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Book Beginning Robotics Programming in Java with LEGO Mindstorms

Download or read book Beginning Robotics Programming in Java with LEGO Mindstorms written by Wei Lu and published by Apress. This book was released on 2016-11-15 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the difference between making a robot move and making a robot think. Using Mindstorms EV3 and LeJOS—an open source project for Java Mindstorms projects—you’ll learn how to create Artificial Intelligence (AI) for your bot. Your robot will learn how to problem solve, how to plan, and how to communicate. Along the way, you’ll learn about classical AI algorithms for teaching hardware how to think; algorithms that you can then apply to your own robotic inspirations. If you’ve ever wanted to learn about robotic intelligence in a practical, playful way, Beginning Robotics Programming in Java with LEGO Mindstorms is for you. What you’ll learn: Build your first LEGO EV3 robot step-by-step Install LeJOS and its firmware on Lego EV3 Create and upload your first Java program into Lego EV3 Work with Java programming for motors Understand robotics behavior programming with sensors Review common AI algorithms, such as DFS, BFS, and Dijkstra’s Algorithm Who this book is for: Students, teachers, and makers with basic Java programming experience who want to learn how to apply Artificial Intelligence to a practical robotic system.

Book Programming Lego Mindstorms with Java

Download or read book Programming Lego Mindstorms with Java written by Giulio Ferrari and published by Syngress. This book was released on 2002-05-25 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Lego Company's robotics kit comes with a programmable component (the RCX) that contains software, but a number of hobbyists have begun to program their own software for the RCX. This handbook explains how to use Java to program the robotics kits, covering the Java communications API, communicating with the RCXPort API and the RCX Java API, the leJOS system (Lego Java operating system), programming for the leJOS environment, leJOS tool and internals, and programming the robotics kit with Jini. The CD-ROM contains all the source code from the book and RCXPort, a Java interface. Annotation copyrighted by Book News, Inc., Portland, OR.

Book Core Lego Mindstorms Programming

Download or read book Core Lego Mindstorms Programming written by Brian Bagnall and published by . This book was released on 2002 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Lego Mindstorms" allows you to build and program simple robots, but wouldn't it be nice to take programming to the next level? This book starts off with the basics and each chapter progresses to even more ambitious projects.

Book Intelligence Unleashed

Download or read book Intelligence Unleashed written by Brian Bagnall and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides instructions and programming code to build robots using LEGO Mindstorms NXT and the Java programming language.

Book Maximum Lego Ev3

    Book Details:
  • Author : Brian Bagnall
  • Publisher : Lego Mindstorms Ev3
  • Release : 2014-09-22
  • ISBN : 9780986832291
  • Pages : 0 pages

Download or read book Maximum Lego Ev3 written by Brian Bagnall and published by Lego Mindstorms Ev3. This book was released on 2014-09-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an in-depth introduction to the LEGO Mindstorms EV3 kit, covering such topics as installing leJOS, motors, sensors, navigation, sound, remote control, and debugging, with step-by-step, illustrated instructions for eight unique robots.

Book Lego Mindstorms NXT Power Programming

Download or read book Lego Mindstorms NXT Power Programming written by John C. Hansen and published by . This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A set of projects explores NXT functionality and focuses on Versa, a mobile robot platform utilizing modular attachments.

Book The LEGO MINDSTORMS EV3 Laboratory

Download or read book The LEGO MINDSTORMS EV3 Laboratory written by Daniele Benedettelli and published by No Starch Press. This book was released on 2013-10-13 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: The LEGO® MINDSTORMS® EV3 set offers so many new and exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the advanced mechanisms and numerous programming features. In The LEGO MINDSTORMS EV3 Laboratory, author Daniele Benedettelli, robotics expert and member of the elite LEGO MINDSTORMS Expert Panel, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can avoid obstacles, walk on two legs, and even demonstrate autonomous behavior. You’ll also dig into related math, engineering, and robotics concepts that will help you create your own amazing robots. Programming experiments throughout will challenge you, while a series of comics and countless illustrations inform the discussion and keep things fun. As you make your way through the book, you’ll build and program five wicked cool robots: –ROV3R, a vehicle you can modify to do things like follow a line, avoid obstacles, and even clean a room –WATCHGOOZ3, a bipedal robot that can be programmed to patrol a room using only the Brick Program App (no computer required!) –SUP3R CAR, a rear-wheel-drive armored car with an ergonomic two-lever remote control –SENTIN3L, a walking tripod that can record and execute color-coded sequences of commands –T-R3X, a fearsome bipedal robot that will find and chase down prey With The LEGO MINDSTORMS EV3 Laboratory as your guide, you’ll become an EV3 master in no time. Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)

Book Build and Program Your Own LEGO Mindstorms EV3 Robots

Download or read book Build and Program Your Own LEGO Mindstorms EV3 Robots written by Marziah Karch and published by Que Publishing. This book was released on 2014-11-26 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build and Program Your Own LEGO® MINDSTORMS® EV3 Robots Absolutely no experience needed! Build and program amazing robots with the new LEGO MINDSTORMS EV3! With LEGO MINDSTORMS EV3, you can do modern robotics without complex wiring or soldering! This step-by-step, full-color tutorial teaches all you need to know, including basic programming skills most introductory guides skip. Even better—it’s packed with hands-on projects! Start by “unboxing” your new EV3 kit and getting to know every component: motors, sensors, connections, remotes, and the EV3’s more powerful, easier-to-program “brick.” Then walk through building your first “bots”...creating more sophisticated robots with wheels and motors...engineering for strength and balance...“driving” your robot...building robots that recognize colors and do card tricks...and more! LEGO MINDSTORMS EV3 robotics is the perfect pathway into science and technology... and this book is the easiest way to get started, even if you have absolutely no robotics or programming experience! Explore your new EV3 kit: both the retail “Home” and LEGO “Education” versions Get foolproof help with building the Track3r and other standard robots Build cars and tanks, and hack them to do even more Write programs that enable your robots to make their own decisions Improve your programs with feedback Handle more sophisticated engineering and programming tasks Troubleshoot problems that keep your robot from moving Get involved with the worldwide MINDSTORMS® robotics community Marziah Karch is Senior Instructional Designer at NWEA, a Google Expert at About.com, and Senior Web Editor at GeekMom. She has more than a decade of experience in instructional technology and was senior educational technologist for Johnson County Community College, where she also taught interactive media development. She holds a master’s degree in Instructional Design and Technology, and is pursuing a doctorate in Library and Information Science. Her hands-on technology experience ranges from 3D animation to multimedia learning, content management to music video creation. She has extensively explored the educational potential of LEGO robotics. She is the author of Android Tablets Made Simple. This book is not authorized or endorsed by the LEGO® Group.

Book C  For Java Programmers

Download or read book C For Java Programmers written by Harold Cabrera and published by Elsevier. This book was released on 2002-06-26 with total page 641 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java Programmers, Preprare for Microsoft's .NET initiative while enhancing your repertoire and marketability with C# for Java Progammers! C# for Java Programmers will prepare readers for the .NET framework by building on what they already know about object-oriented languages and give them the means to maintain their flexibility and effectiveness in an un-certain marketplace. This book will compare and contrast the advantages and disadvantages of both Java and C# to allow programmers to make their own decisions regarding what each language is best used for. Whatever your feelings are about Microsoft and its .NET initiative, there can be no denying that C# is here to stay. The C# language, a close cousin to Java, is a new object-oriented programming language (OOPL) designed to work within the .NET framework. It improves upon many of the vague or ill-defined areas of C++ that frequently lead programmers into trouble. C# is a strongly-typed, object-oriented language designed to give the optimum blend of simplicity, expressiveness, and performance. Written specifically for Java programmers. C# for Java Programmers is not an introductory guide to C#, but builds on what Java programmers already know about object-oriented languages to give them an efficient means for making in-roads to the .NET framework. Compare and Contrast. This book will compare and contrast many of the advantages and drawbacks of Java and C# to allow programmers to make informed, intelligent decisions based on the unique uses of each language.

