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Book Texture Based Flow Visualization

Download or read book Texture Based Flow Visualization written by Daniel Weiskopf and published by Morgan & Claypool. This book was released on 2009-07-01 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Interactive Texture Based Flow Visualization

Download or read book Interactive Texture Based Flow Visualization written by Guo-Shi Li and published by . This book was released on 2008 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Texture based Visualization of Multi field Flow Data

Download or read book Texture based Visualization of Multi field Flow Data written by Timothy Matthew Urness and published by . This book was released on 2006 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book GPU Based Interactive Visualization Techniques

Download or read book GPU Based Interactive Visualization Techniques written by Daniel Weiskopf and published by Springer Science & Business Media. This book was released on 2006-10-13 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents efficient visualization techniques, a prerequisite for the interactive exploration of complex data sets. High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.

Book Flow Visualization Using Moving Textures

Download or read book Flow Visualization Using Moving Textures written by and published by . This book was released on 1995 with total page 9 pages. Available in PDF, EPUB and Kindle. Book excerpt: An intuitive way to visualize a flow is to watch particles or textures move in the flow. In this paper, the authors show how texture mapping hardware can produce near-real-time texture motion, using a polygon grid, and one fixed texture. However, the authors make no attempt to indicate the flow direction in a still frame. As discussed here, any anisotropic stretching comes from the velocity gradient, not the velocity itself. The basic idea is to advect the texture by the flow field. In a cited paper, they gave an indication of the wind velocity by advecting the 3D texture coordinates on the polygon vertices of a cloudiness contour surface in a climate simulation. This was slow, because the 3D texture was rendered in software, and because advecting the texture was difficult for time-varying flows. In this paper, they replace the 3D textures by 2D texture maps compatible with hardware rendering, and give techniques for handling time-varying flows more efficiently. The next section gives their technique for the case of 2D steady flows, and the following one discusses the problems of texture distortion. Then they discuss the problems with extending method to time-varying flows, and two solutions. Next they develop compositing methods for visualizing 3D flows. The final section gives their results and conclusions.

Book Topology Based Methods in Visualization II

Download or read book Topology Based Methods in Visualization II written by Hans-Christian Hege and published by Springer Science & Business Media. This book was released on 2009-02-07 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualization research aims to provide insight into large, complicated data sets and the phenomena behind them. While there are di?erent methods of reaching this goal, topological methods stand out for their solid mathem- ical foundation, which guides the algorithmic analysis and its presentation. Topology-based methods in visualization have been around since the beg- ning of visualization as a scienti?c discipline, but they initially played only a minor role. In recent years,interest in topology-basedvisualization has grown andsigni?cantinnovationhasledto newconceptsandsuccessfulapplications. The latest trends adapt basic topological concepts to precisely express user interests in topological properties of the data. This book is the outcome of the second workshop on Topological Methods in Visualization, which was held March 4–6, 2007 in Kloster Nimbschen near Leipzig,Germany.Theworkshopbroughttogethermorethan40international researchers to present and discuss the state of the art and new trends in the ?eld of topology-based visualization. Two inspiring invited talks by George Haller, MIT, and Nelson Max, LLNL, were accompanied by 14 presentations by participants and two panel discussions on current and future trends in visualization research. This book contains thirteen research papers that have been peer-reviewed in a two-stage review process. In the ?rst phase, submitted papers where peer-reviewed by the international program committee. After the workshop accepted papers went through a revision and a second review process taking into account comments from the ?rst round and discussions at the workshop. Abouthalfthepapersconcerntopology-basedanalysisandvisualizationof ?uid?owsimulations;twopapersconcernmoregeneraltopologicalalgorithms, while the remaining papers discuss topology-based visualization methods in application areas like biology, medical imaging and electromagnetism.

