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EBookClubs

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Book The Art of Wolfenstein  Youngblood

Download or read book The Art of Wolfenstein Youngblood written by MachineGames and published by Dark Horse Comics. This book was released on 2020-06-16 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: A full-color digital book chronicling the development of the next entry in the iconic first-person shooter franchise. It's do or die in the dystopian streets of Nazi-occupied Paris as Jess and Soph Blazkowicz piece together the mysterious disappearance of their father, William J. Blazkowicz, while driving the fascists out of France once and for all. This gorgeous volume features an amazing arsenal of concept art, production material, and exclusive creator commentary from the latest romp into Earth's alternate history with Wolfenstein: Youngblood. Dark Horse Books, MachineGames, and Bethesda Softworks call all sisters, brothers, and other champions for the cause to unite, fight, and enjoy The Art of Wolfenstein: Youngblood!

Book The Art of Wolfenstein  The New Order

Download or read book The Art of Wolfenstein The New Order written by MachineGames and published by Dark Horse Comics. This book was released on 2014-06-10 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bethesda and Machine Games offer up the secrets behind Wolfenstein: The New Order, a game set in a post-WWII world where the Nazis have won and only you can rewrite history. Featuring concept art, character designs, and astonishing settings, landscapes, and technology, this book provides a unique look at one of the gaming industry's most intriguing games. * Incredible full color artwork from the game! * Commentary direct from the creators!

Book The Art of Wolfenstein II  The New Colossus

Download or read book The Art of Wolfenstein II The New Colossus written by MachineGames and published by Dark Horse Comics. This book was released on 2018-01-09 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Immerse yourself in a world brought to life by unforgettable characters in a 1960s America flipped upside down by Nazi occupation! Overflowing with concept art, production material, and exclusive commentary from the creators of the newest entry in the epochal action franchise, this beautiful hardcover belongs in the collection of freedom fighters, gamers, and art fans everywhere! Dark Horse Books, Machine Games, and Bethesda Softworks are proud to present the perfect companion to Wolfenstein II: The New Colossus.

Book The Art of DOOM  Eternal

    Book Details:
  • Author : Bethesda Softworks
  • Publisher : Dark Horse Comics
  • Release : 2020-03-24
  • ISBN : 150671725X
  • Pages : 200 pages

Download or read book The Art of DOOM Eternal written by Bethesda Softworks and published by Dark Horse Comics. This book was released on 2020-03-24 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: A full-color digital art book containing concept art and commentary from the development of DOOM Eternal, the next entry in the iconic first-person shooter series. The newest chapter in the quintessential game franchise from id Software is here. Witness DOOM Eternal! This epic volume explores the art and development of the hotly anticipated sequel to the 2016 Game Award-winner for Best Action Game! Explore the twisted demonic invasion of Earth, the cultist UAC facilities, and plunge into otherworldly and unknown locations new to the DOOM universe. Admire the dangerous glimmering edges of the Slayer's arsenal and armor. Examine the ancient designs and breeds of Hell's soldiers and lords--all in gloriously designed full color images straight from the files of the game's artists themselves! Dark Horse Books and id Software join forces to present The Art of DOOM Eternal, encompassing every detail you've come to love from DOOM!

Book The Art of Doom

    Book Details:
  • Author : Bethesda Softworks (Firm)
  • Publisher : Dark Horse Comics
  • Release : 2016
  • ISBN : 1616559349
  • Pages : 187 pages

Download or read book The Art of Doom written by Bethesda Softworks (Firm) and published by Dark Horse Comics. This book was released on 2016 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Doom is unquestionably one of the most influential videogames ever created, widely regarded as the original FPS (First-Person Shooter) and remains a touchstone for countless action games today. The Art Of Doom brings together concept artwork, sketches and screenshots from every classic instalment of the series, including Bethesda's most recent addition, Doom 3 (2012).

Book Jim Henson s The Dark Crystal Artist Tribute

Download or read book Jim Henson s The Dark Crystal Artist Tribute written by Jim Henson and published by Boom! Studios. This book was released on 2018-08-29 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since its original release in 1982, Jim Henson’s groundbreaking fantasy film The Dark Crystal has captured the minds and imaginations of authors, artists, filmmakers, and fans across the world with its ambitious worldbuilding and stunning visuals. Now, return to the world of The Dark Crystal and see the vivid locations, lifelike creatures, and beloved heroes as realized by a collection of uniquely original artistic voices in celebration of one of Jim Henson’s most enduring creations. The Dark Crystal Artist Tribute features illustrations from artist luminaries and newcomers alike, including Jae Lee, David Petersen, Mark Buckingham, Cory Godbey, Jeff Stokely, Benjamin Dewey, Sana Takeda, and the film’s original concept artist, Brian Froud.

