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Book Proceedings of the 2023 3rd International Conference on Education  Information Management and Service Science  EIMSS 2023

Download or read book Proceedings of the 2023 3rd International Conference on Education Information Management and Service Science EIMSS 2023 written by Guiyun Guan and published by Springer Nature. This book was released on 2023-10-29 with total page 938 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an open access book.Amidst the advancement of modern science and technology, especially the development of information technology, our society has entered a stage of highly developed information technology. We should do our utmost to utilize the achievements yielded by scientific and technological innovation, vigorously promote the informatization of education management, and provide quality services for education and teaching. The importance of information technology education in educational management simply cannot be overstated. Educational management is closely related to college education and teaching. Only through good educational management can education and teaching proceed smoothly. The realization of education management information is conducive to the propulsion of high efficiency in school management, as well as to the smooth implementation of teaching objectives and better participation of students and parents in school management. Informationization is the mainstream of the world's economic development, while informationization of teaching management is the product of adapting to the demand of time development. We educational management workers should learn from the excellent educational managers at home and abroad, strive to improve their information level, and synchronize with the Times. In order to provide a more convenient and efficient communication platform for relevant academic researchers, we organized the 2023 3rd International Conference on Education, Information Management and Service Science (EIMSS 2023). 2023 3rd International Conference on Education, Information Management and Service Science (EIMSS 2023) will be held on July 21–23, 2023 in Qingdao, China. EIMSS 2023 aims to bring together innovative academics and industrial experts in the field of Education, Information Management and Service Science to a common forum. The primary goal of the conference is to stimulate research and developmental activities in Education, Information Management and Service Science, and another goal is to facilitate the scientific exchange of information between researchers, developers, engineers, students, and practitioners working all around the world. As an ideal platform for individuals to exchange views and experiences in Education, Information Management, Service Science, and related domains, the conference will convene annually. We warmly invite you to participate in EIMSS 2023 and look forward to seeing you in Qingdao!

Book SIGGRAPH Asia 2018 Courses

Download or read book SIGGRAPH Asia 2018 Courses written by and published by . This book was released on 2018 with total page 2747 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Intelligent Scene Modeling and Human Computer Interaction

Download or read book Intelligent Scene Modeling and Human Computer Interaction written by Nadia Magnenat Thalmann and published by Springer Nature. This book was released on 2021-06-08 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book is one of the first to describe how Autonomous Virtual Humans and Social Robots can interact with real people and be aware of the surrounding world using machine learning and AI. It includes: · Many algorithms related to the awareness of the surrounding world such as the recognition of objects, the interpretation of various sources of data provided by cameras, microphones, and wearable sensors · Deep Learning Methods to provide solutions to Visual Attention, Quality Perception, and Visual Material Recognition · How Face Recognition and Speech Synthesis will replace the traditional mouse and keyboard interfaces · Semantic modeling and rendering and shows how these domains play an important role in Virtual and Augmented Reality Applications. Intelligent Scene Modeling and Human-Computer Interaction explains how to understand the composition and build very complex scenes and emphasizes the semantic methods needed to have an intelligent interaction with them. It offers readers a unique opportunity to comprehend the rapid changes and continuous development in the fields of Intelligent Scene Modeling.

Book Proceedings of the 3rd International Conference on Internet  Education and Information Technology  IEIT 2023

Download or read book Proceedings of the 3rd International Conference on Internet Education and Information Technology IEIT 2023 written by Dhananjay Kumar and published by Springer Nature. This book was released on 2023-09-01 with total page 1409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an open access book. The 3rd International Conference on Internet, Education and Information Technology (IEIT 2023) was held on April 28–30, 2023 at the Xiamen, China. With the development of science and technology, information technology and information resources should be actively developed and fully applied in all fields of education and teaching, so as to promote the modernization of education and cultivate talents to meet the needs of society. From the technical point of view, the basic characteristics of educational informatization are digitalization, networking, intelligentization and multi-media. From the perspective of education, the basic characteristics of educational information are openness, sharing, interaction and cooperation. With the advantage of the network, it can provide students with a large amount of information and knowledge by combining different knowledge and information from various aspects in a high frequency. Therefore, we have intensified efforts to reform the traditional teaching methods and set up a new teaching concept, from the interaction between teachers and students in the past to the sharing between students. In short, it forms a sharing learning mode. For all students, strive to achieve students' learning independence, initiative and creativity. To sum up, we will provide a quick exchange platform between education and information technology, so that more scholars in related fields can share and exchange new ideas. The 3rd International Conference on Internet, Education and Information Technology (IEIT 2023) was held on April 28-30, 2023 in Xiamen, China. IEIT 2023 is to bring together innovative academics and industrial experts in the field of Internet, Education and Information Technology to a common forum. The primary goal of the conference is to promote research and developmental activities in Internet, Education and Information Technology and another goal is to promote scientific information interchange between researchers, developers, engineers, students, and practitioners working all around the world. The conference will be held every year to make it an ideal platform for people to share views and experiences in international conference on Internet, Education and Information Technology and related areas.

