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Book Object Modeling and User Interface Design

Download or read book Object Modeling and User Interface Design written by Mark Van Harmelen and published by Addison Wesley Longman. This book was released on 2001 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Object Modeling and User Interface Design merges theories with practical techniques to create methods for the design to today's systems. By reading this book you will gain an understanding of the benefits of integrating object-oriented analysis approaches with human computer interaction design, and learn how to systematically design interactive systems for their human users."--BOOK JACKET.

Book Designing Object oriented User Interfaces

Download or read book Designing Object oriented User Interfaces written by David Hunter Collins and published by Addison Wesley Publishing Company. This book was released on 1995 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is both the first authoritative treatment of OOUi and a book which will help designers, developers, analysts, and many others understand and apply object-oriented analysis to user interfaces. Collins delivers a single conceptual model to guide both external and internal design of the user interface. A set of figures, examples, and case studies illustrates the development of new applications and functions & --both stand-alone and integrated & --with existing environments. Throughout, the methodology is grounded in object-oriented principles that are consistent with other object-oriented methodologies for system and database design.

Book User Interface Design for Programmers

Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Book The Unified Modeling Language     UML    98  Beyond the Notation

Download or read book The Unified Modeling Language UML 98 Beyond the Notation written by Jean Bezivin and published by Springer. This book was released on 2004-06-30 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains mainly the revised versions of papers presented at the wo- shop '98, "Beyond the Notation", that took place in Mulhouse, France on June 3-4, 1998. We thank all those that have made this possible, and particularly all the people in Mulhouse that worked hard to make this meeting a success, with such a short delay between the announcement and the realization. We are specially grateful to Nathalie Gaertner, who put in a tremendous amount of effort in the initial preparation of the workshop. We were pleasantly surprised of the quality of the submitted material and of the level of the technical exchanges at the Mulhouse meeting. More than one hundred attendees, from about twenty different countries, representing the main actors in the UML research and development scene, gathered in Mulhouse for two full study days. We would like to express our deepest appreciation to the authors of submitted - pers, the editorial committee for this volume, the program committee for the initial workshop, the external referees, and many others who contributed towards the final contents of this volume. April 1999 Jean Bézivin Pierre-Alain Muller

Book Use Case Driven Object Modeling with UMLTheory and Practice

Download or read book Use Case Driven Object Modeling with UMLTheory and Practice written by Don Rosenberg and published by Apress. This book was released on 2008-06-28 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Diagramming and process are important topics in today’s software development world, as the UML diagramming language has come to be almost universally accepted. Yet process is necessary; by themselves, diagrams are of little use. Use Case Driven Object Modeling with UML - Theory and Practice combines the notation of UML with a lightweight but effective process - the ICONIX process - for designing and developing software systems. ICONIX has developed a growing following over the years. Sitting between the free-for-all of Extreme Programming and overly rigid processes such as RUP, ICONIX offers just enough structure to be successful.

Book Object oriented Modeling and Design for Database Applications

Download or read book Object oriented Modeling and Design for Database Applications written by Michael Blaha and published by Pearson. This book was released on 1998 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written from a software engineering perspective, this book shows programmers & developers how to build object-oriented database applications for distributed & client/server environments using the newest update of the OMT methodology & UML.

Book Streamlined Object Modeling

Download or read book Streamlined Object Modeling written by Jill Nicola and published by Pearson Education. This book was released on 2001-09-21 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: A rigorous and practical framework for modeling business systems Pares object modeling down to its core concepts, making it easier than ever. Twelve object collaboration patterns that address virtually any business scenario Powerful techniques–not fancy notation! Streamlined Object Modeling presents the first rigorous, practical framework for object modeling complex business domains, rules, and systems. Three world-renowned leaders in object development have pared object modeling down to the core concepts for all business domains, business rules, and business services. Starting from the first principles of "object think," the authors offer a fully integrated approach to building, validating, and critiquing object models. Coverage includes: Proven principles and techniques for successfully modeling the structure and operations of any business domain. Guidelines for finding and associating objects, assembling object models, and distributing system behavior among objects. Rigorous methods for discovering, organizing, and implementing business rules around objects. Twelve all-encompassing "collaboration patterns"–what they represent, how they relate, and how to apply them. Five kinds of business rules, three types of services, and six categories of properties completely specify object-oriented business requirements From start to finish, the book makes extensive use of examples drawn from real commercial applications. To illustrate how streamlined object modeling flows from analysis to code, it also presents a complete case study derived from a real-world application, and implemented in two leading object-oriented languages-Java, and the Squeak implementation of Smalltalk.

Book User Interface Design

Download or read book User Interface Design written by Larry E. Wood and published by CRC Press. This book was released on 2018-05-04 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although numerous sources document aspects of user-centered design, there are few references that consider how a designer transforms the information gathered about users and their work into an effective user interface design. This book explains just how designers bridge that gap. A group of leading experts in GUI design describe their methods in the context of specific design projects, and while the projects, processes, and methods vary considerably, the common theme is building a bridge between user requirements and user interface design.

Book The Object Primer

    Book Details:
  • Author : Scott W. Ambler
  • Publisher : Cambridge University Press
  • Release : 2004-03-22
  • ISBN : 0521540186
  • Pages : 574 pages

Download or read book The Object Primer written by Scott W. Ambler and published by Cambridge University Press. This book was released on 2004-03-22 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: The acclaimed beginner's book on object technology now presents UML 2.0, Agile Modeling, and object development techniques.

