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Book Practical Rust 1 x Cookbook

Download or read book Practical Rust 1 x Cookbook written by Rustacean Team and published by GitforGits. This book was released on 2023 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical Rust 1.x Cookbook is an in-depth guide for experienced Rust programmers looking to create robust and efficient applications. This solution-focused book covers a wide range of topics, including command-line, webassembly, networking, kubernetes, microservices, and system programming. This book includes over 100 real-world practical exercises that will teach you how to use the Rust compiler and command-line programming across every stage of software development. Each exercise is intended to reinforce Rust's potential for outperforming legacy applications and bridging the high performance gap. You'll learn about advanced solutions like asynchronous functions, API testing, CI/CD pipelines, Fuzz testing, and microservices architecture as you read the book. You'll also have the chance to put your knowledge to use by solving complex concurrent and parallel code challenges. You'll also get hands-on experience with many of Rust's built-in frameworks and libraries. Practical Rust 1.x Cookbook is a must-have for both experienced and inexperienced Rust programmers looking to create high-performance and robust applications. This book will help you stay ahead of the curve in Rust programming by providing clear explanations, practical examples, and step-by-step illustrations. Get your copy today and start making the apps you've always wanted to make! Key Learnings Employing declarative and procedural macros, pattern matching, and enums Create and test asynchronous code, error handling, and communication patterns. Working with deadlocks and livelocks, as well as implementing hash maps and parallel algorithms SOAP and REST API development, API orchestration, and performance monitoring API layering, middleware programming, and end-to-end API testing CI/CD, Docker registry, Kubernetes cluster, YAML files, and load balancers configuration Working with fuzz testing, checking syntax, and identifying code vulnerabilities Table of Content Setting Up and Configuring Rust Environment Hands-on Traits, Enums and Struct Pattern Matching, Concurrency, Pointers and Modules Using Declarative and Procedural Macros Implementing Concurrency and Multithreading Asynchronous Programming Developing REST and SOAP APIs Building Microservices and Architectures Working around CI/CD Working around Kubernetes Fuzz Testing and Static Analysis Code Performance Optimization

Book Practical Rust 1 x Cookbook  Second Edition

Download or read book Practical Rust 1 x Cookbook Second Edition written by Lloyd Frank and published by GitforGits. This book was released on 2024-06-07 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to learn how to program in Rust and create strong, reliable apps with the most recent version Rust 1.68, then you need the "Practical Rust 1.x Cookbook (Second Edition)"—a book full of real-world solutions. An extensive collection of practical recipes covering a wide range of topics, this edition expands upon the first and guarantees that you will be well-versed in the complexities of Rust. You will learn the fundamentals of programming, how to set up a development environment, and the syntax of Rust in the first few chapters. Data structures, pattern matching, error handling, and concurrency are all covered in the recipes, which will set you up for success with more complex topics.As you go through the book, you'll learn how to write efficient and secure code by managing memory, using Rust's ownership model, and borrowing rules. You will gain an understanding of how to make use of robust Rust features such as traits, generics, and lifetimes to build code that is both flexible and reusable. The testing and debugging chapters provide the necessary tools and techniques to guarantee that your applications are dependable and free of bugs. Using profiling tools like valgrind and perf, the cookbook teaches you how to find and fix performance bottlenecks, which is a major focus of performance optimization. By learning about SIMD instructions, compiler optimization flags, and parallel processing with libraries like rayon, you can greatly improve the efficiency of your code. In the more advanced chapters, you will learn how to use static and dynamic analysis, fuzz testing, and external high-performance libraries to make your applications even better. In no time at all, you will be able to build robust, high-performance Rust applications by following these potent recipes and becoming an expert Rust programmer. Key Learnings Learn the ins and outs of Rust's ownership model to avoid data races and make sure memory is safe. Develop your skills in pattern matching and advanced error handling to create code that is both strong and easy to maintain. Use the robust primitives and rayon library in Rust to implement parallelism and concurrency. Use the perf, valgrind, and SIMD instructions to optimize performance for efficient execution. Carry out thorough fuzz testing and static analysis with clippy and cargo-fuzz. Enable efficient memory management by studying high-performance libraries such as hashbrown and jemalloc. With diesel and sqlx, you can manage databases and make queries and integrations a breeze. Optimize the deployment of Rust applications and establish CI/CD pipelines. Table of Content Setting up and Configuring Rust Environment Hands-on Traits, Enums and Struct Pattern Matching, Concurrency, Pointers and Modules Using Declarative and Procedural Macros Implementing Concurrency and Multithreading Asynchronous Programming Developing REST and SOAP APIs Building Microservices & Architectures Working around CI/CD Working around Kubernetes Fuzz Testing and Static Analysis Code Performance Optimization

Book Rust Programming Cookbook

Download or read book Rust Programming Cookbook written by Claus Matzinger and published by Packt Publishing Ltd. This book was released on 2019-10-18 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical solutions to overcome challenges in creating console and web applications and working with systems-level and embedded code, network programming, deep neural networks, and much more. Key FeaturesWork through recipes featuring advanced concepts such as concurrency, unsafe code, and macros to migrate your codebase to the Rust programming language Learn how to run machine learning models with Rust Explore error handling, macros, and modularization to write maintainable codeBook Description Rust 2018, Rust's first major milestone since version 1.0, brings more advancement in the Rust language. The Rust Programming Cookbook is a practical guide to help you overcome challenges when writing Rust code. This Rust book covers recipes for configuring Rust for different environments and architectural designs, and provides solutions to practical problems. It will also take you through Rust's core concepts, enabling you to create efficient, high-performance applications that use features such as zero-cost abstractions and improved memory management. As you progress, you'll delve into more advanced topics, including channels and actors, for building scalable, production-grade applications, and even get to grips with error handling, macros, and modularization to write maintainable code. You will then learn how to overcome common roadblocks when using Rust for systems programming, IoT, web development, and network programming. Finally, you'll discover what Rust 2018 has to offer for embedded programmers. By the end of the book, you'll have learned how to build fast and safe applications and services using Rust. What you will learnUnderstand how Rust provides unique solutions to solve system programming language problemsGrasp the core concepts of Rust to develop fast and safe applicationsExplore the possibility of integrating Rust units into existing applications for improved efficiencyDiscover how to achieve better parallelism and security with RustWrite Python extensions in RustCompile external assembly files and use the Foreign Function Interface (FFI)Build web applications and services using Rust for high performanceWho this book is for The Rust cookbook is for software developers looking to enhance their knowledge of Rust and leverage its features using modern programming practices. Familiarity with Rust language is expected to get the most out of this book.

Book Practical System Programming for Rust Developers

Download or read book Practical System Programming for Rust Developers written by Prabhu Eshwarla and published by Packt Publishing Ltd. This book was released on 2020-12-24 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore various Rust features, data structures, libraries, and toolchain to build modern systems software with the help of hands-on examples Key FeaturesLearn techniques to design and build system tools and utilities in RustExplore the different features of the Rust standard library for interacting with operating systemsGain an in-depth understanding of the Rust programming language by writing low-level softwareBook Description Modern programming languages such as Python, JavaScript, and Java have become increasingly accepted for application-level programming, but for systems programming, C and C++ are predominantly used due to the need for low-level control of system resources. Rust promises the best of both worlds: the type safety of Java, and the speed and expressiveness of C++, while also including memory safety without a garbage collector. This book is a comprehensive introduction if you’re new to Rust and systems programming and are looking to build reliable and efficient systems software without C or C++. The book takes a unique approach by starting each topic with Linux kernel concepts and APIs relevant to that topic. You’ll also explore how system resources can be controlled from Rust. As you progress, you’ll delve into advanced topics. You’ll cover network programming, focusing on aspects such as working with low-level network primitives and protocols in Rust, before going on to learn how to use and compile Rust with WebAssembly. Later chapters will take you through practical code examples and projects to help you build on your knowledge. By the end of this Rust programming book, you will be equipped with practical skills to write systems software tools, libraries, and utilities in Rust. What you will learnGain a solid understanding of how system resources are managedUse Rust confidently to control and operate a Linux or Unix systemUnderstand how to write a host of practical systems software tools and utilitiesDelve into memory management with the memory layout of Rust programsDiscover the capabilities and features of the Rust Standard LibraryExplore external crates to improve productivity for future Rust programming projectsWho this book is for This book is for developers with basic knowledge of Rust but little to no knowledge or experience of systems programming. System programmers who want to consider Rust as an alternative to C or C++ will also find this book useful.

Book Practical Rust 1 x Cookbook

Download or read book Practical Rust 1 x Cookbook written by Rustacean Team and published by Gitforgits. This book was released on 2023-03-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical Rust 1.x Cookbook is an in-depth guide for experienced Rust programmers looking to create robust and efficient applications. This solution-focused book covers a wide range of topics, including command-line, webassembly, networking, kubernetes, microservices, and system programming. This book includes over 100 real-world practical exercises that will teach you how to use the Rust compiler and command-line programming across every stage of software development. Each exercise is intended to reinforce Rust's potential for outperforming legacy applications and bridging the high performance gap. You'll learn about advanced solutions like asynchronous functions, API testing, CI/CD pipelines, Fuzz testing, and microservices architecture as you read the book. You'll also have the chance to put your knowledge to use by solving complex concurrent and parallel code challenges. You'll also get hands-on experience with many of Rust's built-in frameworks and libraries. Practical Rust 1.x Cookbook is a must-have for both experienced and inexperienced Rust programmers looking to create high-performance and robust applications. This book will help you stay ahead of the curve in Rust programming by providing clear explanations, practical examples, and step-by-step illustrations. Get your copy today and start making the apps you've always wanted to make! Key Learnings Employing declarative and procedural macros, pattern matching, and enums Create and test asynchronous code, error handling, and communication patterns. Working with deadlocks and livelocks, as well as implementing hash maps and parallel algorithms SOAP and REST API development, API orchestration, and performance monitoring API layering, middleware programming, and end-to-end API testing CI/CD, Docker registry, Kubernetes cluster, YAML files, and load balancers configuration Working with fuzz testing, checking syntax, and identifying code vulnerabilities Table of Content Setting Up and Configuring Rust Environment Hands-on Traits, Enums and Struct Pattern Matching, Concurrency, Pointers and Modules Using Declarative and Procedural Macros Implementing Concurrency and Multithreading Asynchronous Programming Developing REST and SOAP APIs Building Microservices and Architectures Working around CI/CD Working around Kubernetes Fuzz Testing and Static Analysis Code Performance Optimization

Book Command Line Rust

    Book Details:
  • Author : Ken Youens-Clark
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2022-01-13
  • ISBN : 1098109384
  • Pages : 389 pages

Download or read book Command Line Rust written by Ken Youens-Clark and published by "O'Reilly Media, Inc.". This book was released on 2022-01-13 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated in 2024: A new version has been released that simplifies the programs used in the book, based on changes in the Rust language and crates since original publication. The code has been updated to reflect version 4 of the clap crate. For several consecutive years, Rust has been voted "most loved programming language" in Stack Overflow's annual developer survey. This open source systems programming language is now used for everything from game engines and operating systems to browser components and virtual reality simulation engines. But Rust is also an incredibly complex language with a notoriously difficult learning curve. Rather than focusing on the language as a whole, this guide teaches Rust using a single small, complete, focused program in each chapter. Author Ken Youens-Clark shows you how to start, write, and test each of these programs to create a finished product. You'll learn how to handle errors in Rust, read and write files, and use regular expressions, Rust types, structs, and more. Discover how to: Use Rust's standard libraries and data types such as numbers, strings, vectors, structs, Options, and Results to create command-line programs Write and test Rust programs and functions Read and write files, including stdin, stdout, and stderr Document and validate command-line arguments Write programs that fail gracefully Parse raw and delimited text manually, using regular expressions and Rust crates Use and control randomness

Book Practical Rust Projects

Download or read book Practical Rust Projects written by Shing Lyu and published by Apress. This book was released on 2020-02-27 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go beyond the basics and build complete applications using the Rust programming language. The applications in this book include a high-performance web client, a microcontroller (for a robot, for example), a game, an app that runs on Android, and an application that incorporates AI and machine learning. Each chapter will be organized in the following format: what this kind of application looks like; requirements and user stories of our example program; an introduction to the Rust libraries used; the actual implementation of the example program, including common pitfalls and their solutions; and a brief comparison of libraries for building each application, if there is no clear winner. Practical Rust Projects will open your eyes to the world of practical applications of Rust. After reading the book, you will be able to apply your Rust knowledge to build your own projects. What You Will Learn Write Rust code that runs on microcontrollers Build a 2D game Create Rust-based mobile Android applications Use Rust to build AI and machine learning applications Who This Book Is For Someone with basic Rust knowledge, wishing to learn more about how to apply Rust in a real-world scenario.

Book Rust Standard Library Cookbook

Download or read book Rust Standard Library Cookbook written by Jan Hohenheim and published by Packt Publishing Ltd. This book was released on 2018-03-29 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the Rust Standard library and compose algorithms with minimal dependency on external libraries Key Features Develop high-quality, fast, and portable applications by leveraging the power of Rust's Standard library. Practical recipes that will help you work with the Standard library to boost your productivity as a Rust developer. Learn about most relevant external crates to be used along with the Standard library. Book Description Mozilla’s Rust is gaining much attention with amazing features and a powerful library. This book will take you through varied recipes to teach you how to leverage the Standard library to implement efficient solutions. The book begins with a brief look at the basic modules of the Standard library and collections. From here, the recipes will cover packages that support file/directory handling and interaction through parsing. You will learn about packages related to advanced data structures, error handling, and networking. You will also learn to work with futures and experimental nightly features. The book also covers the most relevant external crates in Rust. By the end of the book, you will be proficient at using the Rust Standard library. What you will learn How to use the basic modules of the library: strings, command line access, and more. Implement collections and folding of collections using vectors, Deque, linked lists, and more. Handle various file types , compressing and decompressing data. Search for files with glob patterns. Implement parsing through various formats such as CSV, TOML, and JSON. Utilize drop trait , the Rust version of destructor. Resource locking with Bilocks. Who this book is for This book is for developers who would like to explore the power of Rust and learn to use the STL for various functionalities. A basic Rust programming knowledge is assumed.

Book Mastering Rust

    Book Details:
  • Author : Rahul Sharma
  • Publisher : Packt Publishing Ltd
  • Release : 2019-01-31
  • ISBN : 1789341183
  • Pages : 543 pages

Download or read book Mastering Rust written by Rahul Sharma and published by Packt Publishing Ltd. This book was released on 2019-01-31 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become proficient in designing, developing and deploying effective software systems using the advanced constructs of Rust Key FeaturesImprove your productivity using the latest version of Rust and write simpler and easier codeUnderstand Rust’s immutability and ownership principle, expressive type system, safe concurrencyDeep dive into the new doamins of Rust like WebAssembly, Networking and Command line toolsBook Description Rust is an empowering language that provides a rare combination of safety, speed, and zero-cost abstractions. Mastering Rust – Second Edition is filled with clear and simple explanations of the language features along with real-world examples, showing you how you can build robust, scalable, and reliable programs. This second edition of the book improves upon the previous one and touches on all aspects that make Rust a great language. We have included the features from latest Rust 2018 edition such as the new module system, the smarter compiler, helpful error messages, and the stable procedural macros. You’ll learn how Rust can be used for systems programming, network programming, and even on the web. You’ll also learn techniques such as writing memory-safe code, building idiomatic Rust libraries, writing efficient asynchronous networking code, and advanced macros. The book contains a mix of theory and hands-on tasks so you acquire the skills as well as the knowledge, and it also provides exercises to hammer the concepts in. After reading this book, you will be able to implement Rust for your enterprise projects, write better tests and documentation, design for performance, and write idiomatic Rust code. What you will learnWrite generic and type-safe code by using Rust’s powerful type system How memory safety works without garbage collection Know the different strategies in error handling and when to use themLearn how to use concurrency primitives such as threads and channels Use advanced macros to reduce boilerplate code Create efficient web applications with the Actix-web frameworkUse Diesel for type-safe database interactions in your web applicationWho this book is for The book is aimed at beginner and intermediate programmers who already have familiarity with any imperative language and have only heard of Rust as a new language. If you are a developer who wants to write robust, efficient and maintainable software systems and want to become proficient with Rust, this book is for you. It starts by giving a whirlwind tour of the important concepts of Rust and covers advanced features of the language in subsequent chapters using code examples that readers will find useful to advance their knowledge.

