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EBookClubs

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Book 20 Essential Games to Study

Download or read book 20 Essential Games to Study written by Joshua Bycer and published by CRC Press. This book was released on 2018-10-26 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs. Key Features An informative breakdown focusing on the design and gameplay of successful games Written to be useful for students or designers starting out in game development Books focused specifically on design are rare Perfect for students and professionals alike, or can be read for the nostalgia and history

Book The Feast of Fiction Kitchen

Download or read book The Feast of Fiction Kitchen written by Jimmy Wong and published by National Geographic Books. This book was released on 2020-04-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recipes from Feast of Fiction, the innovative YouTube show featuring fantastical and fictional recipes inspired by books, movies, comics, video games, and more. Fans of Feast of Fiction have been clamoring for a cookbook since the channel debuted in 2011. Now it’s here! Just as they do on the small screen, hosts Jimmy Wong and Ashley Adams whip up their real-life interpretation of fictional dishes to pay homage in a genuine, geeky, and lively way. Jimmy brings a wealth of gamer and nerd cred to the table, and baker extraordinaire Ashley provides the culinary wisdom. The quirky duo offer an array of creative and simple recipes, featuring dishes inspired by favorites such as Star Trek and Adventure Time, as well as Butterbeer (Harry Potter), A Hobbit’s Second Breakfast, Mini “Dehydrated” Pizzas (Back to the Future), Sansa’s Lemon Cakes (Game of Thrones), and dishes from the niches of gaming, comics, and animation such as Fire Flakes (Avatar), Poke Puffs (Pokemon), and Heart Potions (The Legend of Zelda). With 55 unique and awesome dishes, this long-awaited cookbook will help inspire a pop culture dinner party, a fun night at home with family and friends, or an evening on the couch thinking about what you could be cooking!

Book Drawing Basics and Video Game Art

Download or read book Drawing Basics and Video Game Art written by Chris Solarski and published by Watson-Guptill. This book was released on 2012-09-18 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc. "Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf." — Marc Mason, Comics Waiting Room Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium. Also available as an eBook

Book Team Fortress 2 Basics  Unofficial Informer

Download or read book Team Fortress 2 Basics Unofficial Informer written by Zeke Stammer and published by Lulu.com. This book was released on with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Respawn of the Dead

    Book Details:
  • Author : Catbountry
  • Publisher :
  • Release : 2014-12-12
  • ISBN : 9781320291323
  • Pages : pages

Download or read book Respawn of the Dead written by Catbountry and published by . This book was released on 2014-12-12 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Anim

    Book Details:
  • Author : Jonathan Cooper
  • Publisher : CRC Press
  • Release : 2021-04-19
  • ISBN : 1000357805
  • Pages : 307 pages

Download or read book Game Anim written by Jonathan Cooper and published by CRC Press. This book was released on 2021-04-19 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.

Book Dancing with Eternity

    Book Details:
  • Author : John Patrick Lowrie
  • Publisher : Epicenter Press
  • Release : 2011-09-01
  • ISBN : 160381812X
  • Pages : 708 pages

Download or read book Dancing with Eternity written by John Patrick Lowrie and published by Epicenter Press. This book was released on 2011-09-01 with total page 708 pages. Available in PDF, EPUB and Kindle. Book excerpt: A sprawling galactic odyssey that takes Steel, Mo and the crew of the starship Lightdancer on an incredible voyage of adventure, self-discovery, and revelation.

