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EBookClubs

Read Books & Download eBooks Full Online

Book Strategy Tools as Symbolic Objects in Managerial Language Games

Download or read book Strategy Tools as Symbolic Objects in Managerial Language Games written by Dragan Djurić and published by Springer. This book was released on 2015-04-22 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dragan Djurić looks at strategy tools from a process-ontological worldview as proposed by the Process Organization Studies discourse. Building on Wittgenstein’s later philosophy he understands science and management as language games thereby developing a view of strategy tools as objects with both an ontological and a symbolic function. This perspective is contrasted with the traditional understanding of strategy tools as ‘technologies of rationality’ as well as with the practice-based view of strategy tools as ‘boundary objects’.

Book CIMA E3 Strategic Management

Download or read book CIMA E3 Strategic Management written by BPP Learning Media and published by BPP Learning Media. This book was released on 2014-07-31 with total page 767 pages. Available in PDF, EPUB and Kindle. Book excerpt: BPP Learning Media provides comprehensive materials that highlight the areas to focus on for your exams and complement the syllabus to increase your understanding.

Book The Oxford Handbook of Management

Download or read book The Oxford Handbook of Management written by Adrian Wilkinson and published by Oxford University Press. This book was released on 2017 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: Management, the pursuit of objectives through the organization and co-ordination of people, has been and is a core feature-and function-of modern society. Some 'classic' forms of corporate and bureaucratic management may be seen as the prevalent form of organization and organizing in the 20th century, but in the post-Fordist, global, knowledge-driven contemporary world we are seeing different patterns, principles, and styles of management as old models are questioned. The functions, ideologies, practices, and theories of management have changed over time, as recorded by many scholars, and may vary according to different models of organization, and between different cultures and societies. Whilst the administrative, corporate, or factory manager may be a figure on the wane, management as an ethos, organizing principle, culture, and field of academic teaching and research has increased dramatically in the last half century, and spread throughout the world. The purpose of this Handbook is to analyse and explore the evolution of management; the core functions and how they may have changed; its position in the culture/zeitgeist of modern society; the institutions and ideologies that support it; and likely challenges and changes in the future. This book looks at what management is, and how this may change over time. It provides an overview of management - its history, development, context, changing function in organization and society, key elements and functions, and contemporary and future challenges.

Book Policy Games for Strategic Management

Download or read book Policy Games for Strategic Management written by Richard D. Duke and published by Rozenberg Publishers. This book was released on 2004 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains why and how gaming-stimulation techniques have been used in Europe and the United States to improve decision quality on a special class of bewildering and threatening strategic problems that are described as strategic volcanoes or 'macr

Book Knowledge Management Tools

Download or read book Knowledge Management Tools written by Rudy Ruggles and published by Routledge. This book was released on 2009-11-03 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: The third in the readers series Resources for the Knowledge-Based Economy, Knowledge Management Tools analyzes the use of knowledge management tools in the past, present and future. It helps managers and companies utilize what they know. The selections in this volume were carefully chosen to represent the strengths and weaknesses, and pros and cons of using technology to support knowledge-based activities. They acknowledge that, although tools alone are not the answer to the difficult questions surrounding knowledge management, if utilized effectively tools can open up new realms of innovation and efficiency for today's knowledge-driven businesses.

Book The New Engineering Game

Download or read book The New Engineering Game written by Tim Weilkiens and published by Packt Publishing Ltd. This book was released on 2019-08-30 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adapt to a world of digitalization and get ready to become a successful player in the new engineering game Key FeaturesDiscover what the fourth industrial revolution is all aboutExplore the new engineering game through the context of globalization, craftsmanship, and interdisciplinary engineeringDevelop strategies to improve the engineering of products with functional architecture, lean systems engineering, and moreBook Description Organizations today face an increasingly complex and dynamic environment, whatever their market. This change requires new systems that are built on the foundation of a new kind of engineering and thinking. The New Engineering Game closes the gap between high-level reflections about digitalization and daily engineering methods and tools. The book begins by describing the first three industrial revolutions and their consequences, and by predicting the fourth industrial revolution. Considering the fourth industrial revolution, it explains the need for a new kind of engineering. The later chapters of the book provide valuable principles, patterns, methods, and tools that engineering organizations can learn and use to succeed on the playfield of digitalization. By the end of the book, you'll have all the information you need to understand the various concepts to take your first steps towards the world of digitalization. What you will learnDeal with the challenges of Conway's LawExplore domains from different viewpoints with the Cynefin frameworkUse the Business Model Canvas (BMC) to view your business model in one chartUse the Business Model Navigator (BMN) to elaborate your business modelGet an overview of REThink 4.0Discover how to apply the principles of the Agile Manifesto for Software Development in your projectsWho this book is for This book is for those of you who want to want to gear up for the ever-evolving and dynamic environment that has come into play with digitalization. Anyone who wants to create industry-grade applications using smart product engineering techniques will find this book useful. To grasp all that has been explained in this book, all you need is a knowledge-seeking attitude.

Book Gamification  Concepts  Methodologies  Tools  and Applications

Download or read book Gamification Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2015-03-31 with total page 2250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools, and Applications investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models. This four-volume reference work is a premier source for educators, administrators, software designers, and all stakeholders in all levels of education.

Book Handbook of Research on Serious Games as Educational  Business and Research Tools

Download or read book Handbook of Research on Serious Games as Educational Business and Research Tools written by Cruz-Cunha, Maria Manuela and published by IGI Global. This book was released on 2012-02-29 with total page 1434 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing, business management, users and behavior"--Provided by publisher.

