Download or read book Automated Machine Learning written by Frank Hutter and published by Springer. This book was released on 2019-05-17 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book presents the first comprehensive overview of general methods in Automated Machine Learning (AutoML), collects descriptions of existing systems based on these methods, and discusses the first series of international challenges of AutoML systems. The recent success of commercial ML applications and the rapid growth of the field has created a high demand for off-the-shelf ML methods that can be used easily and without expert knowledge. However, many of the recent machine learning successes crucially rely on human experts, who manually select appropriate ML architectures (deep learning architectures or more traditional ML workflows) and their hyperparameters. To overcome this problem, the field of AutoML targets a progressive automation of machine learning, based on principles from optimization and machine learning itself. This book serves as a point of entry into this quickly-developing field for researchers and advanced students alike, as well as providing a reference for practitioners aiming to use AutoML in their work.
Download or read book Deep Neural Evolution written by Hitoshi Iba and published by Springer Nature. This book was released on 2020-05-20 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book delivers the state of the art in deep learning (DL) methods hybridized with evolutionary computation (EC). Over the last decade, DL has dramatically reformed many domains: computer vision, speech recognition, healthcare, and automatic game playing, to mention only a few. All DL models, using different architectures and algorithms, utilize multiple processing layers for extracting a hierarchy of abstractions of data. Their remarkable successes notwithstanding, these powerful models are facing many challenges, and this book presents the collaborative efforts by researchers in EC to solve some of the problems in DL. EC comprises optimization techniques that are useful when problems are complex or poorly understood, or insufficient information about the problem domain is available. This family of algorithms has proven effective in solving problems with challenging characteristics such as non-convexity, non-linearity, noise, and irregularity, which dampen the performance of most classic optimization schemes. Furthermore, EC has been extensively and successfully applied in artificial neural network (ANN) research —from parameter estimation to structure optimization. Consequently, EC researchers are enthusiastic about applying their arsenal for the design and optimization of deep neural networks (DNN). This book brings together the recent progress in DL research where the focus is particularly on three sub-domains that integrate EC with DL: (1) EC for hyper-parameter optimization in DNN; (2) EC for DNN architecture design; and (3) Deep neuroevolution. The book also presents interesting applications of DL with EC in real-world problems, e.g., malware classification and object detection. Additionally, it covers recent applications of EC in DL, e.g. generative adversarial networks (GAN) training and adversarial attacks. The book aims to prompt and facilitate the research in DL with EC both in theory and in practice.
Download or read book Autonomous Horizons written by Greg Zacharias and published by Independently Published. This book was released on 2019-04-05 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dr. Greg Zacharias, former Chief Scientist of the United States Air Force (2015-18), explores next steps in autonomous systems (AS) development, fielding, and training. Rapid advances in AS development and artificial intelligence (AI) research will change how we think about machines, whether they are individual vehicle platforms or networked enterprises. The payoff will be considerable, affording the US military significant protection for aviators, greater effectiveness in employment, and unlimited opportunities for novel and disruptive concepts of operations. Autonomous Horizons: The Way Forward identifies issues and makes recommendations for the Air Force to take full advantage of this transformational technology.
Download or read book General Video Game Artificial Intelligence written by Diego Pérez Liébana and published by Morgan & Claypool Publishers. This book was released on 2019-10-09 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge. The general video game AI framework and competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video Game Description Language. The open-source framework has been used since 2014 for running a challenge. Competitors around the globe submit their best approaches that aim to generalize well across games. Additionally, the framework has been used in AI modules by many higher-education institutions as assignments, or as proposed projects for final year (undergraduate and Master's) students and Ph.D. candidates. The present book, written by the developers and organizers of the framework, presents the most interesting highlights of the research performed by the authors during these years in this domain. It showcases work on methods to play the games, generators of content, and video game optimization. It also outlines potential further work in an area that offers multiple research directions for the future.
