Download or read book ECAI 2000 written by Werner Horn and published by . This book was released on 2000 with total page 796 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Web Reasoning and Rule Systems written by Axel Polleres and published by Springer Science & Business Media. This book was released on 2009-10-15 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Web Reasoning and Rule Systems, RR 2009, held in Chantilly, VA, USA, in October 2009. The 15 revised full papers presented together with 3 invited papers were carefully reviewed and selected from 41 submissions. The papers address all current topics in Web reasoning and rule systems such as proof/deduction procedures, scalability, uncertainty, knowledge amalgamation and querying, and rules for decision support and production systems.
Download or read book Commonsense Reasoning written by Erik T. Mueller and published by Elsevier. This book was released on 2010-07-26 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: To endow computers with common sense is one of the major long-term goals of Artificial Intelligence research. One approach to this problem is to formalize commonsense reasoning using mathematical logic. Commonsense Reasoning is a detailed, high-level reference on logic-based commonsense reasoning. It uses the event calculus, a highly powerful and usable tool for commonsense reasoning, which Erik T. Mueller demonstrates as the most effective tool for the broadest range of applications. He provides an up-to-date work promoting the use of the event calculus for commonsense reasoning, and bringing into one place information scattered across many books and papers. Mueller shares the knowledge gained in using the event calculus and extends the literature with detailed event calculus solutions to problems that span many areas of the commonsense world. - Covers key areas of commonsense reasoning including action, change, defaults, space, and mental states. - The first full book on commonsense reasoning to use the event calculus. - Contextualizes the event calculus within the framework of commonsense reasoning, introducing the event calculus as the best method overall. - Focuses on how to use the event calculus formalism to perform commonsense reasoning, while existing papers and books examine the formalisms themselves. - Includes fully worked out proofs and circumscriptions for every example.
Download or read book Principles of Knowledge Representation and Reasoning written by Luigia Carlucci Aiello and published by Morgan Kaufmann. This book was released on 1996 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Knowledge in Action written by Raymond Reiter and published by MIT Press. This book was released on 2001-07-27 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specifying and implementing dynamical systems with the situation calculus. Modeling and implementing dynamical systems is a central problem in artificial intelligence, robotics, software agents, simulation, decision and control theory, and many other disciplines. In recent years, a new approach to representing such systems, grounded in mathematical logic, has been developed within the AI knowledge-representation community. This book presents a comprehensive treatment of these ideas, basing its theoretical and implementation foundations on the situation calculus, a dialect of first-order logic. Within this framework, it develops many features of dynamical systems modeling, including time, processes, concurrency, exogenous events, reactivity, sensing and knowledge, probabilistic uncertainty, and decision theory. It also describes and implements a new family of high-level programming languages suitable for writing control programs for dynamical systems. Finally, it includes situation calculus specifications for a wide range of examples drawn from cognitive robotics, planning, simulation, databases, and decision theory, together with all the implementation code for these examples. This code is available on the book's Web site.
Download or read book Task Models and Diagrams for User Interface Design written by David England and published by Springer. This book was released on 2010-02-14 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Workshop on Task Models and Diagrams for User Interface Design, TAMODIA 2009, held in Brussels, Belgium, in September 2009. The 12 revised full papers presented were carefully reviewed and selected from numerous submissions for inclusion in the book. The workshop features current research and gives some indication of the new directions in which task analysis theories, methods, techniques and tools are progressing. The papers are organized in topical sections on business process, design process, model driven approach, task modeling, and task models and UML.
Download or read book Solving the Frame Problem written by Murray Shanahan and published by MIT Press. This book was released on 1997 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1969, John McCarthy and Pat Hayes uncovered a problem that has haunted the field of artificial intelligence ever since--the frame problem. The problem arises when logic is used to describe the effects of actions and events. Put simply, it is the problem of representing what remains unchanged as a result of an action or event. Many researchers in artificial intelligence believe that its solution is vital to the realization of the field's goals. Solving the Frame Problem presents the various approaches to the frame problem that have been proposed over the years. The author presents the material chronologically--as an unfolding story rather than as a body of theory to be learned by rote. There are lessons to be learned even from the dead ends researchers have pursued, for they deepen our understanding of the issues surrounding the frame problem. In the book's concluding chapters, the author offers his own work on event calculus, which he claims comes very close to a complete solution to the frame problem. Artificial Intelligence series
Download or read book Research and Practical Issues of Enterprise Information Systems II Volume 1 written by Li D. Xu and published by Springer Science & Business Media. This book was released on 2007-10-09 with total page 810 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents work from the IFIP TC 8 WG 8.9 International Conference on the Research and Practical Issues of Enterprise Information Systems (CONFENIS 2007). Enterprise information systems (EIS) have become increasingly popular. EIS integrate and support business processes across functional boundaries in a supply chain environment. In recent years, more and more enterprises world-wide have adopted EIS such as Enterprise Resource Planning (ERP) for running their businesses.
