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Book Speedrun Science

    Book Details:
  • Author : Eric Koziel
  • Publisher :
  • Release : 2019-04-14
  • ISBN : 9781945908750
  • Pages : pages

Download or read book Speedrun Science written by Eric Koziel and published by . This book was released on 2019-04-14 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mixed Reality and Games

Download or read book Mixed Reality and Games written by Emir Bektic and published by transcript Verlag. This book was released on 2020-10-31 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work.

Book Encyclopedia of Video Games  3 volumes

Download or read book Encyclopedia of Video Games 3 volumes written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

Book A History of Competitive Gaming

Download or read book A History of Competitive Gaming written by Lu Zhouxiang and published by Routledge. This book was released on 2022-05-13 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Competitive gaming, or esports – referring to competitive tournaments of video games among both casual gamers and professional players – began in the early 1970s with small competitions like the one held at Stanford University in October 1972, where some 20 researchers and students attended. By 2022 the estimated revenue of the global esports industry is in excess of $947 million, with over 200 million viewers worldwide. Regardless of views held about competitive gaming, esports have become a modern economic and cultural phenomenon. This book studies the full history of competitive gaming from the 1970s to the 2010s against the background of the arrival of the electronic and computer age. It investigates how competitive gaming has grown into a new form of entertainment, a sport-like competition, a lucrative business and a unique cultural sensation. It also explores the role of competitive gaming in the development of the video game industry, making a distinctive contribution to our knowledge and understanding of the history of video games. A History of Competitive Gaming will appeal to all those interested in the business and culture of gaming, as well as those studying modern technological culture.

Book Drawing Theories Apart

    Book Details:
  • Author : David Kaiser
  • Publisher : University of Chicago Press
  • Release : 2009-11-15
  • ISBN : 0226422658
  • Pages : 376 pages

Download or read book Drawing Theories Apart written by David Kaiser and published by University of Chicago Press. This book was released on 2009-11-15 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the 2007 Pfizer Prize from the History of Science Society. Feynman diagrams have revolutionized nearly every aspect of theoretical physics since the middle of the twentieth century. Introduced by the American physicist Richard Feynman (1918-88) soon after World War II as a means of simplifying lengthy calculations in quantum electrodynamics, they soon gained adherents in many branches of the discipline. Yet as new physicists adopted the tiny line drawings, they also adapted the diagrams and introduced their own interpretations. Drawing Theories Apart traces how generations of young theorists learned to frame their research in terms of the diagrams—and how both the diagrams and their users were molded in the process. Drawing on rich archival materials, interviews, and more than five hundred scientific articles from the period, Drawing Theories Apart uses the Feynman diagrams as a means to explore the development of American postwar physics. By focusing on the ways young physicists learned new calculational skills, David Kaiser frames his story around the crafting and stabilizing of the basic tools in the physicist's kit—thus offering the first book to follow the diagrams once they left Feynman's hands and entered the physics vernacular.

Book The Cultural Gutter

Download or read book The Cultural Gutter written by Carol Borden and published by Lulu.com. This book was released on 2011 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Science fiction, fantasy, comics, romance, genre movies, games all drain into the Cultural Gutter, a website dedicated to thoughtful articles about disreputable art-media and genres that are a little embarrassing. Irredeemable. Worthy of Note, but rolling like errant pennies back into the gutter. The Cultural Gutter is dangerous because we have a philosophy. We try to balance enthusiasm with clear-eyed, honest engagement with the material and with our readers. This book expands on our mission with 10 articles each from science fiction/fantasy editor James Schellenberg, comics editor and publisher Carol Borden, romance editor Chris Szego, screen editor Ian Driscoll and founding editor and former games editor Jim Munroe.

Book The Beauty of Games

Download or read book The Beauty of Games written by Frank Lantz and published by MIT Press. This book was released on 2023-10-03 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: How games create beauty and meaning, and how we can use them to explore the aesthetics of thought. Are games art? This question is a dominant mode of thinking about games and play in the twenty-first century, but it is fundamentally the wrong question. Instead, Frank Lantz proposes in his provocative new book, The Beauty of Games, that we think about games and how they create meaning through the lens of the aesthetic. We should think of games, he writes, the same way we think about literature, theater, or music—as a form that ranges from deep and profound to easy and disposable, and everything in between. Games are the aesthetic form of interactive systems, a set of possibilities connected by rules of cause and effect. In this book, Lantz analyzes games from chess to poker to tennis to understand how games create beauty and evoke a deeper meaning. He suggests that we think of games not only as hyper-modern objects but also as forms within the ancient context of artistic production, encompassing all of the nebulous and ephemeral qualities of the aesthetic experience.

Book Science and Football VI

Download or read book Science and Football VI written by Thomas Reilly and published by Routledge. This book was released on 2008-08-19 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: Science and Football VI showcases the very latest scientific research into the variety of sports known as football. These include the games of association football, the rugby codes (union and league), and the national codes (American, Australian and Gaelic). The book aims to bridge the gap between theory and practice in football studies, and presents important new work in key areas such as: Biomechanics Sports medicine Paediatric exercise science Match analysis Environmental physiology Physiology of training Fitness assessment Psychology Social sciences Sports scientists, trainers, coaches, physiotherapists, medical doctors, psychologists, educational officers and professionals working in the range of football codes will find this in-depth, comprehensive text an essential and up-to-date resource of scientific information for their respective fields. The papers contained within this volume were first presented at The Sixth World Congress on Science and Football, held in January 2007 in Antalya, Turkey. The meeting was held under the auspices of the International Steering Group on Science and Football, a representative member of the World Commission of Science and Sports. Thomas Reilly is Director of the Research Institute for Sport and Exercise Sciences at Liverpool John Moores University. He is President of the World Commission of Science and Sports and Chair of the International Steering Group on Science and Football. Feza Korkusuz is Director of the Medical Centre and Chair of the Department of Physical Education and Sports at Middle East Technical University, Ankara, Turkey. He is corresponding editor for Clinical Orthopaedics and Related Research and is on the International Education Board of Technology and Health Care Journal.

Book Applications of Evolutionary Computation

Download or read book Applications of Evolutionary Computation written by Juan Luis Jiménez Laredo and published by Springer Nature. This book was released on 2022-04-15 with total page 759 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 25th International Conference on Applications of Evolutionary Computation, EvoApplications 2022, held as part of Evo*2022, in April 2022, co-located with the Evo*2022 events EuroGP, EvoCOP, and EvoMUSART. The 46 revised full papers presented in this book were carefully reviewed and selected from 67 submissions.

Book Speedrunning

Download or read book Speedrunning written by David Snyder and published by McFarland. This book was released on 2017-10-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt:  More than 30 years after its 1985 release on the Nintendo Entertainment System, Super Mario Bros. continues to be one of the best-selling video games of all time. For many, completing the classic side-scrolling platformer remains challenging enough to provide many hours of entertainment. In late 2016 an American gamer known online as “darbian” completed the game in record time, rescuing Princess Peach in 4 minutes, 56 seconds. darbian practices speedrunning, a method of play in which quick reflexes and intimate familiarity with games are used to complete them in the fastest possible time. Through 10 interviews with darbian and other elite speedrunners, this book explores the history and techniques of this intense and competitive type of gaming.

Book The Emerald Mile

Download or read book The Emerald Mile written by Kevin Fedarko and published by Simon and Schuster. This book was released on 2014-07 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: The epic story of the fastest boat ride in history, on a hand-built dory named the "Emerald Mile," through the heart of the Grand Canyon on the Colorado river.

Book Metagaming

    Book Details:
  • Author : Stephanie Boluk
  • Publisher : U of Minnesota Press
  • Release : 2017-04-04
  • ISBN : 145295416X
  • Pages : 413 pages

