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Book Subdivision Surface Modeling Technology

Download or read book Subdivision Surface Modeling Technology written by Wenhe Liao and published by Springer. This book was released on 2017-10-11 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a comprehensive introduction to Subdivision Surface Modeling Technology focusing not only on fundamental theories but also on practical applications. It furthers readers’ understanding of the contacts between spline surfaces and subdivision surfaces, enabling them to master the Subdivision Surface Modeling Technology for analyzing subdivision surfaces. Subdivision surface modeling is a popular technology in the field of computer aided design (CAD) and computer graphics (CG) thanks to its ability to model meshes of any topology. The book also discusses some typical Subdivision Surface Modeling Technologies, such as interpolation, fitting, fairing, intersection, as well as trimming and interactive editing. It is a valuable tool, enabling readers to grasp the main technologies of subdivision surface modeling and use them in software development, which in turn leads to a better understanding of CAD/CG software operations.

Book Subdivision Surfaces

    Book Details:
  • Author : Jörg Peters
  • Publisher : Springer Science & Business Media
  • Release : 2008-08-24
  • ISBN : 3540764062
  • Pages : 212 pages

Download or read book Subdivision Surfaces written by Jörg Peters and published by Springer Science & Business Media. This book was released on 2008-08-24 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since their first appearance in 1974, subdivision algorithms for generating surfaces of arbitrary topology have gained widespread popularity in computer graphics and are being evaluated in engineering applications. This development was complemented by ongoing efforts to develop appropriate mathematical tools for a thorough analysis, and today, many of the fascinating properties of subdivision are well understood. This book summarizes the current knowledge on the subject. It contains both meanwhile classical results as well as brand-new, unpublished material, such as a new framework for constructing C^2-algorithms. The focus of the book is on the development of a comprehensive mathematical theory, and less on algorithmic aspects. It is intended to serve researchers and engineers - both new to the beauty of the subject - as well as experts, academic teachers and graduate students or, in short, anybody who is interested in the foundations of this flourishing branch of applied geometry.

Book GPU Gems 2

    Book Details:
  • Author : Matt Pharr
  • Publisher : Addison-Wesley Professional
  • Release : 2005
  • ISBN : 9780321335593
  • Pages : 814 pages

Download or read book GPU Gems 2 written by Matt Pharr and published by Addison-Wesley Professional. This book was released on 2005 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: More useful techniques, tips, and tricks for harnessing the power of the new generation of powerful GPUs.

Book Geometric Modeling  Techniques  Applications  Systems and Tools

Download or read book Geometric Modeling Techniques Applications Systems and Tools written by Muhammad Sarfraz and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Aided techniques, Applications, Systems and tools for Geometric Modeling are extremely useful in a number of academic and industrial settings. Specifically, Computer Aided Geometric Modeling (CAGM) plays a significant role in the construction of - signing and manufacturing of various objects. In addition to its cri- cal importance in the traditional fields of automobile and aircraft manufacturing, shipbuilding, and general product design, more - cently, the CAGM methods have also proven to be indispensable in a variety of modern industries, including computer vision, robotics, medical imaging, visualization, and even media. This book aims to provide a valuable source, which focuses on - terdisciplinary methods and affiliate research in the area. It aims to provide the user community with a variety of Geometric Modeling techniques, Applications, systems and tools necessary for various real life problems in the areas such as: Font Design Medical Visualization Scientific Data Visualization Archaeology Toon Rendering Virtual Reality Body Simulation It also aims to collect and disseminate information in various dis- plines including: Curve and Surface Fitting Geometric Algorithms Scientific Visualization Shape Abstraction and Modeling Intelligent CAD Systems Computational Geometry Solid Modeling v Shape Analysis and Description Industrial Applications The major goal of this book is to stimulate views and provide a source where researchers and practitioners can find the latest dev- opments in the field of Geometric Modeling.

Book Streaming Media Architectures  Techniques  and Applications  Recent Advances

Download or read book Streaming Media Architectures Techniques and Applications Recent Advances written by Zhu, Ce and published by IGI Global. This book was released on 2010-09-30 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book spans a number of interdependent and emerging topics in streaming media, offering a comprehensive collection of topics including media coding, wireless/mobile video, P2P media streaming, and applications of streaming media"--Provided by publisher.