Download or read book Logic Programming written by Leon Sterling and published by MIT Press. This book was released on 1995 with total page 860 pages. Available in PDF, EPUB and Kindle. Book excerpt: Topics covered: Theoretical Foundations. Higher-Order Logics. Non-Monotonic Reasoning. Programming Methodology. Programming Environments. Extensions to Logic Programming. Constraint Satisfaction. Meta-Programming. Language Design and Constructs. Implementation of Logic Programming Languages. Compilation Techniques. Architectures. Parallelism. Reasoning about Programs. Deductive Databases. Applications. 13-16 June 1995, Tokyo, Japan ICLP, which is sponsored by the Association for Logic Programming, is one of two major annual international conferences reporting recent research results in logic programming. Logic programming originates from the discovery that a subset of predicate logic could be given a procedural interpretation which was first embodied in the programming language, Prolog. The unique features of logic programming make it appealing for numerous applications in artificial intelligence, computer-aided design and verification, databases, and operations research, and for exploring parallel and concurrent computing. The last two decades have witnessed substantial developments in this field from its foundation to implementation, applications, and the exploration of new language designs. Topics covered: Theoretical Foundations. Higher-Order Logics. Non-Monotonic Reasoning. Programming Methodology. Programming Environments. Extensions to Logic Programming. Constraint Satisfaction. Meta-Programming. Language Design and Constructs. Implementation of Logic Programming Languages. Compilation Techniques. Architectures. Parallelism. Reasoning about Programs. Deductive Databases. Applications. Logic Programming series, Research Reports and Notes
Download or read book Logic Programming written by David S. Warren and published by MIT Press. This book was released on 1993 with total page 884 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Tenth International Conference on Logic Programming, sponsored by the Association for Logic Programming, is a major forum for presentations of research, applications, and implementations in this important area of computer science. Logic programming is one of the most promising steps toward declarative programming and forms the theoretical basis of the programming language Prolog and it svarious extensions. Logic programming is also fundamental to work in artificial intelligence, where it has been used for nonmonotonic and commonsense reasoning, expert systems implementation, deductive databases, and applications such as computer-aided manufacturing.David S. Warren is Professor of Computer Science at the State University of New York, Stony Brook.Topics covered: Theory and Foundations. Programming Methodologies and Tools. Meta and Higher-order Programming. Parallelism. Concurrency. Deductive Databases. Implementations and Architectures. Applications. Artificial Intelligence. Constraints. Partial Deduction. Bottom-Up Evaluation. Compilation Techniques.
Download or read book Automated Deduction CADE 27 written by Pascal Fontaine and published by Springer Nature. This book was released on 2019-08-20 with total page 603 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceeding of the 27th International Conference on Automated Deduction, CADE 27, held in Natal, Brazil, in August 2019. The 27 full papers and 7 system descriptions presented were carefully reviewed and selected from 65 submissions. CADE is the major forum for the presentation of research in all aspects of automated deduction, including foundations, applications, implementations, and practical experience.
Download or read book Foundations of Information and Knowledge Systems written by Klaus-Dieter Schewe and published by Springer Science & Business Media. This book was released on 2000-01-26 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Symposium on Foundations of Information and Knowledge Systems, FoIKS 2000, held in Burg, Germany, in February 2000. The 14 revised full papers and four short papers were carefully reviewed and selected from a total of 45 submissions. Among the topics addressed are logical foundations and semantics of datamodels, dependency theory, integrity and security, temporal aspects, foundations of information systems design including Web-based information services, and query languages and optimization.
Download or read book Applied Computing in Medicine and Health written by Dhiya Al-Jumeily and published by Morgan Kaufmann. This book was released on 2015-08-21 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Applied Computing in Medicine and Health is a comprehensive presentation of on-going investigations into current applied computing challenges and advances, with a focus on a particular class of applications, primarily artificial intelligence methods and techniques in medicine and health. Applied computing is the use of practical computer science knowledge to enable use of the latest technology and techniques in a variety of different fields ranging from business to scientific research. One of the most important and relevant areas in applied computing is the use of artificial intelligence (AI) in health and medicine. Artificial intelligence in health and medicine (AIHM) is assuming the challenge of creating and distributing tools that can support medical doctors and specialists in new endeavors. The material included covers a wide variety of interdisciplinary perspectives concerning the theory and practice of applied computing in medicine, human biology, and health care. Particular attention is given to AI-based clinical decision-making, medical knowledge engineering, knowledge-based systems in medical education and research, intelligent medical information systems, intelligent databases, intelligent devices and instruments, medical AI tools, reasoning and metareasoning in medicine, and methodological, philosophical, ethical, and intelligent medical data analysis. - Discusses applications of artificial intelligence in medical data analysis and classifications - Provides an overview of mobile health and telemedicine with specific examples and case studies - Explains how behavioral intervention technologies use smart phones to support a patient centered approach - Covers the design and implementation of medical decision support systems in clinical practice using an applied case study approach
Download or read book Multi Agent Systems and Applications IV written by Michal Pechoucek and published by Springer Science & Business Media. This book was released on 2005-09-06 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of the CEEMAS conference series is to provide a biennial forum for the presentation of multi-agent research and development results. With its p- ticular geographicalorientation towards Central and Eastern Europe, CEEMAS has become an internationally recognised event with participants from all over the world. After the successful CEEMAS conferences in St. Petersburg (1999), Cracow (2001) and Prague (2003), the 2005 CEEMAS conference takes place in Budapest. The programme committee of the conference series consists of est- lished researchers from the region and renowned international colleagues, sh- ing the prominent rank of CEEMAS among the leading events in multi-agent systems. In the very competitive ?eld of agent oriented conferences and workshops nowadays(suchasAAMAS,WI/IAT,EUMAS,CIA,MATES)thespecialpro?le of CEEMAS is that it is trying to bridge the gap between applied research achievements and theoretical research activities. Our ambition is to provide a forum for presenting theoretical research with an evident application potential, implemented application prototypes and their properties, as well as industrial case studies of successful (but also unsuccessful) agent technology deployments. This is why the CEEMAS proceedings volume provides a collection of research and application papers. The technical research paper section of the proceedings (see pages 11–499) contains pure research papers as well as research results in application settings while the application papers section (see pages 500–530) contains papers focused on application aspects. The goal is to demonstrate the real life value and commercial reality of multi-agent systems as well as to foster communication between academia and industry in this ?eld.
Download or read book MICAI 2005 Advances in Artificial Intelligence written by Alexander Gelbukh and published by Springer. This book was released on 2005-11-19 with total page 1223 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th Mexican International Conference on Artificial Intelligence, MICAI 2005, held in Monterrey, Mexico, in November 2005. The 120 revised full papers presented were carefully reviewed and selected from 423 submissions. The papers are organized in topical sections on knowledge representation and management, logic and constraint programming, uncertainty reasoning, multiagent systems and distributed AI, computer vision and pattern recognition, machine learning and data mining, evolutionary computation and genetic algorithms, neural networks, natural language processing, intelligent interfaces and speech processing, bioinformatics and medical applications, robotics, modeling and intelligent control, and intelligent tutoring systems.
Download or read book Artificial Intelligence Planning Systems written by James Hendler and published by Elsevier. This book was released on 2014-06-28 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial Intelligence Planning Systems documents the proceedings of the First International Conference on AI Planning Systems held in College Park, Maryland on June 15-17, 1992. This book discusses the abstract probabilistic modeling of action; building symbolic primitives with continuous control routines; and systematic adaptation for case-based planning. The analysis of ABSTRIPS; conditional nonlinear planning; and building plans to monitor and exploit open-loop and closed-loop dynamics are also elaborated. This text likewise covers the modular utility representation for decision-theoretic planning; reaction and reflection in tetris; and planning in intelligent sensor fusion. Other topics include the resource-bounded adaptive agent, critical look at Knoblock's hierarchy mechanism, and traffic laws for mobile robots. This publication is beneficial to students and researchers conducting work on AI planning systems.
Download or read book AI for Games and Animation written by John David Funge and published by CRC Press. This book was released on 1999-07-22 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, imag