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Book On the Study of Human Cooperation via Computer Simulation

Download or read book On the Study of Human Cooperation via Computer Simulation written by Garrison W. Greenwood and published by Morgan & Claypool Publishers. This book was released on 2019-09-12 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence. Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes the shortcomings in current social dilemma game modeling techniques and provides guidance on designing more effective models. A basic introduction to game theory is provided with an emphasis on the prisoner's dilemma, the most widely studied social dilemma game. Individual chapters are provided detailing the shortcomings of weak selection, spatial games, and the Moran process. Computer model validation is also discussed at length. The recommendations found in this book should help design more realistic social dilemma game models likely to produce a better understanding of human cooperation.

Book On the Study of Human Cooperation via Computer Simulation

Download or read book On the Study of Human Cooperation via Computer Simulation written by Garrison W. Greenwood and published by Springer Nature. This book was released on 2022-06-01 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence. Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes the shortcomings in current social dilemma game modeling techniques and provides guidance on designing more effective models. A basic introduction to game theory is provided with an emphasis on the prisoner's dilemma, the most widely studied social dilemma game. Individual chapters are provided detailing the shortcomings of weak selection, spatial games, and the Moran process. Computer model validation is also discussed at length. The recommendations found in this book should help design more realistic social dilemma game models likely to produce a better understanding of human cooperation.

Book On the Study of Human Cooperation Via Computer Simulation

Download or read book On the Study of Human Cooperation Via Computer Simulation written by Garrison W. Greenwood and published by Synthesis Lectures on Games an. This book was released on 2019-09-12 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence. Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes the shortcomings in current social dilemma game modeling techniques and provides guidance on designing more effective models. A basic introduction to game theory is provided with an emphasis on the prisoner's dilemma, the most widely studied social dilemma game. Individual chapters are provided detailing the shortcomings of weak selection, spatial games, and the Moran process. Computer model validation is also discussed at length. The recommendations found in this book should help design more realistic social dilemma game models likely to produce a better understanding of human cooperation.

Book The Evolution of Cooperation

Download or read book The Evolution of Cooperation written by Robert Axelrod and published by Basic Books. This book was released on 2009-04-29 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: A famed political scientist's classic argument for a more cooperative world We assume that, in a world ruled by natural selection, selfishness pays. So why cooperate? In The Evolution of Cooperation, political scientist Robert Axelrod seeks to answer this question. In 1980, he organized the famed Computer Prisoners Dilemma Tournament, which sought to find the optimal strategy for survival in a particular game. Over and over, the simplest strategy, a cooperative program called Tit for Tat, shut out the competition. In other words, cooperation, not unfettered competition, turns out to be our best chance for survival. A vital book for leaders and decision makers, The Evolution of Cooperation reveals how cooperative principles help us think better about everything from military strategy, to political elections, to family dynamics.

Book Collective Agency and Cooperation in Natural and Artificial Systems

Download or read book Collective Agency and Cooperation in Natural and Artificial Systems written by Catrin Misselhorn and published by Springer. This book was released on 2015-09-01 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together philosophical approaches to cooperation and collective agency with research into human-machine interaction and cooperation from engineering, robotics, computer science and AI. Bringing these so far largely unrelated fields of study together leads to a better understanding of collective agency in natural and artificial systems and will help to improve the design and performance of hybrid systems involving human and artificial agents. Modeling collective agency with the help of computer simulations promises also philosophical insights into the emergence of collective agency. The volume consists of four sections. The first section is dedicated to the concept of agency. The second section of the book turns to human-machine cooperation. The focus of the third section is the transition from cooperation to collective agency. The last section concerns the explanatory value of social simulations of collective agency in the broader framework of cultural evolution.

Book Expertise and Technology

Download or read book Expertise and Technology written by Jean-Michel Hoc and published by Psychology Press. This book was released on 2013-06-17 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technological development has changed the nature of industrial production so that it is no longer a question of humans working with a machine, but rather that a joint human machine system is performing the task. This development, which started in the 1940s, has become even more pronounced with the proliferation of computers and the invasion of digital technology in all wakes of working life. It may appear that the importance of human work has been reduced compared to what can be achieved by intelligent software systems, but in reality, the opposite is true: the more complex a system, the more vital the human operator's task. The conditions have changed, however, whereas people used to be in control of their own tasks, today they have become supervisors of tasks which are shared between humans and machines. A considerable effort has been devoted to the domain of administrative and clerical work and has led to the establishment of an internationally based human-computer interaction (HCI) community at research and application levels. The HCI community, however, has paid more attention to static environments where the human operator is in complete control of the situation, rather than to dynamic environments where changes may occur independent of human intervention and actions. This book's basic philosophy is the conviction that human operators remain the unchallenged experts even in the worst cases where their working conditions have been impoverished by senseless automation. They maintain this advantage due to their ability to learn and build up a high level of expertise -- a foundation of operational knowledge -- during their work. This expertise must be taken into account in the development of efficient human-machine systems, in the specification of training requirements, and in the identification of needs for specific computer support to human actions. Supporting this philosophy, this volume *deals with the main features of cognition in dynamic environments, combining issues coming from empirical approaches of human cognition and cognitive simulation, *addresses the question of the development of competence and expertise, and *proposes ways to take up the main challenge in this domain -- the design of an actual cooperation between human experts and computers of the next century.

Book How Humans Cooperate

    Book Details:
  • Author : Richard E. Blanton
  • Publisher : University Press of Colorado
  • Release : 2016-12
  • ISBN : 1607326167
  • Pages : 436 pages

Download or read book How Humans Cooperate written by Richard E. Blanton and published by University Press of Colorado. This book was released on 2016-12 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blanton and Fargher develop is strongly empirical, historically deep, and more synthetic approach to investigating human cooperation, using findings from fields as diverse as neurobiology, primatology, ethnography, history, art history, and archaeology.

Book General Video Game Artificial Intelligence

Download or read book General Video Game Artificial Intelligence written by Diego Pérez Liébana and published by Springer Nature. This book was released on 2022-05-31 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge. The general video game AI framework and competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video Game Description Language. The open-source framework has been used since 2014 for running a challenge. Competitors around the globe submit their best approaches that aim to generalize well across games. Additionally, the framework has been used in AI modules by many higher-education institutions as assignments, or as proposed projects for final year (undergraduate and Master's) students and Ph.D. candidates. The present book, written by the developers and organizers of the framework, presents the most interesting highlights of the research performed by the authors during these years in this domain. It showcases work on methods to play the games, generators of content, and video game optimization. It also outlines potential further work in an area that offers multiple research directions for the future.

Book Affordance Theory in Game Design

Download or read book Affordance Theory in Game Design written by Hamna Aslam and published by Springer Nature. This book was released on 2022-06-01 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent? The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience from various dimensions. Players' perceptions, affordances, age, gender, culture, and many more human factors influence play experience. A playtest requires an intensive experimental process and scientific protocols to ensure that the outcomes seen are reliable for the designer. Playtesting and players' affordances are the focus of this book. This book is not just about the playtest procedures but also demonstrates how they lead to the conclusions obtained when considering data sets. The playtest process or playtest stories differ according to the hypothesis under investigation. We cover examples of playtesting to identify the impact of human factors, such as age and gender, to examine a player's preferences for game objects' design and colors. The book details topics to reflect on possible emotional outcomes of the player at the early stages of game design as well as the methodology for presenting questions to players in such a way as to elicit authentic feedback. This book is intended mainly for game designers, researchers, and developers. However, it provides a general understanding of affordances and human factors that can be informative for readers working in any domain.

Book Computer Simulation of Human Behavior

Download or read book Computer Simulation of Human Behavior written by John M. Dutton and published by John Wiley & Sons. This book was released on 1971 with total page 730 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Human Simulation  Perspectives  Insights  and Applications

Download or read book Human Simulation Perspectives Insights and Applications written by Saikou Y. Diallo and published by Springer. This book was released on 2019-08-01 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This uniquely inspirational and practical book explores human simulation, which is the application of computational modeling and simulation to research subjects in the humanities disciplines. It delves into the fascinating process of collaboration among experts who usually don’t have much to do with one another – computer engineers and humanities scholars – from the perspective of the humanities scholars. It also explains the process of developing models and simulations in these interdisciplinary teams. Each chapter takes the reader on a journey, presenting a specific theory about the human condition, a model of that theory, discussion of its implementation, analysis of its results, and an account of the collaborative experience. Contributing authors with different fields of expertise share how each model was validated, discuss relevant datasets, explain development strategies, and frankly discuss the ups and downs of the process of collaborative development. Readers are given access to the models and will also gain new perspectives from the authors’ findings, experiences, and recommendations. Today we are in the early phases of an information revolution, combining access to vast computing resources, large amounts of human data through social media, and an unprecedented richness of methods and tools to capture, analyze, explore, and test hypotheses and theories of all kinds. Thus, this book’s insights will be valuable not only to students and scholars of humanities subjects, but also to the general reader and researchers from other disciplines who are intrigued by the expansion of the information revolution all the way into the humanities departments of modern universities.

Book Simulating Societies

Download or read book Simulating Societies written by Nigel Gilbert and published by Routledge. This book was released on 2018-05-15 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most exciting and productive areas of academic inquiry are often where the interests of two disciplines meet. This is certainly the case for the subject of this book, originally published in 1994, which explores the contribution that computer-based modelling and artificial intelligence can make to understanding fundamental issues in social science. Simulating Societies shows how computer simulations can help to clarify theoretical approaches, contribute to the evaluation of alternative theories, and illuminate one of the major issues of the social sciences: how social phenomena can "emerge" from individual action. The authors discuss how simulation models can be constructed using recently developed artificial intelligence techniques and they consider the methodological issues involved in using such models for theory development, testing and experiment. The introductory chapters situate the book within social science, and suggest why the time was ripe for significant progress, before defining basic terminology, showing how simulation has been used to theorize about organizations, and indicating through examples some of the fundamental issues involved in simulation. The main body of the text provides case studies drawn from economics, anthropology, archaeology, planning, social psychology and sociology. The appeal of this path-breaking book was twofold. It offered an essential introduction to simulation for social scientists and it provided case study applications for computer scientists interested in the latest advances in the burgeoning area of distributed artificial intelligence (DAI) at the time.