Book Augmented  Virtual and Mixed Reality Simulation

Download or read book Augmented Virtual and Mixed Reality Simulation written by Tareq Ahram and Waldemar Karwowski and published by AHFE Conference. This book was released on 2023-12-04 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the AHFE International Conference on Human Factors in Design, Engineering, and Computing (AHFE 2023 Hawaii Edition), Honolulu, Hawaii, USA 4-6, December 2023

Book Computer Vision  Imaging and Computer Graphics Theory and Applications

Download or read book Computer Vision Imaging and Computer Graphics Theory and Applications written by A. Augusto de Sousa and published by Springer Nature. This book was released on 2023-02-01 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2021, held as a virtual event, February 8–10, 2021. The 16 full papers presented in this volume were carefully reviewed and selected from 371 submissions. The purpose of VISIGRAPP is to bring together researchers and practitioners interested in both theoretical advances and applications of computer vision, computer graphics and information visualization. VISIGRAPP is composed of four co-located conferences, each specialized in at least one of the aforementioned main knowledge areas, namely GRAPP, IVAPP, HUCAPP and VISAPP. The contributions were organized in topical sections as follows: Computer Graphics Theory and Applications; Human Computer Interaction Theory and Applications; Information Visualization Theory and Applications; Computer Vision Theory and Applications.

Book Human Computer Interaction

    Book Details:
  • Author : Masaaki Kurosu
  • Publisher : Springer Nature
  • Release :
  • ISBN : 3031604490
  • Pages : 446 pages

Download or read book Human Computer Interaction written by Masaaki Kurosu and published by Springer Nature. This book was released on with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Physics based Animation

Download or read book Physics based Animation written by Kenny Erleben and published by . This book was released on 2005 with total page 817 pages. Available in PDF, EPUB and Kindle. Book excerpt: The booming computer games and animated movie industries continue to drive the graphics community's seemingly insatiable search for increased realism, believability, ad speed. To achieve the quality expected by audiences of today's games and movies, programmers need to understand and implement physics-based animation. To provide this understanding, this book is written to teach students and practitioners and theory behind the mathematical models and techniques required for physics-based animation. It does not teach the basic principles of animation, but rather how to transform theoretical techniques into practical skills. It details how the mathematical models are derived from physical and mathematical principles, and explains how these mathematical models are solved in an efficient, robust, and stable manner with a computer. This impressive and comprehensive volume covers all the issues involved in physics-based animation, including collision detection, geometry, mechanics, differential equations, matrices, quaternions, and more. There is excellent coverage of collision detection algorithms and a detailed overview of a physics system. In addition, numerous examples are provided along with detailed pseudo code for most of the algorithms. This book is ideal for students of animation, researchers in the field, and professionals working in the games and movie industries. Topics Covered: * The Kinematics: Articulated Figures, Forward and Inverse Kinematics, Motion Interpolation * Multibody Animation: Particle Systems, Continuum Models with Finite Differences, the Finite Element Method, Computational Fluid Dynamics * Collision Detection: Broad and Narrow Phase Collision Detection, Contact Determination, Bounding Volume Hierarchies, Feature-and Volume-Based Algorithms

Book 3D Imaging  Analysis and Applications

Download or read book 3D Imaging Analysis and Applications written by Yonghuai Liu and published by Springer Nature. This book was released on 2020-09-11 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook is designed for postgraduate studies in the field of 3D Computer Vision. It also provides a useful reference for industrial practitioners; for example, in the areas of 3D data capture, computer-aided geometric modelling and industrial quality assurance. This second edition is a significant upgrade of existing topics with novel findings. Additionally, it has new material covering consumer-grade RGB-D cameras, 3D morphable models, deep learning on 3D datasets, as well as new applications in the 3D digitization of cultural heritage and the 3D phenotyping of crops. Overall, the book covers three main areas: ● 3D imaging, including passive 3D imaging, active triangulation 3D imaging, active time-of-flight 3D imaging, consumer RGB-D cameras, and 3D data representation and visualisation; ● 3D shape analysis, including local descriptors, registration, matching, 3D morphable models, and deep learning on 3D datasets; and ● 3D applications, including 3D face recognition, cultural heritage and 3D phenotyping of plants. 3D computer vision is a rapidly advancing area in computer science. There are many real-world applications that demand high-performance 3D imaging and analysis and, as a result, many new techniques and commercial products have been developed. However, many challenges remain on how to analyse the captured data in a way that is sufficiently fast, robust and accurate for the application. Such challenges include metrology, semantic segmentation, classification and recognition. Thus, 3D imaging, analysis and their applications remain a highly-active research field that will continue to attract intensive attention from the research community with the ultimate goal of fully automating the 3D data capture, analysis and inference pipeline.

