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Book Perspectives on the Future of Software Engineering

Download or read book Perspectives on the Future of Software Engineering written by Jürgen Münch and published by Springer Science & Business Media. This book was released on 2013-06-13 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: The dependence on quality software in all areas of life is what makes software engineering a key discipline for today’s society. Thus, over the last few decades it has been increasingly recognized that it is particularly important to demonstrate the value of software engineering methods in real-world environments, a task which is the focus of empirical software engineering. One of the leading protagonists of this discipline worldwide is Prof. Dr. Dr. h.c. Dieter Rombach, who dedicated his entire career to empirical software engineering. For his many important contributions to the field he has received numerous awards and recognitions, including the U.S. National Science Foundation’s Presidential Young Investigator Award and the Cross of the Order of Merit of the Federal Republic of Germany. He is a Fellow of both the ACM and the IEEE Computer Society. This book, published in honor of his 60th birthday, is dedicated to Dieter Rombach and his contributions to software engineering in general, as well as to empirical software engineering in particular. This book presents invited contributions from a number of the most internationally renowned software engineering researchers like Victor Basili, Barry Boehm, Manfred Broy, Carlo Ghezzi, Michael Jackson, Leon Osterweil, and, of course, by Dieter Rombach himself. Several key experts from the Fraunhofer IESE, the institute founded and led by Dieter Rombach, also contributed to the book. The contributions summarize some of the most important trends in software engineering today and outline a vision for the future of the field. The book is structured into three main parts. The first part focuses on the classical foundations of software engineering, such as notations, architecture, and processes, while the second addresses empirical software engineering in particular as the core field of Dieter Rombach’s contributions. Finally, the third part discusses a broad vision for the future of software engineering.

Book Perspectives on Data Science for Software Engineering

Download or read book Perspectives on Data Science for Software Engineering written by Tim Menzies and published by Morgan Kaufmann. This book was released on 2016-07-14 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perspectives on Data Science for Software Engineering presents the best practices of seasoned data miners in software engineering. The idea for this book was created during the 2014 conference at Dagstuhl, an invitation-only gathering of leading computer scientists who meet to identify and discuss cutting-edge informatics topics. At the 2014 conference, the concept of how to transfer the knowledge of experts from seasoned software engineers and data scientists to newcomers in the field highlighted many discussions. While there are many books covering data mining and software engineering basics, they present only the fundamentals and lack the perspective that comes from real-world experience. This book offers unique insights into the wisdom of the community's leaders gathered to share hard-won lessons from the trenches. Ideas are presented in digestible chapters designed to be applicable across many domains. Topics included cover data collection, data sharing, data mining, and how to utilize these techniques in successful software projects. Newcomers to software engineering data science will learn the tips and tricks of the trade, while more experienced data scientists will benefit from war stories that show what traps to avoid. - Presents the wisdom of community experts, derived from a summit on software analytics - Provides contributed chapters that share discrete ideas and technique from the trenches - Covers top areas of concern, including mining security and social data, data visualization, and cloud-based data - Presented in clear chapters designed to be applicable across many domains

Book The Future of Software Engineering

Download or read book The Future of Software Engineering written by Sebastian Nanz and published by Springer Science & Business Media. This book was released on 2010-10-20 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on defining the achievements of software engineering in the past decades and showcasing visions for the future. It features a collection of articles by some of the most prominent researchers and technologists who have shaped the field: Barry Boehm, Manfred Broy, Patrick Cousot, Erich Gamma, Yuri Gurevich, Tony Hoare, Michael A. Jackson, Rustan Leino, David L. Parnas, Dieter Rombach, Joseph Sifakis, Niklaus Wirth, Pamela Zave, and Andreas Zeller. The contributed articles reflect the authors‘ individual views on what constitutes the most important issues facing software development. Both research- and technology-oriented contributions are included. The book provides at the same time a record of a symposium held at ETH Zurich on the occasion of Bertrand Meyer‘s 60th birthday.

Book Software Engineering Perspectives in Computer Game Development

Download or read book Software Engineering Perspectives in Computer Game Development written by Kendra M. L. Cooper and published by CRC Press. This book was released on 2021-07-05 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives

Book New Perspectives in Software Engineering

Download or read book New Perspectives in Software Engineering written by Jezreel Mejía and published by Springer Nature. This book was released on with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Software Engineering for Secure Systems  Industrial and Research Perspectives

Download or read book Software Engineering for Secure Systems Industrial and Research Perspectives written by Mouratidis, H. and published by IGI Global. This book was released on 2010-10-31 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides coverage of recent advances in the area of secure software engineering that address the various stages of the development process from requirements to design to testing to implementation"--Provided by publisher.

Book Software Engineering at Google

Download or read book Software Engineering at Google written by Titus Winters and published by O'Reilly Media. This book was released on 2020-02-28 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. You’ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions

Book Handbook of Research on Contemporary Perspectives on Web Based Systems

Download or read book Handbook of Research on Contemporary Perspectives on Web Based Systems written by Elçi, Atilla and published by IGI Global. This book was released on 2018-05-04 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information systems development underwent many changes as systems transitioned onto web-based forums. Complemented by advancements in security and technology, internet-based systems have become an information mainstay. The Handbook of Research on Contemporary Perspectives on Web-Based Systems is a critical scholarly resource that examines relevant theoretical frameworks, current practice guidelines, industry standards, and the latest empirical research findings in web-based systems. Featuring coverage on a wide range of topics such as data integration, mobile applications, and semantic web, this publication is geared toward computer engineers, IT specialists, software designers, professionals, researchers, and upper-level students seeking current and relevant research on the prevalence of these systems and advancements made to them.

Book Software Engineering Perspectives in Computer Game Development

Download or read book Software Engineering Perspectives in Computer Game Development written by Kendra M. L. Cooper and published by CRC Press. This book was released on 2021-07-04 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives

Book Agile Processes in Software Engineering and Extreme Programming     Workshops

Download or read book Agile Processes in Software Engineering and Extreme Programming Workshops written by Peggy Gregory and published by Springer Nature. This book was released on 2021 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book constitutes papers from the 5 research workshops, the poster presentations, as well as two panel discussions which were presented at XP 2021, the 22nd International Conference on Agile Software Development, which was held online during June 14-18, 2021. XP is the premier agile software development conference combining research and practice. It is a unique forum where agile researchers, practitioners, thought leaders, coaches, and trainers get together to present and discuss their most recent innovations, research results, experiences, concerns, challenges, and trends. XP conferences provide an informal environment to learn and trigger discussions and welcome both people new to agile and seasoned agile practitioners. The 18 papers included in this volume were carefully reviewed and selected from overall 37 submissions. They stem from the following workshops: 3rd International Workshop on Agile Transformation 9th International Workshop on Large-Scale Agile Development 1st International Workshop on Agile Sustainability 4th International Workshop on Software-Intensive Business 2nd International Workshop on Agility with Microservices Programming.

Book Perspectives on the Past  Present  and Future in Computer Related Areas as They Impact Academia  Business  and Other Areas

Download or read book Perspectives on the Past Present and Future in Computer Related Areas as They Impact Academia Business and Other Areas written by Robin M. Snyder and published by . This book was released on 2017 with total page 10 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author has attended and presented at most ASCUE meetings since 1994, and has worked professionally in research and development, industry, military, government, business, and private and public academia--moving between computer science, software engineering, and business fields at both the undergraduate and graduate level, and even running academic computing for a few years. This paper/session will present/discuss definitions, implications, and relationships of and between the areas of computer science, software engineering, information technology, and business information systems. Included will be perspectives of the history of the past, specific needs of the present, and general directions and predictions of the future, and the implications to academia, business, and other areas. [For the full proceedings, see ED575713.].

Book Rethinking Productivity in Software Engineering

Download or read book Rethinking Productivity in Software Engineering written by Caitlin Sadowski and published by Apress. This book was released on 2019-05-07 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get the most out of this foundational reference and improve the productivity of your software teams. This open access book collects the wisdom of the 2017 "Dagstuhl" seminar on productivity in software engineering, a meeting of community leaders, who came together with the goal of rethinking traditional definitions and measures of productivity. The results of their work, Rethinking Productivity in Software Engineering, includes chapters covering definitions and core concepts related to productivity, guidelines for measuring productivity in specific contexts, best practices and pitfalls, and theories and open questions on productivity. You'll benefit from the many short chapters, each offering a focused discussion on one aspect of productivity in software engineering. Readers in many fields and industries will benefit from their collected work. Developers wanting to improve their personal productivity, will learn effective strategies for overcoming common issues that interfere with progress. Organizations thinking about building internal programs for measuring productivity of programmers and teams will learn best practices from industry and researchers in measuring productivity. And researchers can leverage the conceptual frameworks and rich body of literature in the book to effectively pursue new research directions. What You'll LearnReview the definitions and dimensions of software productivity See how time management is having the opposite of the intended effect Develop valuable dashboards Understand the impact of sensors on productivity Avoid software development waste Work with human-centered methods to measure productivity Look at the intersection of neuroscience and productivity Manage interruptions and context-switching Who Book Is For Industry developers and those responsible for seminar-style courses that include a segment on software developer productivity. Chapters are written for a generalist audience, without excessive use of technical terminology.