Book Advanced Flow Visualization

Download or read book Advanced Flow Visualization written by Liya Li and published by . This book was released on 2007 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abstract: Flow visualization has been playing a substantial role in many engineering and scientific applications, such as automotive industry, computational fluid dynamics, chemical processing, and weather simulation and climate modelling. Many methods have been proposed in the past decade to visualize steady and time-varying flow fields, in which textures-based and geometry-based visualization are widely used to explore the underlying fluid dynamics. This dissertation presents a view-dependent flow texture algorithm, an illustrative streamline placement algorithm on two-dimensional vector fields, and an image-based streamline placement algorithm on three-dimensional vector fields. Flow texture, generated through convolution and filtering of texture values according to the local flow vectors, is a dense representation of the vector field to provide global information of the flow structure. A view-dependent algorithm for multi-resolution flow texture advection on two-dimensional structured rectilinear and curvilinear grid is presented. By using an intermediate representation of the underlying flow fields, the algorithm can adjust the resolutions of the output texture on the fly as the user zooms in and out of the field, which can avoid aliasing as well as ensure enough detail. Geometry-based methods use geometries, such as lines, tubes, or balls, to represent the motion paths advected from the vector fields. It provides a sparse representation and an intuitive visualization of flow trajectory. For two-dimensional vector fields, a streamline placement strategy is presented to generate representative and illustrative streamlines, which can effectively prevent the visual overload by emphasizing the essential and deemphasizing the trivial or repetitive flow patterns. A user study is performed to quantify the effectiveness of this visualization algorithm, and the results are provided. For three-dimensional vector fields, an image-based streamline seeding algorithm is introduced to better display the streamlines and reduce visual cluttering in the output images. Various effects can be achieved to enhance the visual understanding of three-dimensional flow lines.

Book Applications of Texture Mapping to Volume and Flow Visualization

Download or read book Applications of Texture Mapping to Volume and Flow Visualization written by and published by . This book was released on 1995 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Flow Visualization

    Book Details:
  • Author : Wolfgang Merzkirch
  • Publisher : Elsevier
  • Release : 2012-12-02
  • ISBN : 0323141307
  • Pages : 261 pages

Download or read book Flow Visualization written by Wolfgang Merzkirch and published by Elsevier. This book was released on 2012-12-02 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flow Visualization describes the most widely used methods for visualizing flows. Flow visualization evaluates certain properties of a flow field directly accessible to visual perception. Organized into five chapters, this book first presents the methods that create a visible flow pattern that could be investigated by visual inspection, such as simple dye and density-sensitive visualization methods. It then deals with the application of electron beams and streaming birefringence. Optical methods for compressible flows, hydraulic analogy, and high-speed photography are discussed in other chapters. With appropriate flow pictures, this book tries to distinguish the various methods and the range of their applicability by outlining the physical principles on which each method is based.

Book Flow Visualization

Download or read book Flow Visualization written by Alexander J. Smits and published by World Scientific. This book was released on 2012 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the 2nd edition of the book, Flow Visualization: Techniques and Examples, which was published by Imperial College Press in 2000. Many of the chapters have been revised and updated to take into consideration recent changes in a number of flow visualization and measurement techniques, including an updated high quality flow gallery. Unique among similar publications, this book focuses on the practical rather than theoretical aspects. Obtaining high quality flow visualization results is, in many ways, more of an art than a science, and experience plays a key deciding role. The depth and breadth of the material will make this book invaluable to readers of all levels of experience in the field.

Book A Taxonomy for Texture Description and Identification

Download or read book A Taxonomy for Texture Description and Identification written by A. Ravishankar Rao and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: A central issue in computer vision is the problem of signal to symbol transformation. In the case of texture, which is an important visual cue, this problem has hitherto received very little attention. This book presents a solution to the signal to symbol transformation problem for texture. The symbolic de- scription scheme consists of a novel taxonomy for textures, and is based on appropriate mathematical models for different kinds of texture. The taxonomy classifies textures into the broad classes of disordered, strongly ordered, weakly ordered and compositional. Disordered textures are described by statistical mea- sures, strongly ordered textures by the placement of primitives, and weakly ordered textures by an orientation field. Compositional textures are created from these three classes of texture by using certain rules of composition. The unifying theme of this book is to provide standardized symbolic descriptions that serve as a descriptive vocabulary for textures. The algorithms developed in the book have been applied to a wide variety of textured images arising in semiconductor wafer inspection, flow visualization and lumber processing. The taxonomy for texture can serve as a scheme for the identification and description of surface flaws and defects occurring in a wide range of practical applications.