Book Towards Ubiquitous Low power Image Processing Platforms

Download or read book Towards Ubiquitous Low power Image Processing Platforms written by Magnus Jahre and published by Springer Nature. This book was released on 2020-12-15 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book summarizes the key scientific outcomes of the Horizon 2020 research project TULIPP: Towards Ubiquitous Low-power Image Processing Platforms. The main focus lies on the development of high-performance, energy-efficient embedded systems for the growing range of increasingly complex image processing applications. The holistic TULIPP approach is described in the book, which addresses hardware platforms, programming tools and embedded operating systems. Several of the results are available as open-source hardware/software for the community. The results are evaluated with several use cases taken from real-world applications in key domains such as Unmanned Aerial Vehicles (UAVs), robotics, space and medicine. Discusses the development of high-performance, energy-efficient embedded systems for the growing range of increasingly complex image processing applications; Covers the hardware architecture of embedded image processing systems, novel methods, tools and libraries for programming those systems as well as embedded operating systems to manage those systems; Demonstrates results with several challenging applications, such as medical systems, robotics, drones and automotive.

Book Advances in Visual Computing

Download or read book Advances in Visual Computing written by George Bebis and published by Springer Nature. This book was released on 2020-12-11 with total page 795 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set of LNCS 12509 and 12510 constitutes the refereed proceedings of the 15th International Symposium on Visual Computing, ISVC 2020, which was supposed to be held in San Diego, CA, USA in October 2020, took place virtually instead due to the COVID-19 pandemic. The 118 papers presented in these volumes were carefully reviewed and selected from 175 submissions. The papers are organized into the following topical sections: Part I: deep learning; segmentation; visualization; video analysis and event recognition; ST: computational bioimaging; applications; biometrics; motion and tracking; computer graphics; virtual reality; and ST: computer vision advances in geo-spatial applications and remote sensing Part II: object recognition/detection/categorization; 3D reconstruction; medical image analysis; vision for robotics; statistical pattern recognition; posters

Book Handbook of Mathematical Models and Algorithms in Computer Vision and Imaging

Download or read book Handbook of Mathematical Models and Algorithms in Computer Vision and Imaging written by Ke Chen and published by Springer Nature. This book was released on 2023-02-24 with total page 1981 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook gathers together the state of the art on mathematical models and algorithms for imaging and vision. Its emphasis lies on rigorous mathematical methods, which represent the optimal solutions to a class of imaging and vision problems, and on effective algorithms, which are necessary for the methods to be translated to practical use in various applications. Viewing discrete images as data sampled from functional surfaces enables the use of advanced tools from calculus, functions and calculus of variations, and nonlinear optimization, and provides the basis of high-resolution imaging through geometry and variational models. Besides, optimization naturally connects traditional model-driven approaches to the emerging data-driven approaches of machine and deep learning. No other framework can provide comparable accuracy and precision to imaging and vision. Written by leading researchers in imaging and vision, the chapters in this handbook all start with gentle introductions, which make this work accessible to graduate students. For newcomers to the field, the book provides a comprehensive and fast-track introduction to the content, to save time and get on with tackling new and emerging challenges. For researchers, exposure to the state of the art of research works leads to an overall view of the entire field so as to guide new research directions and avoid pitfalls in moving the field forward and looking into the next decades of imaging and information services. This work can greatly benefit graduate students, researchers, and practitioners in imaging and vision; applied mathematicians; medical imagers; engineers; and computer scientists.

Book Deep Learning for Fluid Simulation and Animation

Download or read book Deep Learning for Fluid Simulation and Animation written by Gilson Antonio Giraldi and published by Springer Nature. This book was released on 2023 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an introduction to the use of machine learning and data-driven approaches in fluid simulation and animation, as an alternative to traditional modeling techniques based on partial differential equations and numerical methods – and at a lower computational cost. This work starts with a brief review of computability theory, aimed to convince the reader – more specifically, researchers of more traditional areas of mathematical modeling – about the power of neural computing in fluid animations. In these initial chapters, fluid modeling through Navier-Stokes equations and numerical methods are also discussed. The following chapters explore the advantages of the neural networks approach and show the building blocks of neural networks for fluid simulation. They cover aspects related to training data, data augmentation, and testing. The volume completes with two case studies, one involving Lagrangian simulation of fluids using convolutional neural networks and the other using Generative Adversarial Networks (GANs) approaches.

