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Book Python Challenges

    Book Details:
  • Author : Michael Inden
  • Publisher : Apress
  • Release : 2022-05-22
  • ISBN : 9781484273975
  • Pages : 486 pages

Download or read book Python Challenges written by Michael Inden and published by Apress. This book was released on 2022-05-22 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augment your knowledge of Python with this entertaining learning guide, which features 100 exercises and programming puzzles and solutions. Python Challenges will help prepare you for your next exam or a job interview, and covers numerous practical topics such as strings, data structures, recursion, arrays, and more. Each topic is addressed in its own separate chapter, starting with an introduction to the basics and followed by 10 to 15 exercises of various degrees of difficulty, helping you to improve your programming skills effectively. Detailed sample solutions, including the algorithms used for all tasks, are included to maximize your understanding of each area. Author Michael Inden also describes alternative solutions and analyzes possible pitfalls and typical errors. Three appendices round out the book: the first covers the Python command line interpreter, which is often helpful for trying out the code snippets and examples in the book, followed by an overview of Pytest for unit testing and checking the solutions. The last explains the O notation for estimating performance. After reading this book, you'll be prepared to take the next step in your career or tackle your next personal project. All source code is freely available for download via the Apress website. What You Will Learn Improve your Python knowledge by solving enjoyable but challenging programming puzzles Solve mathematical problems, recursions, strings, arrays and more Manage data processing and data structures like lists, sets, maps Handle advanced recursion as well as binary trees, sorting and searching Gamify key fundamentals for fun and easier reinforcement Who this book is for: Programmers, software developers who are either professionals or makers, as well as students and teachers. At least some prior experience with the Python programming is recommended.

Book 101 Python Challenges with Solutions   Code Listings

Download or read book 101 Python Challenges with Solutions Code Listings written by Philippe Kerampran and published by . This book was released on 2017-04-17 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This selection of 101 Python programming challenges is targeted at both learners and educators who want to find a challenging and enthusing approach to develop their programming skills using Python. In this book you will find a fully working solution to each of the 101 challenges in the form of annotated Python code listings. We believe that being able to work on these challenges and reverse-engineer the given code will give you a fantastic opportunity to improve your Python skills while discovering new programing techniques. This selection of challenges from the 101computing.net blog will cover all of the essential skills used in procedural programming, focusing on the key programming constructs: sequencing, selection and iteration. The 101 challenges are organised into ten chapters to help you discover and practise using a range of programming strategies using a step by step approach.

Book Python by Example

    Book Details:
  • Author : Nichola Lacey
  • Publisher : Cambridge University Press
  • Release : 2019-06-06
  • ISBN : 1108716830
  • Pages : 190 pages

Download or read book Python by Example written by Nichola Lacey and published by Cambridge University Press. This book was released on 2019-06-06 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: A refreshingly different and engaging way of learning how to program using Python. This book includes example code and brief user-friendly explanations, along with 150 progressively trickier challenges. As readers are actively involved in their learning, they quickly master the new skills and gain confidence in creating their own programs.

Book Python Challenge

    Book Details:
  • Author : Pm Heathcote
  • Publisher :
  • Release : 2021-04-05
  • ISBN : 9781910523353
  • Pages : 98 pages

Download or read book Python Challenge written by Pm Heathcote and published by . This book was released on 2021-04-05 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to program fast in 155 challenges, 54 examples and 85 pages This book is a 'gamified' approach to Python, aimed at supporting GCSE and KS3 students, with complete coverage of the GCSE programming requirements. There's no substitute for practice when it comes to learning a new skill! Python syntax is simple to learn, but becoming an expert in writing programs to solve different kinds of problems takes a bit longer. That's why this book has a short explanation of each new statement or technique, followed by one or more examples and then loads of practice challenges. Some of the challenges will take you only a minute or two, using the Python Interactive window to try out new statements and get immediate results. As you get further into the book, you will be challenged to write programs to perform different kinds of tasks - for example to find the results of a calculation, write a program for a simplified cash machine, sort a list of items into alphabetical order, or to record data in a text file to be read, formatted, and printed. The programming solutions to some challenges have been helpfully simplified for an inexperienced programmer to modify rather than to write from scratch. This builds your confidence in problem-solving. That's why 35 challenges consist of partially written programs for you to complete.

Book Classic Computer Science Problems in Java

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Book Python for Everybody

    Book Details:
  • Author : Charles R. Severance
  • Publisher :
  • Release : 2016-04-09
  • ISBN : 9781530051120
  • Pages : 242 pages

Download or read book Python for Everybody written by Charles R. Severance and published by . This book was released on 2016-04-09 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language. The earlier Python 2 version of this book is titled "Python for Informatics: Exploring Information".There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www.pythonlearn.com. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course.

Book Learn to Code by Solving Problems

Download or read book Learn to Code by Solving Problems written by Daniel Zingaro and published by No Starch Press. This book was released on 2021-06-29 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.

Book Challenging Programming in Python  A Problem Solving Perspective

Download or read book Challenging Programming in Python A Problem Solving Perspective written by Habib Izadkhah and published by Springer Nature. This book was released on 2023-10-17 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to strengthen programming skills and foster creative thinking by presenting and solving 90 challenging problems. The book is intended for individuals with elementary, intermediate, and advanced Python programming skills who aspire to take their abilities to the next level. Additionally, the book is valuable for individuals interested in enhancing their creative thinking and logical reasoning skills. It is a self-instructional book meant to provide readers with the ability to solve challenging problems independently. The presented challenges are lucidly and succinctly expressed, facilitating readers to follow along and comprehend the problem-solving process. The challenges cover various fields, making it suitable for a wide range of individuals. The book is divided into eight chapters, beginning with an introduction in chapter one. The second chapter presents essential Python basics for programming challenging problems, while the subsequent chapters focus on specific types of challenges. These include math-based challenges in chapter three, number-based challenges in chapter four, string-based challenges in chapter five, game-based challenges in chapter six, count-based challenges in chapter seven, and miscellaneous challenges in chapter eight. Each chapter comprises a set of challenges with examples, hints, algorithms, and Python code solutions. The target audience of the book includes computer science and engineering students, teachers, software developers, and participants in programming competitions.

Book Exercises for Programmers

Download or read book Exercises for Programmers written by Brian P. Hogan and published by Pragmatic Bookshelf. This book was released on 2015-09-04 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.

Book Python Workout

    Book Details:
  • Author : Reuven M. Lerner
  • Publisher : Manning
  • Release : 2020-08-04
  • ISBN : 1617295507
  • Pages : 246 pages

Download or read book Python Workout written by Reuven M. Lerner and published by Manning. This book was released on 2020-08-04 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only way to master a skill is to practice. In Python Workout, author Reuven M. Lerner guides you through 50 carefully selected exercises that invite you to flex your programming muscles. As you take on each new challenge, you’ll build programming skill and confidence. Summary The only way to master a skill is to practice. In Python Workout, author Reuven M. Lerner guides you through 50 carefully selected exercises that invite you to flex your programming muscles. As you take on each new challenge, you’ll build programming skill and confidence. The thorough explanations help you lock in what you’ve learned and apply it to your own projects. Along the way, Python Workout provides over four hours of video instruction walking you through the solutions to each exercise and dozens of additional exercises for you to try on your own. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology To become a champion Python programmer you need to work out, building mental muscle with your hands on the keyboard. Each carefully selected exercise in this unique book adds to your Python prowess—one important skill at a time. About the book Python Workout presents 50 exercises that focus on key Python 3 features. In it, expert Python coach Reuven Lerner guides you through a series of small projects, practicing the skills you need to tackle everyday tasks. You’ll appreciate the clear explanations of each technique, and you can watch Reuven solve each exercise in the accompanying videos. What's inside 50 hands-on exercises and solutions Coverage of all Python data types Dozens more bonus exercises for extra practice About the reader For readers with basic Python knowledge. About the author Reuven M. Lerner teaches Python and data science to companies around the world. Table of Contents 1 Numeric types 2 Strings 3 Lists and tuples 4 Dictionaries and sets 5 Files 6 Functions 7 Functional programming with comprehensions 8 Modules and packages 9 Objects 10 Iterators and generators

Book Invent Your Own Computer Games with Python  4th Edition

Download or read book Invent Your Own Computer Games with Python 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Book Python Crash Course

    Book Details:
  • Author : Eric Matthes
  • Publisher : No Starch Press
  • Release : 2015-11-01
  • ISBN : 1593277393
  • Pages : 564 pages

Download or read book Python Crash Course written by Eric Matthes and published by No Starch Press. This book was released on 2015-11-01 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3

Book Real World Python

    Book Details:
  • Author : Lee Vaughan
  • Publisher : No Starch Press
  • Release : 2020-11-10
  • ISBN : 1718500637
  • Pages : 361 pages

Download or read book Real World Python written by Lee Vaughan and published by No Starch Press. This book was released on 2020-11-10 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: A project-based approach to learning Python programming for beginners. Intriguing projects teach you how to tackle challenging problems with code. You've mastered the basics. Now you're ready to explore some of Python's more powerful tools. Real-World Python will show you how. Through a series of hands-on projects, you'll investigate and solve real-world problems using sophisticated computer vision, machine learning, data analysis, and language processing tools. You'll be introduced to important modules like OpenCV, NumPy, Pandas, NLTK, Bokeh, Beautiful Soup, Requests, HoloViews, Tkinter, turtle, matplotlib, and more. You'll create complete, working programs and think through intriguing projects that show you how to: Save shipwrecked sailors with an algorithm designed to prove the existence of God Detect asteroids and comets moving against a starfield Program a sentry gun to shoot your enemies and spare your friends Select landing sites for a Mars probe using real NASA maps Send unbreakable messages based on a book code Survive a zombie outbreak using data science Discover exoplanets and alien megastructures orbiting distant stars Test the hypothesis that we're all living in a computer simulation And more! If you're tired of learning the bare essentials of Python Programming with isolated snippets of code, you'll relish the relevant and geeky fun of Real-World Python!

Book Learning Python

    Book Details:
  • Author : Mark Lutz
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2013-06-12
  • ISBN : 1449355692
  • Pages : 1740 pages

Download or read book Learning Python written by Mark Lutz and published by "O'Reilly Media, Inc.". This book was released on 2013-06-12 with total page 1740 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing

Book Powerful Python

    Book Details:
  • Author : Aaron Maxwell
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2024-11-08
  • ISBN : 1098175662
  • Pages : 197 pages

Download or read book Powerful Python written by Aaron Maxwell and published by "O'Reilly Media, Inc.". This book was released on 2024-11-08 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once you've mastered the basics of Python, how do you skill up to the top 1%? How do you focus your learning time on topics that yield the most benefit for production engineering and data teams—without getting distracted by info of little real-world use? This book answers these questions and more. Based on author Aaron Maxwell's software engineering career in Silicon Valley, this unique book focuses on the Python first principles that act to accelerate everything else: the 5% of programming knowledge that makes the remaining 95% fall like dominos. It's also this knowledge that helps you become an exceptional Python programmer, fast. Learn how to think like a Pythonista: explore advanced Pythonic thinking Create lists, dicts, and other data structures using a high-level, readable, and maintainable syntax Explore higher-order function abstractions that form the basis of Python libraries Examine Python's metaprogramming tool for priceless patterns of code reuse Master Python's error model and learn how to leverage it in your own code Learn the more potent and advanced tools of Python's object system Take a deep dive into Python's automated testing and TDD Learn how Python logging helps you troubleshoot and debug more quickly

Book Programming Challenges

    Book Details:
  • Author : Steven S Skiena
  • Publisher : Springer Science & Business Media
  • Release : 2006-04-18
  • ISBN : 038722081X
  • Pages : 376 pages

Download or read book Programming Challenges written by Steven S Skiena and published by Springer Science & Business Media. This book was released on 2006-04-18 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

Book Learning Python

    Book Details:
  • Author : Mark Lutz
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2007-10-22
  • ISBN : 0596554494
  • Pages : 749 pages

Download or read book Learning Python written by Mark Lutz and published by "O'Reilly Media, Inc.". This book was released on 2007-10-22 with total page 749 pages. Available in PDF, EPUB and Kindle. Book excerpt: Portable, powerful, and a breeze to use, Python is ideal for both standalone programs and scripting applications. With this hands-on book, you can master the fundamentals of the core Python language quickly and efficiently, whether you're new to programming or just new to Python. Once you finish, you will know enough about the language to use it in any application domain you choose. Learning Python is based on material from author Mark Lutz's popular training courses, which he's taught over the past decade. Each chapter is a self-contained lesson that helps you thoroughly understand a key component of Python before you continue. Along with plenty of annotated examples, illustrations, and chapter summaries, every chapter also contains Brain Builder, a unique section with practical exercises and review quizzes that let you practice new skills and test your understanding as you go. This book covers: Types and Operations -- Python's major built-in object types in depth: numbers, lists, dictionaries, and more Statements and Syntax -- the code you type to create and process objects in Python, along with Python's general syntax model Functions -- Python's basic procedural tool for structuring and reusing code Modules -- packages of statements, functions, and other tools organized into larger components Classes and OOP -- Python's optional object-oriented programming tool for structuring code for customization and reuse Exceptions and Tools -- exception handling model and statements, plus a look at development tools for writing larger programs Learning Python gives you a deep and complete understanding of the language that will help you comprehend any application-level examples of Python that you later encounter. If you're ready to discover what Google and YouTube see in Python, this book is the best way to get started.