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Book Television Storyworlds as Virtual Space

Download or read book Television Storyworlds as Virtual Space written by M. King Adkins and published by Rowman & Littlefield. This book was released on 2018-09-15 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: Television Storyworlds as Virtual Space examines television as a series of virtual realities viewers enter and explore one episode at a time. Drawing on specific examples, from Westworld to Green Acres, Twin Peaks to Fargo, it illustrates how each of these worlds invites us in, encourages us to move about within it, and constantly pushes against its own boundaries so that its universe continually expands and develops. Specific chapters consider the importance of title sequences in helping us enter these storyworlds, how children’s television educates us in using virtual reality, and the centrality of the post-apocalyptic series to the TV landscape. Ultimately, the book situates television as part of an artistic continuum, one that stretches back as far as cave paintings, but that also anticipates the digitally-based virtual reality that lies just on the horizon.

Book Television Storyworlds as Virtual Space

Download or read book Television Storyworlds as Virtual Space written by M. King Adkins and published by . This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on television as a form of virtual reality, the most recent in a long evolution of artistic technologies. Drawing on storyworld theory, it examines TV subjects including title sequences, children's television, science fiction and postapocalyptic programs, and the relationship between television and the postmodern condition.

Book Dystopia on Demand  Technology  Digital Culture  and the Metamodern Quest in Complex Serial Dystopias

Download or read book Dystopia on Demand Technology Digital Culture and the Metamodern Quest in Complex Serial Dystopias written by Laura Winter and published by Narr Francke Attempto Verlag. This book was released on 2024-01-29 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serial storytelling has the advantage of unlocking rather than simplifying the complexities of digital culture. With their worldbuilding potential, TV series open up new artistic horizons, particularly for the dystopian genre. Situated at the nexus of dystopia, complex TV, and a metamodern cultural logic, Dystopia on Demand: Technology, Digital Culture, and the Metamodern Quest in Complex Serial Dystopias offers readers novel insights into the dynamics of serial dystopias in the contemporary streaming landscape. Introducing the term 'complex serial dystopias' to describe series that allow audiences to engage with the dystopian premise from multiple angles, the book examines four Anglo-American series, including Black Mirror, Mr. Robot, Westworld, and Kiss Me First. The in-depth analyses trace the variety of ways in which these series offer critical reflections on the human-technology entanglement in digital culture.

Book The New Audience for Old TV

Download or read book The New Audience for Old TV written by Alexander H. Beare and published by Taylor & Francis. This book was released on 2024-11-18 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 2020-21, the classic HBO show The Sopranos (1999-2007) saw a rapid increase in viewership and was proclaimed to be one of the “hottest shows of lockdown” by outlets like The Guardian and GQ. This resurgent popularity of The Sopranos raises important analytical questions for media scholars—how do audiences understand a complex text like The Sopranos in a radically different televisual and cultural context? Did they adapt the show to fit the particularities of the present moment or was it simply a nostalgic escape from the bleak conditions of the pandemic? Perhaps most importantly though, did the distinct televisual environment of the 2020s bring with it markedly new ways for audiences to understand ‘old’ shows? The New Audience for Old TV is the first book to investigate how audiences re-read and re-interpret resurgent shows when watching in new cultural contexts. Based on a series of original research interviews with young fans, it considers how new contexts of interpretation, including the COVID-19 pandemic, Subscription Video on Demand (SVOD), and post #MeToo gender politics, informed the unique experience of watching. Using the metaphor of the anamorphic painting, it introduces the analytical framework of a ‘retrospective reading’ to reveal the new meanings that are being made available for ‘old’ TV. Ultimately, The New Audience for Old TV uncovers fresh insights into audiences’ experiences with ‘prestige’ TV and the new avenues of meaning-making in the age of streaming.

Book The End of Reading

Download or read book The End of Reading written by David Trend and published by Peter Lang. This book was released on 2010 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: Big changes have been taking place in reading in recent years. While American society has become more visual and digital, the general state of literacy in America is in crisis, with educators and public officials worried about falling educational standards, the rising influence of popular culture, and growing numbers of non-English-speaking immigrants. But how justified are these worries? By focusing on «reading», this book takes a serious look at public literacy, but chooses not to blame the familiar scapegoats. Instead, The End of Reading proposes that in a diverse and rapidly changing society, we need to embrace multiple definitions of what it means to be a literate person.

