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Book The Amazing Game Board Book

Download or read book The Amazing Game Board Book written by Shereen Gertel Rutman and published by 젬키드. This book was released on 2000-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than 50 games and activities, including mazes, tangrams, superstar hangman, reusable fortune-teller, cosmic science games, optical illusions, brain teasers, write-on/wipe-off drawing board, and much more!

Book GameTek

    Book Details:
  • Author : Geoffrey Engelstein
  • Publisher : HarperCollins
  • Release : 2019-02-01
  • ISBN : 1460711122
  • Pages : 193 pages

Download or read book GameTek written by Geoffrey Engelstein and published by HarperCollins. This book was released on 2019-02-01 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: What games can teach us about life, the universe and ourselves. If you shuffle a deck of cards what are the odds that the sequence is unique? What is the connection between dice, platonic solids and Newton's theory of gravity? What is more random: a dice tower or a number generator? Can you actually employ a strategy for a game as basic as Rock-Paper-Scissors? These are all questions that are thrown up in games and life. Games involve chance, choice, competition, innovation, randomness, memory, stand-offs and paradoxes - aspects that designers manipulate to make a game interesting, fun and addictive, and players try to master for enjoyment and winning. But they also provide a fascinating way for us to explore our world; to understand how our minds tick, our numbers add up, and our laws of physics work. This is a book that tackles the big questions of life through the little questions of games. With short chapters on everything from memory games to the Prisoner's Dilemma, to Goedel's theorems, GameTek is fascinating reading anyone for who wants to explore the world from a new perspective - and a must-read book for serious designers and players. PRAISE 'Math, physics, psychology and all the other stuff you didn't even realise you were using while playing board games! Dr E has opened the door to the game under the game in fascinating, fun detail. Now you have NO reason to ever lose again! Rock!' Tommy Dean, board-gamer and stand-up comic

Book My First Soccer Game

Download or read book My First Soccer Game written by Alyssa Satin Capucilli and published by Simon and Schuster. This book was released on 2016-06-14 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simple text and photographs help young readers learn all about playing soccer in this Pre-level 1 Ready-to-Read. It’s the first day of soccer practice, and it’s going to be great! In this Pre-level 1 Ready-to-Read by Alyssa Satin Capucilli, beginning readers will learn that soccer players wear cleats, do warm ups, and try to kick the ball into the goal. Score! The best part about soccer is being on a team and making new friends. Young readers getting ready to hit the field will love seeing photographs of kids their age playing soccer in this adorable introduction to the sport! Includes a special section of step-by-step instructions for basic soccer moves—to be done with a parent or guardian’s supervision!

Book My First Amazing Game Board Book

Download or read book My First Amazing Game Board Book written by Shereen Gertel Rutman and published by . This book was released on 2002-05 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate portable game board book for the younger crowd. With more than 50 games and activities, including foam and magnetic boards, weaving frame, and shoe-tying page. -- Memory games -- Early math -- Pre-reading -- Mirror for exploring emotions -- Opposites -- Shoe-tying practice -- Other games for fun and learning

Book 3D Math Primer for Graphics and Game Development  2nd Edition

Download or read book 3D Math Primer for Graphics and Game Development 2nd Edition written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Book My First Amazing Game

    Book Details:
  • Author : Shereen Gertel Rutman
  • Publisher : innovative KIDS
  • Release : 2002-01-04
  • ISBN : 9781584760948
  • Pages : 0 pages

Download or read book My First Amazing Game written by Shereen Gertel Rutman and published by innovative KIDS. This book was released on 2002-01-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with more than 40 games and activities for young children, this book teaches skills such as counting, matching, patterning and various motor skills. Includes magnetic drawing board, foam tic-tac-toe set, peg board and more. Consumable.

Book Journey to Gameland

Download or read book Journey to Gameland written by Ben Buchanan and published by Lantern Books. This book was released on 2001 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how a children's book can be used as a basis to create a board game.