Book The Art of Frozen 2

    Book Details:
  • Author : Jessica Julius
  • Publisher : Chronicle Books
  • Release : 2019-11-22
  • ISBN : 9781452169491
  • Pages : 0 pages

Download or read book The Art of Frozen 2 written by Jessica Julius and published by Chronicle Books. This book was released on 2019-11-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through never-before-seen development art, character sketches, storyboards, and color scripts, The Art of Frozen 2 gives fans a front-row view of the vast creative effort behind the epic sequel to Frozen. Filled with gorgeous four-color images and fascinating facts and details from the production team, it's the ultimate insider's look. • Art book from Disney's Frozen 2 • Features exclusive full-color concept art from the making of the film • A must for Disney Frozen fans Fans of Disney Frozen II The Magical Guide and Frozen II The Official Movie Special will love this book. This book is perfect for: • Frozen fans • Animators and students of animation • Disney art buffs ©2019 Disney Enterprises, Inc. All Rights Reserved.

Book The Art of Gears of War 4

Download or read book The Art of Gears of War 4 written by The Coalition and published by Dark Horse Comics. This book was released on 2016-12-27 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: Upon its release, the original Gears of War revolutionized third-person shooter action with a combination of gorgeous environments, iconic characters, and brutal action. Now, twenty-five years after the events of Gears of War 3, a fresh generation of heroes will encounter a new enemy that threatens to bring humanity even closer to extinction. To commemorate the next chapter of the Gears of War epic, Dark Horse Books is joining forces with The Coalition to bring fans The Art of Gears of War 4. Featuring hundreds of individual pieces of concept and production art, finished renders, and intimate commentary from the game's creators, this gorgeous volume is a must-have item for veteran Gears and rookies alike! The essential companion to Gears of War 4! Featuring exclusive commentary from the game's creators! This is the official artbook for The Coalition and Microsoft Studios' Gears of War 4 video game!

Book Processing  second edition

Download or read book Processing second edition written by Casey Reas and published by MIT Press. This book was released on 2014-12-19 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. Interviews SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter

Book The World of Cyberpunk 2077

    Book Details:
  • Author : Marcin Batylda
  • Publisher : Dark Horse Comics
  • Release : 2020-08-04
  • ISBN : 1506713831
  • Pages : 198 pages

Download or read book The World of Cyberpunk 2077 written by Marcin Batylda and published by Dark Horse Comics. This book was released on 2020-08-04 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: An insightful, captivatingly designed, full-color book that transports readers to the futuristic megalopolis of Night City--the epicenter of the vibrant new action-RPG from CD Projekt Red. Step into the year 2077, a world dotted with dystopian metropoles where violence, oppression, and cyberware implants aren't just common--they're necessary tools to get ahead. Delve into incisive lore to discover how the economic decline of the United States created a crippling dependence on devious corporations and birthed the Free State of California. Explore the various districts, gangs, and history of Night City. Learn all there is to know about the technology of tomorrow and research the cybernetics, weapons, and vehicles of Cyberpunk 2077. Dark Horse Books and CD Projekt Red present The World of Cyberpunk 2077--an extensive examination of the rich lore of Cyberpunk 2077. This intricately assembled tome contains everything you need to know about the history, characters, and world of the long-awaited follow-up from the creators of The Witcher video game series.

Book The Art of Assassin s Creed III

Download or read book The Art of Assassin s Creed III written by Andy McVittie and published by National Geographic Books. This book was released on 2012-10-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exclusive art book published to coincide with the much-anticipated release of Assassin's Creed III. Initially launched in 2007, the first four Assassin's Creed games have sold more than 38 million units worldwide, and the franchise is now established as one of the best-selling series ever. Recognized for having some of the richest, most-engrossing art and storytelling in the industry, Assassin's Creed transcends video games, branching out into other entertainment experiences including comic books, Facebook games, novels, short films and more. Assassin's Creed III sees the franchise step into a brand new era, with a new assassin in a revolutionary world. With intricately detailed environments and finely-honed and evocative historical reimaginings, this is a world into which you can immerse yourself and feel the echoes of the past come to life. Continuing in the footsteps of this already world-renowned franchise, Assassin's Creed III promises to be the biggest and best yet. Highlights in the game, and in the book, include new interactive cityscapes, frozen winter landscapes, threats from the natural world, weather systems that affect gameplay, and a wholly new environment for any Assassin so far - all stunningly and historically-correctly recreated by the Ubisoft studio.

