EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Money School

    Book Details:
  • Author : Lacey Filipich
  • Publisher : Penguin Group Australia
  • Release : 2020-02-18
  • ISBN : 1760144908
  • Pages : 336 pages

Download or read book Money School written by Lacey Filipich and published by Penguin Group Australia. This book was released on 2020-02-18 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: ‘Time poor’ is the catch-cry of our era, and yet end-of-life retirement means we have an average of two decades of feeling time rich to look forward to . . . when we’re old. How arse-about is that? But there is an alternative to working your butt off for decades and retiring when you’re worn out: it’s called financial independence, and it means being able to cover life’s essentials and afford the luxuries you want without having to turn up to a job each day. Imagine: the freedom and flexibility to work if, when and where you like, go travelling, spend time with family or start that business you’ve been dreaming of. And with enough time and a way to earn, it’s achievable for most people through the power of passive income. Lacey Filipich knows because she’s done it herself – and has been teaching the strategies and steps for financial independence for a decade through her education company, Money School. Now, she’ll teach you all her tried-and-true lessons for redesigning your personal finances to create the life you really want. From maximising your income and cutting costs without big sacrifice, to property, shares and retirement funds, Money School explains exactly how to build a passive income that will completely change your life. Take control of how you spend your time and money to make them work for you – and get on the fast track to being financially independent and time rich.

Book  Monopoly  Game Vs  the Real World

Download or read book Monopoly Game Vs the Real World written by Akinmusere Ayomide and published by Independently Published. This book was released on 2022-09-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Monopoly is a board game with real world influence

Book How to Play Monopoly in the Real World

Download or read book How to Play Monopoly in the Real World written by Santiago R. T. and published by . This book was released on 2019-06-06 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique financial education handbook that contains a step-by-step guide, in which you will learn the following: How central banks work, how to read financial statements, the difference between assets and liabilities, how to earn passive income, how to use The debt and taxes to make you rich, how to analyze properties step by step, the difference between an investor and a speculator and the habits of the richest people in the world. You will learn a technique to know what investment to make and know the formulas and methods to know how much to pay, how much profit to expect and how to manage the investment. The risks are almost zero if you apply these methods. All concepts are explained with real-world examples and case studies. If you read "Rich Dad,Poor Dad" you may have graduated from school. When you're done reading "How to play monopoly in the real world," you've graduated from the University of Capitalism with honors.

Book The Monopolists

    Book Details:
  • Author : Mary Pilon
  • Publisher : Bloomsbury Publishing USA
  • Release : 2015-02-17
  • ISBN : 1620405717
  • Pages : 320 pages

Download or read book The Monopolists written by Mary Pilon and published by Bloomsbury Publishing USA. This book was released on 2015-02-17 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Monopolists reveals the unknown story of how Monopoly came into existence, the reinvention of its history by Parker Brothers and multiple media outlets, the lost female originator of the game, and one man's lifelong obsession to tell the true story about the game's questionable origins. Most think it was invented by an unemployed Pennsylvanian who sold his game to Parker Brothers during the Great Depression in 1935 and lived happily--and richly--ever after. That story, however, is not exactly true. Ralph Anspach, a professor fighting to sell his Anti-Monopoly board game decades later, unearthed the real story, which traces back to Abraham Lincoln, the Quakers, and a forgotten feminist named Lizzie Magie who invented her nearly identical Landlord's Game more than thirty years before Parker Brothers sold their version of Monopoly. Her game--underpinned by morals that were the exact opposite of what Monopoly represents today--was embraced by a constellation of left-wingers from the Progressive Era through the Great Depression, including members of Franklin Roosevelt's famed Brain Trust. A gripping social history of corporate greed that illuminates the cutthroat nature of American business over the last century, The Monopolists reads like the best detective fiction, told through Monopoly's real-life winners and losers.