Book Storyworlds Across Media

Download or read book Storyworlds Across Media written by Marie-Laure Ryan and published by U of Nebraska Press. This book was released on 2014-07-01 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: The proliferation of media and their ever-increasing role in our daily life has produced a strong sense that understanding media--everything from oral storytelling, literary narrative, newspapers, and comics to radio, film, TV, and video games--is key to understanding the dynamics of culture and society. "Storyworlds across Media" explores how media, old and new, give birth to various types of storyworlds and provide different ways of experiencing them, inviting readers to join an ongoing theoretical conversation focused on the question: how can narratology achieve media-consciousness? The first part of the volume critically assesses the cross- and transmedial validity of narratological concepts such as storyworld, narrator, representation of subjectivity, and fictionality. The second part deals with issues of multimodality and intermediality across media. The third part explores the relation between media convergence and transmedial storyworlds, examining emergent forms of storytelling based on multiple media platforms. Taken together, these essays build the foundation for a media-conscious narratology that acknowledges both similarities and differences in the ways media narrate.

Book Words  Worlds  Narratives  Transmedia and Immersion

Download or read book Words Worlds Narratives Transmedia and Immersion written by Tawnya Ravy and published by BRILL. This book was released on 2019-01-04 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Words, Worlds, and Narratives: Transmedia and Immersion offers an interdisciplinary discussion of the way in which narrative is transmitted, transformed and translated through the wide variety of technologies and media platforms available in the 21st century. This volume critically engages with the field of transmedia studies and addresses the significance of media to narrative and authorship to immersion. What emerges is a unique look at collaborative scholarship and storytelling which is both disruptive and immersive. Using a diverse archive of narrative forms, including video games, fan fiction, film adaptation and social media, the chapters in this volume explore the narratological, social, political and economic implications of transmedia narrative in the public and private spaces of the digital and the immersive media communities.

Book Flow TV

    Book Details:
  • Author : Michael Kackman
  • Publisher : Routledge
  • Release : 2010-10-19
  • ISBN : 1135850941
  • Pages : 300 pages

Download or read book Flow TV written by Michael Kackman and published by Routledge. This book was released on 2010-10-19 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: From viral videos on YouTube to mobile television on cell phones and beyond, this book examines television in an age of technological, economic, and cultural convergence. It contains essays that establishes television's importance in a shifting media culture.

Book Complex TV

    Book Details:
  • Author : Jason Mittell
  • Publisher : NYU Press
  • Release : 2015-04-10
  • ISBN : 0814738850
  • Pages : 402 pages

Download or read book Complex TV written by Jason Mittell and published by NYU Press. This book was released on 2015-04-10 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and sustained analysis of the development of storytelling for television Over the past two decades, new technologies, changing viewer practices, and the proliferation of genres and channels has transformed American television. One of the most notable impacts of these shifts is the emergence of highly complex and elaborate forms of serial narrative, resulting in a robust period of formal experimentation and risky programming rarely seen in a medium that is typically viewed as formulaic and convention bound. Complex TV offers a sustained analysis of the poetics of television narrative, focusing on how storytelling has changed in recent years and how viewers make sense of these innovations. Through close analyses of key programs, including The Wire, Lost, Breaking Bad, The Sopranos, Veronica Mars, Curb Your Enthusiasm, and Mad Men the book traces the emergence of this narrative mode, focusing on issues such as viewer comprehension, transmedia storytelling, serial authorship, character change, and cultural evaluation. Developing a television-specific set of narrative theories, Complex TV argues that television is the most vital and important storytelling medium of our time.

Book Disney Stories

    Book Details:
  • Author : Krystina Madej
  • Publisher : Springer Nature
  • Release : 2020-10-20
  • ISBN : 3030427382
  • Pages : 248 pages