Download or read book Gaussian Processes for Machine Learning written by Carl Edward Rasmussen and published by MIT Press. This book was released on 2005-11-23 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and self-contained introduction to Gaussian processes, which provide a principled, practical, probabilistic approach to learning in kernel machines. Gaussian processes (GPs) provide a principled, practical, probabilistic approach to learning in kernel machines. GPs have received increased attention in the machine-learning community over the past decade, and this book provides a long-needed systematic and unified treatment of theoretical and practical aspects of GPs in machine learning. The treatment is comprehensive and self-contained, targeted at researchers and students in machine learning and applied statistics. The book deals with the supervised-learning problem for both regression and classification, and includes detailed algorithms. A wide variety of covariance (kernel) functions are presented and their properties discussed. Model selection is discussed both from a Bayesian and a classical perspective. Many connections to other well-known techniques from machine learning and statistics are discussed, including support-vector machines, neural networks, splines, regularization networks, relevance vector machines and others. Theoretical issues including learning curves and the PAC-Bayesian framework are treated, and several approximation methods for learning with large datasets are discussed. The book contains illustrative examples and exercises, and code and datasets are available on the Web. Appendixes provide mathematical background and a discussion of Gaussian Markov processes.
Download or read book Reinforcement Learning and Dynamic Programming Using Function Approximators written by Lucian Busoniu and published by CRC Press. This book was released on 2017-07-28 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: From household appliances to applications in robotics, engineered systems involving complex dynamics can only be as effective as the algorithms that control them. While Dynamic Programming (DP) has provided researchers with a way to optimally solve decision and control problems involving complex dynamic systems, its practical value was limited by algorithms that lacked the capacity to scale up to realistic problems. However, in recent years, dramatic developments in Reinforcement Learning (RL), the model-free counterpart of DP, changed our understanding of what is possible. Those developments led to the creation of reliable methods that can be applied even when a mathematical model of the system is unavailable, allowing researchers to solve challenging control problems in engineering, as well as in a variety of other disciplines, including economics, medicine, and artificial intelligence. Reinforcement Learning and Dynamic Programming Using Function Approximators provides a comprehensive and unparalleled exploration of the field of RL and DP. With a focus on continuous-variable problems, this seminal text details essential developments that have substantially altered the field over the past decade. In its pages, pioneering experts provide a concise introduction to classical RL and DP, followed by an extensive presentation of the state-of-the-art and novel methods in RL and DP with approximation. Combining algorithm development with theoretical guarantees, they elaborate on their work with illustrative examples and insightful comparisons. Three individual chapters are dedicated to representative algorithms from each of the major classes of techniques: value iteration, policy iteration, and policy search. The features and performance of these algorithms are highlighted in extensive experimental studies on a range of control applications. The recent development of applications involving complex systems has led to a surge of interest in RL and DP methods and the subsequent need for a quality resource on the subject. For graduate students and others new to the field, this book offers a thorough introduction to both the basics and emerging methods. And for those researchers and practitioners working in the fields of optimal and adaptive control, machine learning, artificial intelligence, and operations research, this resource offers a combination of practical algorithms, theoretical analysis, and comprehensive examples that they will be able to adapt and apply to their own work. Access the authors' website at www.dcsc.tudelft.nl/rlbook/ for additional material, including computer code used in the studies and information concerning new developments.
Download or read book Artificial Intelligence and Games written by Georgios N. Yannakakis and published by Springer. This book was released on 2018-02-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
Download or read book Agile Artificial Intelligence in Pharo written by Alexandre Bergel and published by Apress. This book was released on 2020-06-20 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cover classical algorithms commonly used as artificial intelligence techniques and program agile artificial intelligence applications using Pharo. This book takes a practical approach by presenting the implementation details to illustrate the numerous concepts it explains. Along the way, you’ll learn neural net fundamentals to set you up for practical examples such as the traveling salesman problem and cover genetic algorithms including a fun zoomorphic creature example. Furthermore, Practical Agile AI with Pharo finishes with a data classification application and two game applications including a Pong-like game and a Flappy Bird-like game. This book is informative and fun, giving you source code to play along with. You’ll be able to take this source code and apply it to your own projects. What You Will LearnUse neurons, neural networks, learning theory, and moreWork with genetic algorithms Incorporate neural network principles when working towards neuroevolution Include neural network fundamentals when building three Pharo-based applications Who This Book Is For Coders and data scientists who are experienced programmers and have at least some prior experience with AI or deep learning. They may be new to Pharo programming, but some prior experience with it would be helpful.
