Download or read book Fair Play written by Eve Rodsky and published by Penguin. This book was released on 2019-10-01 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: A REESE'S BOOK CLUB PICK "A hands-on, real talk guide for navigating the hot-button issues that so many families struggle with."--Reese Witherspoon Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the "shefault" parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family -- and then sent that list to her husband, asking for things to change. His response was... underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up chores and responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With four easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore from laundry to homework to dinner. "Winning" this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space -- as in, the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.
Download or read book The Play in the System written by Anna Watkins Fisher and published by Duke University Press. This book was released on 2020-09-21 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does artistic resistance look like in the twenty-first century, when disruption and dissent have been co-opted and commodified in ways that reinforce dominant systems? In The Play in the System Anna Watkins Fisher locates the possibility for resistance in artists who embrace parasitism—tactics of complicity that effect subversion from within hegemonic structures. Fisher tracks the ways in which artists on the margins—from hacker collectives like Ubermorgen to feminist writers and performers like Chris Kraus—have willfully abandoned the radical scripts of opposition and refusal long identified with anticapitalism and feminism. Space for resistance is found instead in the mutually, if unevenly, exploitative relations between dominant hosts giving only as much as required to appear generous and parasitical actors taking only as much as they can get away with. The irreverent and often troubling works that result raise necessary and difficult questions about the conditions for resistance and critique under neoliberalism today.
Download or read book Gaming the System written by James B. Rieley and published by Pearson Education. This book was released on 2001 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: "We spend too much time firefighting and fighting among oursleves" ..... "our management meetings are taking too much time, they're just not productive anymore" ....."it was a good idea, but it lacks direction. It has no day to day manager sitting abover it" ...... "these measures have come at the expense of innovation." Sound familiar? These are all real statements from real employees in businesses where the organisation itself, and the priorities that it sets, have become the end and not the means. Places where people do what gets counted, and lose sight of what counts. Optimistic sales projections, creative accounting, fear of risk taking, uneccessary meetings, e-mail "cc" culture, resistance to change, empire building....all symptoms of people playing the organisational game. It comes to every organisation, and it drains resources and squanders opportunities. Are your people doing what needs doing? or doing what gets measured once a month? How many people in your business can't get to the bigger competitive challenges beacause they're busy "firefighting"? This book will explore why and how people play the political game, respond to internal dynamics rather than market movements and work to company deadlines rather than market trends. It will show you how to understand and identify the symptoms of playing the system, mitigate its effects and then act to tackle its causes. It's time to stop playing the organisation game and start playing the competitive game. In a world in which organisations are facing an ongoing struggle to improve their outcomes, it has become increasingly clear that by simply 'cranking up' the productivity targets, their organisational gains are rarely sustainable. Of all the issues facing organisations that are inhibiting this ability, it is the organisational population's ability to 'game the system' that limits the success of initiatives. In order to be able to deal effectively with this issues, managers at all levels need to understand the dynamics at play in an organisation that create the ability to 'game the system,' as well as ways in which to mitigate its effects. Gaming the system occurs on many levels in an organisation, and in many forms. Gaming the System identifies how structures in organisations (both explicit and implicit policies and procedures, stated goals, and mental models) drive behaviours that are detrimental to long-term organisational success. Through the utilisation of case examples, the book shows how to identify these behaviours and develop ways in which to counteract their negative effects that will minimise the long-term personal and organisational potential. The book highlights three core-competencies that can mitigate the negative impacts of organisational gaming the system.
Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Download or read book Doyle Brunson s Super System written by Doyle Brunson and published by Cardoza Publishing. This book was released on 2018-05-09 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: This classic book is considered by the pros to be the best book ever written on poker! Jam-packed with advanced strategies, theories, tactics and money-making techniques no serious poker player can afford to be without this hard-hitting information. Includes fifty pages of the most precise poker statistics ever published. Features chapters written by pokers biggest superstars, such as Dave Sklansky, Mike Caro, Chip Reese, Bobby Baldwin, and Doyle two world champions and three master theorists. Essential strategies, advanced play, and no-nonsense winning advice on making money at 7-card stud (razz, high-low split, cards speak, and declare), draw poker, lowball, and hold'em (limit and no-limit).This is a must-read. 605 pages
Download or read book Cortex System Role Playing Game written by Jamie Chambers and published by Margaret Weis Productions. This book was released on 2009-01-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leap into a game where the characters and the drama are at the heart of the story, where the action is fast-paced and the dice roll freely. The Cortex System Role Playing Game offers you a fun set of rules that are flexible enough for any genre, setting, and storyline you can imagine! Character creation lets you run with a concept and be ready-to-play in less than half an hour. The rules make it easy for new players to understand, and allow the Game Master freedom to improvise when the action takes an unexpected turn. The Cortex System rules provide a simple, intuitive foundation upon which the rest of the game is built - everything from an honorable duel with swords, the repair of a star ship engine, psychic powers, criminal investigation, and anything in-between. This book takes a toolkit approach, with all the rules needed to play and a host of options and add-ons. Bring your dice, some friends, and your imagination to play in a game with no limits.
Download or read book Guitar Melody Chord Playing System written by MEL BAY and published by Mel Bay Publications. This book was released on 2010-10-07 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is Mel Bay's landmark system for playing guitar solos in chord style using popular sheet music. This method is accessible to the intermediate level student and is applicable for pick or fingerstyle performance. In notation and tablature.
Download or read book Learning by Playing Game based Education System Design and Development written by Maiga Chang and published by Springer. This book was released on 2009-07-31 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of “Edutainment” has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers, and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first (Edutainment 2006 in Hangzhou, China), the second (Edutainment 2007 in Hong Kong, China), and the third events (Edutainment 2008 in Nanjing, China), Edutainment 2009 was held August 9–11, 2009 in Banff, Canada. This year, we received 116 submissions from 25 different countries and regions - cluding Austria, Canada, China, Denmark, Finland, France, Germany, Greece, Hong Kong, Italy, Japan, Korea, Malaysia, Mexico, The Netherlands, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, Taiwan, Trinidad and Tobago, UK, and USA.
Download or read book Fate written by Leonard Balsera and published by . This book was released on 2013-07-03 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson
Download or read book Gaia Saga Universal Role Playing System written by Bill Rosser and published by Lulu.com. This book was released on 2010-12-09 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaia Saga is a universal role-playing system that focuses on as much flexibility for character creation as possible. Using an interesting and unique set of rules, Gaia Saga allows players and game masters alike to experience an ever-changing dice system that grows and develops as your story moves along. This flexible dice system allows characters to endlessly evolve into more powerful beings than you could ever imagine possible in a table top game. The manual includes over thirteen playable races to choose from, each with their own set of ethnic classes to broaden your horizons. It also features lists for job professions, skills, special abilities, spell schools, a personality and emotions engine as well as a leveling system based upon the spending of accrued experience points to any area you desire. You get to upgrade your characters when you want to, as often as you want to, and without the hassle of waiting for multiple game sessions to end just to reach that next level.
Download or read book Gurps Basic Set Campaigns written by David L. Pulver and published by GURPS: Generic Universal Role. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine"--Cover
Download or read book The Keefer Roulette System written by Jeremy B Keefer and published by Trafford Publishing. This book was released on 2015-01-31 with total page 77 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are looking for a way to finally beat the casino, this book is for you! The Keefer Roulette System is the most successful betting system ever created to earn thousands of dollars at roulette! Developing this unique system has allowed me to earn over $120 per hour playing roulette and once you read this book, you will be able to do the same!
Download or read book Plug and Play System Architecture written by Tom Shanley and published by Addison-Wesley Professional. This book was released on 1995 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Microsoft's major new PC hardware standard.
Download or read book Hearst s International Combined with Cosmopolitan written by and published by . This book was released on 1925 with total page 1262 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Beyond Choices written by Miguel Sicart and published by MIT Press. This book was released on 2013-09-06 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: How computer games can be designed to create ethically relevant experiences for players. Today's blockbuster video games—and their never-ending sequels, sagas, and reboots—provide plenty of excitement in high-resolution but for the most part fail to engage a player's moral imagination. In Beyond Choices, Miguel Sicart calls for a new generation of video and computer games that are ethically relevant by design. In the 1970s, mainstream films—including The Godfather, Apocalypse Now, Raging Bull, and Taxi Driver—filled theaters but also treated their audiences as thinking beings. Why can't mainstream video games have the same moral and aesthetic impact? Sicart argues that it is time for games to claim their place in the cultural landscape as vehicles for ethical reflection. Sicart looks at games in many manifestations: toys, analog games, computer and video games, interactive fictions, commercial entertainments, and independent releases. Drawing on philosophy, design theory, literary studies, aesthetics, and interviews with game developers, Sicart provides a systematic account of how games can be designed to challenge and enrich our moral lives. After discussing such topics as definition of ethical gameplay and the structure of the game as a designed object, Sicart offers a theory of the design of ethical game play. He also analyzes the ethical aspects of game play in a number of current games, including Spec Ops: The Line, Beautiful Escape: Dungeoneer, Fallout New Vegas, and Anna Anthropy's Dys4Ia. Games are designed to evoke specific emotions; games that engage players ethically, Sicart argues, enable us to explore and express our values through play.
Download or read book The Power of Playing Cards written by Saffi Crawford and published by Atria Books. This book was released on 2004-12-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Few people know that today's deck of playing cards is actually based on an ancient mystical card system akin to the Tarot. In The Power of Playing Cards you can discover the playing card that is linked to your birthday and learn the secrets that each card holds about personality traits, love relationships, destiny, and luck. Remarkably accurate, this system is a synthesis of playing cards, astrology, and numerology. This easy-to-use system allows you to gain insight into your past, present, and future and introduces you to an intricate web of relationship links that is second to none. These special links can explain why you fall in love, who your ideal partner is, and who can best provide what you need. By finding out who will support you and who will challenge you, you can increase your potential for successful relationships. Equally helpful, you can deepen your understanding of what motivates your family members, friends, and business partners. Besides enhancing your relationships, this unique system offers fascinating insight into your future by interpreting cards for each year that is to come. You'll also: Identify your special qualities by knowing your signature card Become aware of relationship card links that can improve your love life and increase your understanding of others Discover which celebrities share your card Find out your good years for money, career, and new opportunities Whether you are using the cards for serious inquiry or simply for fun, this simple and enthralling guide is for all who seek to know more about themselves, their loved ones, and their futures.
Download or read book Testing of Communicating Systems written by Gyula Csopaki and published by Springer. This book was released on 2013-03-14 with total page 395 pages. Available in PDF, EPUB and Kindle. Book excerpt: Testing of Communicating Systems presents the latest worldwide results in both the theory and practice of the testing of communicating systems. This volume provides a forum that brings together the substantial volume of research on the testing of communicating systems, ranging from conference testing through interoperability testing to performance and QoS testing. The following topics are discussed in detail: Types of testing; Phases of the testing process; Classes of systems to be tested; and Theory and practice of testing.£/LIST£ This book contains the selected proceedings of the 12th International Workshop on the Testing of Communicating Systems (formerly the International Workshop on Protocol Test Systems), sponsored by the International Federation for Information Processing (IFIP), and held in Budapest, Hungary, in September 1999. The book contains not only interesting research on testing different communication technologies from telecom and datacom systems to distributed systems, but also presents reports on the application of these results in industry. Testing of Communicating Systems will be essential reading for engineers, IT managers and research personnel working in computer science and telecommunications.