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EBookClubs

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Book Professional Flash Lite Mobile Development

Download or read book Professional Flash Lite Mobile Development written by Jermaine G. Anderson and published by John Wiley & Sons. This book was released on 2010-07-08 with total page 730 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to start developing for mobile devices today Adobe Flash Lite allows you to quickly create and publish engaging mobile content for games, wallpapers, video, music, or applications. With this essential guide, you'll discover how to develop applications for Flash-enabled mobile devices using ActionScript 2.0 and the latest version of Flash Lite. Detailed walkthroughs take you from concept to completion for a variety of examples. The author provides an overview on extending Flash Lite capabilities and shows you how to distribute complete applications using the Adobe Distributable Player and Packager. Discover how Adobe Flash Lite allows you to quickly create engaging mobile content to Flash-enabled mobile devices Demonstrates every step in the development process, from concept to completion Reinforces four critical topics throughout the book: ActionScript 2.0 mobile device considerations, PureMVC framework, native device properties, and the ability to extend Flash Lite This in-depth exploration of Adobe Flash Lite is no lightweight! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book PROFESSIONAL FLASH LITE MOBILE DEVELOPMENT  BUILD FLASH APPLICATIONS FOR MOBILE DEVICES

Download or read book PROFESSIONAL FLASH LITE MOBILE DEVELOPMENT BUILD FLASH APPLICATIONS FOR MOBILE DEVICES written by Jermaine G. Anderson and published by . This book was released on 2010-04-01 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Market_Desc: This book is written for programmers looking to develop engaging content for mobile devices using the Flash Platform and Flash Lite. While the book assumes previous experience with Flash, it is written to accommodate new Flash developers while providing the information that more advance developers will be seeking. Special Features: " Rapidly growing development platform - Flash lite is poised to establish itself as one of the leading remote development platforms for mobile devices." Award Winning Author - The author is a known member of the Flash and Flash Lite community and was presented with a Best Productivity Application award for one of his Flash Lite applications at Adobe MAX 2004." Through Coverage of Topic - This book provides Flash developers everything they'll need to start developing for mobile devices." Wrox Book - This book will be well positioned in Wrox along with our other Mobile Development books. About The Book: Professional Flash Lite Mobile Development will contain key considerations for developing applications for Flash enabled mobile devices using ActionScript 2.0 and the latest vision of Flash Lite. Along with in depth exploration of the the topic, sample code and walkthroughs from concept to completion will be provided for developing; TV listings guide; image viewers; voting application, weather assistant; and media console, along with an overview of frameworks using PureMVC throughout. In the final chapters, the book provides an overview on extending Flash Lite capabilities, and shows on how to distribute complete applications using the Adobe Distributable Player and Packager.

Book Flash Lite Mobile Development

Download or read book Flash Lite Mobile Development written by Jermaine G. Anderson and published by . This book was released on 2010 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to start developing for mobile devices today Adobe Flash Lite allows you to quickly create and publish engaging mobile content for games, wallpapers, video, music, or applications. With this essential guide, you'll discover how to develop applications for Flash-enabled mobile devices using ActionScript 2.0 and the latest version of Flash Lite. Detailed walkthroughs take you from concept to completion for a variety of examples. The author provides an overview on extending Flash Lite capabilities and shows you how to distribute complete applications using the Adobe Distributable Player and Packager. Discover how Adobe Flash Lite allows you to quickly create engaging mobile content to Flash-enabled mobile devices Demonstrates every step in the development process, from concept to completion Reinforces four critical topics throughout the book: ActionScript 2.0 mobile device considerations, PureMVC framework, native device properties, and the ability to extend Flash Lite This in-depth exploration of Adobe Flash Lite is no lightweight! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book AdvancED Flash on Devices

Download or read book AdvancED Flash on Devices written by Scott Janousek and published by Apress. This book was released on 2009-10-22 with total page 717 pages. Available in PDF, EPUB and Kindle. Book excerpt: AdvancED Flash on Devices begins with a discussion of the mobile development landscape—the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as: How to utilize new features of AIR 1.5 and Flash 10 as well as pitfalls to be aware of when building an AIR application for mobile How to include platform and context awareness for better adaptation How to adopt an application on multiple devices using dynamic graphical GUI Creating two full working real life touch screen mobile application The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as: How to adopt Flex for multiple mobile device browsers How to create various video players for Flash Lite and Flash 10 and optimize your content. How to take advantage of Flash Media Server Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.

Book Beginning Flash  Flex  and AIR Development for Mobile Devices

Download or read book Beginning Flash Flex and AIR Development for Mobile Devices written by Jermaine G. Anderson and published by John Wiley & Sons. This book was released on 2011-10-13 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Easily create cross-platform, standalone native applications for mobile devices using AIR AIR allows you to develop the rich, creative, interactive media experiences for mobile applications. This easy-to-follow guide covers everything you need to know to create rich mobile applications using Adobe Flash Builder. Packed with examples, this book shows you how to build applications for mobile devices using a combination of ActionScript, the Flex framework and AIR. You'll discover how these applications are able to run across multiple mobile and tablet devices, targeting Google Android, Apple iOS, and BlackBerry platforms. Plus, hands-on instructions detail how to leverage the unique hardware and software features that are available to each various device and platform. Serves an ideal starting point for learning to create rich, interactive applications for mobile devices Includes hands-on examples that demonstrate how to best use the variety of hardware and software features Escorts you through mobile app concept to completion with sample code and step-by-step instructions Discusses such topics as enabling multitouch; developing for multiple screen sizes; maintaining app data; and much more Start building standalone mobile applications today with Beginning Flash, Flex, and AIR Development for Mobile Devices.

Book Professional Flash Lite Mobile Development

Download or read book Professional Flash Lite Mobile Development written by Jermaine G. Anderson and published by . This book was released on 2010 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Pro Smartphone Cross Platform Development

Download or read book Pro Smartphone Cross Platform Development written by Sarah Allen and published by Apress. This book was released on 2010-11-22 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the theory behind cross-platform development, and put the theory into practice with code using the invaluable information presented in this book. With in-depth coverage of development and distribution techniques for iPhone, BlackBerry, Windows Mobile, and Android, you’ll learn the native approach to working with each of these platforms. With detailed coverage of emerging frameworks like PhoneGap and Rhomobile, you’ll learn the art of creating applications that will run across all devices. You’ll also be introduced to the code-signing process and the distribution of applications through the major application stores, including Research In Motion (BlackBerry), Apple, and Microsoft.

Book Foundation Flash Applications for Mobile Devices

Download or read book Foundation Flash Applications for Mobile Devices written by Richard Leggett and published by Apress. This book was released on 2007-05-01 with total page 511 pages. Available in PDF, EPUB and Kindle. Book excerpt: * This is the only up-to-date book on the market that covers Flash mobile application development. * Evidence of demand – large companies such as Nokia and Samsung are Flash-enabling their phones. * The book will support the new FlashLite version available with the next version of Flash, released later on this year.

Book Flash 8 Cookbook

    Book Details:
  • Author : Joey Lott
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2006
  • ISBN : 9780596102401
  • Pages : 548 pages

Download or read book Flash 8 Cookbook written by Joey Lott and published by "O'Reilly Media, Inc.". This book was released on 2006 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Using the Flash IDE to build Flash animations and applications"--Cover.

Book e Infrastructure and e Services for Developing Countries

Download or read book e Infrastructure and e Services for Developing Countries written by Karl Jonas and published by Springer. This book was released on 2013-10-17 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the 4th International ICST Conference on e-Infrastructure and e-Services for Developing Countries, AFRICOMM 2012, held in Yaounde, Cameroon, in November 2012. The 24 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics in the field of information and communication infrastructures and are grouped in topical sections on: e-Infrastructure, e-Services, e-Society, e-Health, and e-Security.

Book Flash Mobile Application Development For Dummies

Download or read book Flash Mobile Application Development For Dummies written by Jodie O'Rourke and published by John Wiley & Sons. This book was released on 2011-10-27 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fun-and-easy guide to developing cool Flash apps for mobile devices Flash is installed on 98 percent of browsers and runs on most smartphones, delivering RIA content and videos. With Flash 10.1 for mobile devices, developers have the perfect tool to create a richer experience. This friendly guide covers the tools needed to develop native mobile device apps as well as Web Flash mobile apps, including games, and does it all in the easy-to-follow For Dummies style. Flash is the standard for delivering rich Internet applications on mobile devices Covers how to create iOS and Android apps with Flash and use the development environment for Flash Addresses working with both regular and touch devices; developing a good mobile user interface; creating, testing, and deploying apps; developing fast, fun, and easy mobile games using Flash; and more Flash Mobile Application Development For Dummies makes it easy to enter the fun and exciting field of mobile app development.

Book Animating with Flash 8

    Book Details:
  • Author : Alex Michael
  • Publisher : Taylor & Francis
  • Release : 2013-10-28
  • ISBN : 1136144374
  • Pages : 457 pages

Download or read book Animating with Flash 8 written by Alex Michael and published by Taylor & Francis. This book was released on 2013-10-28 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you are a designer who hasn't yet used Flash, a professional animator who wants to create digital animation for the first time, or a Flash user who hasn't yet made the most of the animation features this book will show you how to bring your ideas to life. Get to grips with Flash and bring inspiration to your work using Alex Michael's easy to understand approach, demonstrating a wide selection of animation styles from a range of artists, along with key tips and tricks from the professionals.

Book Professional Flash Mobile Development

Download or read book Professional Flash Mobile Development written by Richard Wagner and published by Wrox. This book was released on 2011-01-25 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Android Development with Flash

Download or read book Android Development with Flash written by Julian Dolce and published by John Wiley and Sons. This book was released on 2011-01-13 with total page 820 pages. Available in PDF, EPUB and Kindle. Book excerpt: The visual guide to developing for one of the world’s hottest new mobile platforms, the Android OS The Android operating system works on phones that combine a camera, Web browser, e-mail, GPS, and mapping tool into a single accessible pocket-sized unit, and can function on computers, as well. Aimed at visual learners and packed with hundreds of screen shots, this guide brings Flash developers up to speed on the necessary factors to take into account when developing for this touch-based, mobile platform. Experienced Flash developer Julian Dolce escorts you through the process of creating applications for the Android OS using the Flash CS5 development platform and informs you of best practices to try as well as common pitfalls to avoid. Guides you step by step through the process of creating applications for the Android OS using Flash CS5 Explores the capabilities and limitations of developing apps for the Android OS Points out common pitfalls and teaches you best practices Features hundreds of screen shots to assist with visual learning Android Development with Flash: Your visual blueprint for developing mobile apps gets you on your way to developing apps for Android... in a flash!

Book Flash Development for Android Cookbook

Download or read book Flash Development for Android Cookbook written by Joseph Labrecque and published by Packt Publishing Ltd. This book was released on 2011-06-16 with total page 605 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 90 recipes to build exciting Android applications with Flash, Flex, and AIR.

Book Games on Symbian OS

Download or read book Games on Symbian OS written by Fadi Chehimi and published by John Wiley & Sons. This book was released on 2008-04-15 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra. Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively. The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are: * a C++ developer familiar with mobile development but new to the games market * a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ * someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones. This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.

Book Flash Mobile  Setting up Flash CS5 for Android Development

Download or read book Flash Mobile Setting up Flash CS5 for Android Development written by Matthew David and published by Taylor & Francis. This book was released on 2012-10-12 with total page 29 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how, as a Flash designer, you can set up a Flash CS5 environment to publish Android apps. Understand how to Design and develop for Android hardware Configure the Android SDK publish setting Set up Flash CS5 for Android Development Install your AIR application onto an Android OS Build your fist application for Android using Flash CS5 With the foundation built, you are now ready to focus on creating great AIR solutions with Flash CS5 for the Android platform.