Book MultiMedia Modeling

    Book Details:
  • Author : Yong Man Ro
  • Publisher : Springer Nature
  • Release : 2019-12-27
  • ISBN : 3030377318
  • Pages : 860 pages

Download or read book MultiMedia Modeling written by Yong Man Ro and published by Springer Nature. This book was released on 2019-12-27 with total page 860 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 11961 and 11962 constitutes the thoroughly refereed proceedings of the 25th International Conference on MultiMedia Modeling, MMM 2020, held in Daejeon, South Korea, in January 2020. Of the 171 submitted full research papers, 40 papers were selected for oral presentation and 46 for poster presentation; 28 special session papers were selected for oral presentation and 8 for poster presentation; in addition, 9 demonstration papers and 6 papers for the Video Browser Showdown 2020 were accepted. The papers of LNCS 11961 are organized in the following topical sections: audio and signal processing; coding and HVS; color processing and art; detection and classification; face; image processing; learning and knowledge representation; video processing; poster papers; the papers of LNCS 11962 are organized in the following topical sections: poster papers; AI-powered 3D vision; multimedia analytics: perspectives, tools and applications; multimedia datasets for repeatable experimentation; multi-modal affective computing of large-scale multimedia data; multimedia and multimodal analytics in the medical domain and pervasive environments; intelligent multimedia security; demo papers; and VBS papers.

Book HCI International 2023 Posters

Download or read book HCI International 2023 Posters written by Constantine Stephanidis and published by Springer Nature. This book was released on 2023-07-08 with total page 573 pages. Available in PDF, EPUB and Kindle. Book excerpt: The five-volume set CCIS 1832-1836 contains the extended abstracts of the posters presented during the 25th International Conference on Human-Computer Interaction, HCII 2023, which was held as a hybrid event in Copenhagen, Denmark, in July 2023. The total of 1578 papers and 396 posters included in the 47 HCII 2023 proceedings volumes were carefully reviewed and selected from the 7472 contributions.The posters presented in these five volumes are organized in topical sections as follows: Part I: ​HCI Design: Theoretical Approaches, Methods and Case Studies; Multimodality and Novel Interaction Techniques and Devices; Perception and Cognition in Interaction; Ethics, Transparency and Trust in HCI; User Experience and Technology Acceptance Studies.Part II: Supporting Health, Psychological Wellbeing, and Fitness; Design for All, Accessibility and Rehabilitation Technologies; Interactive Technologies for the Aging Population.Part III: ​Interacting with Data, Information and Knowledge; Learning and Training Technologies; Interacting with Cultural Heritage and Art.Part IV: ​Social Media: Design, User Experiences and Content Analysis; Advances in eGovernment Services; eCommerce, Mobile Commerce and Digital Marketing: Design and Customer Behavior; Designing and Developing Intelligent Green Environments; (Smart) Product Design.Part V: ​Driving Support and Experiences in Automated Vehicles; eXtended Reality: Design, Interaction Techniques, User Experience and Novel Applications; Applications of AI Technologies in HCI.

Book Computational Imaging

Download or read book Computational Imaging written by Ayush Bhandari and published by MIT Press. This book was released on 2022-10-25 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and up-to-date textbook and reference for computational imaging, which combines vision, graphics, signal processing, and optics. Computational imaging involves the joint design of imaging hardware and computer algorithms to create novel imaging systems with unprecedented capabilities. In recent years such capabilities include cameras that operate at a trillion frames per second, microscopes that can see small viruses long thought to be optically irresolvable, and telescopes that capture images of black holes. This text offers a comprehensive and up-to-date introduction to this rapidly growing field, a convergence of vision, graphics, signal processing, and optics. It can be used as an instructional resource for computer imaging courses and as a reference for professionals. It covers the fundamentals of the field, current research and applications, and light transport techniques. The text first presents an imaging toolkit, including optics, image sensors, and illumination, and a computational toolkit, introducing modeling, mathematical tools, model-based inversion, data-driven inversion techniques, and hybrid inversion techniques. It then examines different modalities of light, focusing on the plenoptic function, which describes degrees of freedom of a light ray. Finally, the text outlines light transport techniques, describing imaging systems that obtain micron-scale 3D shape or optimize for noise-free imaging, optical computing, and non-line-of-sight imaging. Throughout, it discusses the use of computational imaging methods in a range of application areas, including smart phone photography, autonomous driving, and medical imaging. End-of-chapter exercises help put the material in context.

Book Computer Vision     ECCV 2020

Download or read book Computer Vision ECCV 2020 written by Andrea Vedaldi and published by Springer Nature. This book was released on 2020-11-12 with total page 791 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.