Book In Defense of Monopoly

Download or read book In Defense of Monopoly written by Richard B. McKenzie and published by University of Michigan Press. This book was released on 2019-02-28 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Defense of Monopoly offers an unconventional but empirically grounded argument in favor of market monopolies. Authors McKenzie and Lee claim that conventional, static models exaggerate the harm done by real-world monopolies, and they show why some degree of monopoly presence is necessary to maximize the improvement of human welfare over time. Inspired by Joseph Schumpeter's suggestion that market imperfections can drive an economy's long-term progress, In Defense of Monopoly defies conventional assumptions to show readers why an economic system's failure to efficiently allocate its resources is actually a necessary precondition for maximizing the system's long-term performance: the perfectly fluid, competitive economy idealized by most economists is decidedly inferior to one characterized by market entry and exit restrictions or costs. An economy is not a board game in which players compete for a limited number of properties, nor is it much like the kind of blackboard games that economists use to develop their monopoly models. As McKenzie and Lee demonstrate, the creation of goods and services in the real world requires not only competition but the prospect of gains beyond a normal competitive rate of return.

Book Locally Played

Download or read book Locally Played written by Benjamin Stokes and published by MIT Press. This book was released on 2020-04-07 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: How games can make a real-world difference in communities when city leaders tap into the power of play for local impact. In 2016, city officials were surprised when Pokémon GO brought millions of players out into the public space, blending digital participation with the physical. Yet for local control and empowerment, a new framework is needed to guide the power of mixed reality and pervasive play. In Locally Played, Benjamin Stokes describes the rise of games that can connect strangers across zip codes, support the “buy local” economy, and build cohesion in the fight for equity. With a mix of high- and low-tech games, Stokes shows, cities can tap into the power of play for the good of the group, including healthier neighborhoods and stronger communities. Stokes shows how impact is greatest when games “fit” to the local community—not just in terms of culture, but at the level of group identity and network structure. By pairing design principles with a range of empirical methods, Stokes investigates the impact of several games, including Macon Money, where an alternative currency encouraged people to cross lines of socioeconomic segregation in Macon, Georgia; Reality Ends Here, where teams in Los Angeles competed to tell multimedia stories around local mythology; and Pokémon GO, appropriated by several cities to serve local needs through local libraries and open street festivals. Locally Played provides game designers with a model to strengthen existing networks tied to place and gives city leaders tools to look past technology trends in order to make a difference in the real world.

Book Monopoly

    Book Details:
  • Author : Philip E. Orbanes
  • Publisher : Da Capo Press
  • Release : 2007-10-09
  • ISBN : 0306815923
  • Pages : 313 pages

Download or read book Monopoly written by Philip E. Orbanes and published by Da Capo Press. This book was released on 2007-10-09 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Philip Orbanes, master of all things Monopoliana, traces the remarkable story of the world’s most famous board game, from its origins as a collegiate teaching tool in the early twentieth century through Monopoly’s explosive growth in the postwar decades, to the game’s current status as a fixture in homes across the globe. Along the way, Orbanes includes memorable Monopoly personality portraits, surprising Monopoly legends and lore, and an extraordinary tour of the ingenious advertising that contributed to the game’s rise in popularity. This is the first and only book to cover comprehensively the origin, growth, and global reach of the game that has become a universal and everyday cultural icon.

Book Do Not Pass Go

Download or read book Do Not Pass Go written by Tim Moore and published by Random House. This book was released on 2008-11-17 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book that tells the story of London since the thirties through the 28 streets, stations and utililties of the Monopoly board. In the wonderful world of Monopoly it still only cost -50 to buy a house in Islington, you can move around London with the shake of a dice and even park your car for free. In Do Not Pass Go Tim Moore, belying his reputation as a player who always paid that -10 fine rather than take a Chance, fearlessly tackles the real thing and along the way tells the story of a game and the city that frames it. Sampling the rags and the riches he stays in a hotel in Mayfair and one in the Old Kent Road, enjoys quality time with Dr Crippen in Pentonville Prison and even winds up at the wrong end of the Water Works pipe. And, solving all the mysteries you'll have pondered whilst languishing in jail and many other you certainly wouldn't, Tim Moore reveals how Pall Mall got its name, which three addresses you won't find in your A-Z and why the sorry cul-de-sac that is Vine Street has a special place in the heart of Britain's most successful Monopoly champion. The stirring travelogue of one man's erratic progress around those 28 streets, stations and utilities, Do Not Pass Go is also an epic and lovingly researched history of London's wayward progress in the 66 years since the launch of the world's most popular board game

Book Games

    Book Details:
  • Author : C. Thi Nguyen
  • Publisher : Oxford University Press, USA
  • Release : 2020
  • ISBN : 0190052082
  • Pages : 253 pages

