Download or read book Model Based Design and Evaluation of Interactive Applications written by Fabio Paterno and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers methods for user interface design and evaluation. It shows how the systematic use of task models can make the design and development of interactive software applications easier and more effective, and how it can lead to improved usability. Useful examples of how to apply the methods will be of interest to application developers. A website containing additional exercises and pointers to relevant freeware will also be available.
Download or read book A Task Model based Approach for Design and Evaluation of Innovative User Interfaces written by Carmen Santoro and published by Presses univ. de Louvain. This book was released on 2005 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nowadays, the advent of the wireless Internet and the rapid expanding of novel technologies on the mass market have represented a tremendous stimulus for pushing the development of interactive systems able to encompass support for a larger and larger variety of users, tasks, devices and contexts. In this thesis we present the benefits of using task models in the various steps of the lifecycle of an interactive application. Indeed, we show how they can play an important role in the requirements elicitation phase for example, by requiring precise definition of temporal relationships between the different activities that should be performed, so avoiding any ambiguities. Furthermore, we describe how task models may be exploited in software development beyond early analysis as they can provide valuable information for the design of interactive applications through a number of criteria specifying how to use the data contained in task models to drive the design of the user interface. Additionally, we analyse how they can be used for verification purposes, in order to check some properties of the modelled system (in combination with other models), so improving the level of confidence towards the system, which can be relevant especially in safety-critical contexts. Lastly, we show the benefits that can be gained from using task models in the usability evaluation phase, through a systematic analysis of the impact that the deviations from an expected task plan could have on the quality of the overall system.
Download or read book Human computer Interaction written by Michitaka Hirose and published by IOS Press. This book was released on 2001 with total page 1312 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the proceedings of INTERACT 2001 held in Tokyo, Japan, July 2001. The conference covers human-computer interaction and topics presented include: interaction design, usability, novel interface devices, computer supported co-operative works, visualization, and virtual reality. The papers presented in this book should appeal to students and professionals who wish to understand multimedia technologies and human-computer interaction.
Download or read book Human Computer Interaction Theories Methods and Tools written by Masaaki Kurosu and published by Springer. This book was released on 2014-06-07 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.
Download or read book Human Computer Interaction Design and Development Approaches written by Julie A. Jacko and published by Springer. This book was released on 2011-06-18 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this first volume are organized in topical sections on HCI design, model-based and patterns-based design and development, cognitive, psychological and behavioural issues in HCI, development methods, algorithms, tools and environments, and image processing and retrieval in HCI.
Download or read book User Interface Design and Evaluation written by Debbie Stone and published by Elsevier. This book was released on 2005-04-29 with total page 699 pages. Available in PDF, EPUB and Kindle. Book excerpt: User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites. The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics—for example, visibility, affordance, feedback, metaphors, mental models, and the like—combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build. It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation. - Co-published by the Open University, UK. - Covers the design of graphical user interfaces, web sites, and interfaces for embedded systems. - Full color production, with activities, projects, hundreds of illustrations, and industrial applications.
Download or read book Analysis Design and Evaluation of Human machine Systems 2001 written by Gunnar Johannsen and published by Pergamon. This book was released on 2002 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a proceedings volume from the 8th IFAC/IFIP/IFORS/IEA Symposium on the analysis, design and evaluation of human-machine systems, held in Kassel, Germany on 18-20 September 2001.
Download or read book Interactive Systems written by and published by . This book was released on 2002 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Human computer Interaction INTERACT written by and published by . This book was released on 1999 with total page 746 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Multi agent Systems and Applications written by and published by . This book was released on 2005 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Multiple User Interfaces written by Ahmed Seffah and published by John Wiley & Sons. This book was released on 2004-01-16 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher Description
Download or read book HCI Models Theories and Frameworks written by John M. Carroll and published by Morgan Kaufmann. This book was released on 2003 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a thorough pedogological survey of the science of HCI. Each chapter examines a different approach, describing its roots, motivation, and type of HCI problem it typically addresses.
Download or read book New Trends in Civil Aviation written by Vladimir Socha and published by CRC Press. This book was released on 2018-06-27 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: The NTCA conference series is dedicated to publishing peer-reviewed proceedings of the conference. The goal is to disseminate state-of the- art scientific results available in the domain of civil aviation. These proceedings contain a collection of scientific contributions to the NTCA 2017 conference, which took place in Prague from 7-8 December 2017 and was hosted by the Department of Air Transport, Czech Technical University in Prague with the cooperation of the Faculty of Aeronautics, Technical University of Košice; Institute of Aerospace Engineering, Brno University of Technology; Air Transport Department, University of Žilina, and the Czech Aerospace Society. The NTCA conference aims to build and extend a platform for interaction between communities interested in aviation problems and applications. NTCA 2017 followed this established practice and provided room for discussing and sharing views on the current issues in the field of aviation. As a result, these proceedings include contributions on air transport operations, air traffic management and economic aspects, aviation safety and security, aircraft technologies, unmanned aerial systems, human factors and ergonomics in aviation.
Download or read book Medical Imaging written by and published by . This book was released on 2003 with total page 852 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Using Design Patterns and Layers to Support the Early stage Design and Prototyping of Cross device User Interfaces written by James T. Lin and published by . This book was released on 2005 with total page 1176 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Interactive Systems Design Specification and Verification written by Gavin Doherty and published by Springer. This book was released on 2007-05-15 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement.
Download or read book Computer Aided Design of User Interfaces III written by Christophe Kolski and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in electronics, communications, and the fast growth of the Internet have made the use of a wide variety of computing devices an every day occurrence. These computing devices have different interaction styles, input/output techniques, modalities, characteristics, and contexts of use. Furthermore, users expect to access their data and run the same application from any of these devices. Two of the problems we encountered in our own work [2] in building VIs for different platforms were the different layout features and screen sizes associated with each platform and device. Dan Ol sen [13], Peter Johnson [9], and Stephen Brewster, et al. [4] all talk about problems in interaction due to the diversity of interactive platforms, devices, network services and applications. They also talk about the problems associ ated with the small screen size of hand-held devices. In comparison to desk top computers, hand-held devices will always suffer from a lack of screen real estate, so new metaphors of interaction have to be devised for such de vices. It is difficult to develop a multi-platform user interface (VI) without duplicating development effort. Developers now face the daunting task to build UIs that must work across multiple devices. There have been some ap proaches towards solving this problem of multi-platform VI development in cluding XWeb [14]. Building "plastic interfaces" [5,20] is one such method in which the VIs are designed to "withstand variations of context of use while preserving usability".