EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book The Beginner s Guide to Creating Surfaces and Using Colors in DAZ Studio 4

Download or read book The Beginner s Guide to Creating Surfaces and Using Colors in DAZ Studio 4 written by Winterbrose Arts and Graphics and published by Winterbrose Arts and Graphics. This book was released on 2014-09-30 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone knows what Colors and Surfaces are, or do they? Scratch the surface for both of these topics and start creating colorful and more detailed artwork using DAZ Studio! Grab a copy of this tutorial to take you step-by-step from using color parameters to add life to objects in your scene all the way to surface mapping to texturize objects for more realistic look and feel in your rendered scenes. Don't be intimidated by the powerful features of DAZ Studio; harness them and expand your own potential! Learn how to use colors and surfaces to show people exactly what they need to see. The world isn't just black and white with plain flat surfaces and your own creations shouldn't be either. This guide is fully illustrated in PDF format covering everything from the basic color parameters available to applying surface textures directly to objects in your rendered scenes. * Tutorial Overview: - 94-Pages Fully Illustrated - Popular PDF Format - Step-by-Step Instructions - Prepared with DAZ Studio 4.6 * Getting Started: - Preparing DAZ Studio Layout/Style * Introduction and Terms: - Diffuse - Specular - Glossiness - Ambient - Reflection - Refraction * Get Started Quickly with Support Files - Includes Texture and Opacity Map - Includes Bump & Displacement Map * Surfaces and Colors: - Color Dialog - Surfaces (Color) Tab - Setting Diffuse Color - Setting Specular Color - Setting Glossiness - Setting Ambient Color - Setting Reflection Color - Setting Refraction Color * Advanced Surfaces: - Applying Textures - Applying Opacity Map - Applying Bump Map - Applying Displacement Map * Quickly Create Your Own Versions of: - Silver Surfer Character - Blue Man Group Member - Green Alien Character

Book The Complete Guide to DAZ Studio 4

Download or read book The Complete Guide to DAZ Studio 4 written by Paolo Ciccone and published by Packt Publishing Ltd. This book was released on 2013-10-14 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-made marvel out of scratch.This book can be used by anybody who has DAZ Studio 4, regardless of their level of familiarity with the program or the concepts of 3D art.

Book The Beginner s Guide to Lighting and Renders in DAZ Studio 4

Download or read book The Beginner s Guide to Lighting and Renders in DAZ Studio 4 written by Winterbrose Arts and Graphics and published by Winterbrose Arts and Graphics. This book was released on 2014-09-12 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you having difficulty getting lights added to your scene? Or are your renders coming out dark, drab and lifeless? Turn on the lights in DAZ Studio and create some cool artwork! Grab a copy of this tutorial to take you step-by-step from using the default lighting for preview mode to what types of lights are available and how to use this variety to highlight and add shadows to any of your characters in your rendered scenes. Don't be intimidated by the powerful features of DAZ Studio; harness them and expand your own potential! Lighting is often overlooked but is one of the most important aspects to giving renders of your final scene the look and feel that draws in the viewer. Come out of the dark and into the light and nothing will be able to stop you. This guide is fully illustrated in PDF format covering everything from the types of lights available to rendering your scenes. * Tutorial Overview: - 75-Pages Fully Illustrated - Popular PDF Format - Step-by-Step Instructions - Prepared with DAZ Studio 4.6 * Getting Started: - Preparing DAZ Studio Layout/Style - Loading Genesis Figure * Loading Lights into Scene: - Distant Light - Spotlight - Point Light - Linear Point Light * Using Light Presets: - Uber Light Sets * Lighting Parameters: - Transforms - Point At - Color and Intensity - Shadows * Rendering Your Scene: - Output Dimensions - Render Destination - Render Engines - Lighting Models

Book A Primer for DAZ Studio

Download or read book A Primer for DAZ Studio written by Anne Marie Rasmussen and published by Anne Marie Rasmussen. This book was released on with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use DAZ Studio and create beautiful 3D images within days. This book is designed to teach the beginner to 3D art and the free DAZ Studio software, the basics quickly with simple step by step lessons and detailed pictures. It even includes tips and cheats. This book is a great reference guide for beginners and even for more advanced users and will jump start you into this exciting new art form. DAZ Studio can be used for: Custom artwork, graphic design, animation, book and magazine cover illustrations, storyboarding, comic book illustrations, avatars and more.