Download or read book Disney Stories written by Krystina Madej and published by Springer Nature. This book was released on 2020-10-20 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of Disney Stories: Getting to Digital will be of interest to lovers of Disney history and also to lovers of Hollywood history in general. The first edition was planned as a short history of the companies evolution from analog storytelling to a digital online presence that closed the chapter on early Disney films with the release of the groundbreaking Snow White. The purpose of the new edition is to bring to readers a more complete view of the analog-digital story by including three new chapters on film that cover key developments from the live-animation hybrids of the 1940s to CAPS and CGI in the 1990s and VR in the 2010s. It also includes in the discussion of cross-media storytelling the acquisition of the exceptional story property, Star Wars, and discusses how Disney has brought the epic into the Disney Master Narrative by creating Galaxy’s Edge in its US theme parks. Krystina Madej’s engaging portrayal of the long history of Disney’s love affair with storytelling and technology brings to life the larger focus of innovation in creating characters and stories that captivate an audience, and together with Newton Lee’s detailed experience of Disney during the crucial 1995-2005 era when digital innovation in online and games was at its height in the company, makes for a fast-paced captivating read. Disney Stories first edition explored the history of Disney, both analog and digital. It described in detail how Walt Disney used inventive and often ground-breaking approaches in the use of sound, color, depth, and the psychology of characters to move the animation genre from short visual gags to feature-length films with meaningful stories that engaged audience's hearts as well as tickled their funny bones. It showed Walt’s comprehensive approach to engaging the public across all media as he built the Disney Master Narrative by using products, books, comics, public engagements, fan groups such as the Mickey Mouse club, TV, and, of course, Disneyland, his theme park. Finally it showed how, after his passing, the company continued to embrace Walt’s enthusiasm for using new technology to engage audiences through their commitment to innovation in digital worlds. It describes in detail the innovative storybook CD-ROMs, their extensive online presence, the software they used and created for MMORGs such as Toontown, and the use of production methods such as agile methodology. This new edition provides insight on major developments in Disney films that moved them into the digital world.

Book Virtual Storytelling  Using Virtual Reality Technologies for Storytelling

Download or read book Virtual Storytelling Using Virtual Reality Technologies for Storytelling written by Gérard Subsol and published by Springer. This book was released on 2005-11-03 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 1st International Conference on Virtual Storytelling took place on September 27–28, 2001, in Avignon (France) in the prestigious Popes’ Palace. Despite the tragic events of September 11 that led to some last-minute cancellations, nearly 100 people from 14 different countries attended the 4 invited lectures given by international experts, the 13 scientific talks and the 6 scientific demonstrations. Virtual Storytelling 2003 was held on November 20–21, 2003, in Toulouse (France) in the Modern and Contemporary Art Museum “Les Abattoirs.” One hundred people from 17 different countries attended the conference composed of 3 invited lectures, 16 scientific talks and 11 posters/demonstrations. Since autumn 2003, there has been strong collaboration between the two major virtual/digital storytelling conference series in Europe: Virtual Storytelling and TIDSE (Technologies for Interactive Digital Storytelling and Entertainment). Thus the conference chairs of TIDSE and Virtual Storytelling decided to establish a 2 year turnover for both conferences and to join the respective organizers in the committees. For the third edition of Virtual Storytelling, the Organization Committee chose to extend the conference to 3 days so that more research work and applications could be be presented, to renew the Scientific and Application Board, to open the conference to new research or artistic communities, and to call for the submission of full papers and no longer only abstracts so as to make a higher-level selection.

Book The Routledge Companion to Transmedia Studies

Download or read book The Routledge Companion to Transmedia Studies written by Matthew Freeman and published by Routledge. This book was released on 2018-10-09 with total page 666 pages. Available in PDF, EPUB and Kindle. Book excerpt: Around the globe, people now engage with media content across multiple platforms, following stories, characters, worlds, brands and other information across a spectrum of media channels. This transmedia phenomenon has led to the burgeoning of transmedia studies in media, cultural studies and communication departments across the academy. The Routledge Companion to Transmedia Studies is the definitive volume for scholars and students interested in comprehending all the various aspects of transmediality. This collection, which gathers together original articles by a global roster of contributors from a variety of disciplines, sets out to contextualize, problematize and scrutinize the current status and future directions of transmediality, exploring the industries, arts, practices, cultures, and methodologies of studying convergent media across multiple platforms.

Book The Routledge Companion to Media Industries

Download or read book The Routledge Companion to Media Industries written by Paul McDonald and published by Routledge. This book was released on 2021-10-04 with total page 709 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing together 49 chapters from leading experts in media industries research, this major collection offers an authoritative overview of the current state of scholarship while setting out proposals for expanding, re-thinking and innovating the field. Media industries occupy a central place in modern societies, producing, circulating, and presenting the multitude of cultural forms and experiences we encounter in our daily lives. The chapters in this volume begin by outlining key conceptual and critical perspectives while also presenting original interventions to prompt new lines of inquiry. Other chapters then examine the impact of digitalization on the media industries, intersections formed between industries or across geographic territories, and the practices of doing media industries research and teaching. General ideas and arguments are illustrated through specific examples and case studies drawn from a range of media sectors, including advertising, publishing, comics, news, music, film, television, branded entertainment, live cinema experiences, social media, and music video. Making a vital and significant contribution to media research, this volume is essential reading for students and academics seeking to understand and evaluate the work of the media industries. Chapter 10 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com

