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Book Shared Threads

Download or read book Shared Threads written by Jacqueline M. Atkins and published by Penguin Press HC. This book was released on 1994 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Java Threads

    Book Details:
  • Author : Scott Oaks
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2004
  • ISBN : 0596007825
  • Pages : 361 pages

Download or read book Java Threads written by Scott Oaks and published by "O'Reilly Media, Inc.". This book was released on 2004 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Threads are essential to Java programming, but learning to use them effectively is a nontrivial task. This new edition shows you how to take advantage of Java's threading facilities and brings you up-to-date with the changes in Java 2 Standard Edition version 5.0 (J2SE 5.0). It provides a thorough, step-by-step approach to threads programming.

Book Information Systems Security

Download or read book Information Systems Security written by Rudrapatna K. Shyamasundar and published by Springer. This book was released on 2017-12-08 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th International Conference on Information Systems Security, ICISS 2017, held in Mumbai, India, in December 2017. The 17 revised full papers and 7 short papers presented together with 2 invited papers were carefully reviewed and selected from 73 submissions. The papers address the following topics: privacy/cryptography, systems security, security analysis, identity management and access control, security attacks and detection, network security.

Book Threads of Enigma

    Book Details:
  • Author : BILLY COULL
  • Publisher : Nexuma Ventures
  • Release : 2023-08-09
  • ISBN :
  • Pages : 310 pages

Download or read book Threads of Enigma written by BILLY COULL and published by Nexuma Ventures. This book was released on 2023-08-09 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Threads of Enigma" is a captivating novel that seamlessly weaves together the realms of art, history, and mystery. Through the eyes of protagonist Evelyn, readers are immersed in a world where hidden messages encoded within artworks lead to a journey of discovery that transcends time and space. Evelyn's relentless pursuit of deciphering cryptic messages takes her on a whirlwind adventure through diverse cultures, historical landmarks, and forgotten chambers. As she decodes the intricate puzzles, she uncovers a network of interconnected narratives that span centuries, creating a rich tapestry that binds the past to the present. With each enigmatic revelation, Evelyn forms unexpected bonds with fellow seekers of knowledge and unveils the profound relationships between art, history, and human connection. Set against the backdrop of a grieving heart, the novel delves into the intricate emotional landscape of loss and the resilience that fuels Evelyn's determination to uncover the truth. From ancient manuscripts to celestial constellations, the novel's enigma gradually unfolds, revealing the intricate threads of destiny, cosmic resonance, and the beauty of interconnectedness. Through the journey, readers are invited to explore the timeless themes of curiosity, the power of collaboration, and the unending pursuit of hidden truths. "Threads of Enigma" is a mesmerizing exploration of art's hidden layers, history's whispers, and the enduring connections that bind humanity across generations. It invites readers to embark on a captivating journey of discovery that showcases the magic of decoding the enigmatic world around us.

Book Programming with POSIX Threads

Download or read book Programming with POSIX Threads written by David R. Butenhof and published by Addison-Wesley Professional. This book was released on 1997 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Operating Systems.

Book Practical Rendering and Computation with Direct3D 11

Download or read book Practical Rendering and Computation with Direct3D 11 written by Jason Zink and published by CRC Press. This book was released on 2011-07-27 with total page 649 pages. Available in PDF, EPUB and Kindle. Book excerpt: Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community, Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first part of the book presents a conceptual introduction to Direct3D 11, including an overview of the Direct3D 11 rendering and computation pipelines and how they map to the underlying hardware. It also provides a detailed look at all of the major components of the library, covering resources, pipeline details, and multithreaded rendering. Building upon this material, the second part of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. The authors describe sample algorithms in-depth and discuss how the features of Direct3D 11 can be used to your advantage. All of the source code from the book is accessible on an actively maintained open source rendering framework. The sample applications and the framework itself can be downloaded from http://hieroglyph3.codeplex.com By analyzing when to use various tools and the tradeoffs between different implementations, this book helps you understand the best way to accomplish a given task and thereby fully leverage the potential capabilities of Direct3D 11.

Book Visual Basic 2005 Recipes

Download or read book Visual Basic 2005 Recipes written by Rakesh Rajan and published by Apress. This book was released on 2007-10-31 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an invaluable companion when tackling a wide range of Visual Basic 2005 problems. It meets your need for fast, effective solutions to the difficulties you encounter in your coding projects. The book collates these problems and explains their available solutions. These one-stop solutions have been chosen with professional developers in mind and feature a careful balance of code and text: the code gives you everything you need to solve the problem at hand, while the accompanying text carefully explains how it solves your problem and, more importantly, why it works the way it does.

Book High Performance Computing

Download or read book High Performance Computing written by Alex Veidenbaum and published by Springer. This book was released on 2003-11-18 with total page 579 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 5th International Symposium on High Performance Computing (ISHPC–V) was held in Odaiba, Tokyo, Japan, October 20–22, 2003. The symposium was thoughtfully planned, organized, and supported by the ISHPC Organizing C- mittee and its collaborating organizations. The ISHPC-V program included two keynote speeches, several invited talks, two panel discussions, and technical sessions covering theoretical and applied research topics in high–performance computing and representing both academia and industry. One of the regular sessions highlighted the research results of the ITBL project (IT–based research laboratory, http://www.itbl.riken.go.jp/). ITBL is a Japanese national project started in 2001 with the objective of re- izing a virtual joint research environment using information technology. ITBL aims to connect 100 supercomputers located in main Japanese scienti?c research laboratories via high–speed networks. A total of 58 technical contributions from 11 countries were submitted to ISHPC-V. Each paper received at least three peer reviews. After a thorough evaluation process, the program committee selected 14 regular (12-page) papers for presentation at the symposium. In addition, several other papers with fav- able reviews were recommended for a poster session presentation. They are also included in the proceedings as short (8-page) papers. Theprogramcommitteegaveadistinguishedpaperawardandabeststudent paper award to two of the regular papers. The distinguished paper award was given for “Code and Data Transformations for Improving Shared Cache P- formance on SMT Processors” by Dimitrios S. Nikolopoulos. The best student paper award was given for “Improving Memory Latency Aware Fetch Policies for SMT Processors” by Francisco J. Cazorla.

Book Introduction to Scientific and Technical Computing

Download or read book Introduction to Scientific and Technical Computing written by Frank T. Willmore and published by CRC Press. This book was released on 2016-08-19 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Created to help scientists and engineers write computer code, this practical book addresses the important tools and techniques that are necessary for scientific computing, but which are not yet commonplace in science and engineering curricula. This book contains chapters summarizing the most important topics that computational researchers need to know about. It leverages the viewpoints of passionate experts involved with scientific computing courses around the globe and aims to be a starting point for new computational scientists and a reference for the experienced. Each contributed chapter focuses on a specific tool or skill, providing the content needed to provide a working knowledge of the topic in about one day. While many individual books on specific computing topics exist, none is explicitly focused on getting technical professionals and students up and running immediately across a variety of computational areas.

Book Modeling and Optimization of Parallel and Distributed Embedded Systems

Download or read book Modeling and Optimization of Parallel and Distributed Embedded Systems written by Arslan Munir and published by John Wiley & Sons. This book was released on 2016-02-08 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the state-of-the-art in research in parallel and distributed embedded systems, which have been enabled by developments in silicon technology, micro-electro-mechanical systems (MEMS), wireless communications, computer networking, and digital electronics. These systems have diverse applications in domains including military and defense, medical, automotive, and unmanned autonomous vehicles. The emphasis of the book is on the modeling and optimization of emerging parallel and distributed embedded systems in relation to the three key design metrics of performance, power and dependability. Key features: Includes an embedded wireless sensor networks case study to help illustrate the modeling and optimization of distributed embedded systems. Provides an analysis of multi-core/many-core based embedded systems to explain the modeling and optimization of parallel embedded systems. Features an application metrics estimation model; Markov modeling for fault tolerance and analysis; and queueing theoretic modeling for performance evaluation. Discusses optimization approaches for distributed wireless sensor networks; high-performance and energy-efficient techniques at the architecture, middleware and software levels for parallel multicore-based embedded systems; and dynamic optimization methodologies. Highlights research challenges and future research directions. The book is primarily aimed at researchers in embedded systems; however, it will also serve as an invaluable reference to senior undergraduate and graduate students with an interest in embedded systems research.

Book Systems Programming in Unix Linux

Download or read book Systems Programming in Unix Linux written by K.C. Wang and published by Springer. This book was released on 2018-08-27 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering all the essential components of Unix/Linux, including process management, concurrent programming, timer and time service, file systems and network programming, this textbook emphasizes programming practice in the Unix/Linux environment. Systems Programming in Unix/Linux is intended as a textbook for systems programming courses in technically-oriented Computer Science/Engineering curricula that emphasize both theory and programming practice. The book contains many detailed working example programs with complete source code. It is also suitable for self-study by advanced programmers and computer enthusiasts. Systems programming is an indispensable part of Computer Science/Engineering education. After taking an introductory programming course, this book is meant to further knowledge by detailing how dynamic data structures are used in practice, using programming exercises and programming projects on such topics as C structures, pointers, link lists and trees. This book provides a wide range of knowledge about computer systemsoftware and advanced programming skills, allowing readers to interface with operatingsystem kernel, make efficient use of system resources and develop application software.It also prepares readers with the needed background to pursue advanced studies inComputer Science/Engineering, such as operating systems, embedded systems, databasesystems, data mining, artificial intelligence, computer networks, network security,distributed and parallel computing.

Book Software Development for Embedded Multi core Systems

Download or read book Software Development for Embedded Multi core Systems written by Max Domeika and published by Newnes. This book was released on 2011-04-08 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: The multicore revolution has reached the deployment stage in embedded systems ranging from small ultramobile devices to large telecommunication servers. The transition from single to multicore processors, motivated by the need to increase performance while conserving power, has placed great responsibility on the shoulders of software engineers. In this new embedded multicore era, the toughest task is the development of code to support more sophisticated systems. This book provides embedded engineers with solid grounding in the skills required to develop software targeting multicore processors. Within the text, the author undertakes an in-depth exploration of performance analysis, and a close-up look at the tools of the trade. Both general multicore design principles and processor-specific optimization techniques are revealed. Detailed coverage of critical issues for multicore employment within embedded systems is provided, including the Threading Development Cycle, with discussions of analysis, design, development, debugging, and performance tuning of threaded applications. Software development techniques engendering optimal mobility and energy efficiency are highlighted through multiple case studies, which provide practical “how-to advice on implementing the latest multicore processors. Finally, future trends are discussed, including terascale, speculative multithreading, transactional memory, interconnects, and the software-specific implications of these looming architectural developments. Table of Contents Chapter 1 - Introduction Chapter 2 – Basic System and Processor Architecture Chapter 3 – Multi-core Processors & Embedded Chapter 4 –Moving To Multi-core Intel Architecture Chapter 5 – Scalar Optimization & Usability Chapter 6 – Parallel Optimization Using Threads Chapter 7 - Case Study: Data Decomposition Chapter 8 - Case Study: Functional Decomposition Chapter 9 – Virtualization & Partitioning Chapter 10 – Getting Ready For Low Power Intel Architecture Chapter 11 - Summary, Trends, and Conclusions Appendix I Glossary References *This is the only book to explain software optimization for embedded multi-core systems *Helpful tips, tricks and design secrets from an Intel programming expert, with detailed examples using the popular X86 architecture *Covers hot topics, including ultramobile devices, low-power designs, Pthreads vs. OpenMP, and heterogeneous cores

