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Book Introduction to Multi Armed Bandits

Download or read book Introduction to Multi Armed Bandits written by Aleksandrs Slivkins and published by . This book was released on 2019-10-31 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multi-armed bandits is a rich, multi-disciplinary area that has been studied since 1933, with a surge of activity in the past 10-15 years. This is the first book to provide a textbook like treatment of the subject.

Book Multi armed Bandit Problem and Application

Download or read book Multi armed Bandit Problem and Application written by Djallel Bouneffouf and published by Djallel Bouneffouf. This book was released on 2023-03-14 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, the multi-armed bandit (MAB) framework has attracted a lot of attention in various applications, from recommender systems and information retrieval to healthcare and finance. This success is due to its stellar performance combined with attractive properties, such as learning from less feedback. The multiarmed bandit field is currently experiencing a renaissance, as novel problem settings and algorithms motivated by various practical applications are being introduced, building on top of the classical bandit problem. This book aims to provide a comprehensive review of top recent developments in multiple real-life applications of the multi-armed bandit. Specifically, we introduce a taxonomy of common MAB-based applications and summarize the state-of-the-art for each of those domains. Furthermore, we identify important current trends and provide new perspectives pertaining to the future of this burgeoning field.

Book Regret Analysis of Stochastic and Nonstochastic Multi armed Bandit Problems

Download or read book Regret Analysis of Stochastic and Nonstochastic Multi armed Bandit Problems written by Sébastien Bubeck and published by Now Pub. This book was released on 2012 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this monograph, the focus is on two extreme cases in which the analysis of regret is particularly simple and elegant: independent and identically distributed payoffs and adversarial payoffs. Besides the basic setting of finitely many actions, it analyzes some of the most important variants and extensions, such as the contextual bandit model.

Book Multi armed Bandit Allocation Indices

Download or read book Multi armed Bandit Allocation Indices written by John Gittins and published by John Wiley & Sons. This book was released on 2011-02-18 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1989 the first edition of this book set out Gittins' pioneering index solution to the multi-armed bandit problem and his subsequent investigation of a wide of sequential resource allocation and stochastic scheduling problems. Since then there has been a remarkable flowering of new insights, generalizations and applications, to which Glazebrook and Weber have made major contributions. This second edition brings the story up to date. There are new chapters on the achievable region approach to stochastic optimization problems, the construction of performance bounds for suboptimal policies, Whittle's restless bandits, and the use of Lagrangian relaxation in the construction and evaluation of index policies. Some of the many varied proofs of the index theorem are discussed along with the insights that they provide. Many contemporary applications are surveyed, and over 150 new references are included. Over the past 40 years the Gittins index has helped theoreticians and practitioners to address a huge variety of problems within chemometrics, economics, engineering, numerical analysis, operational research, probability, statistics and website design. This new edition will be an important resource for others wishing to use this approach.

Book Multi armed Bandits

    Book Details:
  • Author : Qing Zhao
  • Publisher : Synthesis Lectures on Communic
  • Release : 2019-11-21
  • ISBN : 9781681736372
  • Pages : 147 pages

Download or read book Multi armed Bandits written by Qing Zhao and published by Synthesis Lectures on Communic. This book was released on 2019-11-21 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multi-armed bandit problems pertain to optimal sequential decision making and learning in unknown environments. Since the first bandit problem posed by Thompson in 1933 for the application of clinical trials, bandit problems have enjoyed lasting attention from multiple research communities and have found a wide range of applications across diverse domains. This book covers classic results and recent development on both Bayesian and frequentist bandit problems. We start in Chapter 1 with a brief overview on the history of bandit problems, contrasting the two schools-Bayesian and frequentis -of approaches and highlighting foundational results and key applications. Chapters 2 and 4 cover, respectively, the canonical Bayesian and frequentist bandit models. In Chapters 3 and 5, we discuss major variants of the canonical bandit models that lead to new directions, bring in new techniques, and broaden the applications of this classical problem. In Chapter 6, we present several representative application examples in communication networks and social-economic systems, aiming to illuminate the connections between the Bayesian and the frequentist formulations of bandit problems and how structural results pertaining to one may be leveraged to obtain solutions under the other.

Book Bandit Algorithms

Download or read book Bandit Algorithms written by Tor Lattimore and published by Cambridge University Press. This book was released on 2020-07-16 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and rigorous introduction for graduate students and researchers, with applications in sequential decision-making problems.

Book Bandit problems

    Book Details:
  • Author : Donald A. Berry
  • Publisher : Springer Science & Business Media
  • Release : 2013-04-17
  • ISBN : 9401537119
  • Pages : 275 pages

Download or read book Bandit problems written by Donald A. Berry and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Our purpose in writing this monograph is to give a comprehensive treatment of the subject. We define bandit problems and give the necessary foundations in Chapter 2. Many of the important results that have appeared in the literature are presented in later chapters; these are interspersed with new results. We give proofs unless they are very easy or the result is not used in the sequel. We have simplified a number of arguments so many of the proofs given tend to be conceptual rather than calculational. All results given have been incorporated into our style and notation. The exposition is aimed at a variety of types of readers. Bandit problems and the associated mathematical and technical issues are developed from first principles. Since we have tried to be comprehens ive the mathematical level is sometimes advanced; for example, we use measure-theoretic notions freely in Chapter 2. But the mathema tically uninitiated reader can easily sidestep such discussion when it occurs in Chapter 2 and elsewhere. We have tried to appeal to graduate students and professionals in engineering, biometry, econ omics, management science, and operations research, as well as those in mathematics and statistics. The monograph could serve as a reference for professionals or as a telA in a semester or year-long graduate level course.

Book Algorithmic Learning Theory

Download or read book Algorithmic Learning Theory written by Ricard Gavaldà and published by Springer. This book was released on 2009-09-29 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 20th International Conference on Algorithmic Learning Theory, ALT 2009, held in Porto, Portugal, in October 2009, co-located with the 12th International Conference on Discovery Science, DS 2009. The 26 revised full papers presented together with the abstracts of 5 invited talks were carefully reviewed and selected from 60 submissions. The papers are divided into topical sections of papers on online learning, learning graphs, active learning and query learning, statistical learning, inductive inference, and semisupervised and unsupervised learning. The volume also contains abstracts of the invited talks: Sanjoy Dasgupta, The Two Faces of Active Learning; Hector Geffner, Inference and Learning in Planning; Jiawei Han, Mining Heterogeneous; Information Networks By Exploring the Power of Links, Yishay Mansour, Learning and Domain Adaptation; Fernando C.N. Pereira, Learning on the Web.

Book Hands On Reinforcement Learning with Python

Download or read book Hands On Reinforcement Learning with Python written by Sudharsan Ravichandiran and published by Packt Publishing Ltd. This book was released on 2018-06-28 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on guide enriched with examples to master deep reinforcement learning algorithms with Python Key Features Your entry point into the world of artificial intelligence using the power of Python An example-rich guide to master various RL and DRL algorithms Explore various state-of-the-art architectures along with math Book Description Reinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. Hands-On Reinforcement learning with Python will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms. The book starts with an introduction to Reinforcement Learning followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms and concepts, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. This example-rich guide will introduce you to deep reinforcement learning algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many more of the recent advancements in reinforcement learning. By the end of the book, you will have all the knowledge and experience needed to implement reinforcement learning and deep reinforcement learning in your projects, and you will be all set to enter the world of artificial intelligence. What you will learn Understand the basics of reinforcement learning methods, algorithms, and elements Train an agent to walk using OpenAI Gym and Tensorflow Understand the Markov Decision Process, Bellman’s optimality, and TD learning Solve multi-armed-bandit problems using various algorithms Master deep learning algorithms, such as RNN, LSTM, and CNN with applications Build intelligent agents using the DRQN algorithm to play the Doom game Teach agents to play the Lunar Lander game using DDPG Train an agent to win a car racing game using dueling DQN Who this book is for If you’re a machine learning developer or deep learning enthusiast interested in artificial intelligence and want to learn about reinforcement learning from scratch, this book is for you. Some knowledge of linear algebra, calculus, and the Python programming language will help you understand the concepts covered in this book.

