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Book Scratch Projects for 10 11 year olds  Scratch Short and Easy with Ready Steady Code

Download or read book Scratch Projects for 10 11 year olds Scratch Short and Easy with Ready Steady Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). This set of assignment cards include many projects (e.g. card 3) that bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty four cards for children 10 - 11 years, grouped into pairs by colour to cover 12 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 10 and 11. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK!Are you Ready? Are you Steady? Let’s Code!

Book Scratch Projects for 11 12 year olds  Scratch Short and Easy with Ready Steady Code

Download or read book Scratch Projects for 11 12 year olds Scratch Short and Easy with Ready Steady Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). This set of assignment cards include many projects (e.g. card 7) that bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty four cards for children 11 - 12 years, grouped into pairs by colour to cover 12 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 11 and 12. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK!Are you Ready? Are you Steady? Let’s Code!

Book Scratch Projects for 9 10 year olds  Scratch Short and Easy with Ready Steady Code

Download or read book Scratch Projects for 9 10 year olds Scratch Short and Easy with Ready Steady Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). The projects on cards 11, 13, 14, 18 - 20 of this card-set bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty cards for children 9 - 10 years, grouped into pairs by colour to cover 10 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code when used in this way, helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 9 and 10. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK! Are you Ready? Are you Steady? Let’s Code!

Book SCRATCH Projects for 8 9 year olds  Scratch Short and Easy with Ready Steady Code

Download or read book SCRATCH Projects for 8 9 year olds Scratch Short and Easy with Ready Steady Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch 2.0 and 3.0 by its developers at MIT (Boston). The projects on cards 16-20 of this card-set in particular, bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty cards for children 8 - 9 years, grouped into pairs by colour to cover 10 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch +Ready-Steady-Code (cards 16-20) when used in this way, helps children learn essential coding concepts while giving them scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 8 and 9. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK! Are you Ready? Are you Steady? Let’s Code!

Book Scratch Projects for 12 13 year olds  Scratch Short and Easy with Ready Steady Code

Download or read book Scratch Projects for 12 13 year olds Scratch Short and Easy with Ready Steady Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). This set of assignment cards are the first to include projects that bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty four cards for children 12 - 13 years, grouped into pairs by colour to cover 12 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 12 and 13. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK!Are you Ready? Are you Steady? Let’s Code!

Book Scratch for 8 12 year olds  You Can Code and Draw in Scratch

Download or read book Scratch for 8 12 year olds You Can Code and Draw in Scratch written by Seamus O'Neill and published by Seamus O'Neill. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains twenty four short projects in eBook or spiral-bound print format for children 8 - 12 years. They are grouped into pairs by colour to cover 12 Sessions. Each is a draw and code assignment in Scratch to foster creative thinking with graphical skills. Scratch +Ready-Steady-Code connects essential coding concepts with children’s imaginations for them to create games, animations and stories almost without limitations. Seamus O’Neill’s Ready-Steady-Code is all about the extra magic, creativity and fun that vector sprites and fine-line grids bring to Scratch. More than 85% of Scratch sprites are vectors. Only 15% are bitmaps. Vector sprites are graphical drawings consisting of lines and shapes with colour fills. Bitmaps consist of difficult pixels. Vectors are much more flexible and easier to use. They can be ungrouped into their basic shapes which you can easily manipulate, re-colour and re-shape into new sprites or new costumes. You can also draw your own sprites (when the sprite you need is not available in the library). The term ‘paint’ is used for bitmaps but ‘draw’ is more suitable for vectors. This book shows children how to turn a bug into a spider, a butterfly into a bee, a skating penguin into a musician and much more. The vector toolbox is shown down along the right hand side when you open the Paint Editor in Vector Mode. This is because the cat sprite is a vector image. If you’re working on a bitmap image, you find the bitmap tools down along the left side. SCRATCH +Ready-Steady-Code empowers the adults to take up the challenge that comes with being a parent, mentor or educator of children in this age of technology. The cards address the adult’s confidence and competence while also facilitating children to learn coding and graphical drawing at the same time. OK! Are you Ready? Are you Steady? Let’s Code!

Book Coding For Kids  Scratch  A Step by Step Guide to Building Your First 10 Projects

Download or read book Coding For Kids Scratch A Step by Step Guide to Building Your First 10 Projects written by and published by Nathan Jobs. This book was released on 2023-07-26 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you looking for an exciting hobby for your child, that will also boost their skillset at the same time? Perhaps your children have been bugging you for something to do, and you are looking for some inspiration for a hobby that they can do that will also test their skills. What if I told you there was a book that could teach your child skills that will take their future job prospects to a whole new level, while also being fun at the same time? Well, look no further! Coding for Kids: Scratch offers children fun, engaging projects that they can get stuck into, with the added bonus that the skills they will take from this book can be transferred into job prospects later in life. In an ever growing, technology-focused world, coding skills and computer skills in general are becoming more and more essential for every child. Wouldn’t you want to give them a head start on their learning, while also giving them an exciting and captivating project to complete? Scratch coding is an excellent foundation for any child, and an investment in their future. What makes it so great for children is that it is drag and drop coding, and the projects laid out in this book make creating commands and games so easy and fun to do! Inside Coding for Kids: Scratch, discover: -Why it is so important for children to learn code at an early age -Why scratch is the ideal coding language for beginners -How to utilize smart devices to develop your child's learning -How to grasp the simple concepts of programming in a fun and exciting way -How to create fun coding projects that a child can do independently -How to stay safe on the internet while also being able to learn and develop skills -Why purchasing this book is a worthwhile investment in your child's future And much, much more! Don’t you think that it is time to invest in your child's future, while also providing them with fun and entertaining hobbies to fill their time? Then grab a copy of Coding for Kids: Scratch today, and take their skillset to whole new levels and set them apart from other children their age!

Book Coding Projects in Scratch

Download or read book Coding Projects in Scratch written by Jon Woodcock and published by Penguin. This book was released on 2019-08-06 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: A perfect introduction to coding for young minds! This updated step-by-step visual guide teaches children to create their own projects using Scratch 3.0. Suitable for complete beginners, this educational book for kids gives readers a solid understanding of programming. Teach them to create their own projects from scratch, preparing them for more complex programming languages like Python. Techy kids will familiarize themselves with Scratch 3.0 using this beginner's guide to scratch coding. Difficult coding concepts become fun and easy to understand, as budding programmers build their own projects using the latest release of the world's most popular programming language for beginners. Make a Dino Dance Party or create your own electronic birthday cards for friends and family. Build games, simulations, and mind-bending graphics as you discover the awesome things computer programmers can do with Scratch 3.0. This second edition of Coding Projects in Scratch uses a visual step-by-step approach to split complicated code into manageable, easy-to-digest chunks. Even the most impressive projects become possible. This book is an impressive guide that is perfect for anyone who wants to learn to code. Follow Simple Steps, Improve Your Skills & Share Your Creations! Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Create mind-bending illusions, crazy animations, and interactive artwork with this amazing collection of Scratch projects. Suitable for beginners and experts alike, this fabulous introduction to programming for kids has everything you need to learn how to code. You'll improve your coding skills and learn to create and customize your own projects, then you can share your games online and challenge friends and family to beat each other's scores! What's inside this kids' coding book? - Simulations, mind-benders, music, and sounds - Algorithms, virtual snow, and interactive features - Different devices, operating systems, programming languages and more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Coding Projects in Scratch is one of three brilliant coding books for kids. Add Coding Games in Scratch and Coding Projects in Python to your collection.

Book Scratch with Ready Steady Code

    Book Details:
  • Author : Seamus O'Neill
  • Publisher : Independently Published
  • Release : 2018-12-24
  • ISBN : 9781791921521
  • Pages : 119 pages

Download or read book Scratch with Ready Steady Code written by Seamus O'Neill and published by Independently Published. This book was released on 2018-12-24 with total page 119 pages. Available in PDF, EPUB and Kindle. Book excerpt: 120-pages of 70 short, easy exercises for teachers and tutors.100 projects all shared on-line, many use the fine-line vector grids from the Backdrop Library.Written by Seamus O'Neill, an experienced primary teacher, Maths author and CoderDojo Club pioneer and mentor.Seamus's book SCRATCH with Ready-Steady-Code shows how SCRATCH with vector grids is the new visual thinking tool for teaching and learning in the 21st century.

Book Coding for Kids

    Book Details:
  • Author : Nathan Jobs
  • Publisher :
  • Release : 2020-04-04
  • ISBN : 9781952213038
  • Pages : 92 pages

Download or read book Coding for Kids written by Nathan Jobs and published by . This book was released on 2020-04-04 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here's just a small fraction of what you'll discover in Coding for Kids: Scratch:? How kids can explore their creative side without the need for financial investment or the need to go somewhere else? Why kids should learn to code? Why Scratch is the best coding language for early coders? How to use smart devices to learn something useful and still have fun? How to learn basic concepts of programming without getting bored or overwhelmed? How to build your own cartoon or game instead of watching one ? How to create exciting & fun coding projects which are easy enough for a kid to do independently? How to do and share coding projects with friends to make it even more fun ? Dos and don'ts for children of the world of the Internet ? How to recognize your child interests, strengths, and weaknesses ? How to fuel the creative mind and spark willingness for learning to code? Tips and advices how to avoid health problems when spending time in front of screens? Why your time given to Scratch is a great investment and how it will pay off a lot in the future...and much, much more!

Book SCRATCH with Ready Steady Code

Download or read book SCRATCH with Ready Steady Code written by Seamus O'Neill and published by . This book was released on 2019-01-30 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: 120-pages of 70 short, easy exercises for teachers and tutors.100 projects all shared on-line, many use the fine-line vector grids from the Backdrop Library.Written by Seamus O'Neill, an experienced primary teacher, Maths author and CoderDojo Club pioneer and mentor.Seamus's book SCRATCH with Ready-Steady-Code shows how SCRATCH with vector grids is the new visual thinking tool for teaching and learning in the 21st century.

Book Scratch Programming in easy steps  2nd edition

Download or read book Scratch Programming in easy steps 2nd edition written by Sean McManus and published by In Easy Steps. This book was released on 2019-12-12 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Scratch programming language is widely used in schools and on the Raspberry Pi. Its drag-and-drop commands make it an ideal language for all ages to learn to program. And this popular book, Scratch Programming in easy steps, now fully updated for Scratch 3, is packed with ideas and games that illustrate what’s possible with Scratch. Scratch makes it easy to create your own games, animations, music, art or applications. It’s the perfect way to learn programming because it takes away a lot of the complexity. That means you can focus on having great ideas and bringing them to life. With Scratch Programming in easy steps, 2nd edition as your companion, you’ll learn how to: · Build games that require skill, knowledge or quick fingers · Add music · Create eye-catching visual effects · Keep score · Avoid common pitfalls and learn how to fix bugs Scratch Programming in easy steps, 2nd edition will help you to get creative and become a super Scratcher! Table of Contents: 1. Introducing Scratch 2. Drawing with Scratch 3. Spiral Rider 4. Super Dodgeball 5. Space Opera 6. Quiz Break 7. Evil Robot 8. Space Swarm 9. Physical computing with Scratch 10. Seven shorties 11. Making and sharing projects

Book Scratch by Example

    Book Details:
  • Author : Eduardo A. Vlieg
  • Publisher : Apress
  • Release : 2016-09-12
  • ISBN : 1484219465
  • Pages : 384 pages

Download or read book Scratch by Example written by Eduardo A. Vlieg and published by Apress. This book was released on 2016-09-12 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a book about learning the Scratch language so that you can use it in teaching and other instructional situations. The book explains the visual nature of the language, showing you how to write programs by dragging and dropping visual blocks representing common compute operations. Scratch is visual language that even young children can master. and makes computer programming as easy as dragging and dropping graphical blocks that represent programming commands, eliminating the traditional stumbling blocks of typing and syntax errors. With a drag-and-drop interface that runs in any web browser, and on devices from iPads to PCs to Macs to Microsoft Surface tablets, Scratch is an easily accessible way to enter the world of computer programming. This book teaches how to use Scratch in a fun and simple way that relies on examples and learning by doing. Progressing from simple three-block scripts that move a character across the screen to complex projects that involve motion, sound, and user input, this book: Imparts a thorough understanding of the Scratch interface. Shows how to create a range of Scratch projects, including simple games. Builds a solid foundation for future programming in other languages What You Will Learn Navigate the Scratch interface Create sprites and backdrops Learn programming skills good in all languages Program simple games and animations Share programs with friends worldwide Who This Book Is For Scratch for Absolute Beginners is intended for complete beginners to the world of computer programming and the Scratch language. Learning to program in Scratch is an easy and fun way for anybody seven years and older to learn about computer programming. Scratch's drag-and-drop interface in a web browser makes the book easy and accessible to young children and adults alike.

Book Coding for Kids

    Book Details:
  • Author : Nathan Jobs
  • Publisher :
  • Release : 2020-03-11
  • ISBN :
  • Pages : 92 pages

Download or read book Coding for Kids written by Nathan Jobs and published by . This book was released on 2020-03-11 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to help your kid fulfill their potential, then keep reading... Forbes is saying that creativity, analytical (critical) thinking, technology skills - vital skills your child will need for the future of work. The future of work is looking pretty bright, at least for software developers. The world is changing fast, and it is essential for kids to learn things that will help them grow their skills faster than the rest. But, kids have a very small attention span and get bored easily. The challenge is to keep them engaged and make the process fun. This book does exactly that! This book is not just any ordinary coding book. It is an investment you will be making into your kids' future. Your kids will love reading this book and learning Scratch 3 - the newest version of the most powerful coding language for kids! Here's just a small fraction of what you'll discover in Coding for Kids: Scratch: - How kids can explore their creative side without the need for financial investment or the need to go somewhere else - Why kids should learn to code - Why Scratch is the best coding language for early coders - How to use smart devices to learn something useful and still have fun - How to learn basic concepts of programming without getting bored or overwhelmed - How to build your own cartoon or game instead of watching one - How to create exciting & fun coding projects which are easy enough for a kid to do independently - How to do and share coding projects with friends to make it even more fun - Dos and don'ts for children of the world of the Internet - How to recognize your child interests, strengths, and weaknesses - How to fuel the creative mind and spark willingness for learning to code - Tips and advices how to avoid health problems when spending time in front of screens - Why your time given to Scratch is a great investment and how it will pay off a lot in the future ...and much, much more! If you want to help your kid to be ready for the future, scroll up and click "add to card"

Book Scratch Coding Cards

Download or read book Scratch Coding Cards written by and published by . This book was released on 2016 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of ten themed activity card sets that introduces children to computer programming fundamentals using Scratch, a visual programming language developed by the Lifelong Kindergarten Group at the MIT Media Lab.

Book Code Like a Girl  Rad Tech Projects and Practical Tips

Download or read book Code Like a Girl Rad Tech Projects and Practical Tips written by Miriam Peskowitz and published by Knopf Books for Young Readers. This book was released on 2019-08-13 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Code Like a Girl, where you'll get started on the adventure of coding with cool projects and step-by-step tips, from the co-author of the bestselling The Daring Book for Girls. Coding is about creativity, self-expression, and telling your story. It's solving problems and being curious, building things, making the world a better place, and creating a future. It's about you: whoever you are, wherever you're at, whatever you want. Nearly everything you encounter on a screen is made from code. You see, with code you can have an idea and put it into action: it's your voice and your vision. From the outside, tech and code may seem puzzling and mysterious, but when you get through the door and past the first few beginner steps and your code starts to work, it feels like magic. In this book, you'll learn how to: - Code with Scratch--projects like making a dog walk through the park, sending your friend a card, and devising a full-scoring game! - Build your own computer--really! - Create your own digital fortune-teller, with the Python language. - Make your own smartphone gloves. - Make light-up bracelets. - Code a motion sensor that tells you when someone enters your room. - And lots more!

Book Scratch 2 0 Programming for Teens

Download or read book Scratch 2 0 Programming for Teens written by Jerry Lee Ford and published by Course Technology. This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the programming language helps readers create computer games and other multimedia projects.