EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Programming the Windows 95 User Interface

Download or read book Programming the Windows 95 User Interface written by Nancy Winnick Cluts and published by . This book was released on 1995-01-01 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.

Book Programmer s Guide to Microsoft Windows 95

Download or read book Programmer s Guide to Microsoft Windows 95 written by Microsoft Press and published by . This book was released on 1995 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains how best to use the powerful features of Windows 95 in Win32-based applications, 16-bit Windows application, and MS-DOS-based applications. It also provides guidelines for developing virtual devices that support applications. Provided by members of the Microsoft Windows 95 technical team, this important information is not available anywhere else.

Book Object Programming with Visual Basic 4

Download or read book Object Programming with Visual Basic 4 written by Joel P. Dehlin and published by . This book was released on 1996 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently there are more than 500,000 programmers worldwide who use Visual Basic and Microsoft Office to develop applications. This is a great book for beginner and intermediate Visual Basic programmers and an excellent training guide for in-house corporate developers. The tutorial/reference focuses on automating objects--mostly Office 95 objects--from Visual Basic for Windows 95.

Book Teach Yourself Windows 95 Programming in 21 Days

Download or read book Teach Yourself Windows 95 Programming in 21 Days written by Charles Calvert and published by Prentice Hall. This book was released on 1995 with total page 1280 pages. Available in PDF, EPUB and Kindle. Book excerpt: This sequel to the bestselling Teach Yourself Windows Programming in 21 Days is a 21 day tutorial on learning Windows programming. The second edition features all the new programming protocols and functions involved with the newest version of Microsoft Windows.

Book Systems Programming for Windows 95

Download or read book Systems Programming for Windows 95 written by Walter Oney and published by . This book was released on 1996 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explaining how and why developers can combine various low-level system calls to accomplish high-end results, this book emphasizes low-level solutions using C and C++. The CD contains sample code so programmers can work with it online.

Book Microsoft Excel Visual Basic Programmer s Guide

Download or read book Microsoft Excel Visual Basic Programmer s Guide written by Microsoft Press and published by . This book was released on 1995 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide, you'll learn to create concise, lean, and efficient code with the powerful programming language used in Microsoft Excel. This book will teach you how to become more productive with Visual Basic for Applications by customizing and adapting tools for your specific needs - you'll learn how you can create custom commands, menus, dialog boxes, messages, and buttons, as well as display custom online help for all of these items. Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide runs quickly through the basics and then goes on to cover such topics as working with objects, optimizing for size and speed, debugging, communicating with other applications, accessing external data, and creating add-ins. The four appendixes cover topics that include writing code for international use, switching from the old Microsoft Excel macro language, and customizing toolbars. Written by members of the Microsoft Excel team, Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide contains important information that only those intimately involved with the product can impart. If you're already practiced in recording and running macros in Microsoft Excel and want to move to more advanced programming, Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide is the perfect guide for you.

Book Advanced Windows

Download or read book Advanced Windows written by Jeffrey Richter and published by . This book was released on 1995 with total page 986 pages. Available in PDF, EPUB and Kindle. Book excerpt: To create programs for the Windows 95 or Windows NT operating systems, programmers need to know the art of 32-bit programming. Richter presents the first truly advanced book on programming for Windows that concentrates on advanced topics and advanced material on core topics, and provides a stepping stone to the next release of Microsoft Windows. Disk includes sample code and applications.

Book Microsoft Jet Database Engine Programmer s Guide

Download or read book Microsoft Jet Database Engine Programmer s Guide written by Dan Haught and published by . This book was released on 1995 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the official technical reference on Jet, the powerful database engine used in Microsoft Access and Visual Basic for Windows 95. The book starts by describing what Jet is, how to use it, and how it compares to other databases. Each chapter includes a simple Basic program that it builds upon within the chapter to illustrate points. CD includes the Jet Database Engine.

Book Windows 95 Game Developer s Guide Using the Game SDK

Download or read book Windows 95 Game Developer s Guide Using the Game SDK written by Michael Morrison and published by . This book was released on 1996 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by professional Windows game developers, this book offers comprehensive coverge of how to create distributable Windows 95 games. It explains all of the components of Microsoft's Windows 95 Game SDK extensively. The CD includes all the source code from the book as well as sample applications and demo software from the leading game development tools manufacturing companies.

Book Windows Telephony Programming

Download or read book Windows Telephony Programming written by Chris Sells and published by Addison-Wesley Professional. This book was released on 1998 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: A TAPI tutorial for the Windows C++ developer, including several applications and a C++ class library developed to make Windows telephony more accesible. The key audiences are Windows developers and telephony programmers.

Book Schildt s Windows 95 Programming in C and C

Download or read book Schildt s Windows 95 Programming in C and C written by Herbert Schildt and published by Osborne Publishing. This book was released on 1995 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, written by a leading programming authority, will teach all of the basics, such as creating dialog boxes, menus, bitmaps, etc. It will take on all of the key issues for programmers who have Windows experience, but need to learn about topics not covered in Windows 3.1, such as handling multithreaded programs, creating custom controls, and working in a 32-bit environment.

Book Windows 95 Game SDK Strategy Guide

Download or read book Windows 95 Game SDK Strategy Guide written by Clayton Walnum and published by Que. This book was released on 1995 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing on learning the techniques of game programming using Windows 95 Game SDK, this clear guide explains how the Game SDK libraries are implemented under Windows 95 and Windows NT. Readers will discover that the Game SDK enables them to write hot Windows games with many of the advantages of working in a device-independent environment. The CD contains source code, project files, and more.

Book Undocumented DOS

    Book Details:
  • Author : Andrew Schulman
  • Publisher : Addison Wesley Publishing Company
  • Release : 1990
  • ISBN : 9780201570649
  • Pages : 722 pages

Download or read book Undocumented DOS written by Andrew Schulman and published by Addison Wesley Publishing Company. This book was released on 1990 with total page 722 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to exploit the undocumented capabilities of the MS- DOS operating system when programming commercial software. Updated from the first edition to incorporate not only DOS 5.0 and 6.0, but also the forthcoming DOS 7 and Windows 4. Coverage is also expanded on Windows interfacing, DOS internals, and the role of undocumented interfaces in the software industry. Includes a 3.5" disk; equivalent 5.25" disks are available for $10 more. Annotation copyright by Book News, Inc., Portland, OR

Book The Old New Thing

    Book Details:
  • Author : Raymond Chen
  • Publisher : Addison-Wesley Professional
  • Release : 2006-12-27
  • ISBN : 0132701642
  • Pages : 1264 pages

Download or read book The Old New Thing written by Raymond Chen and published by Addison-Wesley Professional. This book was released on 2006-12-27 with total page 1264 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Raymond Chen is the original raconteur of Windows." --Scott Hanselman, ComputerZen.com "Raymond has been at Microsoft for many years and has seen many nuances of Windows that others could only ever hope to get a glimpse of. With this book, Raymond shares his knowledge, experience, and anecdotal stories, allowing all of us to get a better understanding of the operating system that affects millions of people every day. This book has something for everyone, is a casual read, and I highly recommend it!" --Jeffrey Richter, Author/Consultant, Cofounder of Wintellect "Very interesting read. Raymond tells the inside story of why Windows is the way it is." --Eric Gunnerson, Program Manager, Microsoft Corporation "Absolutely essential reading for understanding the history of Windows, its intricacies and quirks, and why they came about." --Matt Pietrek, MSDN Magazine's Under the Hood Columnist "Raymond Chen has become something of a legend in the software industry, and in this book you'll discover why. From his high-level reminiscences on the design of the Windows Start button to his low-level discussions of GlobalAlloc that only your inner-geek could love, The Old New Thing is a captivating collection of anecdotes that will help you to truly appreciate the difficulty inherent in designing and writing quality software." --Stephen Toub, Technical Editor, MSDN Magazine Why does Windows work the way it does? Why is Shut Down on the Start menu? (And why is there a Start button, anyway?) How can I tap into the dialog loop? Why does the GetWindowText function behave so strangely? Why are registry files called "hives"? Many of Windows' quirks have perfectly logical explanations, rooted in history. Understand them, and you'll be more productive and a lot less frustrated. Raymond Chen--who's spent more than a decade on Microsoft's Windows development team--reveals the "hidden Windows" you need to know. Chen's engaging style, deep insight, and thoughtful humor have made him one of the world's premier technology bloggers. Here he brings together behind-the-scenes explanations, invaluable technical advice, and illuminating anecdotes that bring Windows to life--and help you make the most of it. A few of the things you'll find inside: What vending machines can teach you about effective user interfaces A deeper understanding of window and dialog management Why performance optimization can be so counterintuitive A peek at the underbelly of COM objects and the Visual C++ compiler Key details about backwards compatibility--what Windows does and why Windows program security holes most developers don't know about How to make your program a better Windows citizen

Book Windows 95 WIN 32 Programming API Bible

Download or read book Windows 95 WIN 32 Programming API Bible written by Richard J. Simon and published by . This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the release of Microsoft's new 32-bit version of Windows--Windows 95--the number of programmers using this interface will increase dramatically. This book shows how to maintain compatibility with Windows NT and explains how Win32 (the base of Windows 95) and other API sets add extended functionality. Simon also tells which APIs are NT specific and which will work on both NT and 95.

Book The Microsoft Windows 95 Developer s Guide

Download or read book The Microsoft Windows 95 Developer s Guide written by Stefano Maruzzi and published by . This book was released on 1996 with total page 1044 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's PC users are looking for powerful, easy to use GUI applications that are fast, reliable and loaded with features. This book gives a great deal of attention to the user interface rules introduced by Windows 95 and the object-oriented interface. The CD-ROM contains sample codes, including the executable file, allowing readers to test all the samples.

Book Unauthorized Windows 95

Download or read book Unauthorized Windows 95 written by Andrew Schulman and published by Programmers Press. This book was released on 1994 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first look at Chicago and the effect it will have on the way people develop software. The book shows programmers how to use VxDs to their full advantage, and it includes a 3.5" high-density disk containing various utilities that allow programmers to look inside the Windows operating system.