Book History of Computer Art

Download or read book History of Computer Art written by Thomas Dreher and published by Lulu.com. This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The development of the use of computers and software in art from the Fifties to the present is explained. As general aspects of the history of computer art an interface model and three dominant modes to use computational processes (generative, modular, hypertextual) are presented. The "History of Computer Art" features examples of early developments in media like cybernetic sculptures, computer graphics and animation (including music videos and demos), video and computer games, reactive installations, virtual reality, evolutionary art and net art. The functions of relevant art works are explained more detailed than usual in such histories.

Book Game Research Methods  An Overview

Download or read book Game Research Methods An Overview written by Patri Lankoski and published by Lulu.com. This book was released on 2015 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both quantitative, qualitative and mixed methods. In addition, approaches using game development for research is described. Each method is described in its own chapter by a researcher with practical experience of applying the method to topic of games. Through this, the book provides an overview of research methods that enable us to better our understanding on games."--Provided by publisher.

Book 5 Ronin

Download or read book 5 Ronin written by and published by Marvel. This book was released on 2011-12-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A spellbinding story of five heroes pushed to their limits! It's 17th-century Japan, a time and place of violent upheaval, wandering Ronin, and mysterious Geisha. Into this strange and dangerous world come Wolverine, Pyslocke, Punisher, Hulk and Deadpool. Five of Marvel's greatest heroes - as you've never seen them before. Each has been wronged by a powerful tyrant. Each has taken a solemn vow - of vengeance!

Book The Art of Deathloop

Download or read book The Art of Deathloop written by Arkane Studios and published by Dark Horse Comics. This book was released on 2022-10-25 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: A full-color, oversized hardcover that explores the creation of Deathloop, the groundbreaking first-person shooter from Arkane Studios and Bethesda Softworks. Winner of Best Game Direction and Best Art Direction in the 2021 Game Awards! In The Art of Deathloop, Dark Horse Books takes readers inside the latest critically acclaimed title from the creators of Dishonored and Prey. The mysterious island of Blackreef comes to life through never-before-seen concept art, allowing readers to get up close and personal with all the equipment, adversaries, and locations Colt will encounter while hunting his targets, breaking the island’s timeloop, and evading the deadly assassin Julianna! The experience is deepened with the inclusion of select 3D imagery and an exclusive pair of retro-styled anaglyphic 3D glasses! Dark Horse Books, Arkane Studios, and Bethesda present The Art of Deathloop—a unique examination of the landmark shooter!

Book Batman  2016    85

Download or read book Batman 2016 85 written by Tom King and published by DC Comics. This book was released on 2019-12-18 with total page 46 pages. Available in PDF, EPUB and Kindle. Book excerpt: The stunning conclusion to “City of Bane” is here! How will Flashpoint Batman be vanquished from our dimension? What will become of Gotham Girl now that she’s betrayed all she knows? How will the Bat team cope without Alfred? Will Catwoman stick around? Who will rebuild Gotham City? Is Batman ever going to be Batman again? The event of the summer now closes out the year, setting the stage for a whole new path for the Dark Knight Detective. You don’t dare miss the extra-sized concluding chapter to Tom King’s epic run on Batman-and it all leads to the new Batman and Catwoman series!

Book Warden of the Blade

    Book Details:
  • Author : David Annandale
  • Publisher : Games Workshop
  • Release : 2018-01-23
  • ISBN : 9781784966256
  • Pages : 0 pages

Download or read book Warden of the Blade written by David Annandale and published by Games Workshop. This book was released on 2018-01-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The noble Castellan Crowe of the Grey Knights Chapter must wield the cursed Blade of Antwyr, an indestructable weapon imbued with evil daemonic power. Castellan Crowe, Brotherhood Champion of the Purifier order of the Grey Knights, bears a heavy burden – to be the warden of the dread Blade of Antwyr. Its malevolent voice is forever in his head, trying to crack his resolve, urging him to unleash a power he must never use. The toll is terrible – how long before the incorruptible Crowe is at last defeated? Under the command of Castellan Gavallan, Crowe and his brother Purifiers bring purging flame to a daemonic incursion that threatens to consume the world of Sandava I. However, what awaits them there is more insidious and more powerful than they imagine, and they must reckon too with the machinations of the Blade, as it seeks to destroy its guardian and drown the galaxy in blood.