Book Virtual Worlds

    Book Details:
  • Author : Judy O'Connell
  • Publisher : Aust Council for Ed Research
  • Release : 2010
  • ISBN : 0864318847
  • Pages : 66 pages

Download or read book Virtual Worlds written by Judy O'Connell and published by Aust Council for Ed Research. This book was released on 2010 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each year, there are more and more avatars in rich virtual environments. These immersive worlds - where the world within the screen becomes both the object and the site of interaction - are on the increase, matching the promise of technology with the creative minds of students. Educators, keen to incorporate the evolving literacy and information needs of 21st century learners, will want to understand the opportunities provided by multi-user virtual environments (MUVEs), massively multiplayer online role-playing games (MMORPGs), and 3D immersive worlds, so as to be able to create more interactive library, educational, and cultural projects. The challenge is to accept that these interactive environments are here to stay and that schools can, and should, embrace learning in virtual worlds. (The Learning in a Changing World series by ACER Press addresses how the process of learning is evolving, including the array of resources available in the digital age, the changing curriculum, and the different teaching strategies needed in order to use new media and technologies. The series presents core areas for teachers, librarians, and school leaders to consider for 21st century learning which are: the digital world, virtual worlds, curriculum integration, resourcing, and the physical environment. All are essential elements to enable and empower students to be lifelong learners and active participants in society.)

Book Fantastic Transmedia

Download or read book Fantastic Transmedia written by C. Harvey and published by Springer. This book was released on 2015-05-26 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contemporary culture is packed with fantasy and science fiction storyworlds extending across multiple media platforms. This book explores the myriad ways in which imaginary worlds use media like films, novels, videogames, comic books, toys and increasingly user-generated content to captivate and energise contemporary audiences.

Book Finding Truth in Fiction

    Book Details:
  • Author : Karen E. Dill-Shackleford
  • Publisher : Oxford University Press
  • Release : 2020-02-24
  • ISBN : 0190643625
  • Pages : 297 pages

Download or read book Finding Truth in Fiction written by Karen E. Dill-Shackleford and published by Oxford University Press. This book was released on 2020-02-24 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Finding Truth in Fiction, two media psychologists reveal that there's much more to our desire to seek out stories in film, TV, and books than simple diversion - fiction can help us find truth in our real lives. Whether you consider yourself a fan of popular media or whether you find yourself thinking of a particular fictional scene for inspiration, you are not alone. Though some assume that interest in a fictional world is a sign of psychological trouble, the authors enthusiastically disagree. Because story worlds are simulations of our social world, we use them to make sense of our experiences and even decide what kind of people we want to be. This makes fiction far from trivial. By exploring our relationship with fictional stories and characters, the authors will examine how we create mental models in our minds so we can understand stories and characters and how we differentiate between the identities of characters and the actors who play them. What story arcs, such as the hero's journey, are we drawn to again and again? How do the moments that strike us as important in a story change as we age and move through different stages in our life? Delving into these questions and many more, the authors conclude that being a fan is not just healthy, it's human.

Book Disney Stories

    Book Details:
  • Author : Newton Lee
  • Publisher : Springer Science & Business Media
  • Release : 2012-04-26
  • ISBN : 1461421012
  • Pages : 197 pages

Download or read book Disney Stories written by Newton Lee and published by Springer Science & Business Media. This book was released on 2012-04-26 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: Disney Stories: Getting to Digital explores how Disney, the man and the company, used technological innovation to create characters and stories that engage audiences in many different media, in particular in Video Games and on the Internet. Drawing on Disney films from the twenties and thirties, as well as the writings of historians, screenwriters and producers, Disney Stories: Getting to Digital explains how new film and animation techniques, many developed by Disney, worked together to evolve character and content development and produce entertaining stories that riveted audiences. Through an insider’s perspective of Disney’s legendary creation process, the book closely examines how the Disney Company moved its stories into the digital world in the 1990s and the virtual, online communities of the 2000s. By embracing the digital era, Disney led storytelling and technological innovation by granting their audience the unique opportunity to take part in their creation process through their online games, including The Lion King Animated Story Book, Disney Blast and Toontown. Disney Stories: Getting to Digital is intended for Disney fans and current practitioners looking to study the creation process of one of the most famous animation studios in existence. Professors teaching courses in new media, animation and interactive storytelling will also find this book a valuable asset.