy
  • Publisher : Gibbs Smith
  • Release : 2004
  • ISBN : 9781586853228
  • Pages : 104 pages

Download or read book Monopoly written by Rod Kennedy and published by Gibbs Smith. This book was released on 2004 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author chronicles the history of the world's most popular board game,racing the origins of each "property" within Atlantic City, New Jersey,hile recalling the evolution of the game. Original.

Book Monopoly

    Book Details:
  • Author : Philip E. Orbanes
  • Publisher : Da Capo Press
  • Release : 2007-10-09
  • ISBN : 0306815923
  • Pages : 313 pages

Download or read book Monopoly written by Philip E. Orbanes and published by Da Capo Press. This book was released on 2007-10-09 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Philip Orbanes, master of all things Monopoliana, traces the remarkable story of the world’s most famous board game, from its origins as a collegiate teaching tool in the early twentieth century through Monopoly’s explosive growth in the postwar decades, to the game’s current status as a fixture in homes across the globe. Along the way, Orbanes includes memorable Monopoly personality portraits, surprising Monopoly legends and lore, and an extraordinary tour of the ingenious advertising that contributed to the game’s rise in popularity. This is the first and only book to cover comprehensively the origin, growth, and global reach of the game that has become a universal and everyday cultural icon.

Book Building the Cold War

    Book Details:
  • Author : Annabel Jane Wharton
  • Publisher : University of Chicago Press
  • Release : 2001
  • ISBN : 0226894207
  • Pages : 268 pages

Download or read book Building the Cold War written by Annabel Jane Wharton and published by University of Chicago Press. This book was released on 2001 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: In postwar Europe and the Middle East, Hilton hotels were quite literally "little Americas." For American businessmen and tourists, a Hilton Hotel—with the comfortable familiarity of an English-speaking staff, a restaurant that served cheeseburgers and milkshakes, trans-Atlantic telephone lines, and, most important, air-conditioned modernity—offered a respite from the disturbingly alien. For impoverished local populations, these same features lent the Hilton a utopian aura. The Hilton was a space of luxury and desire, a space that realized, permanently and prominently, the new and powerful presence of the United States. Building the Cold War examines the architectural means by which the Hilton was written into the urban topographies of the major cities of Europe and the Middle East as an effective representation of the United States. Between 1953 and 1966, Hilton International built sixteen luxury hotels abroad. Often the Hilton was the first significant modern structure in the host city, as well as its finest hotel. The Hiltons introduced a striking visual contrast to the traditional architectural forms of such cities as Istanbul, Cairo, Athens, and Jerusalem, where the impact of its new architecture was amplified by the hotel's unprecedented siting and scale. Even in cities familiar with the Modern, the new Hilton often dominated the urban landscape with its height, changing the look of the city. The London Hilton on Park Lane, for example, was the first structure in London that was higher than St. Paul's cathedral. In his autobiography, Conrad N. Hilton claimed that these hotels were constructed for profit and for political impact: "an integral part of my dream was to show the countries most exposed to Communism the other side of the coin—the fruits of the free world." Exploring everything the carefully drafted contracts for the buildings to the remarkable visual and social impact on their host cities, Wharton offers a theoretically sophisticated critique of one of the Cold War's first international businesses and demonstrates that the Hilton's role in the struggle against Communism was, as Conrad Hilton declared, significant, though in ways that he could not have imagined. Many of these postwar Hiltons still flourish. Those who stay in them will learn a great deal about their experience from this new assessment of hotel space.