Book 3D User Interfaces

Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

Book Makers at School  Educational Robotics and Innovative Learning Environments

Download or read book Makers at School Educational Robotics and Innovative Learning Environments written by David Scaradozzi and published by Springer Nature. This book was released on 2021-12-10 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book contains observations, outlines, and analyses of educational robotics methodologies and activities, and developments in the field of educational robotics emerging from the findings presented at FabLearn Italy 2019, the international conference that brought together researchers, teachers, educators and practitioners to discuss the principles of Making and educational robotics in formal, non-formal and informal education. The editors’ analysis of these extended versions of papers presented at FabLearn Italy 2019 highlight the latest findings on learning models based on Making and educational robotics. The authors investigate how innovative educational tools and methodologies can support a novel, more effective and more inclusive learner-centered approach to education. The following key topics are the focus of discussion: Makerspaces and Fab Labs in schools, a maker approach to teaching and learning; laboratory teaching and the maker approach, models, methods and instruments; curricular and non-curricular robotics in formal, non-formal and informal education; social and assistive robotics in education; the effect of innovative spaces and learning environments on the innovation of teaching, good practices and pilot projects.

Book Designing for the User with OVID

Download or read book Designing for the User with OVID written by Dave Roberts and published by MacMillan Technical Publishing. This book was released on 1998 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Object, View, and Interaction Design (OVID) addresses the need to improve the quality and efficiency of designing user interfaces. It applies many of the tools and techniques used in object-oriented code design to the domain of the user interface." "OVID brings rigor to the design process and produces output that feeds directly into code design. OVID helps to create interfaces that meet user requirements and are easy to use."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

Book Task Models and Diagrams for Users Interface Design

Download or read book Task Models and Diagrams for Users Interface Design written by Karin Coninx and published by Springer. This book was released on 2007-08-04 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-proceedings of the 5th International Workshop on Task Models and Diagrams for User Interface Design, TAMODIA 2006, held in Hasselt, Belgium. More than 20 papers cover such topics as tool support, model-based interface development, user interface patterns, task-centered design, multi-modal user interfaces, reflections on tasks and activities in modeling, as well as context and plasticity.

Book Interactive Systems  Design  Specification  and Verification

Download or read book Interactive Systems Design Specification and Verification written by Fabio Paterno and published by Springer. This book was released on 2012-02-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares the different existing approaches in order to identify the principal requirements and the most suitable notations and methods, and indicates the relevant results.

Book Conceptual Modeling for User Interface Development

Download or read book Conceptual Modeling for User Interface Development written by David Benyon and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to Entity-Relationship-Modeling, showing how the technique can be applied to interface issues. The book explains those aspects of entity-relationship modeling which are relevant to ERMIAs, and presents the extensions to the notation that are necessary for modeling interfaces. Bridging the gap in the development of interactive systems, ERMIA provides a set of concepts which can be used equally easily by software developers and interface designers alike.

Book Software for Use

    Book Details:
  • Author : Larry L. Constantine
  • Publisher : Pearson Education
  • Release : 1999-04-07
  • ISBN : 0768684986
  • Pages : 729 pages

Download or read book Software for Use written by Larry L. Constantine and published by Pearson Education. This book was released on 1999-04-07 with total page 729 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the quest for quality, software developers have long focused on improving the internal architecture of their products. Larry L. Constantine--who originally created structured design to effect such improvement--now joins with well-known consultant Lucy A. D. Lockwood to turn the focus of software development to the external architecture. In this book, they present the models and methods of a revolutionary approach to software that will help programmers deliver more usable software--software that will enable users to accomplish their tasks with greater ease and efficiency. Recognizing usability as the key to successful software, Constantine and Lockwood provide concrete tools and techniques that programmers can employ to meet that end. Much more than just another set of rules for good user-interface design, this book guides readers through a systematic software development process. This process, called usage-centered design, weaves together two major threads in software development methods: use cases (also used with UML) and essential modeling. With numerous examples and case studies of both conventional and specialized software applications, the authors illustrate what has been shown in practice to work and what has proved to be of greatest practical value. Highlights Presents a streamlined process for developing highly usable software Describes practical methods and models successfully implemented in industry Complements modern development practices, including the Unified Process and other object-oriented software engineering approaches

Book Human Computer Interaction

Download or read book Human Computer Interaction written by Julie A. Jacko and published by CRC Press. This book was released on 2003-09-01 with total page 1345 pages. Available in PDF, EPUB and Kindle. Book excerpt: This four volume set provides the complete proceedings of the 10th International Conference on Human-Computer Interaction held June, 2003 in Crete, Greece. A total of 2,986 individuals from industry, academia, research institutes, and governmental agencies from 59 countries submitted their work for presentation at the conference. The papers address the latest research and development efforts, as well as highlight the human aspects of design and use of computing systems. Those accepted for presentation thoroughly cover the entire field of human-computer interaction, including the cognitive, social, ergonomic, and health aspects of work with computers. The papers also address major advances in knowledge and effective use of computers in a variety of diversified application areas, including offices, financial institutions, manufacturing, electronic publishing, construction, health care, and disabled and elderly people.