Book Social Psychology and Politics

Download or read book Social Psychology and Politics written by Joseph P. Forgas and published by Psychology Press. This book was released on 2015-04-17 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: Social psychology and politics are intricately related, and understanding how humans manage power and govern themselves is one of the key issues in psychology. This volume surveys the latest theoretical and empirical work on the social psychology of politics, featuring cutting-edge research from a stellar group of international researchers. It is organized into four main sections that deal with political attitudes and values; political communication and perceptions; social cognitive processes in political decisions; and the politics of intergroup behavior and social identity. The contributions address such exciting questions as how do political attitudes and values develop and change? What role do emotions and moral values play in political behavior? How do political messages and the media influence political perceptions? What are the psychological requirements of effective democratic decision making, and why do democracies sometimes fail? How can intergroup harmony be developed, and what is the role of social identity in political processes? As such, this volume integrates the role of cognitive, affective, social and cultural influences on political perception and behavior, offering an overview of the psychological mechanisms underlying political processes. It provides essential reading for teachers, students, researchers and practitioners in areas related to power, social influence and political behavior.

Book Cooperation in Primates and Humans

Download or read book Cooperation in Primates and Humans written by Peter Kappeler and published by Springer Science & Business Media. This book was released on 2006-03-20 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the many facets of cooperative behavior in primates and humans as some of the world’s leading experts review and summarize the state-of-the-art of theoretical and empirical studies of cooperation. This book is the first to bridge the gap between parallel research in primatology and studies of humans. Comparative as this approach is, it highlights both common principles and aspects of human uniqueness with respect to cooperative behavior.

Book Universal Access in Human Computer Interaction  Intelligent and Ubiquitous Interaction Environments

Download or read book Universal Access in Human Computer Interaction Intelligent and Ubiquitous Interaction Environments written by Constantine Stephanidis and published by Springer. This book was released on 2009-07-14 with total page 786 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Book A Cooperative Species

Download or read book A Cooperative Species written by Samuel Bowles and published by Princeton University Press. This book was released on 2013-07-21 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why do humans, uniquely among animals, cooperate in large numbers to advance projects for the common good? Contrary to the conventional wisdom in biology and economics, this generous and civic-minded behavior is widespread and cannot be explained simply by far-sighted self-interest or a desire to help close genealogical kin. In A Cooperative Species, Samuel Bowles and Herbert Gintis--pioneers in the new experimental and evolutionary science of human behavior--show that the central issue is not why selfish people act generously, but instead how genetic and cultural evolution has produced a species in which substantial numbers make sacrifices to uphold ethical norms and to help even total strangers. The authors describe how, for thousands of generations, cooperation with fellow group members has been essential to survival. Groups that created institutions to protect the civic-minded from exploitation by the selfish flourished and prevailed in conflicts with less cooperative groups. Key to this process was the evolution of social emotions such as shame and guilt, and our capacity to internalize social norms so that acting ethically became a personal goal rather than simply a prudent way to avoid punishment. Using experimental, archaeological, genetic, and ethnographic data to calibrate models of the coevolution of genes and culture as well as prehistoric warfare and other forms of group competition, A Cooperative Species provides a compelling and novel account of how humans came to be moral and cooperative.

Book Modelling and Simulation in the Social Sciences from the Philosophy of Science Point of View

Download or read book Modelling and Simulation in the Social Sciences from the Philosophy of Science Point of View written by R. Hegselmann and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Model building in the social sciences can increasingly rely on well elaborated formal theories. At the same time inexpensive large computational capacities are now available. Both make computer-based model building and simulation possible in social science, whose central aim is in particular an understanding of social dynamics. Such social dynamics refer to public opinion formation, partner choice, strategy decisions in social dilemma situations and much more. In the context of such modelling approaches, novel problems in philosophy of science arise which must be analysed - the main aim of this book. Interest in social simulation has recently been growing rapidly world- wide, mainly as a result of the increasing availability of powerful personal computers. The field has also been greatly influenced by developments in cellular automata theory (from mathematics) and in distributed artificial intelligence which provided tools readily applicable to social simulation. This book presents a number of modelling and simulation approaches and their relations to problems in philosophy of science. It addresses sociologists and other social scientists interested in formal modelling, mathematical sociology, and computer simulation as well as computer scientists interested in social science applications, and philosophers of social science.