Book 100 Things You re Not Supposed to Know

Download or read book 100 Things You re Not Supposed to Know written by Kick, Russ and published by Disinformation Books. This book was released on 2014-03-01 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book sheds light on those things that people in power—government, religious leaders, corporations, the rich and well connected—would just as soon wish you didn't know. To them secrets are power. And they'll do whatever it takes to keep them that way—suppressing the truth and covering up facts that might make the rest of us angry enough to challenge the powerful or at least to have a good laugh at their expense. Using careful research and impeccable sources, Kick uncovers the hidden truth. For example, self-appointed censors warn constantly about the dangers of pornography, but the fact is that pornography has existed since the first cave people carved dirty pictures on the walls. It's also true that two atomic bombs were dropped on North Carolina—although we managed to avoid nuking Greenland, Texas, Canada, Britain and Spain; George Washington embezzled government funds; 1 of 10 people is not fathered by the man they believe is dad; Barbie is based on a German sex doll; The American colonists practiced cannibalism, and much more. This is a combined edition of 50 Things You're Not Supposed to Know, volumes 1 and 2 first published in 2003 and 2004.

Book 50 Things You re Not Supposed to Know

Download or read book 50 Things You re Not Supposed to Know written by Russ Kick and published by Red Wheel Weiser. This book was released on 2004-11-01 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever feel like you’re being kept in the dark? Do you feel like the facts and history you rely on might not be the truth, the whole truth and nothing but? Russ Kick delivers a second round of stunning information, forgotten facts and hidden history—all thoroughly researched and documented. Sized for quick reference, filled with facts, illustrations, and graphic evidence of lies and misrepresentations, 50 Things You’re Not Supposed to Know—Volume 2 presents the vital, often omitted details on human health hazards, government lies, and secret history and warfare excised from your schoolbooks and nightly news reports. Russ Kick and The Disinformation Company have published five successful books together since 2001. Each one has become a bestseller, establishing Russ as the leader in gathering and disseminating the hidden history, forgotten facts, secret stories and covert cover-ups that “they” don’t want you to know!

Book Letterati

    Book Details:
  • Author : Paul McCarthy
  • Publisher : ECW Press
  • Release : 2010-12-15
  • ISBN : 1554903238
  • Pages : 309 pages

Download or read book Letterati written by Paul McCarthy and published by ECW Press. This book was released on 2010-12-15 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: A history of the popular board game, from 1960s New York right through to the 2004 National Championships.

Book Group Genius

Download or read book Group Genius written by Keith Sawyer and published by Basic Books. This book was released on 2008-03-04 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A fascinating account of human experience at its best." --Mihály Csíkszentmihályi, author of Flow Creativity has long been thought to be an individual gift, best pursued alone; schools, organizations, and whole industries are built on this idea. But what if the most common beliefs about how creativity works are wrong? Group Genius tears down some of the most popular myths about creativity, revealing that creativity is always collaborative--even when you're alone. Sharing the results of his own acclaimed research on jazz groups, theater ensembles, and conversation analysis, Keith Sawyer shows us how to be more creative in collaborative group settings, how to change organizational dynamics for the better, and how to tap into our own reserves of creativity.

Book The Monopolists

    Book Details:
  • Author : Mary Pilon
  • Publisher : Bloomsbury Publishing USA
  • Release : 2015-02-17
  • ISBN : 1620405717
  • Pages : 320 pages

Download or read book The Monopolists written by Mary Pilon and published by Bloomsbury Publishing USA. This book was released on 2015-02-17 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Monopolists reveals the unknown story of how Monopoly came into existence, the reinvention of its history by Parker Brothers and multiple media outlets, the lost female originator of the game, and one man's lifelong obsession to tell the true story about the game's questionable origins. Most think it was invented by an unemployed Pennsylvanian who sold his game to Parker Brothers during the Great Depression in 1935 and lived happily--and richly--ever after. That story, however, is not exactly true. Ralph Anspach, a professor fighting to sell his Anti-Monopoly board game decades later, unearthed the real story, which traces back to Abraham Lincoln, the Quakers, and a forgotten feminist named Lizzie Magie who invented her nearly identical Landlord's Game more than thirty years before Parker Brothers sold their version of Monopoly. Her game--underpinned by morals that were the exact opposite of what Monopoly represents today--was embraced by a constellation of left-wingers from the Progressive Era through the Great Depression, including members of Franklin Roosevelt's famed Brain Trust. A gripping social history of corporate greed that illuminates the cutthroat nature of American business over the last century, The Monopolists reads like the best detective fiction, told through Monopoly's real-life winners and losers.