Download or read book Genetic Algorithms in Search Optimization and Machine Learning written by David Edward Goldberg and published by Addison-Wesley Professional. This book was released on 1989 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: A gentle introduction to genetic algorithms. Genetic algorithms revisited: mathematical foundations. Computer implementation of a genetic algorithm. Some applications of genetic algorithms. Advanced operators and techniques in genetic search. Introduction to genetics-based machine learning. Applications of genetics-based machine learning. A look back, a glance ahead. A review of combinatorics and elementary probability. Pascal with random number generation for fortran, basic, and cobol programmers. A simple genetic algorithm (SGA) in pascal. A simple classifier system(SCS) in pascal. Partition coefficient transforms for problem-coding analysis.
Download or read book Evolutionary Machine Learning Techniques written by Seyedali Mirjalili and published by Springer Nature. This book was released on 2019-11-11 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an in-depth analysis of the current evolutionary machine learning techniques. Discussing the most highly regarded methods for classification, clustering, regression, and prediction, it includes techniques such as support vector machines, extreme learning machines, evolutionary feature selection, artificial neural networks including feed-forward neural networks, multi-layer perceptron, probabilistic neural networks, self-optimizing neural networks, radial basis function networks, recurrent neural networks, spiking neural networks, neuro-fuzzy networks, modular neural networks, physical neural networks, and deep neural networks. The book provides essential definitions, literature reviews, and the training algorithms for machine learning using classical and modern nature-inspired techniques. It also investigates the pros and cons of classical training algorithms. It features a range of proven and recent nature-inspired algorithms used to train different types of artificial neural networks, including genetic algorithm, ant colony optimization, particle swarm optimization, grey wolf optimizer, whale optimization algorithm, ant lion optimizer, moth flame algorithm, dragonfly algorithm, salp swarm algorithm, multi-verse optimizer, and sine cosine algorithm. The book also covers applications of the improved artificial neural networks to solve classification, clustering, prediction and regression problems in diverse fields.
Download or read book Deep Learning and Convolutional Neural Networks for Medical Image Computing written by Le Lu and published by Springer. This book was released on 2017-07-12 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a detailed review of the state of the art in deep learning approaches for semantic object detection and segmentation in medical image computing, and large-scale radiology database mining. A particular focus is placed on the application of convolutional neural networks, with the theory supported by practical examples. Features: highlights how the use of deep neural networks can address new questions and protocols, as well as improve upon existing challenges in medical image computing; discusses the insightful research experience of Dr. Ronald M. Summers; presents a comprehensive review of the latest research and literature; describes a range of different methods that make use of deep learning for object or landmark detection tasks in 2D and 3D medical imaging; examines a varied selection of techniques for semantic segmentation using deep learning principles in medical imaging; introduces a novel approach to interleaved text and image deep mining on a large-scale radiology image database.
Download or read book Deep Learning with Azure written by Mathew Salvaris and published by Apress. This book was released on 2018-08-24 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up-to-speed with Microsoft's AI Platform. Learn to innovate and accelerate with open and powerful tools and services that bring artificial intelligence to every data scientist and developer. Artificial Intelligence (AI) is the new normal. Innovations in deep learning algorithms and hardware are happening at a rapid pace. It is no longer a question of should I build AI into my business, but more about where do I begin and how do I get started with AI? Written by expert data scientists at Microsoft, Deep Learning with the Microsoft AI Platform helps you with the how-to of doing deep learning on Azure and leveraging deep learning to create innovative and intelligent solutions. Benefit from guidance on where to begin your AI adventure, and learn how the cloud provides you with all the tools, infrastructure, and services you need to do AI. What You'll Learn Become familiar with the tools, infrastructure, and services available for deep learning on Microsoft Azure such as Azure Machine Learning services and Batch AI Use pre-built AI capabilities (Computer Vision, OCR, gender, emotion, landmark detection, and more) Understand the common deep learning models, including convolutional neural networks (CNNs), recurrent neural networks (RNNs), generative adversarial networks (GANs) with sample code and understand how the field is evolving Discover the options for training and operationalizing deep learning models on Azure Who This Book Is For Professional data scientists who are interested in learning more about deep learning and how to use the Microsoft AI platform. Some experience with Python is helpful.
Download or read book Intelligent Technologies for Interactive Entertainment written by Navid Shaghaghi and published by Springer Nature. This book was released on 2021-05-18 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2020. Due to COVID-19 pandemic the conference was held virtually. The 19 full papers were selected from 49 submissions and present novel, and innovative work in areas including in art, science, design and engineering regarding computer-based systems or devices that provide intelligent human interaction or entertainment experience. The papers are grouped in sessions on thematical issues on Big Ideas and Ethics; Haptics, Audio, and Internet of Things (IoT); Industry and Government; Machine Learning (ML); and Extended Reality (XR) and Human Computer Interaction (HCI).
Download or read book Reinforcement Learning second edition written by Richard S. Sutton and published by MIT Press. This book was released on 2018-11-13 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.
Download or read book Why Greatness Cannot Be Planned written by Kenneth O. Stanley and published by Springer. This book was released on 2015-05-05 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why does modern life revolve around objectives? From how science is funded, to improving how children are educated -- and nearly everything in-between -- our society has become obsessed with a seductive illusion: that greatness results from doggedly measuring improvement in the relentless pursuit of an ambitious goal. In Why Greatness Cannot Be Planned, Stanley and Lehman begin with a surprising scientific discovery in artificial intelligence that leads ultimately to the conclusion that the objective obsession has gone too far. They make the case that great achievement can't be bottled up into mechanical metrics; that innovation is not driven by narrowly focused heroic effort; and that we would be wiser (and the outcomes better) if instead we whole-heartedly embraced serendipitous discovery and playful creativity. Controversial at its heart, yet refreshingly provocative, this book challenges readers to consider life without a destination and discovery without a compass.
Download or read book Multiobjective Optimization written by Jürgen Branke and published by Springer. This book was released on 2008-10-18 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multiobjective optimization deals with solving problems having not only one, but multiple, often conflicting, criteria. Such problems can arise in practically every field of science, engineering and business, and the need for efficient and reliable solution methods is increasing. The task is challenging due to the fact that, instead of a single optimal solution, multiobjective optimization results in a number of solutions with different trade-offs among criteria, also known as Pareto optimal or efficient solutions. Hence, a decision maker is needed to provide additional preference information and to identify the most satisfactory solution. Depending on the paradigm used, such information may be introduced before, during, or after the optimization process. Clearly, research and application in multiobjective optimization involve expertise in optimization as well as in decision support. This state-of-the-art survey originates from the International Seminar on Practical Approaches to Multiobjective Optimization, held in Dagstuhl Castle, Germany, in December 2006, which brought together leading experts from various contemporary multiobjective optimization fields, including evolutionary multiobjective optimization (EMO), multiple criteria decision making (MCDM) and multiple criteria decision aiding (MCDA). This book gives a unique and detailed account of the current status of research and applications in the field of multiobjective optimization. It contains 16 chapters grouped in the following 5 thematic sections: Basics on Multiobjective Optimization; Recent Interactive and Preference-Based Approaches; Visualization of Solutions; Modelling, Implementation and Applications; and Quality Assessment, Learning, and Future Challenges.
Download or read book Artificial Intelligence in the Age of Neural Networks and Brain Computing written by Robert Kozma and published by Academic Press. This book was released on 2023-10-11 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial Intelligence in the Age of Neural Networks and Brain Computing, Second Edition demonstrates that present disruptive implications and applications of AI is a development of the unique attributes of neural networks, mainly machine learning, distributed architectures, massive parallel processing, black-box inference, intrinsic nonlinearity, and smart autonomous search engines. The book covers the major basic ideas of "brain-like computing" behind AI, provides a framework to deep learning, and launches novel and intriguing paradigms as possible future alternatives. The present success of AI-based commercial products proposed by top industry leaders, such as Google, IBM, Microsoft, Intel, and Amazon, can be interpreted using the perspective presented in this book by viewing the co-existence of a successful synergism among what is referred to as computational intelligence, natural intelligence, brain computing, and neural engineering. The new edition has been updated to include major new advances in the field, including many new chapters. - Developed from the 30th anniversary of the International Neural Network Society (INNS) and the 2017 International Joint Conference on Neural Networks (IJCNN - Authored by top experts, global field pioneers, and researchers working on cutting-edge applications in signal processing, speech recognition, games, adaptive control and decision-making - Edited by high-level academics and researchers in intelligent systems and neural networks - Includes all new chapters, including topics such as Frontiers in Recurrent Neural Network Research; Big Science, Team Science, Open Science for Neuroscience; A Model-Based Approach for Bridging Scales of Cortical Activity; A Cognitive Architecture for Object Recognition in Video; How Brain Architecture Leads to Abstract Thought; Deep Learning-Based Speech Separation and Advances in AI, Neural Networks