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Book People and Computers X

    Book Details:
  • Author : M. A. R. Kirby
  • Publisher : Cambridge University Press
  • Release : 1995-10-12
  • ISBN : 9780521567299
  • Pages : 454 pages

Download or read book People and Computers X written by M. A. R. Kirby and published by Cambridge University Press. This book was released on 1995-10-12 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human Computer Interaction (HCI) is concerned with every aspect of the relationship between computers and people (individuals, groups and society). The annual meeting of the British Computer Society's HCI group is recognized as one of the main venues for discussing recent trends and issues. This volume contains refereed papers and reports from the 1995 meeting. The materials cover a broad range of HCI related topics, including visualization, computer supported communication, task analysis, formal methods, user support and cyberspace. The documents consider both research and commercial perspectives, making the book essential for all researchers, designers and manufacturers who need to keep abreast of developments in HCI.

Book Computers Ahead Cbse Class X

    Book Details:
  • Author : Rajiv Mathur
  • Publisher : Orient Blackswan
  • Release : 2004
  • ISBN : 9788125025764
  • Pages : 196 pages

Download or read book Computers Ahead Cbse Class X written by Rajiv Mathur and published by Orient Blackswan. This book was released on 2004 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computersahead Is A Series Of 8 Books Recommended For Use By Students In Classes 3 To 10. It Offers A Learning-Based Hands On Approach To The Subject.Here Are Some Salient Features Of The Books Meant For Classes Ix And X.More In-Depth Treatment As Compared To Other Books. While The Books Are Based On The Cbse Syllabus, The Author Has Not Hesitated To Go A Little Beyond, Wherever Necessary, To Achieve Completeness. For Example, A Chapter On Queries, Reports And Forms (Chapter 5; Class X) Has Been Added In The Database Section To Enable Students To Retrieve Meaningful Information From A Database.The Books Focus On Practical Applications And Skills Rather Than On Theoretical Knowledge. That Is, They Have A Beyond-The-Classroom Approach." Lab Work Offers Interesting Exercises For Practical Learning As Well As Understanding And Reinforces The Concepts. It Also Provides On Overview On Tackling Day-To-Day Work And Business Situations." The Special Chapter On It Applications Gives The Learner A Taste Of Real-Life, Practical Learning. The Projects Are Dealt With In Greater Detail Than In Other Books.The Material Is Presented In A Step-By-Step, Self-Learning Tutorial Format With Real Screen Captures, To Ease The Learning Process. The Real Life Screen Captures Enables The Students To Go Through The Book Even When Offline.There Are A Sufficient Number Of Exercises Based On The Cbse Pattern, To Reinforce Concepts And Give Examination Orientation. Sample Question Papers At The End Of The Class X Book Can Be Used For Self-Assessment Before The Exams.The Important Points Are Summarized At The End Of Each Chapter.Practical Applications Are Explained And Illustrated With The Help Of Figures, Diagrams, Tables And Schematic Representation, Which Are Student Friendly As Well As Interesting. They Aid In Faster And Easier Grasping Of The Concepts.

Book Computer and Computing Technologies in Agriculture X

Download or read book Computer and Computing Technologies in Agriculture X written by Daoliang Li and published by Springer. This book was released on 2019-01-05 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 10th IFIP WG 5.14 International Conference on Computer and Computing Technologies in Agriculture, CCTA 2016, held in Dongying, China, in October 2016. The 55 revised papers presented were carefully reviewed and selected from 128 submissions. They cover a wide range of interesting theories and applications of information technology in agriculture, including intelligent sensing, cloud computing, key technologies of the Internet of Things, precision agriculture, animal husbandry information technology, including Internet + modern animal husbandry, livestock big data platform and cloud computing applications, intelligent breeding equipment, precision production models, water product networking and big data , including fishery IoT, intelligent aquaculture facilities, and big data applications.

Book Encyclopedia of Human Computer Interaction

Download or read book Encyclopedia of Human Computer Interaction written by Ghaoui, Claude and published by IGI Global. This book was released on 2005-12-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Book Computer   Human Interaction in Symbolic Computation

Download or read book Computer Human Interaction in Symbolic Computation written by Norbert Kajler and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: The well attended March 1994 HIse workshop in Amsterdam was a very lively con ference which stimulated much discussion and human-human interaction. As the editor of this volume points out, the Amsterdam meeting was just part of a year-long project that brought many people together from many parts of the world. The value of the effort was not only in generating new ideas, but in making people aware of work that has gone on on many fronts in using computers to make mathematics more understandable. The author was very glad he attended the workshop. * In thinking back over the conference and in reading the papers in this collection, the author feels there are perhaps four major conclusions to be drawn from the current state of work: 1. graphics is very important, but such features should be made as easy to use as possible; 2. symbolic mathematical computation is very powerful, but the user must be able to see "intermediate steps"; 3. system design has made much progress, but for semester-long coursework and book-length productions we need more tools to help composition and navigation; 4. monolithic systems are perhaps not the best direction for the future, as different users have different needs and may have to link together many kinds of tools. The editor of this volume and the authors of the papers presented here have also reached and documented similar conclusions.

Book People and Computers X  Proceedings of HCI  95  Huddersfield  August 1995

Download or read book People and Computers X Proceedings of HCI 95 Huddersfield August 1995 written by Human Computer Interaction Specialist Group and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Face Detection and Gesture Recognition for Human Computer Interaction

Download or read book Face Detection and Gesture Recognition for Human Computer Interaction written by Ming-Hsuan Yang and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyzing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g. , recognition of gestures, activities, facial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis.

Book International Encyclopedia of Ergonomics and Human Factors   3 Volume Set

Download or read book International Encyclopedia of Ergonomics and Human Factors 3 Volume Set written by Informa Healthcare and published by CRC Press. This book was released on 2000-12-14 with total page 1980 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first encyclopedia in the field, the International Encyclopedia of Ergonomics and Human Factors provides a comprehensive and authoritative compendium of current knowledge on ergonomics and human factors. It gives specific information on concepts and tools unique to ergonomics. About 500 entries, published in three volumes and on CD-ROM, are pre

Book Computers in Railways X

Download or read book Computers in Railways X written by John J. Allan and published by WIT Press. This book was released on 2006 with total page 1009 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book updates the use of computer-based techniques, promoting their general awareness throughout the business management, design, manufacture and operation of railways and other advanced passenger, freight and transit systems. Including papers from the Tenth International Conference on Computer System Design and Operation in the Railway and Other Transit Systems, the book will be of interest to railway management, consultants, railway engineers (including signal and control engineers), designers of advanced train control systems and computer specialists. Themes of interest include: Planning; Human Factors; Computer Techniques, Management and languages; Decision Support Systems; Systems Engineering; Electromagnetic Compatibility and Lightning; Reliability, Availability, Maintainability and Safety (RAMS); Freight; Advanced Train Control; Train Location; CCTV/Communications; Operations Quality; Timetables; Traffic Control; Global Navigation using Satellite Systems; Online Scheduling and Dispatching; Dynamics and Wheel/Rail Interface; Power Supply; Traction and Maglev; Obstacle Detection and Collision Analysis; Railway Security.

Book Computers and People

Download or read book Computers and People written by and published by . This book was released on 1984 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: June issue for 1973- is called: The Computer directory and buyers' guide.

Book Gesture Based Communication in Human Computer Interaction

Download or read book Gesture Based Communication in Human Computer Interaction written by Antonio Camurri and published by Springer. This book was released on 2011-04-02 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research on the multifaceted aspects of modeling, analysis, and synthesis of - man gesture is receiving growing interest from both the academic and industrial communities. On one hand, recent scienti?c developments on cognition, on - fect/emotion, on multimodal interfaces, and on multimedia have opened new perspectives on the integration of more sophisticated models of gesture in c- putersystems.Ontheotherhand,theconsolidationofnewtechnologiesenabling “disappearing” computers and (multimodal) interfaces to be integrated into the natural environments of users are making it realistic to consider tackling the complex meaning and subtleties of human gesture in multimedia systems, - abling a deeper, user-centered, enhanced physical participation and experience in the human-machine interaction process. The research programs supported by the European Commission and s- eral national institutions and governments individuated in recent years strategic ?elds strictly concerned with gesture research. For example, the DG Infor- tion Society of the European Commission (www.cordis.lu/ist) supports several initiatives, such as the “Disappearing Computer” and “Presence” EU-IST FET (Future and Emerging Technologies), the IST program “Interfaces & Enhanced Audio-Visual Services” (see for example the project MEGA, Multisensory - pressive Gesture Applications, www.megaproject.org), and the IST strategic - jective “Multimodal Interfaces.” Several EC projects and other funded research are represented in the chapters of this book. Awiderangeofapplicationscanbene?tfromadvancesinresearchongesture, from consolidated areas such as surveillance to new or emerging ?elds such as therapy and rehabilitation, home consumer goods, entertainment, and aud- visual, cultural and artistic applications, just to mention only a few of them.

Book Illinois Technograph

Download or read book Illinois Technograph written by and published by . This book was released on 1952 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mastering Computer Vision with TensorFlow 2 x

Download or read book Mastering Computer Vision with TensorFlow 2 x written by Krishnendu Kar and published by Packt Publishing Ltd. This book was released on 2020-05-15 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply neural network architectures to build state-of-the-art computer vision applications using the Python programming language Key FeaturesGain a fundamental understanding of advanced computer vision and neural network models in use todayCover tasks such as low-level vision, image classification, and object detectionDevelop deep learning models on cloud platforms and optimize them using TensorFlow Lite and the OpenVINO toolkitBook Description Computer vision allows machines to gain human-level understanding to visualize, process, and analyze images and videos. This book focuses on using TensorFlow to help you learn advanced computer vision tasks such as image acquisition, processing, and analysis. You'll start with the key principles of computer vision and deep learning to build a solid foundation, before covering neural network architectures and understanding how they work rather than using them as a black box. Next, you'll explore architectures such as VGG, ResNet, Inception, R-CNN, SSD, YOLO, and MobileNet. As you advance, you'll learn to use visual search methods using transfer learning. You'll also cover advanced computer vision concepts such as semantic segmentation, image inpainting with GAN's, object tracking, video segmentation, and action recognition. Later, the book focuses on how machine learning and deep learning concepts can be used to perform tasks such as edge detection and face recognition. You'll then discover how to develop powerful neural network models on your PC and on various cloud platforms. Finally, you'll learn to perform model optimization methods to deploy models on edge devices for real-time inference. By the end of this book, you'll have a solid understanding of computer vision and be able to confidently develop models to automate tasks. What you will learnExplore methods of feature extraction and image retrieval and visualize different layers of the neural network modelUse TensorFlow for various visual search methods for real-world scenariosBuild neural networks or adjust parameters to optimize the performance of modelsUnderstand TensorFlow DeepLab to perform semantic segmentation on images and DCGAN for image inpaintingEvaluate your model and optimize and integrate it into your application to operate at scaleGet up to speed with techniques for performing manual and automated image annotationWho this book is for This book is for computer vision professionals, image processing professionals, machine learning engineers and AI developers who have some knowledge of machine learning and deep learning and want to build expert-level computer vision applications. In addition to familiarity with TensorFlow, Python knowledge will be required to get started with this book.

Book Icse Computer Applications For Class X

Download or read book Icse Computer Applications For Class X written by and published by Allied Publishers. This book was released on with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Vision     ECCV 2020

Download or read book Computer Vision ECCV 2020 written by Andrea Vedaldi and published by Springer Nature. This book was released on 2020-11-15 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.

Book Self Help To Understanding Computer Applications Class X FOR 2022 EXAMINATION

Download or read book Self Help To Understanding Computer Applications Class X FOR 2022 EXAMINATION written by Annie Lydia Paul and published by Ravinder Singh and sons. This book was released on with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Solutions of Understanding Computer Applications 2022 Examination

Book Cracking the GMAT Premium Edition with 6 Computer Adaptive Practice Tests 2017

Download or read book Cracking the GMAT Premium Edition with 6 Computer Adaptive Practice Tests 2017 written by Princeton Review (Firm) and published by Princeton Review. This book was released on 2016 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: "6 computer-adaptive online practice tests included"--Cover.