Book Figures  Characters and Avatars

Download or read book Figures Characters and Avatars written by Les Pardew and published by Muska/Lipman. This book was released on 2009 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER GRAPHICS SOFTWARE. This book teaches artists or aspiring artists how to use DAZ Studio, a feature-rich, 3D figure posing and animation tool, to create stunning digital imagery for games and more. Featuring comprehensive coverage of the DAZ Studio software, readers will learn how to create unique digital art and animation with virtual people, animals, props, vehicles, and more. In addition, the book shows how to work with the 3D images and content created in various formats and environments including game engines and software applications. This book is the official guide to DAZ Studio.

Book How to Become a Video Game Artist

Download or read book How to Become a Video Game Artist written by Sam R. Kennedy and published by Watson-Guptill. This book was released on 2013-05-14 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators—from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who’ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you’ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the most exciting industries of our time.

Book Digit

    Book Details:
  • Author :
  • Publisher :
  • Release : 2007
  • ISBN :
  • Pages : 540 pages

Download or read book Digit written by and published by . This book was released on 2007 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Historical Painting Techniques  Materials  and Studio Practice

Download or read book Historical Painting Techniques Materials and Studio Practice written by Arie Wallert and published by Getty Publications. This book was released on 1995-08-24 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bridging the fields of conservation, art history, and museum curating, this volume contains the principal papers from an international symposium titled "Historical Painting Techniques, Materials, and Studio Practice" at the University of Leiden in Amsterdam, Netherlands, from June 26 to 29, 1995. The symposium—designed for art historians, conservators, conservation scientists, and museum curators worldwide—was organized by the Department of Art History at the University of Leiden and the Art History Department of the Central Research Laboratory for Objects of Art and Science in Amsterdam. Twenty-five contributors representing museums and conservation institutions throughout the world provide recent research on historical painting techniques, including wall painting and polychrome sculpture. Topics cover the latest art historical research and scientific analyses of original techniques and materials, as well as historical sources, such as medieval treatises and descriptions of painting techniques in historical literature. Chapters include the painting methods of Rembrandt and Vermeer, Dutch 17th-century landscape painting, wall paintings in English churches, Chinese paintings on paper and canvas, and Tibetan thangkas. Color plates and black-and-white photographs illustrate works from the Middle Ages to the 20th century.

Book Design for Industry

Download or read book Design for Industry written by and published by . This book was released on 1959 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A Marmac Guide to Los Angeles

Download or read book A Marmac Guide to Los Angeles written by Marvey Chapman and published by . This book was released on 1984-08 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 3D Photoshop

    Book Details:
  • Author : Steve Caplin
  • Publisher : Adobe Press
  • Release : 2013-09-10
  • ISBN : 0133572617
  • Pages : 947 pages

Download or read book 3D Photoshop written by Steve Caplin and published by Adobe Press. This book was released on 2013-09-10 with total page 947 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Guide to all things 3D in Adobe Photoshop will have you creating models and scenes in no time! Filled with rich imagery and fun tutorials, the project-based chapters within build your knowledge of important 3D concepts and show you what is possible in Photoshop. You'll discover ways to push your creative ambitions forward and create eye-catching 3D artwork. The author's companion website, 3DPhotoshop.net, offers downloadable objects and artwork so you can work through the techniques in the book. “Steve Caplin has an incredible depth of knowledge with all of Photoshop. He has been working with the 3D tools from the start and is one of the few experts who understands how to leverage the 3D capabilities” - Zorana Gee, Adobe Photoshop Senior Product Manager