Book Bandit Algorithms for Website Optimization

Download or read book Bandit Algorithms for Website Optimization written by John Myles White and published by "O'Reilly Media, Inc.". This book was released on 2012-12-10 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: When looking for ways to improve your website, how do you decide which changes to make? And which changes to keep? This concise book shows you how to use Multiarmed Bandit algorithms to measure the real-world value of any modifications you make to your site. Author John Myles White shows you how this powerful class of algorithms can help you boost website traffic, convert visitors to customers, and increase many other measures of success. This is the first developer-focused book on bandit algorithms, which were previously described only in research papers. You’ll quickly learn the benefits of several simple algorithms—including the epsilon-Greedy, Softmax, and Upper Confidence Bound (UCB) algorithms—by working through code examples written in Python, which you can easily adapt for deployment on your own website. Learn the basics of A/B testing—and recognize when it’s better to use bandit algorithms Develop a unit testing framework for debugging bandit algorithms Get additional code examples written in Julia, Ruby, and JavaScript with supplemental online materials

Book Foundations and Applications of Sensor Management

Download or read book Foundations and Applications of Sensor Management written by Alfred Olivier Hero and published by Springer Science & Business Media. This book was released on 2007-10-23 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers control theory signal processing and relevant applications in a unified manner. It introduces the area, takes stock of advances, and describes open problems and challenges in order to advance the field. The editors and contributors to this book are pioneers in the area of active sensing and sensor management, and represent the diverse communities that are targeted.

Book A Tutorial on Thompson Sampling

Download or read book A Tutorial on Thompson Sampling written by Daniel J. Russo and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The objective of this tutorial is to explain when, why, and how to apply Thompson sampling.

Book PyTorch 1 x Reinforcement Learning Cookbook

Download or read book PyTorch 1 x Reinforcement Learning Cookbook written by Yuxi (Hayden) Liu and published by Packt Publishing Ltd. This book was released on 2019-10-31 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implement reinforcement learning techniques and algorithms with the help of real-world examples and recipes Key FeaturesUse PyTorch 1.x to design and build self-learning artificial intelligence (AI) modelsImplement RL algorithms to solve control and optimization challenges faced by data scientists todayApply modern RL libraries to simulate a controlled environment for your projectsBook Description Reinforcement learning (RL) is a branch of machine learning that has gained popularity in recent times. It allows you to train AI models that learn from their own actions and optimize their behavior. PyTorch has also emerged as the preferred tool for training RL models because of its efficiency and ease of use. With this book, you'll explore the important RL concepts and the implementation of algorithms in PyTorch 1.x. The recipes in the book, along with real-world examples, will help you master various RL techniques, such as dynamic programming, Monte Carlo simulations, temporal difference, and Q-learning. You'll also gain insights into industry-specific applications of these techniques. Later chapters will guide you through solving problems such as the multi-armed bandit problem and the cartpole problem using the multi-armed bandit algorithm and function approximation. You'll also learn how to use Deep Q-Networks to complete Atari games, along with how to effectively implement policy gradients. Finally, you'll discover how RL techniques are applied to Blackjack, Gridworld environments, internet advertising, and the Flappy Bird game. By the end of this book, you'll have developed the skills you need to implement popular RL algorithms and use RL techniques to solve real-world problems. What you will learnUse Q-learning and the state–action–reward–state–action (SARSA) algorithm to solve various Gridworld problemsDevelop a multi-armed bandit algorithm to optimize display advertisingScale up learning and control processes using Deep Q-NetworksSimulate Markov Decision Processes, OpenAI Gym environments, and other common control problemsSelect and build RL models, evaluate their performance, and optimize and deploy themUse policy gradient methods to solve continuous RL problemsWho this book is for Machine learning engineers, data scientists and AI researchers looking for quick solutions to different reinforcement learning problems will find this book useful. Although prior knowledge of machine learning concepts is required, experience with PyTorch will be useful but not necessary.