Book Cisco pyATS     Network Test and Automation Solution

Download or read book Cisco pyATS Network Test and Automation Solution written by John Capobianco and published by Cisco Press. This book was released on 2024-07-23 with total page 1588 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the power of automated network testing with the Cisco pyATS framework. Written by industry experts John Capobianco and Dan Wade, Cisco pyATS—Network Test and Automation Solution is a comprehensive guide to theCisco pyATS framework, a Python-based environment for network testing, device configuration, parsing, APIs, and parallel programming. Capobianco and Wade offer in-depth insights into the extensive capabilities of pyATS and the pyATS library (Genie). You’ll learn how to leverage pyATS for network testing, including software version testing, interface testing, neighbor testing, and reachability testing. You’ll discover how to generate intent-based configurations, create mock devices, and integrate pyATS into larger workflows using CI/CD pipelines and artificial intelligence. You’ll explore the pyATS Blitz feature, which introduces a low-code no-code approach to network testing by allowing you to configure devices and write test cases using YAML, much like Ansible. And you’ll learn how to reset devices during or after testing with the pyATS Clean feature, build a pyATS image from scratch for containerized application deployment, and much more. Whether you’re a network professional, software developer, or preparing for the Cisco DevNet Expert Lab exam, this book is a must-have resource. Understand the foundations of NetDevOps and the modern network engineer’s toolkit Install, upgrade, and work with the pyATS framework and library Define test cases, control the flow of test execution, and review test results with built-in reporting features Generate automated network documentation with Jinja2 templates and Genie Conf objects Apply CI/CD practices in network automation with GitLab, Ansible, and pyATS Leverage artificial intelligence in pyATS for enhanced network automation

Book Programming Your GPU with OpenMP

Download or read book Programming Your GPU with OpenMP written by Tom Deakin and published by MIT Press. This book was released on 2023-11-07 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential guide for writing portable, parallel programs for GPUs using the OpenMP programming model. Today’s computers are complex, multi-architecture systems: multiple cores in a shared address space, graphics processing units (GPUs), and specialized accelerators. To get the most from these systems, programs must use all these different processors. In Programming Your GPU with OpenMP, Tom Deakin and Timothy Mattson help everyone, from beginners to advanced programmers, learn how to use OpenMP to program a GPU using just a few directives and runtime functions. Then programmers can go further to maximize performance by using CPUs and GPUs in parallel—true heterogeneous programming. And since OpenMP is a portable API, the programs will run on almost any system. Programming Your GPU with OpenMP shares best practices for writing performance portable programs. Key features include: The most up-to-date APIs for programming GPUs with OpenMP with concepts that transfer to other approaches for GPU programming. Written in a tutorial style that embraces active learning, so that readers can make immediate use of what they learn via provided source code. Builds the OpenMP GPU Common Core to get programmers to serious production-level GPU programming as fast as possible. Additional features: A reference guide at the end of the book covering all relevant parts of OpenMP 5.2. An online repository containing source code for the example programs from the book—provided in all languages currently supported by OpenMP: C, C++, and Fortran. Tutorial videos and lecture slides.

Book Game Engine Architecture  Third Edition

Download or read book Game Engine Architecture Third Edition written by Jason Gregory and published by CRC Press. This book was released on 2018-07-20 with total page 1024 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.

Book Programming Android

    Book Details:
  • Author : Zigurd Mednieks
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-07-22
  • ISBN : 1449389694
  • Pages : 503 pages

Download or read book Programming Android written by Zigurd Mednieks and published by "O'Reilly Media, Inc.". This book was released on 2011-07-22 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents instructions for creating Android applications for mobile devices using Java.

Book GPU Parallel Program Development Using CUDA

Download or read book GPU Parallel Program Development Using CUDA written by Tolga Soyata and published by CRC Press. This book was released on 2018-01-19 with total page 477 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides a comprehensive, class-tested introduction to CUDA and GPU programming Covers CPU programming, parallellism, multi-threading, and other key concepts as a basis for understanding GPU programming Uses Nvidia's new platform based on Amazon EC2 and WebGPU Introduces GPU multi-threading and Global Memory, and the use of atomics and libraries on GPUs Includes example applications