Book Antitrust

    Book Details:
  • Author : Amy Klobuchar
  • Publisher : Vintage
  • Release : 2022-01-18
  • ISBN : 0525563997
  • Pages : 625 pages

Download or read book Antitrust written by Amy Klobuchar and published by Vintage. This book was released on 2022-01-18 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: NATIONAL BESTSELLER • Antitrust enforcement is one of the most pressing issues facing America today—and Amy Klobuchar, the widely respected senior senator from Minnesota, is leading the charge. This fascinating history of the antitrust movement shows us what led to the present moment and offers achievable solutions to prevent monopolies, promote business competition, and encourage innovation. In a world where Google reportedly controls 90 percent of the search engine market and Big Pharma’s drug price hikes impact healthcare accessibility, monopolies can hurt consumers and cause marketplace stagnation. Klobuchar—the much-admired former candidate for president of the United States—argues for swift, sweeping reform in economic, legislative, social welfare, and human rights policies, and describes plans, ideas, and legislative proposals designed to strengthen antitrust laws and antitrust enforcement. Klobuchar writes of the historic and current fights against monopolies in America, from Standard Oil and the Sherman Anti-Trust Act to the Progressive Era's trust-busters; from the breakup of Ma Bell (formerly the world's biggest company and largest private telephone system) to the pricing monopoly of Big Pharma and the future of the giant tech companies like Facebook, Amazon, and Google. She begins with the Gilded Age (1870s-1900), when builders of fortunes and rapacious robber barons such as J. P. Morgan, John Rockefeller, and Cornelius Vanderbilt were reaping vast fortunes as industrialization swept across the American landscape, with the rich getting vastly richer and the poor, poorer. She discusses President Theodore Roosevelt, who, during the Progressive Era (1890s-1920), "busted" the trusts, breaking up monopolies; the Clayton Act of 1914; the Federal Trade Commission Act of 1914; and the Celler-Kefauver Act of 1950, which it strengthened the Clayton Act. She explores today's Big Pharma and its price-gouging; and tech, television, content, and agriculture communities and how a marketplace with few players, or one in which one company dominates distribution, can hurt consumer prices and stifle innovation. As the ranking member of the Senate Judiciary Subcommittee on Antitrust, Competition Policy, and Consumer Rights, Klobuchar provides a fascinating exploration of antitrust in America and offers a way forward to protect all Americans from the dangers of curtailed competition, and from vast information gathering, through monopolies.

Book Values at Play in Digital Games

Download or read book Values at Play in Digital Games written by Mary Flanagan and published by MIT Press. This book was released on 2016-09-02 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more. All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. “Big ideas” such as justice, equity, honesty, and cooperation—as well as other kinds of ideas, including violence, exploitation, and greed—may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their games. After developing a theoretical foundation for their proposal, Flanagan and Nissenbaum provide detailed examinations of selected games, demonstrating the many ways in which values are embedded in them. They introduce the Values at Play heuristic, a systematic approach for incorporating values into the game design process. Interspersed among the book's chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other, offering a real-world perspective on the design challenges involved.

Book Games of History

    Book Details:
  • Author : Apostolos Spanos
  • Publisher : Routledge
  • Release : 2021-06-13
  • ISBN : 1000397394
  • Pages : 200 pages

Download or read book Games of History written by Apostolos Spanos and published by Routledge. This book was released on 2021-06-13 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games of History provides an understanding of how games as artefacts, textual and visual sources on games and gaming as a pastime or a “serious” activity can be used as sources for the study of history. From the vast world of games, the book’s focus is on board and card games, with reference to physical games, sports and digital games as well. Considering culture, society, politics and metaphysics, the author uses examples from various places around the world and from ancient times to the present to demonstrate how games and gaming can offer the historian an alternative, often very valuable and sometimes unique path to the past. The book offers a thorough discussion of conceptual and material approaches to games as sources, while also providing the reader with a theoretical starting point for further study within specific thematic chapters. The book concludes with three case studies of different types of games and how they can be considered as historical sources: the gladiatorial games, chess and the digital game Civilization. Offering an alternative approach to the study of history through its focus on games and gaming as historical sources, this is the ideal volume for students considering different types of sources and how they can be used for historical study, as well as students who study games as primary or secondary sources in their history projects.