Book Digital Modeling

    Book Details:
  • Author : William Vaughan
  • Publisher : New Riders
  • Release : 2011-12-27
  • ISBN : 0321712641
  • Pages : 548 pages

Download or read book Digital Modeling written by William Vaughan and published by New Riders. This book was released on 2011-12-27 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Book Rendering Techniques    96

Download or read book Rendering Techniques 96 written by Xavier Pueyo and published by Springer. This book was released on 1996-08 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: 27 contributions treat the state of the art in Monte Carlo and Finite Element methods for radiosity and radiance. Further special topics dealt with are the use of image maps to capture light throughout space, complexity, volumetric stochastic descriptions, innovative approaches to sampling and approximation, and system architecture. The Rendering Workshop proceedings are an obligatory piece of literature for all scientists working in the rendering field, but they are also very valuable for the practitioner involved in the implementation of state of the art rendering system certainly influencing the scientific progress in this field.

Book Shape Analysis and Structuring

Download or read book Shape Analysis and Structuring written by Leila de Floriani and published by Springer Science & Business Media. This book was released on 2007-12-24 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a lot of recent developments in the field, this much-needed book has come at just the right time. It covers a variety of topics related to preserving and enhancing shape information at a geometric level. The contributors also cover subjects that are relevant to effectively capturing the structure of a shape by identifying relevant shape components and their mutual relationships.

Book Handbook of Computer Aided Geometric Design

Download or read book Handbook of Computer Aided Geometric Design written by G. Farin and published by Elsevier. This book was released on 2002-08-13 with total page 849 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a comprehensive coverage of the fields Geometric Modeling, Computer-Aided Design, and Scientific Visualization, or Computer-Aided Geometric Design. Leading international experts have contributed, thus creating a one-of-a-kind collection of authoritative articles. There are chapters outlining basic theory in tutorial style, as well as application-oriented articles. Aspects which are covered include: Historical outline Curve and surface methods Scientific Visualization Implicit methods Reverse engineering. This book is meant to be a reference text for researchers in the field as well as an introduction to graduate students wishing to get some exposure to this subject.

Book Subdivision Methods for Geometric Design

Download or read book Subdivision Methods for Geometric Design written by Joe Warren and published by Morgan Kaufmann. This book was released on 2002 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Subdivision Methods for Geometric Design provides computer graphics students and designers with a comprehensive guide to subdivision methods, including the background information required to grasp underlying concepts, techniques for manipulating subdivision algorithms to achieve specific effects, and a wide array of digital resources on a dynamic companion Web site. Subdivision Methods promises to be a groundbreaking book, important for both advanced students and working professionals in the field of computer graphics.

Book Digital Terrain Modeling

Download or read book Digital Terrain Modeling written by Zhilin Li and published by CRC Press. This book was released on 2004-11-29 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts, Digital Terrain Modeling: Principles and Methodology provides comprehensive coverage of recent developments in the field. The topics include terrain analysis, sampling strategy, acquisition methodology, surface modeling principles, triangulation algorithms, interpolation techniques, on-line and off-line quality control in data a

Book Tinkercad For Dummies

    Book Details:
  • Author : Shaun C. Bryant
  • Publisher : John Wiley & Sons
  • Release : 2018-03-27
  • ISBN : 1119464412
  • Pages : 277 pages

Download or read book Tinkercad For Dummies written by Shaun C. Bryant and published by John Wiley & Sons. This book was released on 2018-03-27 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create in 3D with Tinkercad! If you can dream it, you can create it—using Tinkercad. This free tool gives everyone the power to create 3D models, regardless of your level of experience. With the help of Tinkercad For Dummies, you’ll have the knowledge you need to plan your designs, the know-how to utilize the platform’s drag-and-drop tools to create your design, and the information you need to print or export your designs to use them elsewhere. Tinkercad is for everyone! It’s simple enough to be used by kids and students, but robust enough that an adult could use it to create a complex product prototype. With more than 4 million designs posted in the Tinkercad community, the platform is also popular with teachers around the world. Why not join in on the fun? Create your Tinkercad account and join the community Use the drag-and-drop tools to build 3D images Export your designs to have them 3D printed Learn the principles of great 3D design Tinkercad is truly fun for all ages, and this hands-on guide makes it faster and easier to start using it right away!