Book Vulkan Cookbook

    Book Details:
  • Author : Pawel Lapinski
  • Publisher : Packt Publishing Ltd
  • Release : 2017-04-28
  • ISBN : 1786464705
  • Pages : 692 pages

Download or read book Vulkan Cookbook written by Pawel Lapinski and published by Packt Publishing Ltd. This book was released on 2017-04-28 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt: Work through recipes to unlock the full potential of the next generation graphics API—Vulkan About This Book This book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan API Learn techniques that can be applied to a wide range of platforms desktop, smartphones, and embedded devices Get an idea on the graphics engine with multi-platform support and learn exciting imaging processing and post-processing techniques Who This Book Is For This book is ideal for developers who know C/C++ languages, have some basic familiarity with graphics programming, and now want to take advantage of the new Vulkan API in the process of building next generation computer graphics. Some basic familiarity of Vulkan would be useful to follow the recipes. OpenGL developers who want to take advantage of the Vulkan API will also find this book useful. What You Will Learn Work with Swapchain to present images on screen Create, submit, and synchronize operations processed by the hardware Create buffers and images, manage their memory, and upload data to them from CPU Explore descriptor sets and set up an interface between application and shaders Organize drawing operations into a set of render passes and subpasses Prepare graphics pipelines to draw 3D scenes and compute pipelines to perform mathematical calculations Implement geometry projection and tessellation, texturing, lighting, and post-processing techniques Write shaders in GLSL and convert them into SPIR-V assemblies Find out about and implement a collection of popular, advanced rendering techniques found in games and benchmarks In Detail Vulkan is the next generation graphics API released by the Khronos group. It is expected to be the successor to OpenGL and OpenGL ES, which it shares some similarities with such as its cross-platform capabilities, programmed pipeline stages, or nomenclature. Vulkan is a low-level API that gives developers much more control over the hardware, but also adds new responsibilities such as explicit memory and resources management. With it, though, Vulkan is expected to be much faster. This book is your guide to understanding Vulkan through a series of recipes. We start off by teaching you how to create instances in Vulkan and choose the device on which operations will be performed. You will then explore more complex topics such as command buffers, resources and memory management, pipelines, GLSL shaders, render passes, and more. Gradually, the book moves on to teach you advanced rendering techniques, how to draw 3D scenes, and how to improve the performance of your applications. By the end of the book, you will be familiar with the latest advanced techniques implemented with the Vulkan API, which can be used on a wide range of platforms. Style and approach This recipe-based guide will empower you to implement modern graphic programming techniques and help gain a solid understanding of the new Vulkan API.

Book Rust Programming for Beginners

Download or read book Rust Programming for Beginners written by Nathan Metzler and published by . This book was released on 2021-06-24 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Harness the Raw Power of the Rust Programming Language and Build High-Performance, Scalable and Fault-Tolerant Applications with the Ultimate Beginners Guide to Rust! Are you interested in learning how to program powerful applications that serve millions of users concurrently without breaking, but have no idea how to begin? Are you currently an object-oriented programmer looking to pivot to functional programming languages? If your answer is yes to any of the questions above, then learning the Rust programming language is one of the best things you can do for your software career! In this comprehensive introduction to the Rust programming language for beginners, Nathan Metzler gives you a complete look under the hood of Rust and shows you how to take advantage of Rust's powerful features from installing Rust on your computer and running your first code to creating scalable applications. Among the pages of Rust Programming for Beginners, you're going to discover: All you need to know about the Rust programming language as a beginner to help you get started on the right foot Step-by-step instructions to install Rust on Windows, macOS, Linux, and FreeBSD with images How to write, compile and execute your first piece of working code with Rust programming language How to build and run projects in rust as well as identify and troubleshoot compile-time and runtime errors A crash course to the basics of Rust language syntax and data types from statements and comments to integers and boolean Programming examples in Rust designed to help you enhance your coding knowledge and sharpen your programming skill with the Rust language ...and tons more! Properly-paced, filler-free, and specifically designed for beginners to Rust, this book is a complete guide to help newbies get up to speed with Rust and is brimming with practical advice to leverage the performance of Rust, as well as code examples to test your knowledge. Ready to master one of the world's most powerful and versatile programming languages? Scroll to the top of the page and click the "Buy Now with 1-Click" button to get started TODAY!

Book The Rust Programming Language  Covers Rust 2018

Download or read book The Rust Programming Language Covers Rust 2018 written by Steve Klabnik and published by No Starch Press. This book was released on 2019-09-03 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.

Book Rust High Performance

    Book Details:
  • Author : Iban Eguia Moraza
  • Publisher : Packt Publishing Ltd
  • Release : 2018-03-28
  • ISBN : 1788478231
  • Pages : 265 pages

Download or read book Rust High Performance written by Iban Eguia Moraza and published by Packt Publishing Ltd. This book was released on 2018-03-28 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find bottlenecks, identify the proper algorithm to use, optimize performance, and create really efficient Rust applications Key Features Understand common performance pitfalls and improve the performance of your applications. Get to grips with parallel programming and multithreading with Rust. Learn metaprogramming in Rust. Book Description At times, it is difficult to get the best performance out of Rust. This book teaches you to optimize the speed of your Rust code to the level of languages such as C/C++. You'll understand and fix common pitfalls, learn how to improve your productivity by using metaprogramming, and speed up your code by concurrently executing parts of it safely and easily. You will master the features of the language which will make you stand out and use them to really improve the efficiency of your algorithms The book begins with a gentle introduction to help you identify bottlenecks when programming in Rust. We highlight common performance pitfalls, along with strategies to detect and resolve these issues early. We move on to mastering Rust's type system, which will enable us to create impressive optimizations in both performance and safety at compile time. You will then learn how to effectively manage memory in Rust, mastering the borrow checker. We move on to measuring performance and you will see how this affects the way you write code. Moving ahead, you will perform metaprogramming in Rust to boost the performance of your code and your productivity. You will finally learn parallel programming in Rust, which enables efficient and faster execution by using multithreading and asynchronous programming. What you will learn Master tips and tricks to make your code faster. Learn how to identify bottlenecks in your Rust applications Discover how to profile your Rust software. Understand the type system to create compile-time optimizations. Master the borrow checker . Learn metaprogramming in Rust to avoid boilerplate code. Discover multithreading and work stealing in Rust. Understand asynchronous programming in Rust. Who this book is for This book is for Rust developers keen to improve the speed of their code or simply to take their skills to the next level.

Book Effective TypeScript

    Book Details:
  • Author : Dan Vanderkam
  • Publisher : O'Reilly Media
  • Release : 2019-10-17
  • ISBN : 1492053716
  • Pages : 264 pages

Download or read book Effective TypeScript written by Dan Vanderkam and published by O'Reilly Media. This book was released on 2019-10-17 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: TypeScript is a typed superset of JavaScript with the potential to solve many of the headaches for which JavaScript is famous. But TypeScript has a learning curve of its own, and understanding how to use it effectively can take time. This book guides you through 62 specific ways to improve your use of TypeScript. Author Dan Vanderkam, a principal software engineer at Sidewalk Labs, shows you how to apply these ideas, following the format popularized by Effective C++ and Effective Java (both from Addison-Wesley). You’ll advance from a beginning or intermediate user familiar with the basics to an advanced user who knows how to use the language well. Effective TypeScript is divided into eight chapters: Getting to Know TypeScript TypeScript’s Type System Type Inference Type Design Working with any Types Declarations and @types Writing and Running Your Code Migrating to TypeScript

Book Learning Vulkan

    Book Details:
  • Author : Parminder Singh
  • Publisher : Packt Publishing Ltd
  • Release : 2016-12-15
  • ISBN : 178646084X
  • Pages : 457 pages