Book Hellboy  The First 20 Years

Download or read book Hellboy The First 20 Years written by Mike Mignola and published by Dark Horse Comics. This book was released on 2014-04-01 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mignola has expanded Hellboy into the most exciting group of books since the early Marvel universe, and his style has influenced art and illustration far beyond the world of comics. Selected finished pieces are shown alongside sketches and raw scans from the last twenty years. * Never-before-seen art! * Mignola's best pieces from the last twenty years! "Nothing is better than having Mignola himself rendering Hellboy's world."—IGN "I envy the sheer variety and invention Mignola brings to Hellboy's world. [He] consistently manages to depict even the most grotesque monstrosity and make it somehow beautiful."—Peter de Sève, award-winning New Yorker cover artist and character designer for Ice Age film series, from his introduction

Book Atomic Robo Presents Real Science Adventures  Billion Dollar Plot

Download or read book Atomic Robo Presents Real Science Adventures Billion Dollar Plot written by Brian Clevinger and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A cabal of industrialists are conspiring to overthrow Washington D.C. in the wake of the Financial Panic of 1893. Only the Centurions of Science stand in their way! But can they stop the Black Coat Army and save New York City from sinking into the Atlantic first? Starring: Nikola Tesla: The Mastermind; George Westinghouse: The Industrialist; Winfield Scott Lovecraft: The Secret Agent; Charles Fort: The Investigator; Ehrie "Houdini" Weiss: The Escapist; Annie Oakley: The Sharpshooter; and Wong Kei-ying: The Martial Artist.

Book Noodleheads Fortress of Doom

Download or read book Noodleheads Fortress of Doom written by Tedd Arnold and published by Holiday House. This book was released on 2019-09-03 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac and Mac may be noodles with empty heads, but they have big ideas: building a fortress! This vibrantly colorful graphic novel for easy readers hits the nail on the head with comedy. The Noodlehead brothers are back from the library with a joke book, a fantasy novel, and a dream: to build their very own Fortress of Doom. If they can stop bickering for long enough. And if they can defend it from their wily friend Meatball. Jump right in with this fourth title in an easy-to-read graphic novel series about more than two hollow pastas trying to have fun. Award-winning storytellers Mitch Weiss and Martha Hamilton join Tedd Arnold, author of the Fly Guy series, to create a masterpiece of hilarity. This easy-to-read series, including the Geisel Honor book Noodleheads See the Future, is an accessible introduction to stories of fools, and a great next read for fans of the Fly Guy books. With short, funny chapters full of wordplay, jokes, and slapstick humor, the Noodleheads series is sure to delight. Based on traditional world folktales and stories of fools, the Noodleheads also encourage critical thinking, inviting kids to use their noodles- spotting the holes in the brothers' grand plans, and anticipating how things will go awry. An ILA-CBC Children's Choice!

Book Doctor Grordbort Presents Victory

Download or read book Doctor Grordbort Presents Victory written by and published by Weta Publishing. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Dr. Grordbort, maker of rayguns, rocketships and raspberry cordial presents a comprehensive tome of action and adventure from the heroes of Earth's armed forces as they seek to bring human civility to our solar system's uncouth denizens. Heroical exploits, mighty tanks, dazzling wave-weapons and more are all packed into a sumptuous volume that is sure to make your life at least 23.5% better than it was before!"--Page 4 of cover.

Book Updated and Upgraded Team Fortress 2   150 Things You Need to Know

Download or read book Updated and Upgraded Team Fortress 2 150 Things You Need to Know written by Carolyn Burton and published by Emereo Publishing. This book was released on 2015-03-06 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE Guide to Team Fortress 2. There has never been a Team Fortress 2 Guide like this. It contains 150 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Team Fortress 2. A quick look inside of some of the subjects covered: Cross-platform - Video games, Team Fortress - Development, The Man from U.N.C.L.E. - U.N.C.L.E. in popular culture, Linux Desktop, Penny Arcade (webcomic) - Games, Grigori Rasputin in popular culture - Computer and video games, Fatshark - Released and future games, Adult Swim - Video games, Playtest - Playtesting in video games, Neowin.net - Site structure, Camping (computer gaming) - Acceptability, Nolan North - Life and career, Machinima - Mainstream appearances, Linux operating system - Performance and applications, Sentry gun - Video games, Team Fortress Classic, Ali Baba - Video games, Japanese war fan - In popular culture, Shooter game - First-person shooters, Steam Greenlight - Software delivery and maintenance, MVP - E-Sports, Mac gaming - Valve Corporation, Capture the Flag - Software and games, Get a Mac - Parodies, Valve Corporation - Steam, Anti-cheat - Maphacking, Valve Anti-Cheat - Games that support VAC, Source Filmmaker - Pre-release, XCOM: Enemy Unknown - Release, Poker Night 2 - Gameplay, Valve Anti-Cheat - Manually applied bans, Griefing - Methods, CrossOver (software) - Games, Ubermensch - In popular culture, Assassin's Creed - In other media, Enhanced remake - Demakes, Derringer - In popular culture, Half-Life (series) - Spin-off games, CrossOver - Discontinued products, and much more...