Book The Gardeners  Chronicle and Agricultural Gazette

Download or read book The Gardeners Chronicle and Agricultural Gazette written by and published by . This book was released on 1844 with total page 900 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Form  Fit  Fashion

    Book Details:
  • Author : Jay Calderin
  • Publisher : Rockport Publishers
  • Release : 2009-12-01
  • ISBN : 1616736755
  • Pages : 288 pages

Download or read book Form Fit Fashion written by Jay Calderin and published by Rockport Publishers. This book was released on 2009-12-01 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: An indispensable primer for students and first-stop reference for professionals, Form, Fit, and Fashion guides the fashion designer through the entire design process, from conceiving a garment to marketing it. This handbook collects the information and ideas essential to planning and executing fashion projects of every scale and distills them in an easy-to-use format that is compact enough to slip into a tote. Linking six central phases in the cycle of fashion—research, editing, design, construction, connection, and evolution—Form, Fit, and Fashion will help designers to develop effective strategies for building a cohesive collection and communicating their vision.

Book The Annotated Mona Lisa

    Book Details:
  • Author : Carol Strickland
  • Publisher : Andrews McMeel Publishing
  • Release : 2007-10
  • ISBN : 9780740768729
  • Pages : 220 pages

Download or read book The Annotated Mona Lisa written by Carol Strickland and published by Andrews McMeel Publishing. This book was released on 2007-10 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like music, art is a universal language. Although looking at works of art is a pleasurable enough experience, to appreciate them fully requires certain skills and knowledge." --Carol Strickland, from the introduction to The Annotated Mona Lisa: A Crash Course in Art History from Prehistoric to Post-Modern * This heavily illustrated crash course in art history is revised and updated. This second edition of Carol Strickland's The Annotated Mona Lisa: A Crash Course in Art History from Prehistoric to Post-Modern offers an illustrated tutorial of prehistoric to post-modern art from cave paintings to video art installations to digital and Internet media. * Featuring succinct page-length essays, instructive sidebars, and more than 300 photographs, The Annotated Mona Lisa: A Crash Course in Art History from Prehistoric to Post-Modern takes art history out of the realm of dreary textbooks, demystifies jargon and theory, and makes art accessible-even at a cursory reading. * From Stonehenge to the Guggenheim and from Holbein to Warhol, more than 25,000 years of art is distilled into five sections covering a little more than 200 pages.

Book Digital Painting Techniques

Download or read book Digital Painting Techniques written by 3dtotal.Com and published by Taylor & Francis. This book was released on 2012-10-12 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the tips, tricks and techniques that really work for concept artists, matte painters and animators. Compiled by the team at 3dtotal.com, Digital Painting Techniques, Volume 1 offers digital inspiration with hands-on insight and techniques from professional digital artists. More than just a gallery book - within Digital Painting Techniques each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Beginner and intermediate digital artists will be inspired by the gallery style collection of the finest examples of digital painting from world renowned digital artists. Start your mentorship into the world of digital painting today with some of the greatest digital artists in the world and delve into professional digital painting techiques, such as speed painting, custom brush creation and matte painting. Develop your digital painting skills beyond the variety of free online digital painting tutorials and apply the most up to date techniques to your digital canvas with Digital Painting Techniques for Animators.

Book The Art of Drawing and Painting

Download or read book The Art of Drawing and Painting written by and published by . This book was released on 1892 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Blender For Dummies

    Book Details:
  • Author : Jason van Gumster
  • Publisher : John Wiley & Sons
  • Release : 2011-04-04
  • ISBN : 1118075838
  • Pages : 550 pages

Download or read book Blender For Dummies written by Jason van Gumster and published by John Wiley & Sons. This book was released on 2011-04-04 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start!