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Book Stereoscopic Cinema and the Origins of 3 D Film  1838 1952

Download or read book Stereoscopic Cinema and the Origins of 3 D Film 1838 1952 written by Ray Zone and published by University Press of Kentucky. This book was released on 2014-04-23 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: From stereoview cards to large-format IMAX films, 3-D technology's heightened realism and powerful visual allure have held audiences captive for over a century and a half. The technology, known as stereoscopy, creates an illusion of depth by presenting two slightly different images to the eye in print or on-screen. The advent of stereoscopic film technology excited both filmmakers and audiences, as a means of replicating all of the sounds, colors, movement, and dimensionality of life and nature for the first time. The origins of 3-D film are often linked with a proliferation of stereoscopic films in the 1950s. By the time films like Man in the Dark and House of Wax was attracting large crowds, however, the technology behind this form of filmmaking was already over a century old. Stereoscopic Cinema and the Origins of 3-D Film, 1838--1952, examines this "novelty period" of stereoscopic film, charting its progression from Charles Wheatstone's 1938 discovery of 3-D to the 1952 release of Arch Oboler's innovative film, Bwana Devil. Stereoscopic specialist Ray Zone argues that the development of stereoscopic film can best be understood through a historical analysis of the technology rather than of its inventors. Zone examines the products used to create stereoscopic images, noting such milestones as David Brewster's and Oliver Wendell Holmes's work with stereoscopes, the use of polarizing image selection, and the success of twin-strip 3-D films, among others. In addition, Zone looks at the films produced up to 1952, discussing public reception of early 3-D short films as well as longer features such as Power of Love in single-strip anaglyphic projection in 1922 and Semyon Ivanov's 1941 autostereoscope Robinson Crusoe. He integrates his examination of the evolution of 3-D film with other cinematic developments, demonstrating the connection between stereoscopic motion pictures and modern film production. Stereoscopic Cinema and the Origins of 3-D Film, 1838--1952, is an exhaustive study of not only the evolution of 3-D technology and the subsequent filmmaking achievements but also the public response to and cultural impact of 3-D movies. Zone takes the reader on a voyage of discovery into the rich history of a field that predates photography and that continues to influence television and computer animation today.

Book 3 D Revolution

    Book Details:
  • Author : Ray Zone
  • Publisher : University Press of Kentucky
  • Release : 2012-05-01
  • ISBN : 0813140706
  • Pages : 456 pages

Download or read book 3 D Revolution written by Ray Zone and published by University Press of Kentucky. This book was released on 2012-05-01 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 2009, Avatar, a 3-D movie directed by James Cameron, became the most successful motion picture of all time, a technological breakthrough that has grossed more than $2.5 billion worldwide. Its seamless computer-generated imagery and live action stereo photography effectively defined the importance of 3-D to the future of cinema, as well as all other currently evolving digital displays. Though stereoscopic cinema began in the early nineteenth century and exploded in the 1950s in Hollywood, its present status as an enduring genre was confirmed by Avatar's success. 3-D Revolution: The History of Modern Stereoscopic Cinema traces the rise of modern 3-D technology from Arch Oboler's Bwana Devil (1952), which launched the 50s 3-D boom in Hollywood, to the rapidly-modernizing 3-D industry today. Ray Zone takes a comprehensive approach that not only examines the technology of the films, but also investigates the business, culture, and art of their production. Influencing new generations of filmmakers for decades, the evolution of 3-D cinema technology continues to fill our theaters with summer blockbusters and holiday megahits.

Book 3 D Movies

    Book Details:
  • Author : R.M. Hayes
  • Publisher : McFarland
  • Release : 1998-10-15
  • ISBN :
  • Pages : 476 pages

Download or read book 3 D Movies written by R.M. Hayes and published by McFarland. This book was released on 1998-10-15 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes credits and details of over 200 films from the early part of the 20th c. to the present. Full technical specifications are included, sometimes with patent drawings and equipment photos. Annotation copyrighted by Book News, Inc., Portland, OR

Book 3D Movie Making

    Book Details:
  • Author : Bernard Mendiburu
  • Publisher : Taylor & Francis
  • Release : 2009
  • ISBN : 0240811372
  • Pages : 233 pages

Download or read book 3D Movie Making written by Bernard Mendiburu and published by Taylor & Francis. This book was released on 2009 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hollywood is going 3D, readers learn how to adapt their production skills to this hot new medium so they can be part of the movement.