Book Derelict Planet

    Book Details:
  • Author : Pascal Blanché
  • Publisher :
  • Release : 2017-09-22
  • ISBN : 9781389595998
  • Pages : pages

Download or read book Derelict Planet written by Pascal Blanché and published by . This book was released on 2017-09-22 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A selection from my last 15 years of personal works. Disclaimer: it is a re-edition of my latest books. If you have already one you'll find in here 75% of what you already saw.

Book Can You Game the Game

    Book Details:
  • Author : Caroline McKusick
  • Publisher :
  • Release : 2010
  • ISBN :
  • Pages : 132 pages

Download or read book Can You Game the Game written by Caroline McKusick and published by . This book was released on 2010 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Team Fortress 2

    Book Details:
  • Author : Marcin Terelak
  • Publisher : Litres
  • Release : 2020-08-04
  • ISBN : 5042744746
  • Pages : 64 pages

Download or read book Team Fortress 2 written by Marcin Terelak and published by Litres. This book was released on 2020-08-04 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Poradnik do gry „Team Fortress 2” zawiera szczegółowy opis klas, map oraz wiele rzeczowych i prostych do przyswojenia porad, które pozwolą rozpocząć grę ze sporym przygotowaniem teoretycznym. Team Fortress 2 – poradnik do gry zawiera poszukiwane przez graczy tematy i lokacje jak m.in. Szpieg (Klasy) Zwiadowca (Klasy) Snajper (Klasy) Miotacz ognia (Klasy) Minigun (Klasy) Jak przeżyć? Grenadier (Klasy) Żołnierz (Klasy) Medyk (Klasy) Inżynier (Klasy) Informacja o grze Przeznaczona do gry wieloosobowej, posiadająca akcenty strategiczne, zorientowana na współpracę zespołową, strzelanka, w której poczynania postaci oglądamy z perspektywy pierwszej osoby. Gra Team Fortress 2, dobrze przyjęta zarówno przez krytyków, jak i graczy, to przedstawiciel gatunku strzelanin. Tytuł wydany został w Polsce w 2008 roku i dostępny jest na platformie PC. Wersja językowa oficjalnie dystrybuowana na terenie kraju to: polska i angielska.

Book Notebook

    Book Details:
  • Author : Teamgk Notebook
  • Publisher :
  • Release : 2019-12-21
  • ISBN : 9781678874582
  • Pages : 110 pages

Download or read book Notebook written by Teamgk Notebook and published by . This book was released on 2019-12-21 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: College Ruled Color Paperback. Size: 6 inches x 9 inches. 55 sheets (110 pages for writing). Team Fortress 2. 157684255162

Book Bonk

    Book Details:
  • Author : Abner Amyas
  • Publisher :
  • Release : 2020-03-14
  • ISBN :
  • Pages : 110 pages

Download or read book Bonk written by Abner Amyas and published by . This book was released on 2020-03-14 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wide Ruled Notebook. Size: 6 inches x 9 inches. 55 sheets (110 pages for writing). Team Fortress 2 Sd All Class. 15841551756. TAGs: tf2, team fortress 2, team fortrss 2, team fortress, cute, game, valve, fps