EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Test Drive Blender

    Book Details:
  • Author : John M. Blain
  • Publisher : CRC Press
  • Release : 2016-12-19
  • ISBN : 1351722263
  • Pages : 339 pages

Download or read book Test Drive Blender written by John M. Blain and published by CRC Press. This book was released on 2016-12-19 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features.

Book Test Drive Blender

    Book Details:
  • Author : John M. Blain
  • Publisher : CRC Press
  • Release : 2016-12-19
  • ISBN : 1498799159
  • Pages : 212 pages

Download or read book Test Drive Blender written by John M. Blain and published by CRC Press. This book was released on 2016-12-19 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features.

Book The Complete Guide to Blender Graphics

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2019-04-15 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

Book The Complete Guide to Blender Graphics

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2023-09-19 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning Instruction is presented in a series of chapters incorporating visual reference to the program's interface The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program Chapters are developed in a building block fashion providing forward and reverse reference to relevant material Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.

Book Python Scripting in Blender

Download or read book Python Scripting in Blender written by Paolo Acampora and published by Packt Publishing Ltd. This book was released on 2023-06-09 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use Python scripts in Blender 3.3 to automate tasks, optimize your workflow, think like a 3D programmer, and start creating your tools quickly Purchase of the print or Kindle book includes a free PDF eBook Key Features Discover ready-to-go scripts that provide a clear solution to your problems Find out how to automate repetitive tasks in an efficient way Extend Blender’s actions and user interface with your code Book DescriptionBlender, a powerful open source 3D software, can be extended and powered up using the Python programming language. This book teaches you how to automate laborious operations using scripts, and expand the set of available commands, graphic interfaces, tools, and event responses, which will enable you to add custom features to meet your needs and bring your creative ideas to life. The book begins by covering essential Python concepts and showing you how to create a basic add-on. You’ll then gain a solid understanding of the entities that affect the look of Blender’s objects such as modifiers, constraints, and materials. As you advance, you’ll get to grips with the animation system in Blender and learn how to set up its behavior using Python. The examples, tools, patterns, and best practices present throughout the book will familiarize you with the Python API and build your knowledge base, along with enabling you to produce valuable code that empowers the users and is ready for publishing or production. By the end of this book, you’ll be able to successfully design add-ons that integrate seamlessly with the software and its ecosystem.What you will learn Understand the principles of 3D and programming, and learn how they operate in Blender Build engaging and navigation-friendly user interfaces that integrate with the native look and feel Respect coding guidelines and deliver readable and compliant code without the loss of originality Package your extensions into a complete add-on, ready for installation and distribution Create interactive tools with a direct response to the user’s action Code comfortably and safely using version control Who this book is for This book is for Blender users who want to expand their skills and learn scripting, technical directors looking to automate laborious tasks, and professionals and hobbyists who want to learn more about the Python architecture underlying the Blender interface. Prior experience with Blender is a prerequisite, along with a basic understanding of the Python syntax—however, the book does provide quick explanations to bridge potential gaps in your background knowledge.

Book Blender 2D Animation

    Book Details:
  • Author : John M. Blain
  • Publisher : CRC Press
  • Release : 2024-04-17
  • ISBN : 1003854044
  • Pages : 217 pages

Download or read book Blender 2D Animation written by John M. Blain and published by CRC Press. This book was released on 2024-04-17 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender 2D Animation: The Complete Guide to the Grease Pencil, Second Edition describes how to access the Grease Pencil component in Blender and create 2D animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Blender program and treats 2D animation using the Grease Pencil as a standalone application. Grease Pencil is a component of the 3D modeling and animation program, Blender. Blender is a free, open-source, 3D, computer graphics, software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality and computer games. Key Features • A comprehensive beginner's guide to the Grease Pencil component of Blender facets of operation is explained in short concise chapters with cross references. • Written instruction is accompanied by diagram illustrations in reference to the program's Graphical User Interface. • The book is also available in a discounted set along with The Complete Guide to Blender Graphics: Computer Modeling & Animation.

Book The Complete Idiot s Guide to Raw Food Detox

Download or read book The Complete Idiot s Guide to Raw Food Detox written by Adam A. Graham and published by Penguin. This book was released on 2011-07-05 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: A healthy body requires a raw strategy The Complete Idiot's Guide® to Raw Food Detox details the best foods for detoxifying and cleansing the body for people suffering from everything from irritable bowel syndrome to unsuccessful weight loss efforts-or anyone who just wants to feel healthier. Beginning with what detoxifying and cleansing are and what they do, this book details what to eat, how to prepare it, and in what combinations and amounts. The author also provides several 15-day detoxifying and cleansing regimens for both the beginning and experienced raw food enthusiast: • Interest in raw foods has been growing rapidly for years. • Many high-profile stars, such as Beyoncé Knowles, have been widely reported using raw-food cleanses. • Dr. Oz has added a "Raw Food Challenge" to his website in which he encourages people to include much more raw food into their diets.

Book The Blender Girl

    Book Details:
  • Author : Tess Masters
  • Publisher : Ten Speed Press
  • Release : 2014-04-08
  • ISBN : 1607746433
  • Pages : 226 pages

Download or read book The Blender Girl written by Tess Masters and published by Ten Speed Press. This book was released on 2014-04-08 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: The debut cookbook from the powerhouse blogger behind theblendergirl.com, featuring 100 gluten-free, vegan recipes for smoothies, meals, and more made quickly and easily in a blender. What’s your perfect blend? On her wildly popular recipe blog, Tess Masters—aka, The Blender Girl—shares easy plant-based recipes that anyone can whip up fast in a blender. Tess’s lively, down-to-earth approach has attracted legions of fans looking for quick and fun ways to prepare healthy food. In The Blender Girl, Tess’s much-anticipated debut cookbook, she offers 100 whole-food recipes that are gluten-free and vegan, and rely on natural flavors and sweeteners. Many are also raw and nut-, soy-, corn-, and sugar-free. Smoothies, soups, and spreads are a given in a blender cookbook, but this surprisingly versatile collection also includes appetizers, salads, and main dishes with a blended component, like Fresh Spring Rolls with Orange-Almond Sauce, Twisted Caesar Pleaser, Spicy Chickpea Burgers with Portobello Buns and Greens, and I-Love-Veggies! Bake. And even though many of Tess’s smoothies and shakes taste like dessert—Apple Pie in a Glass, Raspberry-Lemon Cheesecake, or Tastes-Like-Ice- Cream Kale, anyone?—her actual desserts are out-of this-world good, from Chocolate-Chile Banana Spilly to Flourless Triple-Pecan Mousse Pie and Chai Rice Pudding. Best of all, every recipe can easily be adjusted to your personal taste: add an extra squeeze of this, another handful of that, or leave something out altogether— these dishes are super forgiving, so you can’t mess them up. Details on the benefits of soaking, sprouting, and dehydrating; proper food combining; and eating raw, probiotic-rich, and alkaline ingredients round out this nutrient-dense guide. But you don’t have to understand the science of good nutrition to run with The Blender Girl—all you need is a blender and a sense of adventure. So dust off your machine and get ready to find your perfect blend.

Book Beginning Blender

    Book Details:
  • Author : Lance Flavell
  • Publisher : Apress
  • Release : 2011-08-27
  • ISBN : 1430231270
  • Pages : 434 pages

Download or read book Beginning Blender written by Lance Flavell and published by Apress. This book was released on 2011-08-27 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

Book Blender For Dummies

    Book Details:
  • Author : Jason van Gumster
  • Publisher : John Wiley & Sons
  • Release : 2011-04-04
  • ISBN : 1118075838
  • Pages : 550 pages

Download or read book Blender For Dummies written by Jason van Gumster and published by John Wiley & Sons. This book was released on 2011-04-04 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start!

Book  the Complete Guide to Blender Graphics  and  blender 2d Animation

Download or read book the Complete Guide to Blender Graphics and blender 2d Animation written by Taylor & Francis Group and published by . This book was released on 2021-08-20 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Official Gazette of the United States Patent and Trademark Office

Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 1994 with total page 876 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Building a Game with Unity and Blender

Download or read book Building a Game with Unity and Blender written by Lee Zhi Eng and published by Packt Publishing Ltd. This book was released on 2015-11-27 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.