Book A History of Three Dimensional Cinema

Download or read book A History of Three Dimensional Cinema written by David A. Cook and published by Anthem Press. This book was released on 2021-09-14 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: A History of Three-Dimensional Cinema chronicles 3-D cinema as a single, continuous and coherent medium, proceeding from 19th-century experiments in stereoscopic photography and lantern projection (1839–1892) to stereoscopic cinema’s “long novelty period” (1893–1952). It proceeds to examine the first Hollywood boom in anaglyphic stereo (1953–1955), when the mainstream industry produced 69 features in 3-D, mostly action films that could exploit the depth illusion, but also a handful of big-budget films—for example, Kiss Me Kate (George Sidney, 1953) and Dial M for Murder (Alfred Hitchcock, 1954)—until audiences tired of the process; the anaglyphic revival of 1970–1985, when 3-D was sustained as a novelty feature in sensational genres like soft-core pornography and horror; the age of IMAX 3-D (1986–2008); the current era of digital 3-D cinema, which began in 2009 when James Cameron’s Avatar became the highest-grossing feature of all time and the studios once again stampeded into 3-D production; and finally the future promise of Virtual Reality.

Book Stereoscopic Cinema and the Origins of 3 D Film  1838 1952

Download or read book Stereoscopic Cinema and the Origins of 3 D Film 1838 1952 written by Ray Zone and published by University Press of Kentucky. This book was released on 2014-02-03 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Though it may come as a surprise to both cinema lovers and industry professionals who believe that 3-D film was born in the early 1950s, stereoscopic cinema actually began in 1838, more than 100 years before the 3-D boom in Hollywood was created by the release of Arch Oboler's African adventure film, Bwana Devil, filmed in "Natural Vision" 3-D. Stereoscopic Cinema and the Origins of 3-D Film, 1838--1952, is a comprehensive prehistory of the stereoscopic motion picture. In the late nineteenth century, stereoview cards were popular worldwide, and soon filmmakers wanted to capture these "living pictures" with motion, sound, and color. Writing a new chapter in the history of early cinema, Ray Zone not only discusses technological innovation and its cultural context but also examines the aesthetic aspects of stereoscopic cinema in its first century of production.

Book 3 D Filmmakers

    Book Details:
  • Author : Ray Zone
  • Publisher : Scarecrow Press
  • Release : 2005
  • ISBN : 9780810854376
  • Pages : 196 pages

Download or read book 3 D Filmmakers written by Ray Zone and published by Scarecrow Press. This book was released on 2005 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: La 4e de couv. porte : "In '3-D filmmakers : conversations with creators of stereoscopic motion pictures', stereographer and film historian Ray Zone presents the insights of twenty-one professionals who have worked in this specialized field. In this collection of interviews, Zone explores the art and craft of 3-D filmmaking with producers, screenwriters, directors, and cinematographers. Interviewees range from Arch Oboler - producer of Bwana Devil, the 1952 feature that triggered the boom of 3-D films - to producers and cinematographers who have worked with single-strip 3-D film production in the 1970s and '80s, 3-D films in theme parks, current IMAX films, and the new and still-evolving format of digital 3-D cinema. These interviews provide a fascinating behind-the-scenes look at more than five decades of this unique medium. This one-of-a-kind book will interest aspiring filmmakers, stereo photography enthusiasts, cinema buffs, devotees of popular culture, and film historians."

Book Exploring 3D

    Book Details:
  • Author : Adrian Pennington
  • Publisher : Taylor & Francis
  • Release : 2013
  • ISBN : 0240823729
  • Pages : 221 pages

Download or read book Exploring 3D written by Adrian Pennington and published by Taylor & Francis. This book was released on 2013 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stereographers, who represent the key new role on set liaising between director and cinematographer, believe it is a key part of their job to inform and inspire directors and producers about the potential of 3D stereo. In Exploring 3D leading directors, editors, and cinematographers of 3D film and TV production argue persuasively that 3D techniques should become a staple visual storytelling tool on a par with lighting, set design, or sound. They share their views on how this evolving set of technologies and filmmaking techniques are used to create a new aesthetic and language for visual storytelling. Highlights include interviews and images form How to Train Your Dragon, Coraline, Hugo, and The Great Gatsby.

Book 3D Storytelling

    Book Details:
  • Author : Bruce Block
  • Publisher : Taylor & Francis
  • Release : 2013-07-04
  • ISBN : 1136038825
  • Pages : 237 pages

Download or read book 3D Storytelling written by Bruce Block and published by Taylor & Francis. This book was released on 2013-07-04 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Storytelling is the ultimate guide for directors, cinematographers, producers, and designers of stereoscopic 3D movies and videos. With an emphasis on the aesthetic over the technical, this book is an essential foundation for showing you how to use 3D creatively to tell a story. Hollywood producer Bruce Block and Dreamworks stereoscopic supervisor Philip Captain 3D McNally blend their vast real-world experience and teaching skills to help you learn how to: * Think in 3D * Integrate 3D design into your script or story * Direct and design the 3D depth of your shots * Use stereoscopic windows * Work with the depth cues in 3D * Create a comfortable viewing experience for the audience * Plan editing and directorial considerations for 3D * Understand closed, open, and unstable 3D space Brimming with practical information that can be immediately applied to your 3D production, the book also features interviews with some of the industry’s leading stereographers, as well as 3D diagrams and photographs that illustrate how 3D works, how it can be controlled in production, and how 3D can be used to tell a story.