Book Timeless Toys

Download or read book Timeless Toys written by Tim Walsh and published by Andrews McMeel Publishing. This book was released on 2005-10 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book Why Didn't I Think of That! includes the passage "If a toy has magic, when people see it they say, 'Oooh! What is that?' . . . It appeals to the kid in everybody." That same kind of magic captures "the kid in everybody" when they pick up Timeless Toys: Classic Toys and the Playmakers Who Created Them. Timeless Toys represents one of the finest documentaries and displays of modern toys ever written. Author Tim Walsh, a successful toy inventor himself, reveals a world of commerce, toys, and wonder that is equally fun, fascinating, and nostalgic. Readers of every age and background will find it impossible to pick up this book, turn a few pages, and not become spellbound by its insightful stories and the personal memories that the text and 420 brilliantly colored photographs bring forth. Slinky, Lego, Tonka trucks, Monopoly, Big Wheel, Frisbee, Hula Hoop, Super Ball, Scrabble, Barbie, Radio Flyer Wagons: All of these and many, many more are featured in this fascinating tome, along with the toys' histories, insider profiles, and rare interviews with toy industry icons. It's simply magic!

Book The Economics of Civil and Common Law

Download or read book The Economics of Civil and Common Law written by Zagros Madjd-Sadjadi and published by Business Expert Press. This book was released on 2015-11-20 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Law is supposed to encourage innovation, morality, and conformity with societal expectations, yet it may provides perverse incentives causing individuals, or even the State, to act in discordant, inefficient, and even immoral ways. This book will explore the inefficiencies that are created that serve to deny individuals work and shelter in a haphazard and capricious manner. The author examines property rights, including eminent domain, that lets the State take property away with seemingly arbitrary compensation to the owner. Individuals must understand both civil law, codified by statutes, and common law, enshrined in precedential judicial decisions. This book is written for economists and non-economists and has an extensive glossary of economic, political and legal terms. Two items that are not formally treated in other economics of law textbooks are the legal organization of businesses and tax law from an economics perspective.

Book Half Real

    Book Details:
  • Author : Jesper Juul
  • Publisher : MIT Press
  • Release : 2011-08-19
  • ISBN : 0262516519
  • Pages : 245 pages

Download or read book Half Real written by Jesper Juul and published by MIT Press. This book was released on 2011-08-19 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: An in-depth analysis of game development and rules and fiction in video games—with concrete examples, including The Legend of Zelda, Grand Theft Auto, and more A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the constantly evolving tension between rules and fiction in video games. Discussing games from Pong to The Legend of Zelda, from chess to Grand Theft Auto, he shows how video games are both a departure from and a development of traditional non-electronic games. The book combines perspectives from such fields as literary and film theory, computer science, psychology, economic game theory, and game studies, to outline a theory of what video games are, how they work with the player, how they have developed historically, and why they are fun to play. Locating video games in a history of games that goes back to Ancient Egypt, Juul argues that there is a basic affinity between games and computers. Just as the printing press and the cinema have promoted and enabled new kinds of storytelling, computers work as enablers of games, letting us play old games in new ways and allowing for new kinds of games that would not have been possible before computers. Juul presents a classic game model, which describes the traditional construction of games and points to possible future developments. He examines how rules provide challenges, learning, and enjoyment for players, and how a game cues the player into imagining its fictional world. Juul’s lively style and eclectic deployment of sources will make Half-Real of interest to media, literature, and game scholars as well as to game professionals and gamers.