Book Early Childhood Development  Concepts  Methodologies  Tools  and Applications

Download or read book Early Childhood Development Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-12-07 with total page 1655 pages. Available in PDF, EPUB and Kindle. Book excerpt: A focus on the developmental progress of children before the age of eight helps to inform their future successes, including their personality, social behavior, and intellectual capacity. However, it is difficult for experts to pinpoint best learning and parenting practices for young children. Early Childhood Development: Concepts, Methodologies, Tools, and Applications is an innovative reference source for the latest research on the cognitive, socio-emotional, physical, and linguistic development of children in settings such as homes, community-based centers, health facilities, and school. Highlighting a range of topics such as cognitive development, parental involvement, and school readiness, this multi-volume book is designed for educators, healthcare professionals, parents, academicians, and researchers interested in all aspects of early childhood development.

Book Learning by Playing  Game based Education System Design and Development

Download or read book Learning by Playing Game based Education System Design and Development written by Maiga Chang and published by Springer Science & Business Media. This book was released on 2009-07-20 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of “Edutainment” has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers, and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first (Edutainment 2006 in Hangzhou, China), the second (Edutainment 2007 in Hong Kong, China), and the third events (Edutainment 2008 in Nanjing, China), Edutainment 2009 was held August 9–11, 2009 in Banff, Canada. This year, we received 116 submissions from 25 different countries and regions - cluding Austria, Canada, China, Denmark, Finland, France, Germany, Greece, Hong Kong, Italy, Japan, Korea, Malaysia, Mexico, The Netherlands, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, Taiwan, Trinidad and Tobago, UK, and USA.

Book Automata  Languages and Programming

Download or read book Automata Languages and Programming written by and published by . This book was released on 2002 with total page 1108 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Educator s Guide to Teaching Students With Autism Spectrum Disorders

Download or read book The Educator s Guide to Teaching Students With Autism Spectrum Disorders written by Josefa Ben-Arieh and published by Corwin Press. This book was released on 2009-03-18 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use this guide to identify students with ASD, organize the classroom; manage time; promote independence, communication, and appropriate behaviors; and select visual strategies, tools, and curriculum resources.

Book ADVERTISING AND THE SPREAD OF BUSINESS  DEMOCRACY AND KNOWLEDGE

Download or read book ADVERTISING AND THE SPREAD OF BUSINESS DEMOCRACY AND KNOWLEDGE written by STEVE Dr. ESOMBA, and published by Lulu.com. This book was released on 2012-06-06 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: The culture of advertising our needs, desires, interests and products is deeply embedded in human nature. It is also a universal natural tendency. We advertise ourselves, our activities and products for a wider audience, to evoke interest, entertain, educate, impart knowledge and spread corporate interests, democratic ideals, competitiveness and world knowledge. ADVERTISING AND THE SPREAD OF BUSINESS, DEMOCRACY AND KNOWLEDGE, demonstrates that advertisements do not only benefit industry and corporations [as taken for granted] but they also benefit the public in spreading, cultivating and practising democracy and free speech, and inculcating knowledge. Think of this every time you see an advertisement.

Book Change Management and the Human Factor

Download or read book Change Management and the Human Factor written by Frank E. P. Dievernich and published by Springer. This book was released on 2014-10-06 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Change management and organizational development is unthinkable without people. Human beings form its core as both subjects and objects of change. This volume attempts to cut through to the core of change management, to the people that stand at its heart and focuses on their intrinsic role in change management and organizational development. Topics covered in this volume encompass the human element within organizational change, how this impacts roles, dynamics of team interaction and affects the workplace in teaching and learning settings. It also addresses resistance to institutional and organizational change and the central role that agile management plays in this process.

Book Localization Strategies for Global E Business

Download or read book Localization Strategies for Global E Business written by Nitish Singh and published by Cambridge University Press. This book was released on 2012 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: The acceleration of globalization and the growth of emerging economies present significant opportunities for business expansion. One of the quickest ways to achieve effective international expansion is by leveraging the web. This book provides a comprehensive, non-technical guide to leveraging website localization strategies for global e-commerce success.

Book Game   Design Education

    Book Details:
  • Author : Özge Cordan
  • Publisher : Springer Nature
  • Release : 2021-07-19
  • ISBN : 303065060X
  • Pages : 409 pages

Download or read book Game Design Education written by Özge Cordan and published by Springer Nature. This book was released on 2021-07-19 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the papers of the PUDCAD Universal Design Practice Conference: Game + Design Education, organized by Istanbul Technical University and held online on June 24-26, 2020. The conference represented one of the key events of the Practicing Universal Design Principles in Design Education through a CAD-Based Game (PUDCAD) project, which developed a design game on a CAD-based platform, enabling students and designers to learn about universal design principles and develop accessible and innovative design ideas. As such, the PUDCAD project met one of the foremost goals of the European Commission, making sure the inclusion and efficient accessibility for people with disabilities into everyday life. The main topics of the conference include: universal design and education, universal design and user experience, game and design studies, gamification, virtual reality experiment, e-learning in design, and playful spaces and interfaces. The contributions, which were selected by means of a rigorous international peer-review process, highlight numerous exciting ideas that will spur novel research directions and foster multidisciplinary collaboration among different specialists.

Book Gaming and Simulations  Concepts  Methodologies  Tools and Applications

Download or read book Gaming and Simulations Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2010-11-30 with total page 2164 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.