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Book Comics and Videogames

Download or read book Comics and Videogames written by Andreas Rauscher and published by Routledge. This book was released on 2020-10-18 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture. The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to explore two interrelated areas of inquiry: The first part of the book focuses on hybrid medialities and experimental aesthetics "between" comics and videogames; the second part zooms in on how comics and videogames function as transmedia expansions within an increasingly convergent and participatory media culture. The individual chapters address synergies and intersections between comics and videogames via a diverse set of case studies ranging from independent and experimental projects via popular franchises from the corporate worlds of DC and Marvel to the more playful forms of media mix prominent in Japan. Offering an innovative intervention into a number of salient issues in current media culture, Comics and Videogames will be of interest to scholars and students of comics studies, game studies, popular culture studies, transmedia studies, and visual culture studies.

Book Moon face and Other Stories

Download or read book Moon face and Other Stories written by Jack London and published by IndyPublish.com. This book was released on 1906 with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt: JACK LONDON (1876-1916), American novelist, born in San Francisco, the son of an itinerant astrologer and a spiritualist mother. He grew up in poverty, scratching a living in various legal and illegal ways -robbing the oyster beds, working in a canning factory and a jute mill, serving aged 17 as a common sailor, and taking part in the Klondike gold rush of 1897. This various experience provided the material for his works, and made him a socialist. "The son of the Wolf" (1900), the first of his collections of tales, is based upon life in the Far North, as is the book that brought him recognition, "The Call of the Wild" (1903), which tells the story of the dog Buck, who, after his master ́s death, is lured back to the primitive world to lead a wolf pack. Many other tales of struggle, travel, and adventure followed, including "The Sea-Wolf" (1904), "White Fang" (1906), "South Sea Tales" (1911), and "Jerry of the South Seas" (1917). One of London ́s most interesting novels is the semi-autobiographical "Martin Eden" (1909). He also wrote socialist treatises, autobiographical essays, and a good deal of journalism.

Book Anime s Media Mix

    Book Details:
  • Author : Marc Steinberg
  • Publisher : U of Minnesota Press
  • Release : 2012
  • ISBN : 081667549X
  • Pages : 337 pages

Download or read book Anime s Media Mix written by Marc Steinberg and published by U of Minnesota Press. This book was released on 2012 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Untangles the web of commodity, capitalism, and art that is anime

Book Beautiful Fighting Girl

    Book Details:
  • Author : Tamaki Saitō
  • Publisher : U of Minnesota Press
  • Release : 2011
  • ISBN : 0816654506
  • Pages : 243 pages

Download or read book Beautiful Fighting Girl written by Tamaki Saitō and published by U of Minnesota Press. This book was released on 2011 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Nausicaä to Sailor Moon, understanding girl heroines of manga and anime within otaku culture.

Book Dentists

    Book Details:
  • Author : Mary Meinking
  • Publisher : Raintree
  • Release : 2021-08-05
  • ISBN : 1398203084
  • Pages : 33 pages

Download or read book Dentists written by Mary Meinking and published by Raintree. This book was released on 2021-08-05 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Open wide! Dentists care for people's teeth. Give readers the inside scoop on what it's like to be a dentist. Readers will learn what dentists do, the tools they use, and how people get this exciting job.

Book Otaku

    Book Details:
  • Author : Hiroki Azuma
  • Publisher : U of Minnesota Press
  • Release : 2009
  • ISBN : 0816653518
  • Pages : 177 pages

Download or read book Otaku written by Hiroki Azuma and published by U of Minnesota Press. This book was released on 2009 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printbegrænsninger: Der kan printes 10 sider ad gangen og max. 40 sider pr. session

Book The Study of Games

    Book Details:
  • Author : Elliott Morton Avedon
  • Publisher : Ishi Press
  • Release : 2015-01-27
  • ISBN : 9784871874168
  • Pages : 548 pages

Download or read book The Study of Games written by Elliott Morton Avedon and published by Ishi Press. This book was released on 2015-01-27 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors, Elliott Morton Avedon and Brian Sutton-Smith are recognized authorities on the study of games. Elliott Morton Avedon was born on 28 April 1930 in Florida. He is the author of "Therapeutic Recreation Service: An Applied Behavioural Approach." Brian Sutton-Smith was born in Wellington, New Zealand in 1924. His academic career is focused on children's games, adult games, children's play, children's drama, films and narratives, as well as children's gender issues and sibling position. Brian Sutton-Smith is the author of some 50 books, the most recent of which is The Ambiguity of Play, and some 350 scholarly articles. He has been the President of The Anthropological Association for the Study of Play and of The American Psychological Association, Division g10 (Psychology and the Arts). As a founder of the Children's Folklore Society he has received a Lifetime Achievement Award from the American Folklore Society.

Book DOLIS

    Book Details:
  • Author : Maki Kusumoto
  • Publisher : TokyoPop
  • Release : 2006-11-07
  • ISBN : 9781598164404
  • Pages : 0 pages

Download or read book DOLIS written by Maki Kusumoto and published by TokyoPop. This book was released on 2006-11-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "First published in Japan in 1998 by Shodensha Publishing Co., Ltd."

Book Fictional Minds

Download or read book Fictional Minds written by Alan Palmer and published by U of Nebraska Press. This book was released on 2004-01-01 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Readers create a continuing consciousness out of scattered references to a particular character and read this consciousness as an "embedded narrative" within the whole narrative of the novel. The combination of these embedded narratives forms the plot. This perspective on narrative enables us to explore hitherto neglected aspects of fictional minds such as dispositions, emotions, and action. It also highlights the social public and dialogic mind and the "mind beyond the skin." For example much of our thought is intermental, or joint, group or shared; even our identity is to an extent socially distributed.".

Book Transmedial Worlds in Everyday Life

Download or read book Transmedial Worlds in Everyday Life written by Susana Tosca and published by Routledge. This book was released on 2019-09-17 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this pioneering new book, authors Klastrup and Tosca explore the many ways that transmedial worlds are present in people’s everyday life, proposing a new theory of (trans)media use for the digital age. People are not only reading, watching and playing in fictional worlds like never before, but also using them to reflect about their lives through Facebook, Twitter, Youtube and other channels, commenting on their marriages or their life at the office, analyzing current news, or reminiscing on the role these worlds played in their childhood. The book’s unique methodological approach combines an aesthetic and literary perspective that looks closely at the different fictional universes, with an empirical user perspective that builds upon 15 years of sustained work on transmediality. The result is a theory that covers both the personal, experiential dimension of fictional worlds and the social dimension of sharing with each other. A fascinating and contemporary examination of media worlds and their communities, this book offers students and scholars of fandom, media, cultural and reception studies a new theoretical and methodological framework, through which to understand the phenomenon of transmedial worlds, and people's engagement with them.

Book Music In Video Games

    Book Details:
  • Author : K.J. Donnelly
  • Publisher : Routledge
  • Release : 2014-03-26
  • ISBN : 1134692110
  • Pages : 294 pages

Download or read book Music In Video Games written by K.J. Donnelly and published by Routledge. This book was released on 2014-03-26 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.

Book The John Green Collectors  Editions

Download or read book The John Green Collectors Editions written by John Green and published by . This book was released on 2014-11-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A gorgeous package of two of John Green's most loved titles. A perfect gift for every John Green fan. Ages: 14+ This gifty slipcase will include LOOKING FOR ALASKA and PAPER TOWNS in beatifully produced hardbacks.

Book Changing Tunes  The Use of Pre existing Music in Film

Download or read book Changing Tunes The Use of Pre existing Music in Film written by Robynn Stilwell and published by Routledge. This book was released on 2017-09-08 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The study of pre-existing film music is now a well-established part of Film Studies, covering 'classical' music and popular music. Generally, these broad musical types are studied in isolation. This anthology brings them together in twelve focused case studies by a range of scholars, including Claudia Gorbman, Jeongwon Joe, Raymond Knapp, and Timothy Warner. The first section explores art music, both instrumental and operatic; it revolves around the debate on the relation between the aural and visual tracks, and whether pre-existing music has an integrative function or not. The second section is devoted to popular music in film, and shows how very similar the functions of popular music in film are to the supposedly more 'elite' classical music and opera. Case studies in part 1: Eyes Wide Shut, Raging Bull, Brief Encounter, Detective, The Godfather Part III, three versions of the Carmen story (DeMille's, Preminger's and Rosi's), Amadeus, The Birth of a Nation, M: Eine Stadt sucht einen MA rder, Needful Things, Rat Race. Case studies in part 2: various films by AlmodA^3var, Young Frankenstein, Pulp Fiction, Trainspotting, Amelie, High Fidelity, Ghost World, Heavenly Creatures, The Virgin Suicides, and the video Timber by Coldcut.

Book Unlimited Replays

    Book Details:
  • Author : William James Gibbons
  • Publisher : Oxford University Press
  • Release : 2018
  • ISBN : 0190265256
  • Pages : 209 pages

Download or read book Unlimited Replays written by William James Gibbons and published by Oxford University Press. This book was released on 2018 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the intersections of values and meanings in two types of replay: where video games meet classical music, and vice versa. From the bleeps and bloops of 1980s arcades to the world's most prestigious concert halls, classical music and video games have a long history together. Medieval chant, classical symphonies, postminimalist film scores, and everything in between fill the soundtracks of many video games, while world-renowned orchestras frequently perform concerts of game music to sold-out audiences. Yet combining video games and classical music also presents a challenge to traditional cultural values around these media products. Classical music is frequently understood as high art, insulated from the whims of popular culture; video games, by contrast, are often regarded as pure entertainment, fundamentally incapable of crossing over into art. By delving into the shifting and often contradictory cultural meanings that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of art in contemporary society. - William Gibbons is Assistant Professor of Musicology at Texas Christian University.

Book Sound Play

    Book Details:
  • Author : William Cheng
  • Publisher : Oxford University Press
  • Release : 2014-03-05
  • ISBN : 0199970009
  • Pages : 261 pages

Download or read book Sound Play written by William Cheng and published by Oxford University Press. This book was released on 2014-03-05 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here. Foreword by Richard Leppert Video Games Live cover image printed with permission from Tommy Tallarico

Book Character and Person

Download or read book Character and Person written by John Frow and published by Oxford University Press. This book was released on 2014-04 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Character and Person explores the category of fictional character, one of the most widely used and least adequately theorized concepts in literary studies, cultural studies, and everyday usage. It sets fictional character in relation to the concept of person and tries to examine how each of these terms is constructed across different cultures.