Book Particle based Flow Visualization

Download or read book Particle based Flow Visualization written by Kai Bürger and published by . This book was released on 2010 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Visualization Handbook

Download or read book Visualization Handbook written by Charles D. Hansen and published by Elsevier. This book was released on 2011-08-30 with total page 1061 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Visualization Handbook provides an overview of the field of visualization by presenting the basic concepts, providing a snapshot of current visualization software systems, and examining research topics that are advancing the field. This text is intended for a broad audience, including not only the visualization expert seeking advanced methods to solve a particular problem, but also the novice looking for general background information on visualization topics. The largest collection of state-of-the-art visualization research yet gathered in a single volume, this book includes articles by a "who's who of international scientific visualization researchers covering every aspect of the discipline, including:·Virtual environments for visualization·Basic visualization algorithms·Large-scale data visualization·Scalar data isosurface methods·Visualization software and frameworks·Scalar data volume rendering·Perceptual issues in visualization·Various application topics, including information visualization.* Edited by two of the best known people in the world on the subject; chapter authors are authoritative experts in their own fields;* Covers a wide range of topics, in 47 chapters, representing the state-of-the-art of scientific visualization.

Book Information Visualization

Download or read book Information Visualization written by Colin Ware and published by Elsevier. This book was released on 2013 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This is a book about what the science of perception can tell us about visualization. There is a gold mine of information about how we see to be found in more than a century of work by vision researchers. The purpose of this book is to extract from that large body of research literature those design principles that apply to displaying information effectively"--

Book A Texture based Framework for Improving CFD Data Visualization in a Virtual Environment

Download or read book A Texture based Framework for Improving CFD Data Visualization in a Virtual Environment written by Gerrick O'Ron Bivins and published by . This book was released on 2005 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the field of computational fluid dynamics (CFD) accurate representations of fluid phenomena can be simulated but require large amounts of data to represent the flow domain. Inefficient handling and access of the data at initialization and runtime can limit the ability of the engineering to quickly visualize and investigate the entire flow simulation, and thus hampering the ability to make a quality engineering decision in a timely manner. This problem is amplified "n-fold" if the solution set is time dependent, or transient. To visualize the data efficiently, dataset access should be decreased if not eliminated at runtime to provide an interactive environment to the end user. Also a reduction in the size of the initial datasets should be reduced as much as possible while maintaining validity of the solution so that larger (i.e. transient) solution datasets can be visualized. To accomplish this, the format in which the dataset is stored should be changed from conventional formats. With the recent advancements of graphical processor unit (GPU) technology, current research in the computer graphics community has lead a novel approach for efficiently storing and accessing flow field data as texture data during a visualization. A so-called "texture-based" solution for visualization of flow fields allows the end user to visualize complex three-dimensional flow fields in an intuitive fashion while remaining interactive. This work presents a framework for incorporating texture-based analysis techniques into a current CFD visualization application to improve the capabilities for investigating flow fields. The framework presented easily extendible to allow for research and incorporation of progressive visualization methods, in keeping with current technology. Comparisons of the current framework with the texture-based framework are shown to effectively visualize a dataset that could not be visualized in its entirety with the current framework. Comparisons of common visualization techniques, such as contour planes and streamlines, are made to show how the texture-based framework out performs the current framework.

Book Topology based Methods in Visualization

Download or read book Topology based Methods in Visualization written by Helwig Hauser and published by Springer Science & Business Media. This book was released on 2007-06-25 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents 13 peer-reviewed papers as written results from the 2005 workshop "Topology-Based Methods in Visualization" that was initiated to enable additional stimulation in this field. It contains a survey of the state-of-the-art, as well original work by leading experts that has not been published before, spanning both theory and applications. It captures key concepts and novel ideas and serves as an overview of current trends in its subject.