Download or read book Games written by C. Thi Nguyen and published by Oxford University Press, USA. This book was released on 2020 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Games are a unique art form. The game designer doesn't just create a world; they create who you will be in that world. They tell you what abilities to use and what goals to take on. In other words, they specify a form of agency. Games work in the medium of agency. And to play them, we take on alternate agencies and submerge ourselves in them. What can we learn about our own rationality and agency, from thinking about games? We learn that we have a considerable degree of fluidity with our agency. First, we have the capacity for a peculiar sort of motivational inversion. For some of us, winning is not the point. We take on an interest in winning temporarily, so that we can play the game. Thus, we are capable of taking on temporary and disposable ends. We can submerge ourselves in alternate agencies, letting them dominate our consciousness, and then dropping them the moment the game is over. Games are, then, a way of recording forms of agency, of encoding them in artifacts. Our games are a library of agencies. And exploring that library can help us develop our own agency and autonomy. But this technology can also be used for art. Games can sculpt our practical activity, for the sake of the beauty of our own actions. Games are part of a crucial, but overlooked category of art - the process arts. These are the arts which evoke an activity, and then ask you to appreciate your own activity. And games are a special place where we can foster beautiful experiences of our own activity. Because our struggles, in games, can be designed to fit our capacities. Games can present a harmonious world, where our abilities fit the task, and where we pursue obvious goals and act under clear values. Games are a kind of existential balm against the difficult and exhausting value clarity of the world. But this presents a special danger. Games can be a fantasy of value clarity. And when that fantasy leaks out into the world, we can be tempted to oversimplify our enduring values. Then, the pleasures of games can seduce us away from our autonomy, and reduce our agency."--

Book Everything I Know About Business I Learned From Monopoly

Download or read book Everything I Know About Business I Learned From Monopoly written by Alan Axelrod and published by Running Press. This book was released on 2002-10-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone has his or her own strategy about how to win at the MONOPOLY game--bank lots of cash, invest prudently in real estate, or take plenty of chances and hope for a windfall from the Community Chest. The reality is that many entrepreneurs had their first real estate and finance experience while playing the world's most popular board game, and many formulate lifelong business philosophies as they learn to balance skill, luck, competition, and social interaction. In this authoritative, thought-provoking book, America's top executives and entrepreneurs--including the likes of Michael Dell, Carly Fiorina, and Jeff Bezos--reflect on the lessons they learned from rolling the die in the fantasy game of self-made wealth and power. Their insights are both practical and entertaining, and they also prove the enduring popularity of the MONOPOLY game.

Book Pass Go and Collect  200

Download or read book Pass Go and Collect 200 written by Tanya Lee Stone and published by Henry Holt and Company (BYR). This book was released on 2018-07-17 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boldness, imagination, and ruthless competition combine in Tanya Lee Stone and Steven Salerno's Pass Go and Collect $200, a riveting picture book history of Monopoly, one of the world's most famous games. In the late 1800s lived Lizzie Magie, a clever and charismatic woman with a strong sense of justice. Waves of urban migration drew Lizzie’s attention to rising financial inequality. One day she had an idea: create a game that shows the unfairness of the landlord-tenant relationship. But game players seemed to have the most fun pretending to be wealthy landowners. Enter Charles Darrow, a marketer and salesman with a vision for transforming Lizzie’s game into an exciting staple of American family entertainment. Features back matter that includes "Monopoly Math" word problems and equations. Excellent STEM connections and resources. This title has Common Core connections. Christy Ottaviano Books

Book Reality Is Broken

    Book Details:
  • Author : Jane McGonigal
  • Publisher : Penguin
  • Release : 2011-01-20
  • ISBN : 1101475498
  • Pages : 334 pages

Download or read book Reality Is Broken written by Jane McGonigal and published by Penguin. This book was released on 2011-01-20 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: “McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.

Book Extra Life

    Book Details:
  • Author : Steven Johnson
  • Publisher : Penguin
  • Release : 2021-05-11
  • ISBN : 0525538879
  • Pages : 320 pages

Download or read book Extra Life written by Steven Johnson and published by Penguin. This book was released on 2021-05-11 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Offers a useful reminder of the role of modern science in fundamentally transforming all of our lives.” —President Barack Obama (on Twitter) “An important book.” —Steven Pinker, The New York Times Book Review The surprising and important story of how humans gained what amounts to an extra life, from the bestselling author of How We Got to Now and Where Good Ideas Come From In 1920, at the end of the last major pandemic, global life expectancy was just over forty years. Today, in many parts of the world, human beings can expect to live more than eighty years. As a species we have doubled our life expectancy in just one century. There are few measures of human progress more astonishing than this increased longevity. Extra Life is Steven Johnson’s attempt to understand where that progress came from, telling the epic story of one of humanity’s greatest achievements. How many of those extra years came from vaccines, or the decrease in famines, or seatbelts? What are the forces that now keep us alive longer? Behind each breakthrough lies an inspiring story of cooperative innovation, of brilliant thinkers bolstered by strong systems of public support and collaborative networks, and of dedicated activists fighting for meaningful reform. But for all its focus on positive change, this book is also a reminder that meaningful gaps in life expectancy still exist, and that new threats loom on the horizon, as the COVID-19 pandemic has made clear. How do we avoid decreases in life expectancy as our public health systems face unprecedented challenges? What current technologies or interventions that could reduce the impact of future crises are we somehow ignoring? A study in how meaningful change happens in society, Extra Life celebrates the enduring power of common goals and public resources, and the heroes of public health and medicine too often ignored in popular accounts of our history. This is the sweeping story of a revolution with immense public and personal consequences: the doubling of the human life span.

Book International Money and the Real World

Download or read book International Money and the Real World written by Paul Davidson and published by Springer. This book was released on 2016-01-07 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: This revised edition explains why orthodox economic policies have often failed to achieve their objectives and if they work they do so only by inflicting high costs on society. The civilized policies developed in this volume, on the other hand, can achieve society's goals while enhancing the many benefits of an entrepreneurial economy.

Book How Life Imitates Chess

Download or read book How Life Imitates Chess written by Garry Kasparov and published by Bloomsbury Publishing USA. This book was released on 2010-08-10 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Garry Kasparov was the highest-rated chess player in the world for over twenty years and is widely considered the greatest player that ever lived. In How Life Imitates Chess Kasparov distills the lessons he learned over a lifetime as a Grandmaster to offer a primer on successful decision-making: how to evaluate opportunities, anticipate the future, devise winning strategies. He relates in a lively, original way all the fundamentals, from the nuts and bolts of strategy, evaluation, and preparation to the subtler, more human arts of developing a personal style and using memory, intuition, imagination and even fantasy. Kasparov takes us through the great matches of his career, including legendary duels against both man (Grandmaster Anatoly Karpov) and machine (IBM chess supercomputer Deep Blue), enhancing the lessons of his many experiences with examples from politics, literature, sports and military history. With candor, wisdom, and humor, Kasparov recounts his victories and his blunders, both from his years as a world-class competitor as well as his new life as a political leader in Russia. An inspiring book that combines unique strategic insight with personal memoir, How Life Imitates Chess is a glimpse inside the mind of one of today's greatest and most innovative thinkers.

Book In Defense of Monopoly

Download or read book In Defense of Monopoly written by Richard B. McKenzie and published by University of Michigan Press. This book was released on 2019-02-28 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Defense of Monopoly offers an unconventional but empirically grounded argument in favor of market monopolies. Authors McKenzie and Lee claim that conventional, static models exaggerate the harm done by real-world monopolies, and they show why some degree of monopoly presence is necessary to maximize the improvement of human welfare over time. Inspired by Joseph Schumpeter's suggestion that market imperfections can drive an economy's long-term progress, In Defense of Monopoly defies conventional assumptions to show readers why an economic system's failure to efficiently allocate its resources is actually a necessary precondition for maximizing the system's long-term performance: the perfectly fluid, competitive economy idealized by most economists is decidedly inferior to one characterized by market entry and exit restrictions or costs. An economy is not a board game in which players compete for a limited number of properties, nor is it much like the kind of blackboard games that economists use to develop their monopoly models. As McKenzie and Lee demonstrate, the creation of goods and services in the real world requires not only competition but the prospect of gains beyond a normal competitive rate of return.

Book Empires of Entertainment

Download or read book Empires of Entertainment written by Jennifer Holt and published by Rutgers University Press. This book was released on 2011 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Empires of Entertainment integrates legal, regulatory, industrial, and political histories to chronicle the dramatic transformation within the media between 1980 and 1996. Through the use of case studies that highlight key moments in this transformation, Holt skillfully expands the conventional models and boundaries of media history.