Book The Great Game

    Book Details:
  • Author : Lavie Tidhar
  • Publisher : Watkins Media Limited
  • Release : 2012-01-31
  • ISBN : 0857662007
  • Pages : 416 pages

Download or read book The Great Game written by Lavie Tidhar and published by Watkins Media Limited. This book was released on 2012-01-31 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Mycroft Holmes is murdered in London, it is up to retired shadow executive Smith to track down his killer - and stumble on the greatest conspiracy of his life. Strange forces are stirring into life around the globe, and in the shadow game of spies nothing is certain. Fresh from liberating a strange alien object in Abyssinia - which might just be the mythical Ark of the Covenant - young Lucy Westerna, Holmes' protégé, must follow her own path to the truth while, on the other side of the world, a young Harry Houdini must face his greatest feat of escape - death itself. As their paths converge the body count mounts up, the entire world is under threat, and in a foreboding castle in the mountains of Transylvania a mysterious old man weaves a spider's web of secrets and lies. Airship battles, Frankenstein monsters, alien tripods and death-defying acts: The Great Game is a cranked-up steampunk thriller in which nothing is certain - not even death. File Under: Steampunk [ End Of Days | Only The Beginning | The Ark | Insane Thrills ] e-book ISBN: 978-0-85766-200-2

Book My First Amazing Game Book

    Book Details:
  • Author : Shereen Gertel Rutman
  • Publisher :
  • Release : 2007-11-01
  • ISBN : 9781584767732
  • Pages : pages

Download or read book My First Amazing Game Book written by Shereen Gertel Rutman and published by . This book was released on 2007-11-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with more than 40 games and activities for young children, this book teaches skills such as counting, matching, patterning and various motor skills. Includes magnetic drawing board, foam tic-tac-toe set, peg board and more. Consumable.

Book Gamedev

    Book Details:
  • Author : Wlad Marhulets
  • Publisher :
  • Release : 2020-06-29
  • ISBN : 9781735232508
  • Pages : 270 pages

Download or read book Gamedev written by Wlad Marhulets and published by . This book was released on 2020-06-29 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book assumes no knowledge of game development on the reader's part. As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With zero dollars spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019, according to Metacritic, with the average user rating of 9 out of 10. In my book, I'm sharing with you exactly how I did it. The book guides you through a step-by-step process of making a game: from downloading a game engine to releasing your first commercial title. The book features advice from 15 industry professionals, including Mark Kern (team lead of World of Warcraft), Quentin De Beukelaer (game designer of Assassin's Creed IV: Black Flag, Assassin's Creed Unity, Ghost Recon Breakpoint), Bjorn Jacobsen (sound designer of Cyberpunk 2077, Divinity: Fallen Heroes, Hitman), Austin Wintory (Grammy-nominated composer of Journey, ABZÛ, Assassin's Creed: Syndicate), and others. The foreword is written by my mentor John Corigliano, Oscar, Pulitzer Prize, and 5-time Grammy Award-winning composer.

Book The Egypt Game

    Book Details:
  • Author : Zilpha Keatley Snyder
  • Publisher : Simon and Schuster
  • Release : 2012-10-23
  • ISBN : 143913202X
  • Pages : 177 pages

Download or read book The Egypt Game written by Zilpha Keatley Snyder and published by Simon and Schuster. This book was released on 2012-10-23 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: A children’s fantasy game in an abandoned lot leads to unexpected trouble in this classic, Newburn Honor–winning book. The first time Melanie Ross meets April Hall, she’s not sure they’ll have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard behind the A-Z Antiques and Curio Shop, Melanie and April decide it’s the perfect spot for them to play the Egypt Game. Before long there are six Egyptians instead of two. After school and on weekends they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game, until strange things begin happening to the players. Has the Egypt Game gone too far?

Book My First Body Board Book

Download or read book My First Body Board Book written by DK Publishing and published by DK Children. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Labeled photographs help babies identify parts of the body and their uses, emotions, clothing, and other terms.

Book Procedural Generation in Game Design

Download or read book Procedural Generation in Game Design written by Tanya Short and published by CRC Press. This book was released on 2017-06-12 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design