Book Build Your Own Teams of Robots with LEGO   Mindstorms   NXT and Bluetooth

Download or read book Build Your Own Teams of Robots with LEGO Mindstorms NXT and Bluetooth written by Cameron Hughes and published by McGraw Hill Professional. This book was released on 2013-02-22 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: CREATE YOUR OWN SYNCHRONIZED ROBOT ARMY! PLAN, DESIGN, ASSEMBLE, AND PROGRAM ROBOT SQUADS THAT COMMUNICATE and cooperate with each other to accomplish together what they can’t do individually. Build Your Own Teams of Robots with LEGO MINDSTORMS NXT and Bluetooth shows you how to construct a team capability matrix (TCM) and use the Bluetooth Robotic-Oriented Network (BRON) so your robot teams can share sensors, actuators, end effectors, motor power, and programs. Find out how the Bluetooth communications protocol works and how to program Bluetooth in NXT-G, NXC, LabVIEW, and Java. Learn how to send and receive Bluetooth messages, data, and commands among robots, between a robot and a computer, and between an Android smart phone and a robot. Through teamwork, your robots will be able to accomplish amazing feats! THE STEP-BY-STEP ROBOT TEAM PROJECTS IN THE BOOK INCLUDE: * Crime Scene Investigation Robot Team * Robot Convoy * Rubik's Cube Solver LEARN HOW TO: Coordinate multiple robots to work together as a team to perform tasks Combine two or more microcontrollers to make a single, multicontroller/multi-agent robot Take advantage of sensor and actuator capabilities in a team environment Establish goals and teamwork strategies for your robots Control your robot teams with NXT-G Bluetooth bricks and LabVIEW for NXT Bluetooth VI Activate your team using a smart phone Give your team of robots Java power with leJOS Use Java on the Linux and Darwin operating systems Watch video demonstrations of the projects and download code and examples in multiple languages (NXT-G, Java, LabVIEW, and NXC) from the book's companion website at www.robotteams.org. Downloads are also available at mhprofessional.com/robotteams.

Book Beginning Robotics Programming in Java With Lego Mindstorms

Download or read book Beginning Robotics Programming in Java With Lego Mindstorms written by Daniel Anthony and published by Createspace Independent Publishing Platform. This book was released on 2017-06-02 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the difference between making a robot move and making a robot think. Using Mindstorms EV3 and LeJOS an open source project for Java Mindstorms projects you'll learn how to create Artificial Intelligence (AI) for your bot. Your robot will learn how to problem solve, how to plan, and how to communicate. Along the way, you'll learn about classical AI algorithms for teaching hardware how to think; algorithms that you can then apply to your own robotic inspirations. If you've ever wanted to learn about robotic intelligence in a practical, playful way, Beginning Robotics Programming in Java with LEGO Mindstorms is for you.

Book Robot Programming

    Book Details:
  • Author : Cameron Hughes
  • Publisher : Que Publishing
  • Release : 2016-05-02
  • ISBN : 0134176693
  • Pages : 735 pages

Download or read book Robot Programming written by Cameron Hughes and published by Que Publishing. This book was released on 2016-05-02 with total page 735 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start programming robots NOW! Learn hands-on, through easy examples, visuals, and code This is a unique introduction to programming robots to execute tasks autonomously. Drawing on years of experience in artificial intelligence and robot programming, Cameron and Tracey Hughes introduce the reader to basic concepts of programming robots to execute tasks without the use of remote controls. Robot Programming: A Guide to Controlling Autonomous Robots takes the reader on an adventure through the eyes of Midamba, a lad who has been stranded on a desert island and must find a way to program robots to help him escape. In this guide, you are presented with practical approaches and techniques to program robot sensors, motors, and translate your ideas into tasks a robot can execute autonomously. These techniques can be used on today’s leading robot microcontrollers (ARM9 and ARM7) and robot platforms (including the wildly popular low-cost Arduino platforms, LEGO® Mindstorms EV3, NXT, and Wowee RS Media Robot) for your hardware/Maker/DIY projects. Along the way the reader will learn how to: Program robot sensors and motors Program a robot arm to perform a task Describe the robot’s tasks and environments in a way that a robot can process using robot S.T.O.R.I.E.S. Develop a R.S.V.P. (Robot Scenario Visual Planning) used for designing the robot’s tasks in an environment Program a robot to deal with the “unexpected” using robot S.P.A.C.E.S. Program robots safely using S.A.R.A.A. (Safe Autonomous Robot Application Architecture) Approach Program robots using Arduino C/C++ and Java languages Use robot programming techniques with LEGO® Mindstorms EV3, Arduino, and other ARM7 and ARM9-based robots.

Book The LEGO MINDSTORMS EV3 Discovery Book

Download or read book The LEGO MINDSTORMS EV3 Discovery Book written by Laurens Valk and published by No Starch Press. This book was released on 2014-06-14 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: –The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines –The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car –ANTY, a six-legged walking creature that adapts its behavior to its surroundings –SK3TCHBOT, a robot that lets you play games on the EV3 screen –The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon –LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)

Book Introduction to Programming with Greenfoot

Download or read book Introduction to Programming with Greenfoot written by Michael Kölling and published by Prentice Hall. This book was released on 2010 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with games and Simulations is ideal for introductory courses in Java Programming or Introduction to Computer Science. The only textbook to teach Java programming using Greenfoot--this is "Serious Fun." Programming doesn't have to be dry and boring. This book teaches Java programming in an interactive and engaging way that is technically relevant, pedagogically sound, and highly motivational for students. Using the Greenfoot environment, and an extensive collection of compelling example projects, students are given a unique, graphical framework in which to learn programming.

Book Learning Java

    Book Details:
  • Author : Patrick Niemeyer
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2002
  • ISBN : 9780596002855
  • Pages : 836 pages

Download or read book Learning Java written by Patrick Niemeyer and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.

Book Beginning Java Programming

Download or read book Beginning Java Programming written by Bart Baesens and published by John Wiley & Sons. This book was released on 2015-02-11 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive Java guide, with samples, exercises, casestudies, and step-by-step instruction Beginning Java Programming: The Object Oriented Approachis a straightforward resource for getting started with one of theworld's most enduringly popular programming languages. Based onclasses taught by the authors, the book starts with the basics andgradually builds into more advanced concepts. The approach utilizesan integrated development environment that allows readers toimmediately apply what they learn, and includes step-by-stepinstruction with plenty of sample programs. Each chapter containsexercises based on real-world business and educational scenarios,and the final chapter uses case studies to combine several conceptsand put readers' new skills to the test. Beginning Java Programming: The Object Oriented Approachprovides both the information and the tools beginners need todevelop Java skills, from the general concepts of object-orientedprogramming. Learn to: Understand the Java language and object-oriented conceptimplementation Use Java to access and manipulate external data Make applications accessible to users with GUIs Streamline workflow with object-oriented patterns The book is geared for those who want to use Java in an appliedenvironment while learning at the same time. Useful as either acourse text or a stand-alone self-study program, Beginning JavaProgramming is a thorough, comprehensive guide.

Book Java For Dummies

    Book Details:
  • Author : Barry A. Burd
  • Publisher : John Wiley & Sons
  • Release : 2011-03-03
  • ISBN : 1118051068
  • Pages : 386 pages

Download or read book Java For Dummies written by Barry A. Burd and published by John Wiley & Sons. This book was released on 2011-03-03 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start building powerful programs with Java 6—fast! Get an overview of Java 6 and begin building your own programs Even if you're new to Java programming—or to programming in general—you can get up and running on this wildly popular language in a hurry. This book makes it easy! From how to install and run Java to understanding classes and objects and juggling values with arrays and collections, you will get up to speed on the new features of Java 6 in no time. Discover how to Use object-oriented programming Work with the changes in Java 6 and JDK 6 Save time by reusing code Mix Java and Javascript with the new scripting tools Troubleshoot code problems and fix bugs All on the bonus CD-ROM Custom build of JCreator and all the code files used in the book Bonus chapters not included in the book Trial version of Jindent, WinOne, and NetCaptor freeware System Requirements: For details and complete system requirements, see the CD-ROM appendix. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.