Download or read book Metagaming written by Stephanie Boluk and published by U of Minnesota Press. This book was released on 2017-04-04 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as “games about games,” metagames implicate a diverse range of practices that stray outside the boundaries and bend the rules: from technical glitches and forbidden strategies to Renaissance painting, algorithmic trading, professional sports, and the War on Terror. In Metagaming, Stephanie Boluk and Patrick LeMieux demonstrate how games always extend beyond the screen, and how modders, mappers, streamers, spectators, analysts, and artists are changing the way we play. Metagaming uncovers these alternative histories of play by exploring the strange experiences and unexpected effects that emerge in, on, around, and through videogames. Players puzzle through the problems of perspectival rendering in Portal, perform clandestine acts of electronic espionage in EVE Online, compete and commentate in Korean StarCraft, and speedrun The Legend of Zelda in record times (with or without the use of vision). Companies like Valve attempt to capture the metagame through international e-sports and online marketplaces while the corporate history of Super Mario Bros. is undermined by the endless levels of Infinite Mario, the frustrating pranks of Asshole Mario, and even Super Mario Clouds, a ROM hack exhibited at the Whitney Museum of American Art. One of the only books to include original software alongside each chapter, Metagaming transforms videogames from packaged products into instruments, equipment, tools, and toys for intervening in the sensory and political economies of everyday life. And although videogames conflate the creativity, criticality, and craft of play with the act of consumption, we don’t simply play videogames—we make metagames.

Book The Proceedings of the 2023 Conference on Systems Engineering Research

Download or read book The Proceedings of the 2023 Conference on Systems Engineering Research written by Dinesh Verma and published by Springer Nature. This book was released on with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Art of seduction

Download or read book The Art of seduction written by Robert Green and published by Imharjeetsingh . This book was released on with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the author of the multi-million copy bestseller The 48 Laws of Power and The Laws of Human Nature, a mesmerizing handbook on seduction: the most subtle and effective form of power When raised to the level of art, seduction, an indirect and subtle form of power, has toppled empires, won elections and enslaved great minds. Immerse yourself in the twenty-four maneuvers and strategies of the seductive process, the ritual by which a seducer gains mastery over his target. Understand how to "Poeticize Your Presence," “Keep them in Suspense – What Comes Next” and “Master the Art of the Bold Move”. Every bit as essential as The 48 Laws of Power, The Art of Seduction is an indispensable primer of persuasion that reveals one of history's greatest weapons and the ultimate form of power.

Book The Man with a Shattered World

Download or read book The Man with a Shattered World written by A. R. Luria and published by Harvard University Press. This book was released on 1987-04-30 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Luria presents a compelling portrait of a man’s heroic struggle to regain his mental faculties. A soldier named Zasetsky, wounded in the head at the battle of Smolensk in 1943, found himself unable to recall his recent past or speak, read, or write without difficulty. Woven throughout his first-person account are interpolations by Luria himself.

Book Dark Journey  Star Wars Legends

Download or read book Dark Journey Star Wars Legends written by Elaine Cunningham and published by Random House Worlds. This book was released on 2002-01-29 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New Jedi Order continues as Jaina Solo struggles with anger and despair after the Jedi Knights’ harrowing adventure behind enemy lines. Though the Jedi strike force completed its deadly mission into Yuuzhan Vong territory, the price of success was tragedy: not everyone made it out alive. In a daring getaway, hotshot pilot Jaina Solo stole an enemy ship, taking along her fellow survivors—and leaving behind a huge piece of her heart. With the enemy in hot pursuit, Jaina is forced to seek haven in the unprotected, unfriendly Hapes Cluster, where the Jedi are held responsible for a past tragedy—and where the royal family has grim plans for their famous Jedi guest. Even more sinister are the intentions of the Yuuzhan Vong, desperate to capture Jaina for a hideous sacrifice. Grief-stricken and obsessed with revenge, Jaina is blind to these threats—and to the overpowering evil dangerously close to consuming her. In the coming conflagration, Jaina will be fighting not for victory or vengeance, but for her very being.

Book Borderlands  The Fallen

    Book Details:
  • Author : John Shirley
  • Publisher : Simon and Schuster
  • Release : 2011-11-22
  • ISBN : 1439198470
  • Pages : 354 pages

Download or read book Borderlands The Fallen written by John Shirley and published by Simon and Schuster. This book was released on 2011-11-22 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Roland, a former mercenary, becomes a guide and bodyguard to Zac Finn and his family on a dangerous planet in the Borderlands, and must protect them from aliens and bandits while Zac searches for alien treasure.