Book Board Game Family

Download or read book Board Game Family written by Ellie Dix and published by Crown House Publishing Ltd. This book was released on 2019-07-19 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: A roadmap to integrating board gaming into family life, filled with inspiring ways to engage even the trickiest of teenagers and manage game nights with flair. In The Board Game Family: Reclaim your children from the screen, Ellie Dix offers a roadmap to integrating board gaming into family life and presents inspiring ways to engage even the trickiest of teenagers and manage game nights with flair. Many parents feel as if they are competing with screens for their children's attention. As their kids get older, they become more distant leading parents to worry about the quality of the already limited time they share. They yearn for tech-free time in which to reconnect, but don't know how to shift the balance. In The Board Game Family, teacher and educationalist Ellie Dix aims to help fellow parents by inviting them and their families into the unplugged and irresistible world of board games. The benefits of board gaming are far-reaching: playing games develops interpersonal skills, boosts confidence, improves memory formation and cognitive ability, and refines problem-solving and decision-making skills. With these rewards in mind, Ellie shares a wealth of top tips and stealthy strategies that parents can draw upon to unleash the potential of those dusty game boxes at the back of the cupboard and become teachers of outstanding gamesmanship equipped to navigate the unfolding drama of competition, thwart the common causes of arguments and bind together a happier, more socially cohesive family unit. The book contains useful tips on the practicalities of getting started and offers valuable guidance on how parents can build a consensus with their children around establishing a set of house rules that ensure fair play. Ellie also eloquently explains the 'metagame' and the key elements of gamification (the application of game-playing principles to everyday life), and describes how a healthy culture of competition and good gamesmanship can strengthen relationships. Furthermore, Ellie draws upon her vast knowledge to talk readers through the different types of board games available for example, time-bound or narrative-based games so that they can identify those that they feel would best suit their family's tastes. The book complements these insights with a comprehensive appendix of 100+ game descriptions, where each entry includes a brief overview of the game and provides key information about game length, player count and its mechanics. Ideal for all parents of 8 to 18-year-olds who want to breathe new life into their family time.

Book Firefight

    Book Details:
  • Author : Brandon Sanderson
  • Publisher : Delacorte Press
  • Release : 2015-01-06
  • ISBN : 0449818403
  • Pages : 434 pages

Download or read book Firefight written by Brandon Sanderson and published by Delacorte Press. This book was released on 2015-01-06 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: The #1 New York Times bestseller and sequel to Steelheart from Brandon Sanderson, the author of Oathbringer, coauthor of Robert Jordan’s The Wheel of Time series, and creator of the internationally bestselling Mistborn trilogy, presents the second book in the Reckoners series: Firefight. And don’t miss Calamity, the exciting conclusion to the Reckoners series! Newcago is free. They told David it was impossible, that even the Reckoners had never killed a High Epic. Yet Steelheart--invincible, immortal, unconquerable--is dead. And he died by David's hand. Eliminating Steelheart was supposed to make life simpler. Instead, it only made David realize he has questions. Big ones. And no one in Newcago can give him answers. Babylon Restored, the city formerly known as the borough of Manhattan, has possibilities, though. Ruled by the mysterious High Epic Regalia, Babylon Restored is flooded and miserable, but David is sure it's the path that will lead him to what he needs to find. Entering a city oppressed by a High Epic despot is risky, but David's willing to take the gamble. Because killing Steelheart left a hole in David's heart. A hole where his thirst for vengeance once lived. Somehow, he filled that hole with another Epic--Firefight. And now he will go on a quest darker and even more dangerous than the fight against Steelheart to find her, and to get his answers. Praise for the Reckoners Series: #1 New York Times Bestselling Series “Another win for Sanderson . . . he’s simply a brilliant writer. Period.” —Patrick Rothfuss, author of the New York Times and USA Today bestseller The Name of the Wind “Action-packed.” —EW.com “Compelling. . . . Sanderson uses plot twists that he teases enough for readers to pick up on to distract from the more dramatic reveals he has in store.” —The A.V. Club

Book Hands on Rust

    Book Details:
  • Author : Herbert Wolverson
  • Publisher : Pragmatic Bookshelf
  • Release : 2021-06-30
  • ISBN : 1680508806
  • Pages : 446 pages

Download or read book Hands on Rust written by Herbert Wolverson and published by Pragmatic Bookshelf. This book was released on 2021-06-30 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from "Hello, World" to building a full dungeon crawler game. With this book, you'll learn game development skills applicable to other engines, including Unity and Unreal. Rust is an exciting programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters. With Rust, you have a shiny new playground where your game ideas can flourish. Each chapter in this book presents hands-on, practical projects that take you on a journey from "Hello, World" to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style. What You Need: A computer running Windows 10, Linux, or Mac OS X.A text editor, such as Visual Studio Code.A video card and drivers capable of running OpenGL 3.2.

Book The Board Game Book

    Book Details:
  • Author :
  • Publisher :
  • Release : 2020-10-22
  • ISBN : 9781916456228
  • Pages : 256 pages

Download or read book The Board Game Book written by and published by . This book was released on 2020-10-22 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: