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EBookClubs

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Book The Modern RPG Language with Structured Programming

Download or read book The Modern RPG Language with Structured Programming written by Robert Cozzi and published by MC Press. This book was released on 1993 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Modern RPG IV Language

Download or read book The Modern RPG IV Language written by Robert Cozzi and published by MC Press. This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation For readers who have had some programming experience with a high-level language such as PL/I, COLBO, FORTANS, or any version of RPG, Cozzi explains RPG IV, the latest version of the Report Program Generator language first devised in 1960. This version is the one implemented by the IBM Corporation on computers running the OS/400 operating system, and is compatible with OS/400 Version 5, Release 2 and earlier. He discusses the RPG cycle only briefly, now that it is no longer considered a productive method, and has been replaced by structured programming constructs. He does not provide a bibliography or mention dates for earlier editions. Annotation (c)2003 Book News, Inc., Portland, OR (booknews.com).

Book RPG IV Programming on the AS 400

Download or read book RPG IV Programming on the AS 400 written by Stanley E. Myers and published by Pearson. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is dedicated RPG IV Programming language and the AS/400 environment. The book includes over 60 compiled RPG IV listings documented with a line by line explanation of the instructions and or annotated comments. The author has included over 500 figures and he addresses other important AS/400 software with separate appendices for SEU, PDM, DFU, SDA and interactive debugging. Every chapter includes a summary, review questions, and programming assignments.

Book RPG II and RPG III Structured Programming

Download or read book RPG II and RPG III Structured Programming written by Nancy B. Stern and published by New York : Wiley. This book was released on 1991 with total page 726 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing on top-down, modular programming concepts, this Second Edition of the popular text shows readers how to write structured RPG programs for easy code development and maintenance.

Book C for RPG Programmers

Download or read book C for RPG Programmers written by Jennifer Hamilton and published by Duke University Press. This book was released on 1992 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your RPG knowledge to include the currently demanded C programming skills. Because this book is written from the perspective of an RPG programmer, you can easily adapt to C without returning to the basics. C for RPG Programmers includes side-by-side coding examples written in both C and RPG to aid comprehension and understanding, clear identification of unique C constructs, and a comparison of RPG opcodes to equivalent C concepts. Also, both the novice and experienced C programmer will benefit from the many tips and examples covering the use of C/400.

Book RPG 400 Programming on the AS 400

Download or read book RPG 400 Programming on the AS 400 written by Stanley E. Myers and published by Pearson. This book was released on 1995 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a complete dedication to the RPG/400 programming language and the AS/400 environment. Procedures to externally process the AS/400 database and traditional RPG coding methods; demonstrates how to source code, compile, debug, and load physical files; figures are included to illustrate the syntax and logic of RPG/400 programs, files, and subfiles; addresses other important AS/400 software with separate appendices for SEU, PDM, DFU, SDA.

Book History of Programming Languages

Download or read book History of Programming Languages written by Richard L. Wexelblat and published by Academic Press. This book was released on 2014-05-27 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: History of Programming Languages presents information pertinent to the technical aspects of the language design and creation. This book provides an understanding of the processes of language design as related to the environment in which languages are developed and the knowledge base available to the originators. Organized into 14 sections encompassing 77 chapters, this book begins with an overview of the programming techniques to use to help the system produce efficient programs. This text then discusses how to use parentheses to help the system identify identical subexpressions within an expression and thereby eliminate their duplicate calculation. Other chapters consider FORTRAN programming techniques needed to produce optimum object programs. This book discusses as well the developments leading to ALGOL 60. The final chapter presents the biography of Adin D. Falkoff. This book is a valuable resource for graduate students, practitioners, historians, statisticians, mathematicians, programmers, as well as computer scientists and specialists.

Book Control Language Programming for IBM I

Download or read book Control Language Programming for IBM I written by Jim Buck and published by MC Press. This book was released on 2011-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering the basics of Control Language (CL) programming as well as the latest CL features--including new structured-programming capabilities, file-processing enhancements, and the Integrated Language Environment--this resource is geared towards students learning CL. The book guides readers towards a professional grasp of CL techniques, introducing complex processes and concepts through review questions, hands-on exercises, and programming assignments that reinforce each chapter's contents. In addition to 25 chapters that cover CL from start to finish, a comprehensive appendix with condensed references to the most commonly used CL commands is also included along with two additional appendixes that cover the essentials of programming tools and debugging.

Book Advanced Integrated RPG

Download or read book Advanced Integrated RPG written by Thomas Snyder and published by MC Press. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for experienced RPG programmers who want to take advantage of the latest technologies--such as Excel spreadsheets, Adobe files, and e-mail--from within their existing applications without buying costly software, this manual illustrates how to integrate RPG and Java in easy-to-understand code and with cost-effective options. Currently, there exists a very distinct line of expertise between IBM I programmers and Windows and Internet programmers, and this reference breaks through those obstacles to show common development tools for sharing information and building more compatible interfaces. Filling a very crucial gap, this resource shows programmers how to automatically e-mail reports using RPG and JavaMail, how to embed SQL and create text and XML files from within RPG, and how to migrate existing green-bar reports to Excel spreadsheets. An essential reference, this guide covers hard-to-find yet crucial information and introduces RPG programmers to modern environments.