Book The All Day Energy Diet

Download or read book The All Day Energy Diet written by Yuri Elkaim and published by Hay House, Inc. This book was released on 2014-09-23 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Feel Alive and Youthful Again • Reclaim Your Health • Accomplish Your Biggest Goals • Unleash That Super-parent (or Grandparent) Inside of You • Be More Productive • Feel Great about Yourself! These are health and fitness expert Yuri Elkaim’s promises to you as you incorporate the All-Day Energy Diet into your life. Follow it to the letter, or choose your favorite energy pick-me-ups—either way, you’ll look and feel great in just seven days’ time. Yuri knows, because he has experienced it in his own life and seen it happen with thousands of clients. It doesn’t matter whether you’re the unhealthiest, most lethargic person in the world or a super-healthy fitness buff. If you’re a human from planet Earth, this can work for you, too. At last, you can say good-bye to those sluggish mornings and dragging, dreary workdays. No longer will you be sidelined, lying on the couch at night in utter fatigue. Finally, you can get the knowledge and tools you need to make things better and enjoy the health and body you deserve. Inside, you will discover: • 7 energy commandments you’ll likely never find in a medical book • 3 everyday foods in your kitchen that are robbing you of your energy • The super-simple 30-second at-home eye exam that reveals your "stress score" • The #1 reason most people feel sick, are overweight, and walk around like zombies . . . and how to fix it • The 9-question test that unveils whether or not you’re even digesting your food • The most important food group to be eating for more energy and enviable health (hint: it’s probably not what you think) • The biggest mistake people make when juicing, why it makes you fat, and how to do it right • The energy reset that will bring you back to life in less than a week • 9 simple ways to ease stress . . . and more! You deserve to look and feel amazing. . . . Step inside The All-Day Energy Diet to get started!

Book Learning Blender

    Book Details:
  • Author : Oliver Villar
  • Publisher : Addison-Wesley Professional
  • Release : 2017-04-07
  • ISBN : 0134665155
  • Pages : 368 pages

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2017-04-07 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media–and you’ll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender’s updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character’s skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender’s compositing nodes Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Book The Complete Guide to Blender Graphics  Second Edition

Download or read book The Complete Guide to Blender Graphics Second Edition written by John M. Blain and published by CRC Press. This book was released on 2014-06-17 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUI Blender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments to its GUI. New to the Second Edition Three new chapters on smoke simulation, movie making, and drivers Twelve updated chapters, including an entire chapter now devoted to add-ons installation Numerous new examples and figures In color throughout, this manual presents clear, step-by-step instructions for new users of Blender. Many visual diagrams and images illustrate the various topics encompassed by Blender. After mastering the material in the book, users are prepared for further studies and work in computer modeling and animation.

Book Stop Staring

    Book Details:
  • Author : Jason Osipa
  • Publisher : John Wiley & Sons
  • Release : 2006-02-20
  • ISBN : 078215171X
  • Pages : 367 pages

Download or read book Stop Staring written by Jason Osipa and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: "No other book to date presents facial animation concepts, theory, and practical application with the authority that Stop Staring does." —TIEM Design Crafting believable facial animation is one of the most challenging, yet rewarding aspects of 3D graphics. Done right, this art breathes life into otherwise deadpan faces. In this extraordinary book, professional animator Jason Osipa teaches you how to achieve realistic facial modeling and animation. Using detailed practical examples complemented with high-quality images and a touch of humor, Osipa leads you from design and modeling to rigging and animation. The CD and full-color insert demonstrate techniques you can use to fine-tune your facial animations. Reviewed and approved by Alias|Wavefront, Stop Staring: Facial Modeling and Animation Done Right, uses the Academy Award(r) winning Maya(r) 3D animation and effects software as the focus for its examples, yet the principles and techniques are described in ways that will be helpful to anyone working on facial modeling and animation. Mastering the Face Start out by getting familiar with the range of possible facial expressions, then focus on animating and modeling the mouth, eyes and brows. When you're ready to bring it all together, you can generate a scene from concept to completion. Topics covered include: Understanding how the whole face affects expression Learning visimes and lip sync techniques Constructing a mouth and mouth keys Building emotion through the eyes and brows Building interfaces to easily connect and control your models Skeletal setup, weighting, and rigging Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.