Book 3D Cinema

    Book Details:
  • Author : Miriam Ross
  • Publisher : Springer
  • Release : 2015-03-24
  • ISBN : 1137378573
  • Pages : 291 pages

Download or read book 3D Cinema written by Miriam Ross and published by Springer. This book was released on 2015-03-24 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Cinema: Optical Illusions and Tactile Experiences questions the common frameworks used for discussing 3D cinema, realism and spectacle, in order to fully understand the embodied and sensory dimensions of 3D cinema's unique visuality.

Book The Cinema in Flux

    Book Details:
  • Author : Lenny Lipton
  • Publisher : Springer Nature
  • Release : 2021-04-07
  • ISBN : 1071609513
  • Pages : 795 pages

Download or read book The Cinema in Flux written by Lenny Lipton and published by Springer Nature. This book was released on 2021-04-07 with total page 795 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first of its kind, this book traces the evolution of motion picture technology in its entirety. Beginning with Huygens' magic lantern and ending in the current electronic era, it explains cinema’s scientific foundations and the development of parallel enabling technologies alongside the lives of the innovators. Product development issues, business and marketplace factors, the interaction of aesthetic and technological demands, and the patent system all play key roles in the tale. The topics are covered sequentially, with detailed discussion of the transition from the magic lantern to Edison’s invention of the 35mm camera, the development of the celluloid cinema, and the transition from celluloid to digital. Unique and essential reading from a lifetime innovator in the field of cinema technology, this engaging and well-illustrated book will appeal to anyone interested in the history and science of cinema, from movie buffs to academics and members of the motion picture industry.

Book STEREOSCOPY

    Book Details:
  • Author : Denis Pellerin
  • Publisher :
  • Release : 2021-05
  • ISBN : 9781838164508
  • Pages : 192 pages

Download or read book STEREOSCOPY written by Denis Pellerin and published by . This book was released on 2021-05 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Spaces Mapped and Monstrous

Download or read book Spaces Mapped and Monstrous written by Nick Jones and published by Film and Culture Series. This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: History : the long view of 3D film and theory -- Visualisation : from perspective to digital 3D -- Simulation : dematerialising and enframing -- Immersion : entering the screen -- Surveillance : converting image to space, world to data -- Defamiliarisation : rethinking the screen plane -- Distortion : unfamiliar and unconventional space -- Intimacy : the boundedness of stereoscopic media -- Conclusion: Seeing in 3D.

Book 3D Movie Making

    Book Details:
  • Author : Bernard Mendiburu
  • Publisher : Taylor & Francis
  • Release : 2012-12-06
  • ISBN : 1136137734
  • Pages : 233 pages

Download or read book 3D Movie Making written by Bernard Mendiburu and published by Taylor & Francis. This book was released on 2012-12-06 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hollywood is going 3D, read this book to understand why and how, and to secure your next job on a 3D movie. Making a 3D movie is much more than shooting with a 3D camera and showing it in a 3D theater. Each and every step of the movie production cycle will be affected by 3D, just like sound and color affected the whole industry. After an introduction on how the human brain perceive depth, this book explains, in a step-by-step approach, how 3D affects screen writing, art direction, principal photography, editing, visual effects and even movies distribution. It's a must read for anyone in the profession who wants to understand the next revolution in cinema. The DVD is not included with the E-book. Please contact the publisher for access to the DVD content by emailing [email protected].

Book Digital Visual Effects in Cinema

Download or read book Digital Visual Effects in Cinema written by Stephen Prince and published by Rutgers University Press. This book was released on 2011-12-07 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle. Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.

Book QUEEN IN 3 D

    Book Details:
  • Author : BRIAN. MAY
  • Publisher :
  • Release : 2021-10
  • ISBN : 9781838164522
  • Pages : 264 pages

Download or read book QUEEN IN 3 D written by BRIAN. MAY and published by . This book was released on 2021-10 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Queen in 3-D is an inside view of one of the greatest rock acts of all time told in his own pictures and words by founder member, songwriter and guitarist Brian May. Complimentary 3-D OWL viewer included.

Book 3D Motion Graphics for 2D Artists

Download or read book 3D Motion Graphics for 2D Artists written by Bill Byrne and published by Taylor & Francis. This book was released on 2012-10-12 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Add 3D to your mograph skillset! For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D. Lessons include exploring the expanded 3D functionality of the Adobe Creative Suite applications (After Effects, Photoshop, and Illustrator) through a series of practical tutorials. More advanced lessons then follow, with tutorials and insight provided in specifically geared lessons for 2D artists working in Cinema 4D, 3ds Max, and ZBrush. 4-color presentation is further enhanced by various sidebars, tips, and "gotchas" to watch for through-out the book. The downloadable resources contain hours of project files with which you can work along the tutorials in the book.