Download or read book Learning Vulkan written by Parminder Singh and published by Packt Publishing Ltd. This book was released on 2016-12-15 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to build impressive 3D graphics with the next-generation graphics API—Vulkan About This Book Get started with the Vulkan API and its programming techniques using the easy-to-follow examples to create stunning 3D graphics Understand memory management in Vulkan and implement image and buffer resources Get hands-on with the drawing process and synchronization, and render a 3D graphics scene with the Vulkan graphics pipeline Who This Book Is For This book is ideal for graphic programmers who want to get up and running with Vulkan. It's also great for programmers who have experience with OpenGL and other graphic APIs who want to take advantage of next generation APIs. A good knowledge of C/C++ is expected. What You Will Learn Learn fundamentals of Vulkan programing model to harness the power of modern GPU devices. Implement device, command buffer and queues to get connected with the physical hardware. Explore various validation layers and learn how to use it for debugging Vulkan application. Get a grip on memory management to control host and device memory operations. Understand and implement buffer and image resource types in Vulkan. Define drawing operations in the Render pass and implement graphics pipeline. Manage GLSL shader using SPIR-V and update the shader resources with descriptor sets and push constants. Learn the drawing process, manage resources with synchronization objects and render 3D scene output on screen with Swapchain. Bring realism to your rendered 3D scene with textures, and implement linear and optimal textures In Detail Vulkan, the next generation graphics and compute API, is the latest offering by Khronos. This API is the successor of OpenGL and unlike OpenGL, it offers great flexibility and high performance capabilities to control modern GPU devices. With this book, you'll get great insights into the workings of Vulkan and how you can make stunning graphics run with minimum hardware requirements. We begin with a brief introduction to the Vulkan system and show you its distinct features with the successor to the OpenGL API. First, you will see how to establish a connection with hardware devices to query the available queues, memory types, and capabilities offered. Vulkan is verbose, so before diving deep into programing, you'll get to grips with debugging techniques so even first-timers can overcome error traps using Vulkan's layer and extension features. You'll get a grip on command buffers and acquire the knowledge to record various operation commands into command buffer and submit it to a proper queue for GPU processing. We'll take a detailed look at memory management and demonstrate the use of buffer and image resources to create drawing textures and image views for the presentation engine and vertex buffers to store geometry information. You'll get a brief overview of SPIR-V, the new way to manage shaders, and you'll define the drawing operations as a single unit of work in the Render pass with the help of attachments and subpasses. You'll also create frame buffers and build a solid graphics pipeline, as well as making use of the synchronizing mechanism to manage GPU and CPU hand-shaking. By the end, you'll know everything you need to know to get your hands dirty with the coolest Graphics API on the block. Style and approach This book takes a practical approach to guide you through the Vulkan API, and you will get to build an application throughout the course of the book. Since you are expected to be familiar with C/C++, there is not much hand-holding throughout the course of the book.

Book Aida Mollenkamp s Keys to the Kitchen

Download or read book Aida Mollenkamp s Keys to the Kitchen written by Aida Mollenkamp and published by Chronicle Books. This book was released on 2012-10-24 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collects more than three hundred recipes as well as a technique primer and how-to information on subjects as wide-ranging as rust removal, throwing a cocktail party, and knife skills.

Book 3D Graphics Rendering Cookbook

Download or read book 3D Graphics Rendering Cookbook written by Sergey Kosarevsky and published by Packt Publishing Ltd. This book was released on 2021-08-25 with total page 671 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes Key FeaturesLearn to integrate modern rendering techniques into a single performant 3D rendering engineLeverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methodsImplement a physically based rendering pipeline from scratch in Vulkan and OpenGLBook Description OpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications. 3D Graphics Rendering Cookbook helps you learn about modern graphics rendering algorithms and techniques using C++ programming along with OpenGL and Vulkan APIs. The book begins by setting up a development environment and takes you through the steps involved in building a 3D rendering engine with the help of basic, yet self-contained, recipes. Each recipe will enable you to incrementally add features to your codebase and show you how to integrate different 3D rendering techniques and algorithms into one large project. You'll also get to grips with core techniques such as physically based rendering, image-based rendering, and CPU/GPU geometry culling, to name a few. As you advance, you'll explore common techniques and solutions that will help you to work with large datasets for 2D and 3D rendering. Finally, you'll discover how to apply optimization techniques to build performant and feature-rich graphics applications. By the end of this 3D rendering book, you'll have gained an improved understanding of best practices used in modern graphics APIs and be able to create fast and versatile 3D rendering frameworks. What you will learnImprove the performance of legacy OpenGL applicationsManage a substantial amount of content in real-time 3D rendering enginesDiscover how to debug and profile graphics applicationsUnderstand how to use the Approaching Zero Driver Overhead (AZDO) philosophy in OpenGLIntegrate various rendering techniques into a single applicationFind out how to develop Vulkan applicationsImplement a physically based rendering pipeline from scratchIntegrate a physics library with your rendering engineWho this book is for This book is for 3D graphics developers who are familiar with the mathematical fundamentals of 3D rendering and want to gain expertise in writing fast rendering engines with advanced techniques using C++ libraries and APIs. A solid understanding of C++ and basic linear algebra, as well as experience in creating custom 3D applications without using premade rendering engines is required.