Book Programming in RPG IV

Download or read book Programming in RPG IV written by Judy Yaeger and published by 29th Street Press. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updating Programming in RPG/400 for the newer version of the RPG language, this textbook presents all the facets of RPG IV needed by a professional programmer. The material is introduced incrementally, and the volume is organized so that students can quickly begin to write complete, simple programs. Each successive chapter introduces additional information about syntax and programming methods, so that students become increasingly proficient at developing programs, which themselves grow in complexity as students progress through the text. End-of-chapter sections include discussion/review questions, exercises, and programming assignments. An instructor's manual is available. Annotation copyright by Book News, Inc., Portland, OR

Book MUD Game Programming

    Book Details:
  • Author : Ron Penton
  • Publisher :
  • Release : 2003
  • ISBN : 9789781931840
  • Pages : 704 pages

Download or read book MUD Game Programming written by Ron Penton and published by . This book was released on 2003 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Programming in RPG IV

Download or read book Programming in RPG IV written by Jim Buck and published by . This book was released on 2010-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recently revised and updated, this informative reference gives students and professionals a strong foundation in the essentials of business programming using RPG IV. Complete with numerous programming examples and support material, this account covers a variety of topics, including program development process, RPG IV specifications and operations, top down structured design, database definition and processing, interactive applications, and modular programming. Comprehensive and compatible with IBM i Release 5.4, 6.1, 7.1 and later releases, this manual will equip academics with the necessary tools to create highly effective and maintainable RPG IV programs using the latest techniques.

Book Game Programming Patterns

Download or read book Game Programming Patterns written by Robert Nystrom and published by . This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Book Evolve Your RPG Coding  Move from OPM to ILE     and Beyond

Download or read book Evolve Your RPG Coding Move from OPM to ILE and Beyond written by Rafael Victória-Pereira and published by MC Press. This book was released on 2015-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Level: novice to advanced"--Back cover.

Book Free Format RPG IV

Download or read book Free Format RPG IV written by Jim Martin and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: What could be more important than upgrading your RPG skills? Traditional fixed-format style RPG IV programmers everywhere are embracing the increased productivity, better readability, and easier program maintenance that comes with the free-format style of programming in RPG IV. This book, a "how-to" guide and the first of its kind, will provide you with concise and thorough information on this powerful new way of coding RPG IV. Though free-format information is available in IBM manuals, it is not separated from everything else, thereby requiring hours of tedious research to track down the information you need. With this book, your search is over. Free-Format RPG IV is the "one-stop" resource that will save you time and frustration. In it, you'll find everything you need to know to write RPG IV in the free-format style. Author Jim Martin not only teaches rules and syntax, but also explains how this new style of coding has the potential to improve overall programmer productivity—from initial development through maintenance. He methodically covers the "how to" involved in free-format RPG IV, including many style issues, such as named indicators and built-in functions. He also addresses input and output, program flow, data manipulation, and math operations. There is even a chapter on prototyping and APIs. Free-Format RPG IV is the definitive guide on the topic and just what you need to get started with this exciting, powerful style of programming. With Free-Format RPG IV you will: - Learn not only the "how-to," but also the "why" of free-format RPG IV - Acquire essential, free-format style tips to help you write good, maintainable code - Find complete-program solutions for specific problems, including associated display and printer files - Discover how upgrading your RPG skills to free-format can take your programming career to the next level.

Book Computer Programming   RPG

    Book Details:
  • Author : Willard R. Jarchow
  • Publisher : Bobbs-Merrill Company
  • Release : 1969-01-01
  • ISBN : 9780672960260
  • Pages : pages

Download or read book Computer Programming RPG written by Willard R. Jarchow and published by Bobbs-Merrill Company. This book was released on 1969-01-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Functions in Free Format RPG IV

Download or read book Functions in Free Format RPG IV written by Jim Martin and published by MC Press. This book was released on 2009-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the ultimate guide to writing RPG IV programs with functions in the free-format style. Let RPG expert and best-selling author Jim Martin show you the way. Want to generate a random number, manipulate a character string, or determine the number of elements in a data structure? There's a function for that. Jim will even show you how to write your own custom built-in functions (BIFs). In this book, you'll discover the role of functions in free-format RPG IV. Jim explains the details of built-in functions (BIFs) and explores the use of C language functions, do-it-yourself functions (subprocedures), and prototyping and procedure interfaces for function connectivity of RPG IV main procedures with subprocedures and other modules. Because functions rely heavily on ILE, the book examines those ILE concepts that connect the parts of a multi-functional program, such as binding, import/export of data, service programs, and binding directories. In addition, you'll find how to prototype IBM's APIs.