Book Computational Collective Intelligence

Download or read book Computational Collective Intelligence written by Ngoc Thanh Nguyen and published by Springer Nature. This book was released on 2020-11-23 with total page 908 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the refereed proceedings of the 12th International Conference on Computational Collective Intelligence, ICCCI 2020, held in Da Nang, Vietnam, in November 2020.* The 70 full papers presented were carefully reviewed and selected from 314 submissions. The papers are grouped in topical sections on: knowledge engineering and semantic web; social networks and recommender systems; collective decision-making; applications of collective intelligence; data mining methods and applications; machine learning methods; deep learning and applications for industry 4.0; computer vision techniques; biosensors and biometric techniques; innovations in intelligent systems; natural language processing; low resource languages processing; computational collective intelligence and natural language processing; computational intelligence for multimedia understanding; and intelligent processing of multimedia in web systems. *The conference was held virtually due to the COVID-19 pandemic.

Book Recommender Systems for Learning

Download or read book Recommender Systems for Learning written by Nikos Manouselis and published by Springer Science & Business Media. This book was released on 2012-08-28 with total page 85 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology enhanced learning (TEL) aims to design, develop and test sociotechnical innovations that will support and enhance learning practices of both individuals and organisations. It is therefore an application domain that generally covers technologies that support all forms of teaching and learning activities. Since information retrieval (in terms of searching for relevant learning resources to support teachers or learners) is a pivotal activity in TEL, the deployment of recommender systems has attracted increased interest. This brief attempts to provide an introduction to recommender systems for TEL settings, as well as to highlight their particularities compared to recommender systems for other application domains.

Book Reinforcement Learning  second edition

Download or read book Reinforcement Learning second edition written by Richard S. Sutton and published by MIT Press. This book was released on 2018-11-13 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.

Book Hands On Reinforcement Learning for Games

Download or read book Hands On Reinforcement Learning for Games written by Micheal Lanham and published by Packt Publishing Ltd. This book was released on 2020-01-03 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore reinforcement learning (RL) techniques to build cutting-edge games using Python libraries such as PyTorch, OpenAI Gym, and TensorFlow Key FeaturesGet to grips with the different reinforcement and DRL algorithms for game developmentLearn how to implement components such as artificial agents, map and level generation, and audio generationGain insights into cutting-edge RL research and understand how it is similar to artificial general researchBook Description With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each chapter will assist you in implementing different reinforcement learning techniques, such as Markov decision processes (MDPs), Q-learning, actor-critic methods, SARSA, and deterministic policy gradient algorithms, to build logical self-learning agents. Learning these techniques will enhance your game development skills and add a variety of features to improve your game agent’s productivity. As you advance, you’ll understand how deep reinforcement learning (DRL) techniques can be used to devise strategies to help agents learn from their actions and build engaging games. By the end of this book, you’ll be ready to apply reinforcement learning techniques to build a variety of projects and contribute to open source applications. What you will learnUnderstand how deep learning can be integrated into an RL agentExplore basic to advanced algorithms commonly used in game developmentBuild agents that can learn and solve problems in all types of environmentsTrain a Deep Q-Network (DQN) agent to solve the CartPole balancing problemDevelop game AI agents by understanding the mechanism behind complex AIIntegrate all the concepts learned into new projects or gaming agentsWho this book is for If you’re a game developer looking to implement AI techniques to build next-generation games from scratch, this book is for you. Machine learning and deep learning practitioners, and RL researchers who want to understand how to use self-learning agents in the game domain will also find this book useful. Knowledge of game development and Python programming experience are required.