Book An Introduction to Self adaptive Systems

Download or read book An Introduction to Self adaptive Systems written by Danny Weyns and published by John Wiley & Sons. This book was released on 2020-10-05 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: A concise and practical introduction to the foundations and engineering principles of self-adaptation Though it has recently gained significant momentum, the topic of self-adaptation remains largely under-addressed in academic and technical literature. This book changes that. Using a systematic and holistic approach, An Introduction to Self-adaptive Systems: A Contemporary Software Engineering Perspective provides readers with an accessible set of basic principles, engineering foundations, and applications of self-adaptation in software-intensive systems. It places self-adaptation in the context of techniques like uncertainty management, feedback control, online reasoning, and machine learning while acknowledging the growing consensus in the software engineering community that self-adaptation will be a crucial enabling feature in tackling the challenges of new, emerging, and future systems. The author combines cutting-edge technical research with basic principles and real-world insights to create a practical and strategically effective guide to self-adaptation. He includes features such as: An analysis of the foundational engineering principles and applications of self-adaptation in different domains, including the Internet-of-Things, cloud computing, and cyber-physical systems End-of-chapter exercises at four different levels of complexity and difficulty An accompanying author-hosted website with slides, selected exercises and solutions, models, and code Perfect for researchers, students, teachers, industry leaders, and practitioners in fields that directly or peripherally involve software engineering, as well as those in academia involved in a class on self-adaptivity, this book belongs on the shelves of anyone with an interest in the future of software and its engineering.

Book Statistical Software Engineering

Download or read book Statistical Software Engineering written by National Research Council and published by National Academies Press. This book was released on 1996-03-15 with total page 83 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book identifies challenges and opportunities in the development and implementation of software that contain significant statistical content. While emphasizing the relevance of using rigorous statistical and probabilistic techniques in software engineering contexts, it presents opportunities for further research in the statistical sciences and their applications to software engineering. It is intended to motivate and attract new researchers from statistics and the mathematical sciences to attack relevant and pressing problems in the software engineering setting. It describes the "big picture," as this approach provides the context in which statistical methods must be developed. The book's survey nature is directed at the mathematical sciences audience, but software engineers should also find the statistical emphasis refreshing and stimulating. It is hoped that the book will have the effect of seeding the field of statistical software engineering by its indication of opportunities where statistical thinking can help to increase understanding, productivity, and quality of software and software production.

Book Software Engineering Foundations

Download or read book Software Engineering Foundations written by Yingxu Wang and published by CRC Press. This book was released on 2007-08-09 with total page 1488 pages. Available in PDF, EPUB and Kindle. Book excerpt: A groundbreaking book in this field, Software Engineering Foundations: A Software Science Perspective integrates the latest research, methodologies, and their applications into a unified theoretical framework. Based on the author's 30 years of experience, it examines a wide range of underlying theories from philosophy, cognitive informatics, denota

Book Design Requirements Engineering  A Ten Year Perspective

Download or read book Design Requirements Engineering A Ten Year Perspective written by Kalle Lyytinen and published by Springer Science & Business Media. This book was released on 2009-01-20 with total page 507 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since its inception in 1968, software engineering has undergone numerous changes. In the early years, software development was organized using the waterfall model, where the focus of requirements engineering was on a frozen requirements document, which formed the basis of the subsequent design and implementation process. Since then, a lot has changed: software has to be developed faster, in larger and distributed teams, for pervasive as well as large-scale applications, with more flexibility, and with ongoing maintenance and quick release cycles. What do these ongoing developments and changes imply for the future of requirements engineering and software design? Now is the time to rethink the role of requirements and design for software intensive systems in transportation, life sciences, banking, e-government and other areas. Past assumptions need to be questioned, research and education need to be rethought. This book is based on the Design Requirements Workshop, held June 3-6, 2007, in Cleveland, OH, USA, where leading researchers met to assess the current state of affairs and define new directions. The papers included were carefully reviewed and selected to give an overview of the current state of the art as well as an outlook on probable future challenges and priorities. After a general introduction to the workshop and the related NSF-funded project, the contributions are organized in topical sections on fundamental concepts of design; evolution and the fluidity of design; quality and value-based requirements; requirements intertwining; and adapting requirements practices in different domains.

Book Software Quality  Future Perspectives on Software Engineering Quality

Download or read book Software Quality Future Perspectives on Software Engineering Quality written by Dietmar Winkler and published by Springer Nature. This book was released on 2021-01-06 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th Software Quality Days Conference, SWQD 2021, which was planned to be held in Vienna, Austria, during January 19–21, 2021. Due to the COVID-19 pandemic, the conference was cancelled and will be merged with SWQD 2022. The Software Quality Days (SWQD) conference started in 2009 and has grown to the biggest conference on software quality in Europe with a strong community. The program of the SWQD conference is designed to encompass a stimulating mixture of practical presentations and new research topics in scientific presentations. The guiding conference topic of the SWQD 2021 is “Future Perspectives on Software Engineering Quality”. The 3 full papers and 5 short papers presented in this volume were carefully reviewed and selected from 13 submissions. The volume also contains 2 invited talks and one introductory paper for an interactive session. The contributions were organized in topical sections named: automation in software engineering; quality assurance for AI-based systems; machine learning applications; industry-academia collaboration; and experimentation in software engineering.