Book Proceedings of the 6th CIRP Sponsored International Conference on Digital Enterprise Technology

Download or read book Proceedings of the 6th CIRP Sponsored International Conference on Digital Enterprise Technology written by George Q. Huang and published by Springer Science & Business Media. This book was released on 2009-12-12 with total page 1754 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Proceedings volume contains articles presented at the CIRP-Sponsored Inter- tional Conference on Digital Enterprise Technology (DET2009) that takes place December 14–16, 2009 in Hong Kong. This is the 6th DET conference in the series and the first to be held in Asia. Professor Paul Maropoulos initiated, hosted and chaired the 1st International DET Conference held in 2002 at the University of D- ham. Since this inaugural first DET conference, DET conference series has been s- cessfully held in 2004 at Seattle, Washington USA, in 2006 at Setubal Portugal, in 2007 at Bath England, and in 2008 at Nantes France. The DET2009 conference continues to bring together International expertise from the academic and industrial fields, pushing forward the boundaries of research kno- edge and best practice in digital enterprise technology for design and manufacturing, and logistics and supply chain management. Over 120 papers from over 10 countries have been accepted for presentation at DET2009 and inclusion in this Proceedings volume after stringent refereeing process. On behalf of the organizing and program committees, the Editors are grateful to the many people who have made DET2009 possible: to the authors and presenters, es- cially the keynote speakers, to those who have diligently reviewed submissions, to members of International Scientific Committee, Organizing Committee and Advisory Committes, and to colleagues for their hard work in sorting out all the arrangements. We would also like to extend our gratitude to DET2009 sponsors, co-organizers, and supporting organizations.

Book Concurrent Engineering

Download or read book Concurrent Engineering written by Andrew Kusiak and published by John Wiley & Sons. This book was released on 1993-01-12 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a top-down approach to the design, development, testing and recyclability of products, components and systems across a wide range of industries. Starting with the desired result and working back through the details, it shows how to produce goods, taking into account the challenges of actual manufacture, what the reliability requirements should be, quality control, associated costs, customer needs and more. Additional features include case studies and team negotiating. Also well-illustrated with figures, photographs, charts and tables and includes an extensive bibliography.

Book Curves and Surfaces

    Book Details:
  • Author : Jean-Daniel Boissonnat
  • Publisher : Springer
  • Release : 2012-01-06
  • ISBN : 3642274137
  • Pages : 758 pages

Download or read book Curves and Surfaces written by Jean-Daniel Boissonnat and published by Springer. This book was released on 2012-01-06 with total page 758 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the thoroughly refereed post-conference proceedings of the 7th International Conference on Curves and Surfaces, held in Avignon, in June 2010. The conference had the overall theme: "Representation and Approximation of Curves and Surfaces and Applications". The 39 revised full papers presented together with 9 invited talks were carefully reviewed and selected from 114 talks presented at the conference. The topics addressed by the papers range from mathematical foundations to practical implementation on modern graphics processing units and address a wide area of topics such as computer-aided geometric design, computer graphics and visualisation, computational geometry and topology, geometry processing, image and signal processing, interpolation and smoothing, scattered data processing and learning theory and subdivision, wavelets and multi-resolution methods.

Book Virtual Technologies for Business and Industrial Applications  Innovative and Synergistic Approaches

Download or read book Virtual Technologies for Business and Industrial Applications Innovative and Synergistic Approaches written by Rao, N. Raghavendra and published by IGI Global. This book was released on 2010-07-31 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides research related to the concept of virtual reality and developing business models using this concept"--Provided by publisher.

Book Curves and Surfaces in Geometric Modeling

Download or read book Curves and Surfaces in Geometric Modeling written by Jean H. Gallier and published by Morgan Kaufmann. This book was released on 2000 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Curves and Surfaces in Geometric Modeling: Theory and Algorithms offers a theoretically unifying understanding of polynomial curves and surfaces as well as an effective approach to implementation that you can apply to your own work as a graduate student, scientist, or practitioner." "The focus here is on blossoming - the process of converting a polynomial to its polar form - as a natural, purely geometric explanation of the behavior of curves and surfaces. This insight is important for more than just its theoretical elegance - the author demonstrates the value of blossoming as a practical algorithmic tool for generating and manipulating curves and surfaces that meet many different criteria. You'll learn to use this and other related techniques drawn from affine geometry for computing and adjusting control points, deriving the continuity conditions for splines, creating subdivision surfaces, and more." "It will be an essential acquisition for readers in many different areas, including computer graphics and animation, robotics, virtual reality, geometric modeling and design, medical imaging, computer vision, and motion planning."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved