Download or read book Sigcse 18 written by Tiffany Barnes and published by . This book was released on 2018-02-21 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: SIGCSE '18: The 49th ACM Technical Symposium on Computing Science Education Feb 21, 2018-Feb 24, 2018 Baltimore, USA. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Download or read book New Serial Titles written by and published by . This book was released on 1997 with total page 1336 pages. Available in PDF, EPUB and Kindle. Book excerpt: A union list of serials commencing publication after Dec. 31, 1949.
Download or read book Computer Science Education Research written by Sally Fincher and published by CRC Press. This book was released on 2004-01-01 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also providing a structure within which to make sense of that diversity. It provides multiple 'entry points'- to literature, to methods, to topics Part One, 'The Field and the Endeavor', frames the nature and conduct of research in computer science education. Part Two, 'Perspectives and Approaches', provides a number of grounded chapters on particular topics or themes, written by experts in each domain. These chapters cover the following topics: * design * novice misconceptions * programming environments for novices * algorithm visualisation * a schema theory view on learning to program * critical theory as a theoretical approach to computer science education research Juxtaposed and taken together, these chapters indicate just how varied the perspectives and research approaches can be. These chapters, too, act as entry points, with illustrations drawn from published work.
Download or read book The Cambridge Handbook of Computing Education Research written by Sally A. Fincher and published by . This book was released on 2019-02-13 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.
Download or read book Papers Presented at ACM SIGCSE Technical Symposium on Academic Education in Computer Science written by and published by . This book was released on 1975 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computer Science Logo Style written by Brian Harvey and published by . This book was released on 1997 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book HCI International 2020 Late Breaking Papers User Experience Design and Case Studies written by Constantine Stephanidis and published by Springer Nature. This book was released on 2020-10-02 with total page 825 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 54 late breaking papers presented in this volume were organized in two topical sections named: User Experience Design and Evaluation Methods and Tools; Design Case Studies; User Experience Case Studies.
Download or read book Strategic and Pragmatic E Business Implications for Future Business Practices written by Mohammed Rezaul, Karim and published by IGI Global. This book was released on 2012-05-31 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: In emerging and global economies, e-commerce and e-business have become increasingly necessary components of business strategy and strong catalysts for economic development. Strategic and Pragmatic E-Business: Implications for Future Business Practices disseminates information on the new practices and techniques in e-business and promotes a better understanding of contemporary issues and solutions to existing and emerging challenges. Making prospective audiences aware of concurrent business needs, models, trends, methods, and techniques, this books targets: e-commerce vendors, business managers, entrepreneurs, software industries, the digital media world, and online merchants who wish to build strong consumer brands.
Download or read book Computational Science ICCS 2008 written by Marian Bubak and published by Springer. This book was released on 2008-06-25 with total page 771 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 5101-5103 constitutes the refereed proceedings of the 8th International Conference on Computational Science, ICCS 2008, held in Krakow, Poland in June 2008. The 167 revised papers of the main conference track presented together with the abstracts of 7 keynote talks and the 100 revised papers from 14 workshops were carefully reviewed and selected for inclusion in the three volumes. The main conference track was divided into approximately 20 parallel sessions addressing topics such as e-science applications and systems, scheduling and load balancing, software services and tools, new hardware and its applications, computer networks, simulation of complex systems, image processing and visualization, optimization techniques, numerical linear algebra, and numerical algorithms. The second volume contains workshop papers related to various computational research areas, e.g.: computer graphics and geometric modeling, simulation of multiphysics multiscale systems, computational chemistry and its applications, computational finance and business intelligence, physical, biological and social networks, geocomputation, and teaching computational science. The third volume is mostly related to computer science topics such as bioinformatics' challenges to computer science, tools for program development and analysis in computational science, software engineering for large-scale computing, collaborative and cooperative environments, applications of workflows in computational science, as well as intelligent agents and evolvable systems.
Download or read book Stuck in the Shallow End updated edition written by Jane Margolis and published by MIT Press. This book was released on 2017-02-24 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why so few African American and Latino/a students study computer science: updated edition of a book that reveals the dynamics of inequality in American schools. The number of African Americans and Latino/as receiving undergraduate and advanced degrees in computer science is disproportionately low. And relatively few African American and Latino/a high school students receive the kind of institutional encouragement, educational opportunities, and preparation needed for them to choose computer science as a field of study and profession. In Stuck in the Shallow End, Jane Margolis and coauthors look at the daily experiences of students and teachers in three Los Angeles public high schools: an overcrowded urban high school, a math and science magnet school, and a well-funded school in an affluent neighborhood. They find an insidious “virtual segregation” that maintains inequality. The race gap in computer science, Margolis discovers, is one example of the way students of color are denied a wide range of occupational and educational futures. Stuck in the Shallow End is a story of how inequality is reproduced in America—and how students and teachers, given the necessary tools, can change the system. Since the 2008 publication of Stuck in the Shallow End, the book has found an eager audience among teachers, school administrators, and academics. This updated edition offers a new preface detailing the progress in making computer science accessible to all, a new postscript, and discussion questions (coauthored by Jane Margolis and Joanna Goode).
Download or read book Resources in Education written by and published by . This book was released on 1976 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book National Union Catalog written by and published by . This book was released on 1980 with total page 1032 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes entries for maps and atlases.
Download or read book Innovative Teaching Strategies and New Learning Paradigms in Computer Programming written by Ricardo Queirós and published by IGI Global. This book was released on 2014-11-30 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: Courses in computer programming combine a number of different concepts, from general problem-solving to mathematical precepts such as algorithms and computational intelligence. Due to the complex nature of computer science education, teaching the novice programmer can be a challenge. Innovative Teaching Strategies and New Learning Paradigms in Computer Programming brings together pedagogical and technological methods to address the recent challenges that have developed in computer programming courses. Focusing on educational tools, computer science concepts, and educational design, this book is an essential reference source for teachers, practitioners, and scholars interested in improving the success rate of students.
Download or read book Research Anthology on Developments in Gamification and Game Based Learning written by Management Association, Information Resources and published by IGI Global. This book was released on 2021-11-26 with total page 1971 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.
Download or read book Navigating Computer Science Education in the 21st Century written by Bosch, Chantelle and published by IGI Global. This book was released on 2024-02-26 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: Students often face challenges in a swiftly advancing Computer Science Education (CSE), where technologies evolve rapidly, and concepts unfold with overwhelming intricacies. As society becomes interwoven with technology, how essential is the integration of CSE into the educational framework to adequately equip future generations for the complexities of the digital era? Navigating Computer Science Education in the 21st Century advocates integrating CSE into curricula, underlining its crucial role in early childhood development. The book grapples with the challenge of introducing children to technology responsibly, addressing concerns about unmonitored screen time while emphasizing the necessity of evidence-based approaches for educators. Within these pages, effective teaching strategies are linked to successes in CSE. The book explores learner-centered teaching methodologies in computer science, emphasizing individualized instruction, active learning, and collaborative approaches. It evaluates the effectiveness of traditional lecture-based teaching against more innovative strategies such as game-based learning and collaborative approaches. By presenting studies that delve into the impact of these strategies on student engagement and motivation, the book equips educators with the insights needed to make informed decisions tailored to diverse learning environments.
Download or read book Social and Political Implications of Data Mining Knowledge Management in E Government written by Rahman, Hakikur and published by IGI Global. This book was released on 2009-02-28 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book focuses on the data mining and knowledge management implications that lie within online government"--Provided by publisher.
Download or read book The Papers of the Twenty Sixth SIGCSE Technical Symposium on Computer Science Education written by Curt M. White and published by Association for Computing Machinery (ACM). This book was released on 1995 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt: